mirror of
https://github.com/Halofreak1990/XFXFramework
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53 lines
1.4 KiB
C++
53 lines
1.4 KiB
C++
/*****************************************************************************
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* ModelBoneCollection.h *
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* *
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* XFX::Graphics::ModelBoneCollection class definition file *
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* Copyright (c) XFX Team. All Rights Reserved *
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*****************************************************************************/
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#ifndef _XFX_GRAPHICS_MODELBONECOLLECTION_
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#define _XFX_GRAPHICS_MODELBONECOLLECTION_
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#include "ModelBone.h"
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#include <System/Collections/ObjectModel/ReadOnlyCollection.h>
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using namespace System::Collections::ObjectModel;
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namespace XFX
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{
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namespace Graphics
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{
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/**
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* Represents a set of bones associated with a model.
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*/
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class ModelBoneCollection : public ReadOnlyCollection<ModelBone>
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{
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private:
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friend class Model;
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ModelBoneCollection(IList<ModelBone> * const list);
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public:
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/**
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* Finds a bone with a given name if it exists in the collection.
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*
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* @param boneName
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* The name of the bone to find.
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*
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* @param value
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* [OutAttribute] The bone named boneName, if found.
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*/
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bool TryGetValue(const String& boneName, out ModelBone * value);
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/**
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* Retrieves a ModelBone from the collection, given the name of the bone.
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*
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* @param name
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* The name of the bone to retrieve.
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*/
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ModelBone& operator[](const String& name) const;
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};
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}
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}
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#endif //_XFX_GRAPHICS_MODELBONECOLLECTION_
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