#ifndef _BYTE_ #define _BYTE_ #include "Types.h" namespace System { struct Byte { private: byte value; public: static const byte MaxValue; static const byte MinValue; Byte(const byte &obj); int CompareTo(byte other); int CompareTo(Byte other); char* ToString(); static char* ToString(byte value); bool operator!=(byte right); bool operator!=(Byte right); bool operator==(byte right); bool operator==(Byte right); Byte operator =(byte right); Byte operator =(Byte right); }; } #endif //_BYTE_