#ifndef _SYSTEM_INT32_ #define _SYSTEM_INT32_ #include "Interfaces.h" namespace System { // Represents a signed, 32-bit integer. struct Int32 : IComparable, IEquatable, Object { private: int value; public: static const int MaxValue; static const int MinValue; int getValue() const; Int32(const Int32 &obj); Int32(const int &obj); int CompareTo(const Int32 other) const; bool Equals(const Object* obj) const; bool Equals(const Int32 other) const; int GetHashCode() const; int GetType() const; const char* ToString() const; static const char* ToString(const int value); static bool TryParse(const String& str, out int result); bool operator !=(const Int32 right) const; bool operator ==(const Int32 right) const; }; } #endif //_SYSTEM_INT32_