Tom Lint 92e29ba3dd Fixed compiler errors
Regenerated JavaDoc
Updated whitespace usage
Added LWJGL libraries and binaries
2013-10-15 12:34:51 +02:00

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<h2 class="title">D</h2>
<dl>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Plane.html#D">D</a></span> - Variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</a></dt>
<dd>
<div class="block">The distance of the Plane along its normal from the origin.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#DarkBlue">DarkBlue</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:0 G:0 B:139 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#DarkCyan">DarkCyan</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:0 G:139 B:139 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#DarkGoldenrod">DarkGoldenrod</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:184 G:134 B:11 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#DarkGray">DarkGray</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:169 G:169 B:169 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#DarkGreen">DarkGreen</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:0 G:100 B:0 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#DarkKhaki">DarkKhaki</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:189 G:183 B:107 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#DarkMagenta">DarkMagenta</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:139 G:0 B:139 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#DarkOliveGreen">DarkOliveGreen</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:85 G:107 B:47 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#DarkOrange">DarkOrange</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:255 G:140 B:0 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#DarkOrchid">DarkOrchid</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:153 G:50 B:204 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#DarkRed">DarkRed</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:139 G:0 B:0 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#DarkSalmon">DarkSalmon</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:233 G:150 B:122 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#DarkSeaGreen">DarkSeaGreen</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:143 G:188 B:139 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#DarkSlateBlue">DarkSlateBlue</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:72 G:61 B:139 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#DarkSlateGray">DarkSlateGray</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:47 G:79 B:79 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#DarkTurquoise">DarkTurquoise</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:0 G:206 B:209 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#DarkViolet">DarkViolet</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:148 G:0 B:211 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#DeepPink">DeepPink</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:255 G:20 B:147 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#DeepSkyBlue">DeepSkyBlue</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:0 G:191 B:255 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/DepthStencilState.html#Default">Default</a></span> - Static variable in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/DepthStencilState.html" title="class in Microsoft.Xna.Framework.Graphics">DepthStencilState</a></dt>
<dd>
<div class="block">A built-in state object with default settings for using a depth stencil buffer.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/GamerServices/Guide.html#DelayNotifications(System.TimeSpan)">DelayNotifications(TimeSpan)</a></span> - Static method in class Microsoft.Xna.Framework.GamerServices.<a href="../Microsoft/Xna/Framework/GamerServices/Guide.html" title="class in Microsoft.Xna.Framework.GamerServices">Guide</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Storage/StorageDevice.html#DeleteContainer(java.lang.String)">DeleteContainer(String)</a></span> - Method in class Microsoft.Xna.Framework.Storage.<a href="../Microsoft/Xna/Framework/Storage/StorageDevice.html" title="class in Microsoft.Xna.Framework.Storage">StorageDevice</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Storage/StorageContainer.html#DeleteDirectory(java.lang.String)">DeleteDirectory(String)</a></span> - Method in class Microsoft.Xna.Framework.Storage.<a href="../Microsoft/Xna/Framework/Storage/StorageContainer.html" title="class in Microsoft.Xna.Framework.Storage">StorageContainer</a></dt>
<dd>
<div class="block">Deletes a directory in the StorageContainer scope.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Storage/StorageContainer.html#DeleteFile(java.lang.String)">DeleteFile(String)</a></span> - Method in class Microsoft.Xna.Framework.Storage.<a href="../Microsoft/Xna/Framework/Storage/StorageContainer.html" title="class in Microsoft.Xna.Framework.Storage">StorageContainer</a></dt>
<dd>
<div class="block">Deletes a file in the StorageContainer.</div>
</dd>
<dt><span class="strong"><a href="../System/IO/IsolatedStorage/IsolatedStorageFile.html#DeleteFile(java.lang.String)">DeleteFile(String)</a></span> - Method in class System.IO.IsolatedStorage.<a href="../System/IO/IsolatedStorage/IsolatedStorageFile.html" title="class in System.IO.IsolatedStorage">IsolatedStorageFile</a></dt>
<dd>
<div class="block">Deletes a file in the isolated store.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Input/Touch/GestureSample.html#Delta">Delta</a></span> - Variable in class Microsoft.Xna.Framework.Input.Touch.<a href="../Microsoft/Xna/Framework/Input/Touch/GestureSample.html" title="class in Microsoft.Xna.Framework.Input.Touch">GestureSample</a></dt>
<dd>
