mirror of
https://github.com/Halofreak1990/XFXFramework
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Added 'ValueTypes' Single and Double Added some components in the new System::Net namespace Added the Console class, which can be used to output text to the screen Updated a bunch of structs to include the IComparable and IEquatable interfaces, and inheritance from Object to allow better interoperability between container classes and other types Replaced all exception handling code with a report to stdout.txt - this will, I hope, eventually be reversed, but as of yet, there is no support for exceptions. BEWARE! Even though all libraries correctly compile, you cannot use any class/structure that inherits from a template class, because stupid G++ wants to include exception handling for each template.
39 lines
1.0 KiB
C++
39 lines
1.0 KiB
C++
#ifndef _SYSTEM_CONSOLE_
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#define _SYSTEM_CONSOLE_
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#include <System/Object.h>
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#include <System/String.h>
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#include <System/Types.h>
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namespace System
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{
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class Console
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{
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public:
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static void Clear();
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static void Write(bool value);
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static void Write(char value);
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static void Write(char value[]);
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static void Write(char value[], int index, int count);
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static void Write(double value);
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static void Write(int value);
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static void Write(long long value);
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static void Write(Object* value);
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static void Write(float value);
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static void Write(String value);
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static void WriteLine();
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static void WriteLine(bool value);
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static void WriteLine(char value);
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static void WriteLine(char value[]);
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static void WriteLine(char value[], int index, int count);
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static void WriteLine(double value);
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static void WriteLine(int value);
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static void WriteLine(long long value);
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static void WriteLine(Object* value);
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static void WriteLine(float value);
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static void WriteLine(String value);
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};
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}
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#endif //_SYSTEM_CONSOLE_
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