Matej Jan
0854d703f3
Fixed bug with spacing in sprite font measure method.
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git-svn-id: http://xni.googlecode.com/svn/XNI@124 ac433895-eea3-a490-d80a-17149a75e588
2012-10-26 15:59:09 +00:00
Samo Pajk
0b5b46e937
Changes:
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- optimization for allocations
- fixed sprite font default character that was not taken into consideration
git-svn-id: http://xni.googlecode.com/svn/XNI@122 ac433895-eea3-a490-d80a-17149a75e588
2012-10-15 15:01:36 +00:00
Samo Pajk
a2ab2a84e5
Changes:
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- added render to texture features (RenderTarget2D)
- optimized SpriteFont for faster access and allocations
- fixed iOS6 bug witch prevented proper device orientation
- fixed some problems when handling touch events
git-svn-id: http://xni.googlecode.com/svn/XNI@112 ac433895-eea3-a490-d80a-17149a75e588
2012-09-15 15:33:22 +00:00
Matej Jan
7cd74d182f
Game components handling updated to enable change of order during update. Various leaks removed.
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git-svn-id: http://xni.googlecode.com/svn/XNI@52 ac433895-eea3-a490-d80a-17149a75e588
2011-01-15 02:05:37 +00:00