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XFXFramework/include/GamePadThumbSticks.h
Tom Lint 52ef14a94b Transition from SVN to Git
Added implicit conversion to base types to all primary types (UInt32 et
al)
Added implicit conversion from System::String to const char*
2013-05-05 18:18:41 +02:00

35 lines
779 B
C++

/********************************************************
* GamePadThumbSticks.h *
* *
* XFX GamePadThumbSticks definition file *
* Copyright © XFX Team. All Rights Reserved *
********************************************************/
#ifndef GAMEPADTHUMBSTICKS_H
#define GAMEPADTHUMBSTICKS_H
#include "Vector2.h"
namespace XFX
{
namespace Input
{
struct GamePadThumbSticks
{
Vector2 Left;
Vector2 Right;
int GamePadThumbSticks::operator!=(const GamePadThumbSticks &other)
{
return !((Left == other.Left) && (Right == other.Right));
}
int GamePadThumbSticks::operator==(const GamePadThumbSticks &other)
{
return ((Left == other.Left) && (Right == other.Right));
}
};
}
}
#endif //GAMEPADTHUMBSTICKS_H