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OpenDX/src/dxvk/dxvk_util.h

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#pragma once
#include "dxvk_include.h"
namespace dxvk::util {
/**
* \brief Gets pipeline stage flags for shader stages
*
* \param [in] shaderStages Shader stage flags
* \returns Corresponding pipeline stage flags
*/
VkPipelineStageFlags pipelineStages(
VkShaderStageFlags shaderStages);
}
bool operator == (VkExtent3D a, VkExtent3D b);
bool operator != (VkExtent3D a, VkExtent3D b);