mirror of
https://github.com/EduApps-CDG/OpenDX
synced 2024-12-30 09:45:37 +01:00
385 lines
16 KiB
C++
385 lines
16 KiB
C++
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#include "dxvk_device.h"
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#include "dxvk_meta_blit.h"
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#include <dxvk_fullscreen_geom.h>
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#include <dxvk_fullscreen_vert.h>
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#include <dxvk_fullscreen_layer_vert.h>
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#include <dxvk_blit_frag_1d.h>
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#include <dxvk_blit_frag_2d.h>
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#include <dxvk_blit_frag_3d.h>
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namespace dxvk {
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DxvkMetaBlitObjects::DxvkMetaBlitObjects(const DxvkDevice* device)
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: m_vkd (device->vkd()),
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m_sampler (createSampler()),
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m_shaderFrag1D(createShaderModule(dxvk_blit_frag_1d)),
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m_shaderFrag2D(createShaderModule(dxvk_blit_frag_2d)),
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m_shaderFrag3D(createShaderModule(dxvk_blit_frag_3d)) {
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if (device->extensions().extShaderViewportIndexLayer) {
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m_shaderVert = createShaderModule(dxvk_fullscreen_layer_vert);
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} else {
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m_shaderVert = createShaderModule(dxvk_fullscreen_vert);
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m_shaderGeom = createShaderModule(dxvk_fullscreen_geom);
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}
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}
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DxvkMetaBlitObjects::~DxvkMetaBlitObjects() {
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for (const auto& pair : m_renderPasses)
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m_vkd->vkDestroyRenderPass(m_vkd->device(), pair.second, nullptr);
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for (const auto& pair : m_pipelines) {
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m_vkd->vkDestroyPipeline(m_vkd->device(), pair.second.pipeHandle, nullptr);
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m_vkd->vkDestroyPipelineLayout(m_vkd->device(), pair.second.pipeLayout, nullptr);
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m_vkd->vkDestroyDescriptorSetLayout (m_vkd->device(), pair.second.dsetLayout, nullptr);
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}
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m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFrag3D, nullptr);
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m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFrag2D, nullptr);
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m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFrag1D, nullptr);
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m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderGeom, nullptr);
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m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderVert, nullptr);
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m_vkd->vkDestroySampler(m_vkd->device(), m_sampler, nullptr);
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}
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DxvkMetaBlitPipeline DxvkMetaBlitObjects::getPipeline(
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VkImageViewType viewType,
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VkFormat viewFormat) {
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std::lock_guard<std::mutex> lock(m_mutex);
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DxvkMetaBlitPipelineKey key;
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key.viewType = viewType;
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key.viewFormat = viewFormat;
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auto entry = m_pipelines.find(key);
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if (entry != m_pipelines.end())
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return entry->second;
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DxvkMetaBlitPipeline pipeline = this->createPipeline(key);
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m_pipelines.insert({ key, pipeline });
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return pipeline;
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}
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VkRenderPass DxvkMetaBlitObjects::getRenderPass(VkFormat viewFormat) {
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auto entry = m_renderPasses.find(viewFormat);
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if (entry != m_renderPasses.end())
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return entry->second;
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VkRenderPass renderPass = this->createRenderPass(viewFormat);
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m_renderPasses.insert({ viewFormat, renderPass });
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return renderPass;
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}
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VkSampler DxvkMetaBlitObjects::createSampler() const {
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VkSamplerCreateInfo info;
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info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
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info.pNext = nullptr;
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info.flags = 0;
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info.magFilter = VK_FILTER_LINEAR;
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info.minFilter = VK_FILTER_LINEAR;
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info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
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info.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
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info.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
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info.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
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info.mipLodBias = 0.0f;
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info.anisotropyEnable = VK_FALSE;
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info.maxAnisotropy = 1.0f;
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info.compareEnable = VK_FALSE;
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info.compareOp = VK_COMPARE_OP_ALWAYS;
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info.minLod = 0.0f;
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info.maxLod = 0.0f;
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info.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
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info.unnormalizedCoordinates = VK_FALSE;
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VkSampler result = VK_NULL_HANDLE;
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if (m_vkd->vkCreateSampler(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
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throw DxvkError("DxvkMetaBlitObjects: Failed to create sampler");
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return result;
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}
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VkShaderModule DxvkMetaBlitObjects::createShaderModule(const SpirvCodeBuffer& code) const {
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VkShaderModuleCreateInfo info;
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info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
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info.pNext = nullptr;
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info.flags = 0;
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info.codeSize = code.size();
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info.pCode = code.data();
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VkShaderModule result = VK_NULL_HANDLE;
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if (m_vkd->vkCreateShaderModule(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
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throw DxvkError("DxvkMetaBlitObjects: Failed to create shader module");
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return result;
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}
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DxvkMetaBlitPipeline DxvkMetaBlitObjects::createPipeline(
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const DxvkMetaBlitPipelineKey& key) {
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DxvkMetaBlitPipeline pipe;
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pipe.dsetLayout = this->createDescriptorSetLayout(key.viewType);
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pipe.pipeLayout = this->createPipelineLayout(pipe.dsetLayout);
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pipe.pipeHandle = this->createPipeline(key.viewType, pipe.pipeLayout,
