/** * Production "d3d9.h" file. * * TODO: Auto-generate this file from internal headers. */ #ifndef _D3D9_H #define _D3D9_H #include #include #include UINT D3D_SDK_VERSION = 0x0900; #define D3DADAPTER_DEFAULT 0 //not sure if this goes here. /*#define API_ENTER_NO_LOCK() \ do { \ InterlockedIncrement(&g_nInsideAPI); \ } while (false)*/ #ifdef _DEBUG #define DXGASSERT(exp) do { \ if (!(exp)) { \ fprintf(stderr, "Assertion failed: %s, file %s, line %d\n", #exp, __FILE__, __LINE__); \ abort(); \ } \ } while (0) #else #define DXGASSERT(exp) ((void)0) #endif #define MAKEFOURCC(ch0, ch1, ch2, ch3) \ ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \ ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 )) typedef enum { REF_EXTERNAL = 0, REF_INTRINSIC = 1, REF_INTERNAL = 2 } REF_TYPE; /** * Defines the various types of surface formats. */ typedef enum _D3DFORMAT { D3DFMT_UNKNOWN = 0, D3DFMT_R8G8B8 = 20, D3DFMT_A8R8G8B8 = 21, D3DFMT_X8R8G8B8 = 22, D3DFMT_R5G6B5 = 23, D3DFMT_X1R5G5B5 = 24, D3DFMT_A1R5G5B5 = 25, D3DFMT_A4R4G4B4 = 26, D3DFMT_R3G3B2 = 27, D3DFMT_A8 = 28, D3DFMT_A8R3G3B2 = 29, D3DFMT_X4R4G4B4 = 30, D3DFMT_A2B10G10R10 = 31, D3DFMT_A8B8G8R8 = 32, D3DFMT_X8B8G8R8 = 33, D3DFMT_G16R16 = 34, D3DFMT_A2R10G10B10 = 35, D3DFMT_A16B16G16R16 = 36, D3DFMT_A8P8 = 40, D3DFMT_P8 = 41, D3DFMT_L8 = 50, D3DFMT_A8L8 = 51, D3DFMT_A4L4 = 52, D3DFMT_V8U8 = 60, D3DFMT_L6V5U5 = 61, D3DFMT_X8L8V8U8 = 62, D3DFMT_Q8W8V8U8 = 63, D3DFMT_V16U16 = 64, D3DFMT_A2W10V10U10 = 67, D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y'), D3DFMT_R8G8_B8G8 = MAKEFOURCC('R', 'G', 'B', 'G'), D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2'), D3DFMT_G8R8_G8B8 = MAKEFOURCC('G', 'R', 'G', 'B'), D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'), D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'), D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'), D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'), D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'), D3DFMT_D16_LOCKABLE = 70, D3DFMT_D32 = 71, D3DFMT_D15S1 = 73, D3DFMT_D24S8 = 75, D3DFMT_D24X8 = 77, D3DFMT_D24X4S4 = 79, D3DFMT_D16 = 80, D3DFMT_D32F_LOCKABLE = 82, D3DFMT_D24FS8 = 83, #if !defined(D3D_DISABLE_9EX) D3DFMT_D32_LOCKABLE = 84, D3DFMT_S8_LOCKABLE = 85, #endif // !D3D_DISABLE_9EX D3DFMT_L16 = 81, D3DFMT_VERTEXDATA =100, D3DFMT_INDEX16 =101, D3DFMT_INDEX32 =102, D3DFMT_Q16W16V16U16 =110, D3DFMT_MULTI2_ARGB8 = MAKEFOURCC('M','E','T','1'), D3DFMT_R16F = 111, D3DFMT_G16R16F = 112, D3DFMT_A16B16G16R16F = 113, D3DFMT_R32F = 114, D3DFMT_G32R32F = 115, D3DFMT_A32B32G32R32F = 116, D3DFMT_CxV8U8 = 117, #if !defined(D3D_DISABLE_9EX) D3DFMT_A1 = 118, D3DFMT_A2B10G10R10_XR_BIAS = 