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XFXFramework/src/libXFX/Guide.cpp

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// Copyright (C) 2010-2012, XFX Team
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of the copyright holder nor the names of any
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#include <GamerServices/Guide.h>
#include <System/TimeSpan.h>
namespace XFX
{
namespace GamerServices
{
bool Guide::IsVisible()
{
return _isVisible;
}
IAsyncResult* Guide::BeginShowKeyboardInput(PlayerIndex_t player, char *title, char *description, char *defaultText, ASyncCallback callback, Object* state)
{
if (title == null)
title = "";
if (description == null)
description = "";
if (defaultText == null)
defaultText = "";
// just return null to stop warning until this thing's coded
return null;
}
IAsyncResult* Guide::BeginShowStorageDeviceSelector(int sizeInBytes, int directoryCount, ASyncCallback callback, Object* state)
{
// just return null to stop warning until this thing's coded
return null;
}
IAsyncResult* Guide::BeginShowStorageDeviceSelector(ASyncCallback callback, Object* state)
{
// just return null to stop warning until this thing's coded
return null;
}
IAsyncResult* Guide::BeginShowStorageDeviceSelector(PlayerIndex_t player, int sizeInBytes, int directoryCount, ASyncCallback callback, object state)
{
// just return null to stop warning until this thing's coded
return null;
}
IAsyncResult* Guide::BeginShowStorageDeviceSelector(PlayerIndex_t player, ASyncCallback callback, Object* state)
{
// just return null to stop warning until this thing's coded
return null;
}
char* Guide::EndShowKeyboardInput(IAsyncResult* result)
{
return "";
}
StorageDevice Guide::EndShowStorageDeviceSelector(IAsyncResult* result)
{
}
}
}