<div class="block">Holds delta information about the first touchpoint in a multitouch gesture.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Input/Touch/GestureSample.html#Delta2">Delta2</a></span> - Variable in class Microsoft.Xna.Framework.Input.Touch.<a href="../Microsoft/Xna/Framework/Input/Touch/GestureSample.html" title="class in Microsoft.Xna.Framework.Input.Touch">GestureSample</a></dt>
<dd>
<div class="block">Holds delta information about the second touchpoint in a multitouch gesture.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/Texture3D.html#Depth()">Depth()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/Texture3D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture3D</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../Microsoft/Xna/Framework/Graphics/DepthFormat.html" title="enum in Microsoft.Xna.Framework.Graphics"><span class="strong">DepthFormat</span></a> - Enum in <a href="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>
<div class="block">Defines the format of data in a depth-stencil buffer.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/DepthStencilState.html#DepthRead">DepthRead</a></span> - Static variable in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/DepthStencilState.html" title="class in Microsoft.Xna.Framework.Graphics">DepthStencilState</a></dt>
<dd>
<div class="block">A built-in state object with settings for enabling a read-only depth stencil buffer.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/PresentationParameters.html#DepthStencilFormat">DepthStencilFormat</a></span> - Variable in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/PresentationParameters.html" title="class in Microsoft.Xna.Framework.Graphics">PresentationParameters</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../Microsoft/Xna/Framework/Graphics/DepthStencilState.html" title="class in Microsoft.Xna.Framework.Graphics"><span class="strong">DepthStencilState</span></a> - Class in <a href="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>
<div class="block">Contains depth-stencil state for the device.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/DepthStencilState.html#DepthStencilState()">DepthStencilState()</a></span> - Constructor for class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/DepthStencilState.html" title="class in Microsoft.Xna.Framework.Graphics">DepthStencilState</a></dt>
<dd>
<div class="block">Creates an instance of DepthStencilState with default values.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Matrix.html#Determinant()">Determinant()</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></dt>
<dd>
<div class="block">Calculates the determinant of the matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Storage/StorageDevice.html#DeviceChanged">DeviceChanged</a></span> - Static variable in class Microsoft.Xna.Framework.Storage.<a href="../Microsoft/Xna/Framework/Storage/StorageDevice.html" title="class in Microsoft.Xna.Framework.Storage">StorageDevice</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#DeviceLost">DeviceLost</a></span> - Variable in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../Microsoft/Xna/Framework/Graphics/DeviceLostException.html" title="class in Microsoft.Xna.Framework.Graphics"><span class="strong">DeviceLostException</span></a> - Exception in <a href="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>
<div class="block">The exception that is thrown when the device has been lost, but cannot be reset at this time.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/DeviceLostException.html#DeviceLostException()">DeviceLostException()</a></span> - Constructor for exception Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/DeviceLostException.html" title="class in Microsoft.Xna.Framework.Graphics">DeviceLostException</a></dt>
<dd>
<div class="block">Initializes a new instance of this class.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/DeviceLostException.html#DeviceLostException(java.lang.String)">DeviceLostException(String)</a></span> - Constructor for exception Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/DeviceLostException.html" title="class in Microsoft.Xna.Framework.Graphics">DeviceLostException</a></dt>
<dd>
<div class="block">Initializes a new instance of this class with the specified error message.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/DeviceLostException.html#DeviceLostException(java.lang.String, java.lang.RuntimeException)">DeviceLostException(String, RuntimeException)</a></span> - Constructor for exception Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/DeviceLostException.html" title="class in Microsoft.Xna.Framework.Graphics">DeviceLostException</a></dt>
<dd>
<div class="block">Initializes a new instance of this class with the specified error message and a reference to the inner exception that is the cause of this exception.</div>
</dd>
<dt><a href="../Microsoft/Xna/Framework/Graphics/DeviceNotResetException.html" title="class in Microsoft.Xna.Framework.Graphics"><span class="strong">DeviceNotResetException</span></a> - Exception in <a href="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>
<div class="block">The exception that is thrown when the device has been lost, but can be reset at this time.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/DeviceNotResetException.html#DeviceNotResetException()">DeviceNotResetException()</a></span> - Constructor for exception Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/DeviceNotResetException.html" title="class in Microsoft.Xna.Framework.Graphics">DeviceNotResetException</a></dt>
<dd>
<div class="block">Initializes a new instance of this class.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/DeviceNotResetException.html#DeviceNotResetException(java.lang.String)">DeviceNotResetException(String)</a></span> - Constructor for exception Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/DeviceNotResetException.html" title="class in Microsoft.Xna.Framework.Graphics">DeviceNotResetException</a></dt>
<dd>
