2013-05-05 18:18:41 +02:00
|
|
|
|
/********************************************************
|
|
|
|
|
* GamePadThumbSticks.h *
|
|
|
|
|
* *
|
|
|
|
|
* XFX GamePadThumbSticks definition file *
|
|
|
|
|
* Copyright <EFBFBD> XFX Team. All Rights Reserved *
|
|
|
|
|
********************************************************/
|
|
|
|
|
#ifndef GAMEPADTHUMBSTICKS_H
|
|
|
|
|
#define GAMEPADTHUMBSTICKS_H
|
|
|
|
|
|
|
|
|
|
#include "Vector2.h"
|
|
|
|
|
|
|
|
|
|
namespace XFX
|
|
|
|
|
{
|
|
|
|
|
namespace Input
|
|
|
|
|
{
|
|
|
|
|
struct GamePadThumbSticks
|
|
|
|
|
{
|
|
|
|
|
Vector2 Left;
|
|
|
|
|
Vector2 Right;
|
|
|
|
|
|
|
|
|
|
int GamePadThumbSticks::operator!=(const GamePadThumbSticks &other)
|
|
|
|
|
{
|
|
|
|
|
return !((Left == other.Left) && (Right == other.Right));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int GamePadThumbSticks::operator==(const GamePadThumbSticks &other)
|
|
|
|
|
{
|
|
|
|
|
return ((Left == other.Left) && (Right == other.Right));
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#endif //GAMEPADTHUMBSTICKS_H
|