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#ifndef _SYSTEM_INT32_
#define _SYSTEM_INT32_
#include "Interfaces.h"
namespace System
{
// Represents a signed, 32-bit integer.
struct Int32 : IComparable<Int32>, IEquatable<Int32>, Object
{
private:
int value;
public:
static const int MaxValue;
static const int MinValue;
int getValue() const;
Int32(const Int32 &obj);
Int32(const int &obj);
int CompareTo(const Int32 other) const;
bool Equals(const Object* obj) const;
bool Equals(const Int32 other) const;
int GetHashCode() const;
int GetType() const;
const char* ToString() const;
static const char* ToString(const int value);
static bool TryParse(const String& str, out int result);
bool operator !=(const Int32 right) const;
bool operator ==(const Int32 right) const;
};
}
#endif //_SYSTEM_INT32_