/***************************************************************************** * Single.h * * * * XFX System::Single structure definition file * * Copyright (c) XFX Team. All Rights Reserved * *****************************************************************************/ #ifndef _SYSTEM_SINGLE_ #define _SYSTEM_SINGLE_ #include #include namespace System { class String; /** * Represents a single precision floating point value. */ struct Single : IComparable, IEquatable, Object { private: float value; public: static const float Epsilon; static const float MaxValue; static const float MinValue; static const float NaN; static const float NegativeInfinity; static const float PositiveInfinity; Single(); Single(const Single &obj); Single(const float &obj); int CompareTo(const Single other) const; bool Equals(Object const * const obj) const; bool Equals(const Single other) const; int GetHashCode() const; static const Type& GetType(); const String ToString() const; static const String ToString(const float value); static bool TryParse(const String& str, out float* result); operator float() const; bool operator !=(const Single& right) const; bool operator ==(const Single& right) const; }; } #endif //_SYSTEM_SINGLE_