2013-05-05 18:18:41 +02:00
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/********************************************************
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* SoundEffectInstance.h *
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* *
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* XFX::Audio::SoundEffectInstance definition file *
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* Copyright <EFBFBD> XFX Team. All Rights Reserved *
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********************************************************/
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#include <System/Interfaces.h>
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using namespace System;
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namespace XFX
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{
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namespace Audio
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{
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// Provides a single playing, paused, or stopped instance of a SoundEffect sound.
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class SoundEffectInstance : public IDisposable, public Object
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{
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private:
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friend class SoundEffect;
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SoundEffect* _parent;
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SoundEffectInstance(SoundEffect* parent);
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public:
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~SoundEffectInstance();
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void Dispose();
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int GetType() const;
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void Pause();
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void Play();
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void Resume();
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void Stop();
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};
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}
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}
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