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OpenDX/src/dxvk/dxvk_buffer.cpp

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#include "dxvk_buffer.h"
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#include "dxvk_device.h"
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namespace dxvk {
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DxvkBuffer::DxvkBuffer(
DxvkDevice* device,
const DxvkBufferCreateInfo& createInfo,
VkMemoryPropertyFlags memoryType)
: m_device (device),
m_info (createInfo),
m_memFlags (memoryType) {
// Align physical buffer slices to 256 bytes, which guarantees
// that we don't violate any Vulkan alignment requirements
m_physSliceLength = createInfo.size;
m_physSliceStride = align(createInfo.size, 256);
// Initialize a single backing bufer with one slice
m_physBuffers[0] = this->allocPhysicalBuffer(1);
m_physSlice = this->allocPhysicalSlice();
}
void DxvkBuffer::rename(const DxvkPhysicalBufferSlice& slice) {
m_physSlice = slice;
m_revision += 1;
}
DxvkPhysicalBufferSlice DxvkBuffer::allocPhysicalSlice() {
if (m_physSliceId >= m_physSliceCount) {
m_physBufferId = (m_physBufferId + 1) % m_physBuffers.size();
m_physSliceId = 0;
if (m_physBuffers[m_physBufferId] == nullptr) {
// Make sure that all buffers have the same size. If we don't do this,
// one of the physical buffers may grow indefinitely while the others
// remain small, depending on the usage pattern of the application.
m_physBuffers[m_physBufferId] = this->allocPhysicalBuffer(m_physSliceCount);
} else if (m_physBuffers[m_physBufferId]->isInUse()) {
// Allocate a new physical buffer if the current one is still in use.
// This also indicates that the buffer gets updated frequently, so we
// will double the size of the physical buffers to accomodate for it.
if (m_physBufferId == 0) {
std::fill(m_physBuffers.begin(), m_physBuffers.end(), nullptr);
m_physSliceCount *= 2;
}
m_physBuffers[m_physBufferId] = this->allocPhysicalBuffer(m_physSliceCount);
}
}
return m_physBuffers[m_physBufferId]->slice(
m_physSliceStride * m_physSliceId++,
m_physSliceLength);
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}
Rc<DxvkPhysicalBuffer> DxvkBuffer::allocPhysicalBuffer(VkDeviceSize sliceCount) const {
DxvkBufferCreateInfo createInfo = m_info;
createInfo.size = sliceCount * m_physSliceStride;
return m_device->allocPhysicalBuffer(createInfo, m_memFlags);
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}
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DxvkBufferView::DxvkBufferView(
const Rc<vk::DeviceFn>& vkd,
const Rc<DxvkBuffer>& buffer,
const DxvkBufferViewCreateInfo& info)
: m_vkd(vkd), m_info(info), m_buffer(buffer),
m_physView(this->createView()),
m_revision(m_buffer->m_revision) {
}
DxvkBufferView::~DxvkBufferView() {
}
void DxvkBufferView::updateView() {
if (m_revision != m_buffer->m_revision) {
m_physView = this->createView();
m_revision = m_buffer->m_revision;
}
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}
Rc<DxvkPhysicalBufferView> DxvkBufferView::createView() {
return new DxvkPhysicalBufferView(
m_vkd, m_buffer->slice(), m_info);
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}
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}