2017-10-15 14:36:41 +02:00
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#include "dxvk_buffer.h"
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2017-12-16 13:21:11 +01:00
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#include "dxvk_device.h"
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2017-10-15 14:36:41 +02:00
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namespace dxvk {
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2017-12-16 13:21:11 +01:00
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DxvkBuffer::DxvkBuffer(
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DxvkDevice* device,
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const DxvkBufferCreateInfo& createInfo,
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VkMemoryPropertyFlags memoryType)
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2018-01-19 00:20:05 +01:00
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: m_device (device),
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m_info (createInfo),
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m_memFlags (memoryType) {
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// Initialize a single backing bufer with one slice
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m_physBuffers[0] = this->allocPhysicalBuffer(1);
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m_physSlice = this->allocPhysicalSlice();
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2017-12-20 02:58:36 +01:00
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}
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2018-01-19 00:20:05 +01:00
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void DxvkBuffer::rename(
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const DxvkPhysicalBufferSlice& slice) {
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m_physSlice = slice;
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}
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DxvkPhysicalBufferSlice DxvkBuffer::allocPhysicalSlice() {
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if (m_physSliceId >= m_physBuffers[m_physBufferId]->sliceCount()) {
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m_physBufferId = (m_physBufferId + 1) % m_physBuffers.size();
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m_physSliceId = 0;
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if ((m_physBuffers[m_physBufferId] == nullptr)
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|| (m_physBuffers[m_physBufferId]->sliceCount() < m_physSliceCount)) {
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// Make sure that all buffers have the same size. If we don't do this,
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// one of the physical buffers may grow indefinitely while the others
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// remain small, depending on the usage pattern of the application.
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m_physBuffers[m_physBufferId] = this->allocPhysicalBuffer(m_physSliceCount);
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} else if (m_physBuffers[m_physBufferId]->isInUse()) {
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// Allocate a new physical buffer if the current one is still in use.
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// This also indicates that the buffer gets updated frequently, so we
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// will double the size of the physical buffers to accomodate for it.
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if (m_physBufferId == 0)
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m_physSliceCount *= 2;
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m_physBuffers[m_physBufferId] = this->allocPhysicalBuffer(m_physSliceCount);
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}
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}
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return m_physBuffers[m_physBufferId]->slice(m_physSliceId++);
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2017-12-16 13:21:11 +01:00
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}
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2018-01-19 00:20:05 +01:00
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Rc<DxvkPhysicalBuffer> DxvkBuffer::allocPhysicalBuffer(VkDeviceSize sliceCount) const {
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return m_device->allocPhysicalBuffer(m_info, sliceCount, m_memFlags);
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2017-12-16 13:21:11 +01:00
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}
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2017-11-21 19:50:57 +01:00
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DxvkBufferView::DxvkBufferView(
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const Rc<vk::DeviceFn>& vkd,
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const Rc<DxvkBuffer>& buffer,
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const DxvkBufferViewCreateInfo& info)
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: m_vkd(vkd), m_buffer(buffer), m_info(info) {
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2018-01-18 18:33:13 +01:00
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this->createBufferView();
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}
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DxvkBufferView::~DxvkBufferView() {
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this->destroyBufferView();
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}
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void DxvkBufferView::createBufferView() {
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auto physicalSlice = this->slice();
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2017-11-21 19:50:57 +01:00
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VkBufferViewCreateInfo viewInfo;
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viewInfo.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
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viewInfo.pNext = nullptr;
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viewInfo.flags = 0;
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2018-01-18 18:33:13 +01:00
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viewInfo.buffer = physicalSlice.handle();
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viewInfo.format = m_info.format;
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viewInfo.offset = physicalSlice.offset();
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viewInfo.range = physicalSlice.length();
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2017-11-21 19:50:57 +01:00
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if (m_vkd->vkCreateBufferView(m_vkd->device(), &viewInfo, nullptr, &m_view) != VK_SUCCESS)
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throw DxvkError("DxvkBufferView::DxvkBufferView: Failed to create buffer view");
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}
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2018-01-18 18:33:13 +01:00
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void DxvkBufferView::destroyBufferView() {
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2017-12-03 20:23:26 +01:00
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m_vkd->vkDestroyBufferView(
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m_vkd->device(), m_view, nullptr);
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2017-11-21 19:50:57 +01:00
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}
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2017-10-15 14:36:41 +02:00
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}
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