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this->getRenderPass(key.viewFormat));
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return pipe;
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}
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VkRenderPass DxvkMetaBlitObjects::createRenderPass(
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VkFormat format) const {
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VkAttachmentDescription attachment;
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attachment.flags = 0;
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attachment.format = format;
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attachment.samples = VK_SAMPLE_COUNT_1_BIT;
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attachment.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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attachment.finalLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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VkAttachmentReference attachmentRef;
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attachmentRef.attachment = 0;
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attachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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VkSubpassDescription subpass;
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subpass.flags = 0;
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subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
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subpass.inputAttachmentCount = 0;
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subpass.pInputAttachments = nullptr;
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subpass.colorAttachmentCount = 1;
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subpass.pColorAttachments = &attachmentRef;
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subpass.pResolveAttachments = nullptr;
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subpass.pDepthStencilAttachment = nullptr;
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subpass.preserveAttachmentCount = 0;
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subpass.pPreserveAttachments = nullptr;
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VkRenderPassCreateInfo info;
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info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
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info.pNext = nullptr;
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info.flags = 0;
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info.attachmentCount = 1;
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info.pAttachments = &attachment;
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info.subpassCount = 1;
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info.pSubpasses = &subpass;
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info.dependencyCount = 0;
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info.pDependencies = nullptr;
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VkRenderPass result = VK_NULL_HANDLE;
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if (m_vkd->vkCreateRenderPass(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
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throw DxvkError("DxvkMetaBlitObjects: Failed to create render pass");
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return result;
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}
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VkDescriptorSetLayout DxvkMetaBlitObjects::createDescriptorSetLayout(
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VkImageViewType viewType) const {
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VkDescriptorSetLayoutBinding binding;
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binding.binding = 0;
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binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
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binding.descriptorCount = 1;
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binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
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binding.pImmutableSamplers = &m_sampler;
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VkDescriptorSetLayoutCreateInfo info;
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info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
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info.pNext = nullptr;
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info.flags = 0;
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info.bindingCount = 1;
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info.pBindings = &binding;
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VkDescriptorSetLayout result = VK_NULL_HANDLE;
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if (m_vkd->vkCreateDescriptorSetLayout(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
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throw DxvkError("DxvkMetaBlitObjects: Failed to create descriptor set layout");
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return result;
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}
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VkPipelineLayout DxvkMetaBlitObjects::createPipelineLayout(
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VkDescriptorSetLayout descriptorSetLayout) const {
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VkPushConstantRange pushRange;
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pushRange.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
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pushRange.offset = 0;
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pushRange.size = sizeof(DxvkMetaBlitPushConstants);
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VkPipelineLayoutCreateInfo info;
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info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
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info.pNext = nullptr;
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info.flags = 0;
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info.setLayoutCount = 1;
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info.pSetLayouts = &descriptorSetLayout;
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info.pushConstantRangeCount = 1;
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info.pPushConstantRanges = &pushRange;
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VkPipelineLayout result = VK_NULL_HANDLE;
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if (m_vkd->vkCreatePipelineLayout(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
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throw DxvkError("DxvkMetaBlitObjects: Failed to create pipeline layout");
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return result;
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}
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VkPipeline DxvkMetaBlitObjects::createPipeline(
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VkImageViewType imageViewType,
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VkPipelineLayout pipelineLayout,
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VkRenderPass renderPass) const {
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std::array<VkPipelineShaderStageCreateInfo, 3> stages;
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uint32_t stageCount = 0;
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VkPipelineShaderStageCreateInfo& vsStage = stages[stageCount++];
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vsStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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vsStage.pNext = nullptr;
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vsStage.flags = 0;
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vsStage.stage = VK_SHADER_STAGE_VERTEX_BIT;
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vsStage.module = m_shaderVert;
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vsStage.pName = "main";
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vsStage.pSpecializationInfo = nullptr;
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if (m_shaderGeom) {
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VkPipelineShaderStageCreateInfo& gsStage = stages[stageCount++];
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gsStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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gsStage.pNext = nullptr;
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gsStage.flags = 0;
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gsStage.stage = VK_SHADER_STAGE_GEOMETRY_BIT;
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gsStage.module = m_shaderGeom;
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gsStage.pName = "main";
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gsStage.pSpecializationInfo = nullptr;
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}
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VkPipelineShaderStageCreateInfo& psStage = stages[stageCount++];
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psStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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psStage.pNext = nullptr;
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psStage.flags = 0;