<div class="block">Initializes a new instance of this class with the specified error message.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/DeviceNotResetException.html#DeviceNotResetException(java.lang.String, java.lang.RuntimeException)">DeviceNotResetException(String, RuntimeException)</a></span> - Constructor for exception Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/DeviceNotResetException.html" title="class in Microsoft.Xna.Framework.Graphics">DeviceNotResetException</a></dt>
<dd>
<div class="block">Initializes a new instance of this class with the specified error message and a reference to the inner exception that is the cause of this exception.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#DeviceReset">DeviceReset</a></span> - Variable in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#DeviceResetting">DeviceResetting</a></span> - Variable in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../Microsoft/Xna/Framework/Graphics/DeviceType.html" title="enum in Microsoft.Xna.Framework.Graphics"><span class="strong">DeviceType</span></a> - Enum in <a href="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#DimGray">DimGray</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:105 G:105 B:105 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Ray.html#Direction">Direction</a></span> - Variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Ray.html" title="class in Microsoft.Xna.Framework">Ray</a></dt>
<dd>
<div class="block">Unit vector specifying the direction the Ray is pointing.</div>
</dd>
<dt><a href="../Microsoft/Xna/Framework/Graphics/DirectionalLight.html" title="class in Microsoft.Xna.Framework.Graphics"><span class="strong">DirectionalLight</span></a> - Class in <a href="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>
<div class="block">Represents a DirectionalLight object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/DirectionalLight.html#DirectionalLight(Microsoft.Xna.Framework.Graphics.EffectParameter, Microsoft.Xna.Framework.Graphics.EffectParameter, Microsoft.Xna.Framework.Graphics.EffectParameter, Microsoft.Xna.Framework.Graphics.DirectionalLight)">DirectionalLight(EffectParameter, EffectParameter, EffectParameter, DirectionalLight)</a></span> - Constructor for class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/DirectionalLight.html" title="class in Microsoft.Xna.Framework.Graphics">DirectionalLight</a></dt>
<dd>
<div class="block">Creates a new DirectionalLight instance, with or without a copy of a DirectionalLight instance.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Storage/StorageContainer.html#DirectoryExists(java.lang.String)">DirectoryExists(String)</a></span> - Method in class Microsoft.Xna.Framework.Storage.<a href="../Microsoft/Xna/Framework/Storage/StorageContainer.html" title="class in Microsoft.Xna.Framework.Storage">StorageContainer</a></dt>
<dd>
<div class="block">Determines whether the specified path refers to an existing directory in the StorageContainer.</div>
</dd>
<dt><a href="../Microsoft/Xna/Framework/Graphics/DisplayMode.html" title="class in Microsoft.Xna.Framework.Graphics"><span class="strong">DisplayMode</span></a> - Class in <a href="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>
<div class="block">Describes the display mode.</div>
</dd>
<dt><a href="../Microsoft/Xna/Framework/Graphics/DisplayModeCollection.html" title="class in Microsoft.Xna.Framework.Graphics"><span class="strong">DisplayModeCollection</span></a> - Class in <a href="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>
<div class="block">Manipulates a collection of DisplayMode structures.</div>
</dd>
<dt><a href="../Microsoft/Xna/Framework/DisplayOrientation.html" title="enum in Microsoft.Xna.Framework"><span class="strong">DisplayOrientation</span></a> - Enum in <a href="../Microsoft/Xna/Framework/package-summary.html">Microsoft.Xna.Framework</a></dt>
<dd>
<div class="block">Defines the display orientation.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/PresentationParameters.html#DisplayOrientation">DisplayOrientation</a></span> - Variable in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/PresentationParameters.html" title="class in Microsoft.Xna.Framework.Graphics">PresentationParameters</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Audio/DynamicSoundEffectInstance.html#Dispose(boolean)">Dispose(boolean)</a></span> - Method in class Microsoft.Xna.Framework.Audio.<a href="../Microsoft/Xna/Framework/Audio/DynamicSoundEffectInstance.html" title="class in Microsoft.Xna.Framework.Audio">DynamicSoundEffectInstance</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Audio/SoundEffect.html#Dispose()">Dispose()</a></span> - Method in class Microsoft.Xna.Framework.Audio.<a href="../Microsoft/Xna/Framework/Audio/SoundEffect.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffect</a></dt>
<dd>
<div class="block">Releases the resources used by the SoundEffect.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Audio/SoundEffect.html#Dispose(boolean)">Dispose(boolean)</a></span> - Method in class Microsoft.Xna.Framework.Audio.<a href="../Microsoft/Xna/Framework/Audio/SoundEffect.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffect</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html#Dispose()">Dispose()</a></span> - Method in class Microsoft.Xna.Framework.Audio.<a href="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffectInstance</a></dt>
<dd>
<div class="block">Releases unmanaged resources held by this SoundEffectInstance.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html#Dispose(boolean)">Dispose(boolean)</a></span> - Method in class Microsoft.Xna.Framework.Audio.<a href="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffectInstance</a></dt>
<dd>
