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OpenDX/src/dxbc/dxbc_modinfo.h

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#pragma once
#include "dxbc_options.h"
namespace dxvk {
/**
* \brief Shader module info
*
* Stores information which may affect shader compilation.
* This data can be supplied by the client API implementation.
*/
struct DxbcModuleInfo {
DxbcOptions options;
};
}