using System; using ANX.Framework.NonXNA.Development; // This file is part of the ANX.Framework created by the // "ANX.Framework developer group" and released under the Ms-PL license. // For details see: http://anxframework.codeplex.com/license namespace ANX.Framework.Input.Touch { [PercentageComplete(100)] [Developer("AstrorEnales")] [TestState(TestStateAttribute.TestState.Tested)] public struct GestureSample { private readonly GestureType gestureType; private readonly TimeSpan timestamp; private readonly Vector2 position; private readonly Vector2 position2; private readonly Vector2 delta; private readonly Vector2 delta2; public Vector2 Delta { get { return this.delta; } } public Vector2 Delta2 { get { return this.delta2; } } public GestureType GestureType { get { return this.gestureType; } } public Vector2 Position { get { return this.position; } } public Vector2 Position2 { get { return this.position2; } } public TimeSpan Timestamp { get { return this.timestamp; } } public GestureSample(GestureType gestureType, TimeSpan timestamp, Vector2 position, Vector2 position2, Vector2 delta, Vector2 delta2) { this.gestureType = gestureType; this.timestamp = timestamp; this.position = position; this.position2 = position2; this.delta = delta; this.delta2 = delta2; } } }