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OpenDX/src/dxvk/dxvk_buffer.cpp

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#include "dxvk_buffer.h"
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#include "dxvk_device.h"
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namespace dxvk {
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DxvkBuffer::DxvkBuffer(
DxvkDevice* device,
const DxvkBufferCreateInfo& createInfo,
VkMemoryPropertyFlags memoryType)
: m_device (device),
m_info (createInfo),
m_memFlags (memoryType) {
// Initialize a single backing bufer with one slice
m_physBuffers[0] = this->allocPhysicalBuffer(1);
m_physSlice = this->allocPhysicalSlice();
}
void DxvkBuffer::rename(
const DxvkPhysicalBufferSlice& slice) {
m_physSlice = slice;
}
DxvkPhysicalBufferSlice DxvkBuffer::allocPhysicalSlice() {
if (m_physSliceId >= m_physBuffers[m_physBufferId]->sliceCount()) {
m_physBufferId = (m_physBufferId + 1) % m_physBuffers.size();
m_physSliceId = 0;
if ((m_physBuffers[m_physBufferId] == nullptr)
|| (m_physBuffers[m_physBufferId]->sliceCount() < m_physSliceCount)) {
// Make sure that all buffers have the same size. If we don't do this,
// one of the physical buffers may grow indefinitely while the others
// remain small, depending on the usage pattern of the application.
m_physBuffers[m_physBufferId] = this->allocPhysicalBuffer(m_physSliceCount);
} else if (m_physBuffers[m_physBufferId]->isInUse()) {
// Allocate a new physical buffer if the current one is still in use.
// This also indicates that the buffer gets updated frequently, so we
// will double the size of the physical buffers to accomodate for it.
if (m_physBufferId == 0)
m_physSliceCount *= 2;
m_physBuffers[m_physBufferId] = this->allocPhysicalBuffer(m_physSliceCount);
}
}
return m_physBuffers[m_physBufferId]->slice(m_physSliceId++);
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}
Rc<DxvkPhysicalBuffer> DxvkBuffer::allocPhysicalBuffer(VkDeviceSize sliceCount) const {
return m_device->allocPhysicalBuffer(m_info, sliceCount, m_memFlags);
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}
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DxvkBufferView::DxvkBufferView(
const Rc<vk::DeviceFn>& vkd,
const Rc<DxvkBuffer>& buffer,
const DxvkBufferViewCreateInfo& info)
: m_vkd(vkd), m_buffer(buffer), m_info(info) {
this->createBufferView();
}
DxvkBufferView::~DxvkBufferView() {
this->destroyBufferView();
}
void DxvkBufferView::createBufferView() {
auto physicalSlice = this->slice();
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VkBufferViewCreateInfo viewInfo;
viewInfo.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
viewInfo.pNext = nullptr;
viewInfo.flags = 0;
viewInfo.buffer = physicalSlice.handle();
viewInfo.format = m_info.format;
viewInfo.offset = physicalSlice.offset();
viewInfo.range = physicalSlice.length();
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if (m_vkd->vkCreateBufferView(m_vkd->device(), &viewInfo, nullptr, &m_view) != VK_SUCCESS)
throw DxvkError("DxvkBufferView::DxvkBufferView: Failed to create buffer view");
}
void DxvkBufferView::destroyBufferView() {
m_vkd->vkDestroyBufferView(
m_vkd->device(), m_view, nullptr);
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}
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}