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/**
* Production "d3d9.h" file.
*
* TODO: Auto-generate this file from internal headers.
*/
#ifndef _D3D9_H
#define _D3D9_H
#include <windows.h>
#include <winerror.h>
#include <unknwn.h>
UINT D3D_SDK_VERSION = 0x0900;
#define D3DADAPTER_DEFAULT 0
//not sure if this goes here.
/*#define API_ENTER_NO_LOCK() \
do { \
InterlockedIncrement(&g_nInsideAPI); \
} while (false)*/
#ifdef _DEBUG
#define DXGASSERT(exp) do { \
if (!(exp)) { \
fprintf(stderr, "Assertion failed: %s, file %s, line %d\n", #exp, __FILE__, __LINE__); \
abort(); \
} \
} while (0)
#else
#define DXGASSERT(exp) ((void)0)
#endif
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \
((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))
typedef enum {
REF_EXTERNAL = 0,
REF_INTRINSIC = 1,
REF_INTERNAL = 2
} REF_TYPE;
/**
* Defines the various types of surface formats.
*/
typedef enum _D3DFORMAT {
D3DFMT_UNKNOWN = 0,
D3DFMT_R8G8B8 = 20,
D3DFMT_A8R8G8B8 = 21,
D3DFMT_X8R8G8B8 = 22,
D3DFMT_R5G6B5 = 23,
D3DFMT_X1R5G5B5 = 24,
D3DFMT_A1R5G5B5 = 25,
D3DFMT_A4R4G4B4 = 26,
D3DFMT_R3G3B2 = 27,
D3DFMT_A8 = 28,
D3DFMT_A8R3G3B2 = 29,
D3DFMT_X4R4G4B4 = 30,
D3DFMT_A2B10G10R10 = 31,
D3DFMT_A8B8G8R8 = 32,
D3DFMT_X8B8G8R8 = 33,
D3DFMT_G16R16 = 34,
D3DFMT_A2R10G10B10 = 35,
D3DFMT_A16B16G16R16 = 36,
D3DFMT_A8P8 = 40,
D3DFMT_P8 = 41,
D3DFMT_L8 = 50,
D3DFMT_A8L8 = 51,
D3DFMT_A4L4 = 52,
D3DFMT_V8U8 = 60,
D3DFMT_L6V5U5 = 61,
D3DFMT_X8L8V8U8 = 62,
D3DFMT_Q8W8V8U8 = 63,
D3DFMT_V16U16 = 64,
D3DFMT_A2W10V10U10 = 67,
D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y'),
D3DFMT_R8G8_B8G8 = MAKEFOURCC('R', 'G', 'B', 'G'),
D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2'),
D3DFMT_G8R8_G8B8 = MAKEFOURCC('G', 'R', 'G', 'B'),
D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'),
D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'),
D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'),
D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'),
D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'),
D3DFMT_D16_LOCKABLE = 70,
D3DFMT_D32 = 71,
D3DFMT_D15S1 = 73,
D3DFMT_D24S8 = 75,
D3DFMT_D24X8 = 77,
D3DFMT_D24X4S4 = 79,
D3DFMT_D16 = 80,
D3DFMT_D32F_LOCKABLE = 82,
D3DFMT_D24FS8 = 83,
#if !defined(D3D_DISABLE_9EX)
D3DFMT_D32_LOCKABLE = 84,
D3DFMT_S8_LOCKABLE = 85,
#endif // !D3D_DISABLE_9EX
D3DFMT_L16 = 81,
D3DFMT_VERTEXDATA =100,
D3DFMT_INDEX16 =101,
D3DFMT_INDEX32 =102,
D3DFMT_Q16W16V16U16 =110,
D3DFMT_MULTI2_ARGB8 = MAKEFOURCC('M','E','T','1'),
D3DFMT_R16F = 111,
D3DFMT_G16R16F = 112,
D3DFMT_A16B16G16R16F = 113,
D3DFMT_R32F = 114,
D3DFMT_G32R32F = 115,
D3DFMT_A32B32G32R32F = 116,
D3DFMT_CxV8U8 = 117,
#if !defined(D3D_DISABLE_9EX)
D3DFMT_A1 = 118,
D3DFMT_A2B10G10R10_XR_BIAS = 119,
D3DFMT_BINARYBUFFER = 199,
#endif // !D3D_DISABLE_9EX
D3DFMT_FORCE_DWORD =0x7fffffff
} D3DFORMAT;
/**
* Defines the levels of full-scene multisampling that the device can apply.
