/***************************************************************************** * ModelBoneCollection.h * * * * XFX::Graphics::ModelBoneCollection class definition file * * Copyright (c) XFX Team. All Rights Reserved * *****************************************************************************/ #ifndef _XFX_GRAPHICS_MODELBONECOLLECTION_ #define _XFX_GRAPHICS_MODELBONECOLLECTION_ #include "ModelBone.h" #include using namespace System::Collections::ObjectModel; namespace XFX { namespace Graphics { /** * Represents a set of bones associated with a model. */ class ModelBoneCollection : public ReadOnlyCollection { private: friend class Model; ModelBoneCollection(IList * const list); public: /** * Finds a bone with a given name if it exists in the collection. * * @param boneName * The name of the bone to find. * * @param value * [OutAttribute] The bone named boneName, if found. */ bool TryGetValue(const String& boneName, out ModelBone * value); /** * Retrieves a ModelBone from the collection, given the name of the bone. * * @param name * The name of the bone to retrieve. */ ModelBone& operator[](const String& name) const; }; } } #endif //_XFX_GRAPHICS_MODELBONECOLLECTION_