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mirror of https://github.com/Halofreak1990/XFXFramework synced 2024-12-26 13:49:34 +01:00
Halofreak1990 e7a47c8ed9 Revamped the List class so that it can (properly) handle pointers as well
Added 'ValueTypes' Single and Double
Added some components in the new System::Net namespace
Added the Console class, which can be used to output text to the screen
Updated a bunch of structs to include the IComparable and IEquatable interfaces, and inheritance from Object to allow better interoperability between container classes and other types
Replaced all exception handling code with a report to stdout.txt - this will, I hope, eventually be reversed, but as of yet, there is no support for exceptions.

BEWARE! Even though all libraries correctly compile, you cannot use any class/structure that inherits from a template class, because stupid G++ wants to include exception handling for each template.
2011-11-07 01:29:50 +00:00

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C++

#ifndef _SYSTEM_CONSOLE_
#define _SYSTEM_CONSOLE_
#include <System/Object.h>
#include <System/String.h>
#include <System/Types.h>
namespace System
{
class Console
{
public:
static void Clear();
static void Write(bool value);
static void Write(char value);
static void Write(char value[]);
static void Write(char value[], int index, int count);
static void Write(double value);
static void Write(int value);
static void Write(long long value);
static void Write(Object* value);
static void Write(float value);
static void Write(String value);
static void WriteLine();
static void WriteLine(bool value);
static void WriteLine(char value);
static void WriteLine(char value[]);
static void WriteLine(char value[], int index, int count);
static void WriteLine(double value);
static void WriteLine(int value);
static void WriteLine(long long value);
static void WriteLine(Object* value);
static void WriteLine(float value);
static void WriteLine(String value);
};
}
#endif //_SYSTEM_CONSOLE_