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/********************************************************
* Single.h *
* *
* XFX Single structure definition file *
* Copyright <EFBFBD> XFX Team. All Rights Reserved *
********************************************************/
#ifndef _SYSTEM_SINGLE_
#define _SYSTEM_SINGLE_
#include <System/Interfaces.h>
#include <System/Object.h>
namespace System
{
// Represents a single precision floating point value.
struct Single : public IComparable<Single>, public IEquatable<Single>, virtual Object
{
private:
float value;
public:
static const float Epsilon;
static const float MaxValue;
static const float MinValue;
static const float NaN;
static const float NegativeInfinity;
static const float PositiveInfinity;
Single(float f);
int CompareTo(Single other);
bool Equals(Single other);
static float Parse(char* str);
char* ToString();
bool operator !=(float right);
bool operator !=(Single right);
bool operator ==(float right);
bool operator ==(Single right);
};
}
#endif //_SYSTEM_SINGLE_