anx.framework/ANX.Framework/GameServiceContainer.cs

63 lines
1.6 KiB
C#
Raw Permalink Normal View History

#region Using Statements
2011-10-31 05:36:24 +00:00
using System;
using System.Collections.Generic;
using ANX.Framework.NonXNA.Development;
2011-10-31 05:36:24 +00:00
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
2011-10-31 05:36:24 +00:00
namespace ANX.Framework
{
[PercentageComplete(100)]
[TestState(TestStateAttribute.TestState.Tested)]
[Developer("Glatzemann")]
2011-10-31 05:36:24 +00:00
public class GameServiceContainer : IServiceProvider
{
private readonly Dictionary<Type, Object> services;
2011-10-31 05:36:24 +00:00
public GameServiceContainer()
{
this.services = new Dictionary<Type, object>();
}
public void AddService(Type type, Object provider)
{
if (type == null)
{
throw new ArgumentNullException("type");
}
if (provider == null)
{
throw new ArgumentNullException("provider");
}
this.services.Add(type, provider);
}
public Object GetService(Type type)
{
if (type == null)
{
throw new ArgumentNullException("type");
}
Object obj;
2011-10-31 05:36:24 +00:00
this.services.TryGetValue(type, out obj);
return obj;
}
public void RemoveService(Type type)
{
if (type == null)
{
throw new ArgumentNullException("type");
}
this.services.Remove(type);
}
}
}