#ifndef _SYSTEM_CONSOLE_ #define _SYSTEM_CONSOLE_ #include #include #include namespace System { class Console { public: static void Clear(); static void Write(bool value); static void Write(char value); static void Write(char value[]); static void Write(char value[], int index, int count); static void Write(double value); static void Write(int value); static void Write(long long value); static void Write(Object* value); static void Write(float value); static void Write(String value); static void WriteLine(); static void WriteLine(bool value); static void WriteLine(char value); static void WriteLine(char value[]); static void WriteLine(char value[], int index, int count); static void WriteLine(double value); static void WriteLine(int value); static void WriteLine(long long value); static void WriteLine(Object* value); static void WriteLine(float value); static void WriteLine(String value); }; } #endif //_SYSTEM_CONSOLE_