<div class="block">Releases the unmanaged resources held by this SoundEffectInstance, and optionally releases the managed resources.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Content/ContentManager.html#Dispose()">Dispose()</a></span> - Method in class Microsoft.Xna.Framework.Content.<a href="../Microsoft/Xna/Framework/Content/ContentManager.html" title="class in Microsoft.Xna.Framework.Content">ContentManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Content/ContentManager.html#Dispose(boolean)">Dispose(boolean)</a></span> - Method in class Microsoft.Xna.Framework.Content.<a href="../Microsoft/Xna/Framework/Content/ContentManager.html" title="class in Microsoft.Xna.Framework.Content">ContentManager</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/GamerServices/FriendCollection.html#Dispose()">Dispose()</a></span> - Method in class Microsoft.Xna.Framework.GamerServices.<a href="../Microsoft/Xna/Framework/GamerServices/FriendCollection.html" title="class in Microsoft.Xna.Framework.GamerServices">FriendCollection</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/GamerServices/GamerProfile.html#Dispose()">Dispose()</a></span> - Method in class Microsoft.Xna.Framework.GamerServices.<a href="../Microsoft/Xna/Framework/GamerServices/GamerProfile.html" title="class in Microsoft.Xna.Framework.GamerServices">GamerProfile</a></dt>
<dd>
<div class="block">Immediately releases the unmanaged resources used by this object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/BlendState.html#Dispose(boolean)">Dispose(boolean)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/BlendState.html" title="class in Microsoft.Xna.Framework.Graphics">BlendState</a></dt>
<dd>
<div class="block">Immediately releases the unmanaged resources used by this object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/Effect.html#Dispose(boolean)">Dispose(boolean)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/Effect.html" title="class in Microsoft.Xna.Framework.Graphics">Effect</a></dt>
<dd>
<div class="block">Releases the unmanaged resources used by the Effect and optionally releases the managed resources.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#Dispose()">Dispose()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#Dispose(boolean)">Dispose(boolean)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Dispose()">Dispose()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</a></dt>
<dd>
<div class="block">Immediately releases the unmanaged resources used by this Object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Dispose(boolean)">Dispose(boolean)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</a></dt>
<dd>
<div class="block">Immediately releases the unmanaged resources used by this Object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/IndexBuffer.html#Dispose(boolean)">Dispose(boolean)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/IndexBuffer.html" title="class in Microsoft.Xna.Framework.Graphics">IndexBuffer</a></dt>
<dd>
<div class="block">Immediately releases the unmanaged resources used by this object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/RenderTarget2D.html#Dispose(boolean)">Dispose(boolean)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/RenderTarget2D.html" title="class in Microsoft.Xna.Framework.Graphics">RenderTarget2D</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html#Dispose(boolean)">Dispose(boolean)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html" title="class in Microsoft.Xna.Framework.Graphics">RenderTargetCube</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Dispose(boolean)">Dispose(boolean)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/Texture2D.html#Dispose(boolean)">Dispose(boolean)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/TextureCube.html#Dispose(boolean)">Dispose(boolean)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/TextureCube.html" title="class in Microsoft.Xna.Framework.Graphics">TextureCube</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Storage/StorageContainer.html#Dispose()">Dispose()</a></span> - Method in class Microsoft.Xna.Framework.Storage.<a href="../Microsoft/Xna/Framework/Storage/StorageContainer.html" title="class in Microsoft.Xna.Framework.Storage">StorageContainer</a></dt>
<dd>
<div class="block">Immediately releases the unmanaged resources used by this object.</div>
</dd>
<dt><span class="strong"><a href="../System/IDisposable.html#Dispose()">Dispose()</a></span> - Method in interface System.<a href="../System/IDisposable.html" title="interface in System">IDisposable</a></dt>
<dd>
<div class="block">Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.</div>
</dd>
<dt><span class="strong"><a href="../System/IO/BinaryReader.html#Dispose()">Dispose()</a></span> - Method in class System.IO.<a href="../System/IO/BinaryReader.html" title="class in System.IO">BinaryReader</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../System/IO/BinaryReader.html#Dispose(boolean)">Dispose(boolean)</a></span> - Method in class System.IO.<a href="../System/IO/BinaryReader.html" title="class in System.IO">BinaryReader</a></dt>
<dd>
<div class="block">Releases the unmanaged resources used by the BinaryReader and optionally releases the managed resources.</div>
</dd>
<dt><span class="strong"><a href="../System/IO/BinaryWriter.html#Dispose()">Dispose()</a></span> - Method in class System.IO.<a href="../System/IO/BinaryWriter.html" title="class in System.IO">BinaryWriter</a></dt>
<dd>
<div class="block">Releases the resources used by the current instance of the System.IO.BinaryWriter class.</div>
</dd>
<dt><span class="strong"><a href="../System/IO/BinaryWriter.html#Dispose(boolean)">Dispose(boolean)</a></span> - Method in class System.IO.<a href="../System/IO/BinaryWriter.html" title="class in System.IO">BinaryWriter</a></dt>
<dd>
<div class="block">Called by the System.IO.BinaryWriter.Dispose method and finalizer to release the managed and unmanaged resources used by the current instance of the System.IO.BinaryWriter class.</div>
</dd>
<dt><span class="strong"><a href="../System/IO/MemoryStream.html#Dispose(boolean)">Dispose(boolean)</a></span> - Method in class System.IO.<a href="../System/IO/MemoryStream.html" title="class in System.IO">MemoryStream</a></dt>
<dd>
<div class="block">Releases the unmanaged resources used by the MemoryStream and optionally releases the managed resources.</div>
