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mirror of https://github.com/Halofreak1990/XFXFramework synced 2024-12-26 13:49:34 +01:00
Tom Lint 7e74ae8683 Added System::Type
Added TypeInfo for all relevant types
Added comments
Updated DependencyProperty to work with System::Type
Fixed casing on PropertyMetadata
2013-07-12 21:30:13 +02:00

53 lines
1.4 KiB
C++

/*****************************************************************************
* Single.h *
* *
* XFX System::Single structure definition file *
* Copyright (c) XFX Team. All Rights Reserved *
*****************************************************************************/
#ifndef _SYSTEM_SINGLE_
#define _SYSTEM_SINGLE_
#include <System/Interfaces.h>
#include <System/Object.h>
namespace System
{
class String;
/**
* Represents a single precision floating point value.
*/
struct Single : IComparable<Single>, IEquatable<Single>, Object
{
private:
float value;
public:
static const float Epsilon;
static const float MaxValue;
static const float MinValue;
static const float NaN;
static const float NegativeInfinity;
static const float PositiveInfinity;
Single();
Single(const Single &obj);
Single(const float &obj);
int CompareTo(const Single other) const;
bool Equals(Object const * const obj) const;
bool Equals(const Single other) const;
int GetHashCode() const;
static const Type& GetType();
const String ToString() const;
static const String ToString(const float value);
static bool TryParse(const String& str, out float* result);
operator float() const;
bool operator !=(const Single& right) const;
bool operator ==(const Single& right) const;
};
}
#endif //_SYSTEM_SINGLE_