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psStage.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
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psStage.module = VK_NULL_HANDLE;
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psStage.pName = "main";
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psStage.pSpecializationInfo = nullptr;
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switch (imageViewType) {
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case VK_IMAGE_VIEW_TYPE_1D_ARRAY: psStage.module = m_shaderFrag1D; break;
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case VK_IMAGE_VIEW_TYPE_2D_ARRAY: psStage.module = m_shaderFrag2D; break;
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case VK_IMAGE_VIEW_TYPE_3D: psStage.module = m_shaderFrag3D; break;
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default: throw DxvkError("DxvkMetaBlitObjects: Invalid view type");
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}
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std::array<VkDynamicState, 2> dynStates = {{
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VK_DYNAMIC_STATE_VIEWPORT,
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VK_DYNAMIC_STATE_SCISSOR,
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}};
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VkPipelineDynamicStateCreateInfo dynState;
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dynState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
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dynState.pNext = nullptr;
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dynState.flags = 0;
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dynState.dynamicStateCount = dynStates.size();
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dynState.pDynamicStates = dynStates.data();
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VkPipelineVertexInputStateCreateInfo viState;
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viState.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
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viState.pNext = nullptr;
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viState.flags = 0;
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viState.vertexBindingDescriptionCount = 0;
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viState.pVertexBindingDescriptions = nullptr;
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viState.vertexAttributeDescriptionCount = 0;
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viState.pVertexAttributeDescriptions = nullptr;
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VkPipelineInputAssemblyStateCreateInfo iaState;
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iaState.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
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iaState.pNext = nullptr;
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iaState.flags = 0;
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iaState.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
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iaState.primitiveRestartEnable = VK_FALSE;
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VkPipelineViewportStateCreateInfo vpState;
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vpState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
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vpState.pNext = nullptr;
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vpState.flags = 0;
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vpState.viewportCount = 1;
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vpState.pViewports = nullptr;
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vpState.scissorCount = 1;
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vpState.pScissors = nullptr;
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VkPipelineRasterizationStateCreateInfo rsState;
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rsState.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
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rsState.pNext = nullptr;
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rsState.flags = 0;
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rsState.depthClampEnable = VK_TRUE;
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rsState.rasterizerDiscardEnable = VK_FALSE;
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rsState.polygonMode = VK_POLYGON_MODE_FILL;
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rsState.cullMode = VK_CULL_MODE_NONE;
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rsState.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
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rsState.depthBiasEnable = VK_FALSE;
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rsState.depthBiasConstantFactor = 0.0f;
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rsState.depthBiasClamp = 0.0f;
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rsState.depthBiasSlopeFactor = 0.0f;
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rsState.lineWidth = 1.0f;
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uint32_t msMask = 0xFFFFFFFF;
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VkPipelineMultisampleStateCreateInfo msState;
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msState.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
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msState.pNext = nullptr;
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msState.flags = 0;
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msState.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
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msState.sampleShadingEnable = VK_FALSE;
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msState.minSampleShading = 1.0f;
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msState.pSampleMask = &msMask;
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msState.alphaToCoverageEnable = VK_FALSE;
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msState.alphaToOneEnable = VK_FALSE;
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VkPipelineColorBlendAttachmentState cbAttachment;
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cbAttachment.blendEnable = VK_FALSE;
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cbAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
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cbAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
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cbAttachment.colorBlendOp = VK_BLEND_OP_ADD;
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cbAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
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cbAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
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cbAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
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cbAttachment.colorWriteMask =
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VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
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VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
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VkPipelineColorBlendStateCreateInfo cbState;
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cbState.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
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cbState.pNext = nullptr;
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cbState.flags = 0;
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cbState.logicOpEnable = VK_FALSE;
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cbState.logicOp = VK_LOGIC_OP_NO_OP;
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cbState.attachmentCount = 1;
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cbState.pAttachments = &cbAttachment;
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for (uint32_t i = 0; i < 4; i++)
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cbState.blendConstants[i] = 0.0f;
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VkGraphicsPipelineCreateInfo info;
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info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
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info.pNext = nullptr;
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info.flags = 0;
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info.stageCount = stageCount;
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info.pStages = stages.data();
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info.pVertexInputState = &viState;
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info.pInputAssemblyState = &iaState;
|
||
|
info.pTessellationState = nullptr;
|
||
|
info.pViewportState = &vpState;
|
||
|
info.pRasterizationState = &rsState;
|
||
|
info.pMultisampleState = &msState;
|
||
|
info.pColorBlendState = &cbState;
|
||
|
info.pDepthStencilState = nullptr;
|
||
|
info.pDynamicState = &dynState;
|
||
|
info.layout = pipelineLayout;
|
||
|
info.renderPass = renderPass;
|
||
|
info.subpass = 0;
|
||
|
info.basePipelineHandle = VK_NULL_HANDLE;
|
||
|
info.basePipelineIndex = -1;
|
||
|
|
||
|
VkPipeline result = VK_NULL_HANDLE;
|
||
|
if (m_vkd->vkCreateGraphicsPipelines(m_vkd->device(), VK_NULL_HANDLE, 1, &info, nullptr, &result) != VK_SUCCESS)
|
||
|
throw DxvkError("DxvkMetaBlitObjects: Failed to create graphics pipeline");
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
}
|