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XFXFramework/include/Graphics/TextureInformation.h
Tom Lint 52ef14a94b Transition from SVN to Git
Added implicit conversion to base types to all primary types (UInt32 et
al)
Added implicit conversion from System::String to const char*
2013-05-05 18:18:41 +02:00

45 lines
1.2 KiB
C++

/********************************************************
* TextureInformation.h *
* *
* XFX TextureInformation definition file *
* Copyright © XFX Team. All Rights Reserved *
********************************************************/
#ifndef _XFX_GRAPHICS_TEXTUREINFORMATION_
#define _XFX_GRAPHICS_TEXTUREINFORMATION_
#include "Enums.h"
#include <System/Object.h>
using namespace System;
namespace XFX
{
namespace Graphics
{
// Encapsulates information describing texture resources.
struct TextureInformation : virtual Object
{
int Depth;
SurfaceFormat_t Format;
int Height;
ImageFileFormat_t ImageFormat;
int MipLevels;
ResourceType_t ResourceType_;
int Width;
TextureInformation(int width, int height, int depth, int mipLevels, SurfaceFormat_t format);
TextureInformation(const TextureInformation &obj); //Copy Constructor
TextureInformation(); // Default Constructor
bool Equals(TextureInformation other);
int GetHashCode();
char* ToString();
bool operator!=(const TextureInformation other);
bool operator==(const TextureInformation other);
};
}
}
#endif //_XFX_GRAPHICS_TEXTUREINFORMATION_