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using System;
using ANX.Framework.NonXNA.Development;
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// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Input.Touch
{
[PercentageComplete(100)]
[Developer("AstrorEnales")]
[TestState(TestStateAttribute.TestState.Tested)]
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public struct GestureSample
{
private readonly GestureType gestureType;
private readonly TimeSpan timestamp;
private readonly Vector2 position;
private readonly Vector2 position2;
private readonly Vector2 delta;
private readonly Vector2 delta2;
public Vector2 Delta
{
get { return this.delta; }
}
public Vector2 Delta2
{
get { return this.delta2; }
}
public GestureType GestureType
{
get { return this.gestureType; }
}
public Vector2 Position
{
get { return this.position; }
}
public Vector2 Position2
{
get { return this.position2; }
}
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public TimeSpan Timestamp
{
get { return this.timestamp; }
}
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public GestureSample(GestureType gestureType, TimeSpan timestamp, Vector2 position, Vector2 position2,
Vector2 delta, Vector2 delta2)
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{
this.gestureType = gestureType;
this.timestamp = timestamp;
this.position = position;
this.position2 = position2;
this.delta = delta;
this.delta2 = delta2;
}
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}
}