2013-05-05 18:18:41 +02:00
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/********************************************************
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* StateBlock.h *
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* *
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* XFX StateBlock definition file *
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* Copyright <EFBFBD> XFX Team. All Rights Reserved *
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********************************************************/
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#ifndef _XFX_GRAPHICS_STATEBLOCK_
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#define _XFX_GRAPHICS_STATEBLOCK_
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#include <System/Delegates.h>
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#include "GraphicsDevice.h"
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using namespace System;
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namespace XFX
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{
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namespace Graphics
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{
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class StateBlock : public IDisposable, public Object
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{
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private:
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GraphicsDevice* device;
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protected:
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void Dispose(bool disposing);
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public:
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EventHandler Disposing;
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StateBlock(GraphicsDevice* graphiceDevice);
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StateBlock(const StateBlock &obj);
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virtual ~StateBlock() { delete device; }
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void Apply();
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void Capture();
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void Dispose();
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2013-05-31 15:58:00 +02:00
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bool Equals(Object const * const obj) const;
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2013-05-05 18:18:41 +02:00
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int GetHashCode() const;
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int GetType() const;
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const char* ToString() const;
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bool operator!=(const StateBlock& right) const;
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bool operator==(const StateBlock& right) const;
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};
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}
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}
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#endif //_XFX_GRAPHICS_STATEBLOCK_
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