// Copyright (C) 2010-2012, XFX Team // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of the copyright holder nor the names of any // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. #include #include namespace XFX { namespace GamerServices { bool Guide::IsVisible() { return _isVisible; } IAsyncResult* Guide::BeginShowKeyboardInput(PlayerIndex_t player, char *title, char *description, char *defaultText, ASyncCallback callback, Object* state) { if (title == null) title = ""; if (description == null) description = ""; if (defaultText == null) defaultText = ""; // just return null to stop warning until this thing's coded return null; } IAsyncResult* Guide::BeginShowStorageDeviceSelector(int sizeInBytes, int directoryCount, ASyncCallback callback, Object* state) { // just return null to stop warning until this thing's coded return null; } IAsyncResult* Guide::BeginShowStorageDeviceSelector(ASyncCallback callback, Object* state) { // just return null to stop warning until this thing's coded return null; } IAsyncResult* Guide::BeginShowStorageDeviceSelector(PlayerIndex_t player, int sizeInBytes, int directoryCount, ASyncCallback callback, object state) { // just return null to stop warning until this thing's coded return null; } IAsyncResult* Guide::BeginShowStorageDeviceSelector(PlayerIndex_t player, ASyncCallback callback, Object* state) { // just return null to stop warning until this thing's coded return null; } char* Guide::EndShowKeyboardInput(IAsyncResult* result) { return ""; } StorageDevice Guide::EndShowStorageDeviceSelector(IAsyncResult* result) { } } }