mirror of
https://github.com/Halofreak1990/XFXFramework
synced 2024-12-26 13:49:34 +01:00
Added implicit conversion to base types to all primary types (UInt32 et al) Added implicit conversion from System::String to const char*
35 lines
779 B
C++
35 lines
779 B
C++
/********************************************************
|
|
* GamePadThumbSticks.h *
|
|
* *
|
|
* XFX GamePadThumbSticks definition file *
|
|
* Copyright © XFX Team. All Rights Reserved *
|
|
********************************************************/
|
|
#ifndef GAMEPADTHUMBSTICKS_H
|
|
#define GAMEPADTHUMBSTICKS_H
|
|
|
|
#include "Vector2.h"
|
|
|
|
namespace XFX
|
|
{
|
|
namespace Input
|
|
{
|
|
struct GamePadThumbSticks
|
|
{
|
|
Vector2 Left;
|
|
Vector2 Right;
|
|
|
|
int GamePadThumbSticks::operator!=(const GamePadThumbSticks &other)
|
|
{
|
|
return !((Left == other.Left) && (Right == other.Right));
|
|
}
|
|
|
|
int GamePadThumbSticks::operator==(const GamePadThumbSticks &other)
|
|
{
|
|
return ((Left == other.Left) && (Right == other.Right));
|
|
}
|
|
};
|
|
}
|
|
}
|
|
|
|
#endif //GAMEPADTHUMBSTICKS_H
|