2017-10-16 17:50:09 +02:00
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#pragma once
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2017-10-16 19:53:17 +02:00
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#include <unordered_set>
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2017-10-16 17:50:09 +02:00
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#include "../dxvk/dxvk_shader.h"
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#include "dxbc_chunk_shex.h"
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namespace dxvk {
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/**
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* \brief DXBC to SPIR-V compiler
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*
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*
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*/
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class DxbcCompiler {
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public:
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DxbcCompiler(DxbcProgramVersion version);
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~DxbcCompiler();
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/**
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* \brief Processes a single instruction
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* \param [in] ins The instruction
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*/
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void processInstruction(DxbcInstruction ins);
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/**
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* \brief Creates actual shader object
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*
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* Combines all information gatherd during the
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* shader compilation into one shader object.
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*/
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Rc<DxvkShader> finalize();
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private:
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2017-10-16 19:53:17 +02:00
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DxbcProgramVersion m_version;
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DxvkSpirvIdCounter m_counter;
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std::unordered_set<spv::Capability> m_capabilities;
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DxvkSpirvCodeBuffer m_spirvCapabilities;
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DxvkSpirvCodeBuffer m_spirvProgramCode;
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VkShaderStageFlagBits shaderStage() const;
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void enableCapability(spv::Capability cap);
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2017-10-16 17:50:09 +02:00
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};
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}
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