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#ifndef _BYTE_
#define _BYTE_
#include "Types.h"
namespace System
{
struct Byte
{
private:
byte value;
public:
static const byte MaxValue;
static const byte MinValue;
Byte(const byte &obj);
int CompareTo(byte other);
int CompareTo(Byte other);
char* ToString();
static char* ToString(byte value);
bool operator!=(byte right);
bool operator!=(Byte right);
bool operator==(byte right);
bool operator==(Byte right);
Byte operator =(byte right);
Byte operator =(Byte right);
};
}
#endif //_BYTE_