/******************************************************** * TextureInformation.h * * * * XFX TextureInformation definition file * * Copyright © XFX Team. All Rights Reserved * ********************************************************/ #ifndef _XFX_GRAPHICS_TEXTUREINFORMATION_ #define _XFX_GRAPHICS_TEXTUREINFORMATION_ #include "Enums.h" #include using namespace System; namespace XFX { namespace Graphics { // Encapsulates information describing texture resources. struct TextureInformation : virtual Object { int Depth; SurfaceFormat_t Format; int Height; ImageFileFormat_t ImageFormat; int MipLevels; ResourceType_t ResourceType_; int Width; TextureInformation(int width, int height, int depth, int mipLevels, SurfaceFormat_t format); TextureInformation(const TextureInformation &obj); //Copy Constructor TextureInformation(); // Default Constructor bool Equals(TextureInformation other); int GetHashCode(); char* ToString(); bool operator!=(const TextureInformation other); bool operator==(const TextureInformation other); }; } } #endif //_XFX_GRAPHICS_TEXTUREINFORMATION_