</dd>
<dt><span class="strong"><a href="../System/IO/Stream.html#Dispose()">Dispose()</a></span> - Method in class System.IO.<a href="../System/IO/Stream.html" title="class in System.IO">Stream</a></dt>
<dd>
<div class="block">Releases all resources used by the System.IO.Stream.</div>
</dd>
<dt><span class="strong"><a href="../System/IO/Stream.html#Dispose(boolean)">Dispose(boolean)</a></span> - Method in class System.IO.<a href="../System/IO/Stream.html" title="class in System.IO">Stream</a></dt>
<dd>
<div class="block">Releases the unmanaged resources used by the System.IO.Stream and optionally releases the managed resources.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#Disposing">Disposing</a></span> - Variable in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Disposing">Disposing</a></span> - Variable in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</a></dt>
<dd>
<div class="block">Occurs when Dispose is called or when this object is finalized and collected by the garbage collector of the Microsoft .NET common language runtime.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Storage/StorageContainer.html#Disposing">Disposing</a></span> - Variable in class Microsoft.Xna.Framework.Storage.<a href="../Microsoft/Xna/Framework/Storage/StorageContainer.html" title="class in Microsoft.Xna.Framework.Storage">StorageContainer</a></dt>
<dd>
<div class="block">Occurs when Dispose is called or when this object is finalized and collected by the garbage collector of the Microsoft .NET common language runtime.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/MathHelper.html#Distance(float, float)">Distance(float, float)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/MathHelper.html" title="class in Microsoft.Xna.Framework">MathHelper</a></dt>
<dd>
<div class="block">Calculates the absolute value of the difference of two values.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#Distance(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2)">Distance(Vector2, Vector2)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Calculates the distance between two vectors.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#Distance(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, float)">Distance(Vector2, Vector2, float)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Calculates the distance between two vectors.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#Distance(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Distance(Vector3, Vector3)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Calculates the distance between two vectors.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#Distance(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float)">Distance(Vector3, Vector3, float)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Calculates the distance between two vectors.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Distance(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4)">Distance(Vector4, Vector4)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Calculates the distance between two vectors.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Distance(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4, float)">Distance(Vector4, Vector4, float)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Calculates the distance between two vectors.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#DistanceSquared(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2)">DistanceSquared(Vector2, Vector2)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Calculates the distance between two vectors squared.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#DistanceSquared(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, float)">DistanceSquared(Vector2, Vector2, float)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Calculates the distance between two vectors squared.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#DistanceSquared(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">DistanceSquared(Vector3, Vector3)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Calculates the distance between two vectors squared.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#DistanceSquared(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float)">DistanceSquared(Vector3, Vector3, float)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Calculates the distance between two vectors squared.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#DistanceSquared(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4)">DistanceSquared(Vector4, Vector4)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Calculates the distance between two vectors squared.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#DistanceSquared(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4, float)">DistanceSquared(Vector4, Vector4, float)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Calculates the distance between two vectors squared.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Matrix.html#Divide(Microsoft.Xna.Framework.Matrix)">Divide(Matrix)</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></dt>
<dd>
<div class="block">Divides the components of the current matrix by the corresponding components of another matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Matrix.html#Divide(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix)">Divide(Matrix, Matrix)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></dt>
<dd>
<div class="block">Divides the components of a matrix by the corresponding components of another matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Matrix.html#Divide(float)">Divide(float)</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></dt>
<dd>
<div class="block">Divides the components of the current matrix by a scalar.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Matrix.html#Divide(Microsoft.Xna.Framework.Matrix, float)">Divide(Matrix, float)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></dt>
