mirror of
https://github.com/Memorix101/UnityXNA/
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33 lines
651 B
C#
33 lines
651 B
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace Microsoft.Xna.Framework.Input
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{
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public class GamePadState
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{
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public GamePadThumbSticks ThumbSticks
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{
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get
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{
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// TODO
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return new GamePadThumbSticks();
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}
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}
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public GamePadButtons Buttons
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{
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get
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{
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// TODO
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return new GamePadButtons();
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}
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}
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internal bool IsButtonDown(Buttons buttons)
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{
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// TODO:
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return false;
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}
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}
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}
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