119, D3DFMT_BINARYBUFFER = 199, #endif // !D3D_DISABLE_9EX D3DFMT_FORCE_DWORD =0x7fffffff } D3DFORMAT; /** * Defines the levels of full-scene multisampling that the device can apply. */ typedef enum D3DMULTISAMPLE_TYPE { D3DMULTISAMPLE_NONE = 0, D3DMULTISAMPLE_NONMASKABLE = 1, D3DMULTISAMPLE_2_SAMPLES = 2, D3DMULTISAMPLE_3_SAMPLES = 3, D3DMULTISAMPLE_4_SAMPLES = 4, D3DMULTISAMPLE_5_SAMPLES = 5, D3DMULTISAMPLE_6_SAMPLES = 6, D3DMULTISAMPLE_7_SAMPLES = 7, D3DMULTISAMPLE_8_SAMPLES = 8, D3DMULTISAMPLE_9_SAMPLES = 9, D3DMULTISAMPLE_10_SAMPLES = 10, D3DMULTISAMPLE_11_SAMPLES = 11, D3DMULTISAMPLE_12_SAMPLES = 12, D3DMULTISAMPLE_13_SAMPLES = 13, D3DMULTISAMPLE_14_SAMPLES = 14, D3DMULTISAMPLE_15_SAMPLES = 15, D3DMULTISAMPLE_16_SAMPLES = 16, D3DMULTISAMPLE_FORCE_DWORD = 0xffffffff } D3DMULTISAMPLE_TYPE, *LPD3DMULTISAMPLE_TYPE; /** * Defines swap effects */ typedef enum D3DSWAPEFFECT { D3DSWAPEFFECT_DISCARD = 1, D3DSWAPEFFECT_FLIP = 2, D3DSWAPEFFECT_COPY = 3, D3DSWAPEFFECT_OVERLAY = 4, D3DSWAPEFFECT_FLIPEX = 5, D3DSWAPEFFECT_FORCE_DWORD = 0xFFFFFFFF } D3DSWAPEFFECT, *LPD3DSWAPEFFECT; /** * Describes the presentation parameters. */ struct D3DPRESENT_PARAMETERS { UINT BackBufferWidth; UINT BackBufferHeight; D3DFORMAT BackBufferFormat; UINT BackBufferCount; D3DMULTISAMPLE_TYPE MultiSampleType; DWORD MultiSampleQuality; D3DSWAPEFFECT SwapEffect; HWND hDeviceWindow; BOOL Windowed; BOOL EnableAutoDepthStencil; D3DFORMAT AutoDepthStencilFormat; DWORD Flags; UINT FullScreen_RefreshRateInHz; UINT PresentationInterval; }; typedef struct D3DPRESENT_PARAMETERS D3DPRESENT_PARAMETERS, *LPD3DPRESENT_PARAMETERS; struct IDirect3DDevice9 { IDirect3DDevice9(); virtual HRESULT QueryInterface(REFIID riid, void** ppvObj); virtual ULONG AddRef(); virtual ULONG Release(); HRESULT Clear(DWORD Count, const void/*D3DRECT*/ *pRects, DWORD Flags, int/*D3DCOLOR*/ Color, float Z, DWORD Stencil); // Define other methods required by IDirect3D9 interface private:ULONG refCount; }; typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9, *PDIRECT3DDEVICE9; /** * Defines device types */ typedef enum D3DDEVTYPE { D3DDEVTYPE_HAL = 1, D3DDEVTYPE_NULLREF = 4, D3DDEVTYPE_REF = 2, D3DDEVTYPE_SW = 3, D3DDEVTYPE_FORCE_DWORD = 0xffffffff } D3DDEVTYPE, *LPD3DDEVTYPE; struct IDirect3D9 : public IUnknown { IDirect3D9(UINT SDKVersion); HRESULT QueryInterface(REFIID riid, void** ppvObj); ULONG AddRef(); ULONG Release(); HRESULT CreateDevice( UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface ); private: DWORD m_cRef; // Define other methods required by IDirect3D9 interface }; typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9; IDirect3D9* Direct3DCreate9(UINT SDKVersion); #endif