<dd>
<div class="block">Divides the components of a matrix by a scalar.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Matrix.html#Divide(Microsoft.Xna.Framework.Matrix, float, Microsoft.Xna.Framework.Matrix)">Divide(Matrix, float, Matrix)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></dt>
<dd>
<div class="block">Divides the components of a matrix by a scalar.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Matrix.html#Divide(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix)">Divide(Matrix, Matrix, Matrix)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></dt>
<dd>
<div class="block">Divides the components of a matrix by the corresponding components of another matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Quaternion.html#Divide(Microsoft.Xna.Framework.Quaternion)">Divide(Quaternion)</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</a></dt>
<dd>
<div class="block">Divides the current quaternion by the specified quaternion.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Quaternion.html#Divide(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Divide(Quaternion, Quaternion)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</a></dt>
<dd>
<div class="block">Divides a Quaternion by another Quaternion.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Quaternion.html#Divide(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Divide(Quaternion, Quaternion, Quaternion)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</a></dt>
<dd>
<div class="block">Divides a Quaternion by another Quaternion.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#Divide(Microsoft.Xna.Framework.Vector2)">Divide(Vector2)</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Divides the components of the current vector by the components of another vector.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#Divide(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2)">Divide(Vector2, Vector2)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Divides the components of a vector by the components of another vector.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#Divide(float)">Divide(float)</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Divides the current vector by a scalar value.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#Divide(Microsoft.Xna.Framework.Vector2, float)">Divide(Vector2, float)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Divides a vector by a scalar value.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#Divide(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2)">Divide(Vector2, Vector2, Vector2)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Divides the components of a vector by the components of another vector.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#Divide(Microsoft.Xna.Framework.Vector2, float, Microsoft.Xna.Framework.Vector2)">Divide(Vector2, float, Vector2)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Divides a vector by a scalar value.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#Divide(Microsoft.Xna.Framework.Vector3)">Divide(Vector3)</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Divides the components of the current vector by the components of another vector.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#Divide(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Divide(Vector3, Vector3)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Divides the components of a vector by the components of another vector.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#Divide(float)">Divide(float)</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Divides the current vector by a scalar value.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#Divide(Microsoft.Xna.Framework.Vector3, float)">Divide(Vector3, float)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Divides a vector by a scalar value.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#Divide(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Divide(Vector3, Vector3, Vector3)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Divides the components of a vector by the components of another vector.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#Divide(Microsoft.Xna.Framework.Vector3, float, Microsoft.Xna.Framework.Vector3)">Divide(Vector3, float, Vector3)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Divides a vector by a scalar value.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Divide(Microsoft.Xna.Framework.Vector4)">Divide(Vector4)</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Divides the components of the current vector by the components of another vector.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Divide(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4)">Divide(Vector4, Vector4)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Divides the components of a vector by the components of another vector.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Divide(float)">Divide(float)</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Divides the current vector by a scalar value.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Divide(Microsoft.Xna.Framework.Vector4, float)">Divide(Vector4, float)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Divides a vector by a scalar value.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Divide(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4)">Divide(Vector4, Vector4, Vector4)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Divides the components of a vector by the components of another vector.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Divide(Microsoft.Xna.Framework.Vector4, float, Microsoft.Xna.Framework.Vector4)">Divide(Vector4, float, Vector4)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Divides a vector by a scalar value.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#DodgerBlue">DodgerBlue</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:30 G:144 B:255 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Plane.html#Dot(Microsoft.Xna.Framework.Vector4)">Dot(Vector4)</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</a></dt>