*/
typedef enum D3DMULTISAMPLE_TYPE {
D3DMULTISAMPLE_NONE = 0,
D3DMULTISAMPLE_NONMASKABLE = 1,
D3DMULTISAMPLE_2_SAMPLES = 2,
D3DMULTISAMPLE_3_SAMPLES = 3,
D3DMULTISAMPLE_4_SAMPLES = 4,
D3DMULTISAMPLE_5_SAMPLES = 5,
D3DMULTISAMPLE_6_SAMPLES = 6,
D3DMULTISAMPLE_7_SAMPLES = 7,
D3DMULTISAMPLE_8_SAMPLES = 8,
D3DMULTISAMPLE_9_SAMPLES = 9,
D3DMULTISAMPLE_10_SAMPLES = 10,
D3DMULTISAMPLE_11_SAMPLES = 11,
D3DMULTISAMPLE_12_SAMPLES = 12,
D3DMULTISAMPLE_13_SAMPLES = 13,
D3DMULTISAMPLE_14_SAMPLES = 14,
D3DMULTISAMPLE_15_SAMPLES = 15,
D3DMULTISAMPLE_16_SAMPLES = 16,
D3DMULTISAMPLE_FORCE_DWORD = 0xffffffff
} D3DMULTISAMPLE_TYPE, *LPD3DMULTISAMPLE_TYPE;
/**
* Defines swap effects
*/
typedef enum D3DSWAPEFFECT {
D3DSWAPEFFECT_DISCARD = 1,
D3DSWAPEFFECT_FLIP = 2,
D3DSWAPEFFECT_COPY = 3,
D3DSWAPEFFECT_OVERLAY = 4,
D3DSWAPEFFECT_FLIPEX = 5,
D3DSWAPEFFECT_FORCE_DWORD = 0xFFFFFFFF
} D3DSWAPEFFECT, *LPD3DSWAPEFFECT;
/**
* Describes the presentation parameters.
*/
struct D3DPRESENT_PARAMETERS {
UINT BackBufferWidth;
UINT BackBufferHeight;
D3DFORMAT BackBufferFormat;
UINT BackBufferCount;
D3DMULTISAMPLE_TYPE MultiSampleType;
DWORD MultiSampleQuality;
D3DSWAPEFFECT SwapEffect;
HWND hDeviceWindow;
BOOL Windowed;
BOOL EnableAutoDepthStencil;
D3DFORMAT AutoDepthStencilFormat;
DWORD Flags;
UINT FullScreen_RefreshRateInHz;
UINT PresentationInterval;
};
typedef struct D3DPRESENT_PARAMETERS D3DPRESENT_PARAMETERS, *LPD3DPRESENT_PARAMETERS;
struct IDirect3DDevice9 {
IDirect3DDevice9();
virtual HRESULT QueryInterface(REFIID riid, void** ppvObj);
virtual ULONG AddRef();
virtual ULONG Release();
HRESULT Clear(DWORD Count, const void/*D3DRECT*/ *pRects, DWORD Flags, int/*D3DCOLOR*/ Color, float Z, DWORD Stencil);
// Define other methods required by IDirect3D9 interface
private:ULONG refCount;
};
typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9, *PDIRECT3DDEVICE9;
/**
* Defines device types
*/
typedef enum D3DDEVTYPE {
D3DDEVTYPE_HAL = 1,
D3DDEVTYPE_NULLREF = 4,
D3DDEVTYPE_REF = 2,
D3DDEVTYPE_SW = 3,
D3DDEVTYPE_FORCE_DWORD = 0xffffffff
} D3DDEVTYPE, *LPD3DDEVTYPE;
struct IDirect3D9 : public IUnknown {
IDirect3D9(UINT SDKVersion);
HRESULT QueryInterface(REFIID riid, void** ppvObj);
ULONG AddRef();
ULONG Release();
HRESULT CreateDevice(
UINT Adapter,
D3DDEVTYPE DeviceType,
HWND hFocusWindow,
DWORD BehaviorFlags,
D3DPRESENT_PARAMETERS *pPresentationParameters,
IDirect3DDevice9 **ppReturnedDeviceInterface
);
private:
DWORD m_cRef;
// Define other methods required by IDirect3D9 interface
};
typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9;
IDirect3D9* Direct3DCreate9(UINT SDKVersion);
#endif