<dd>
<div class="block">Calculates the dot product of a specified Vector4 and this Plane.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Plane.html#Dot(Microsoft.Xna.Framework.Vector4, float)">Dot(Vector4, float)</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</a></dt>
<dd>
<div class="block">Calculates the dot product of a specified Vector4 and this Plane.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Quaternion.html#Dot(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Dot(Quaternion, Quaternion)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</a></dt>
<dd>
<div class="block">Calculates the dot product of two Quaternions.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Quaternion.html#Dot(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion, float)">Dot(Quaternion, Quaternion, float)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</a></dt>
<dd>
<div class="block">Calculates the dot product of two Quaternions.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#Dot(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2)">Dot(Vector2, Vector2)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Calculates the dot product of two vectors.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#Dot(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, float)">Dot(Vector2, Vector2, float)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Calculates the dot product of two vectors and writes the result to a user-specified variable.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#Dot(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Dot(Vector3, Vector3)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Calculates the dot product of two vectors.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#Dot(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float)">Dot(Vector3, Vector3, float)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Calculates the dot product of two vectors.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Dot(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4)">Dot(Vector4, Vector4)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Calculates the dot product of two vectors.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Dot(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4, float)">Dot(Vector4, Vector4, float)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Calculates the dot product of two vectors.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Plane.html#DotCoordinate(Microsoft.Xna.Framework.Vector3)">DotCoordinate(Vector3)</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</a></dt>
<dd>
<div class="block">Returns the dot product of a specified Vector3 and the Normal vector of this Plane plus the distance (D) value of the Plane.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Plane.html#DotCoordinate(Microsoft.Xna.Framework.Vector3, float)">DotCoordinate(Vector3, float)</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</a></dt>
<dd>
<div class="block">Returns the dot product of a specified Vector3 and the Normal vector of this Plane plus the distance (D) value of the Plane.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Plane.html#DotNormal(Microsoft.Xna.Framework.Vector3)">DotNormal(Vector3)</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</a></dt>
<dd>
<div class="block">Returns the dot product of a specified Vector3 and the Normal vector of this Plane.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Plane.html#DotNormal(Microsoft.Xna.Framework.Vector3, float)">DotNormal(Vector3, float)</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</a></dt>
<dd>
<div class="block">Returns the dot product of a specified Vector3 and the Normal vector of this Plane.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Input/GamePadDPad.html#Down">Down</a></span> - Variable in class Microsoft.Xna.Framework.Input.<a href="../Microsoft/Xna/Framework/Input/GamePadDPad.html" title="class in Microsoft.Xna.Framework.Input">GamePadDPad</a></dt>
<dd>
<div class="block">Identifies whether the Down direction on the Xbox 360 Controller directional pad is pressed.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#Down">Down</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Returns a unit Vector3 designating down (0, 1, 0).</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Input/GamePadState.html#DPad">DPad</a></span> - Variable in class Microsoft.Xna.Framework.Input.<a href="../Microsoft/Xna/Framework/Input/GamePadState.html" title="class in Microsoft.Xna.Framework.Input">GamePadState</a></dt>
<dd>
<div class="block">Returns a structure that identifies what directions of the directional pad on the Xbox 360 Controller are pressed.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/Model.html#Draw(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix)">Draw(Matrix, Matrix, Matrix)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/Model.html" title="class in Microsoft.Xna.Framework.Graphics">Model</a></dt>
<dd>
<div class="block">Render a model after applying the matrix transformations.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/ModelMesh.html#Draw()">Draw()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/ModelMesh.html" title="class in Microsoft.Xna.Framework.Graphics">ModelMesh</a></dt>
<dd>
<div class="block">Draws all of the ModelMeshPart objects in this mesh, using their current Effect settings.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Color)">Draw(Texture2D, Rectangle, Color)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</a></dt>
<dd>
<div class="block">Adds a sprite to a batch of sprites for rendering using the specified texture, destination rectangle, and color.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color)">Draw(Texture2D, Vector2, Color)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</a></dt>
<dd>
<div class="block">Adds a sprite to a batch of sprites for rendering using the specified texture, position and color.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Color)">Draw(Texture2D, Rectangle, Rectangle, Color)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</a></dt>
<dd>
<div class="block">Adds a sprite to a batch of sprites for rendering using the specified texture, destination rectangle, source rectangle, and color.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Color)">Draw(Texture2D, Vector2, Rectangle, Color)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</a></dt>
<dd>
<div class="block">Adds a sprite to a batch of sprites for rendering using the specified texture, position, source rectangle, and color.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Color, float, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, float)">Draw(Texture2D, Rectangle, Rectangle, Color, float, Vector2, SpriteEffects, float)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Color, float, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, float)">Draw(Texture2D, Vector2, Rectangle, Color, float, Vector2, Vector2, SpriteEffects, float)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Color, float, Microsoft.Xna.Framework.Vector2, float, Microsoft.Xna.Framework.Graphics.SpriteEffects, float)">Draw(Texture2D, Vector2, Rectangle, Color, float, Vector2, float, SpriteEffects, float)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</a></dt>
<dd>
<div class="block">Adds a sprite to a batch of sprites for rendering using the specified texture, destination rectangle, source rectangle, color, rotation, origin, effects and layer.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#DrawIndexedPrimitives(Microsoft.Xna.Framework.Graphics.PrimitiveType, int, int, int, int, int)">DrawIndexedPrimitives(PrimitiveType, int, int, int, int, int)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a></dt>
<dd>
<div class="block">Renders the specified geometric primitive, based on indexing into an array of vertices.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#DrawInstancedPrimitives(Microsoft.Xna.Framework.Graphics.PrimitiveType, int, int, int, int, int, int)">DrawInstancedPrimitives(PrimitiveType, int, int, int, int, int, int)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a></dt>
<dd>
<div class="block">Draws a series of instanced models.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#DrawPrimitives(Microsoft.Xna.Framework.Graphics.PrimitiveType, int, int)">DrawPrimitives(PrimitiveType, int, int)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a></dt>
<dd>
<div class="block">Renders a sequence of non-indexed geometric primitives of the specified type from the current set of data input streams.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#DrawString(Microsoft.Xna.Framework.Graphics.SpriteFont, java.lang.String, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color)">DrawString(SpriteFont, String, Vector2, Color)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</a></dt>
<dd>
<div class="block">Adds a string to a batch of sprites for rendering using the specified font, text, position, and color.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#DrawString(Microsoft.Xna.Framework.Graphics.SpriteFont, java.lang.String, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color, float, Microsoft.Xna.Framework.Vector2, float, Microsoft.Xna.Framework.Graphics.SpriteEffects, float)">DrawString(SpriteFont, String, Vector2, Color, float, Vector2, float, SpriteEffects, float)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</a></dt>
<dd>
<div class="block">Adds a string to a batch of sprites for rendering using the specified font, text, position, color, rotation, origin, scale, effects and layer.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#DrawUserIndexedPrimitives(Microsoft.Xna.Framework.Graphics.PrimitiveType, T[], int, int, int[], int, int)">DrawUserIndexedPrimitives(PrimitiveType, T[], int, int, int[], int, int)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a></dt>
<dd>
<div class="block">Renders indexed primitives from a 32-bit index buffer and other related input parameters.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#DrawUserIndexedPrimitives(Microsoft.Xna.Framework.Graphics.PrimitiveType, T[], int, int, int[], int, int, Microsoft.Xna.Framework.Graphics.VertexDeclaration)">DrawUserIndexedPrimitives(PrimitiveType, T[], int, int, int[], int, int, VertexDeclaration)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#DrawUserIndexedPrimitives(Microsoft.Xna.Framework.Graphics.PrimitiveType, T[], int, int, short[], int, int)">DrawUserIndexedPrimitives(PrimitiveType, T[], int, int, short[], int, int)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#DrawUserIndexedPrimitives(Microsoft.Xna.Framework.Graphics.PrimitiveType, T[], int, int, short[], int, int, Microsoft.Xna.Framework.Graphics.VertexDeclaration)">DrawUserIndexedPrimitives(PrimitiveType, T[], int, int, short[], int, int, VertexDeclaration)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#DrawUserPrimitives(Microsoft.Xna.Framework.Graphics.PrimitiveType, T[], int, int)">DrawUserPrimitives(PrimitiveType, T[], int, int)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#DrawUserPrimitives(Microsoft.Xna.Framework.Graphics.PrimitiveType, T[], int, int, Microsoft.Xna.Framework.Graphics.VertexDeclaration)">DrawUserPrimitives(PrimitiveType, T[], int, int, VertexDeclaration)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html" title="class in Microsoft.Xna.Framework.Graphics"><span class="strong">DualTextureEffect</span></a> - Class in <a href="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>
<div class="block">Contains a configurable effect that supports two-layer multitexturing.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#DualTextureEffect(Microsoft.Xna.Framework.Graphics.DualTextureEffect)">DualTextureEffect(DualTextureEffect)</a></span> - Constructor for class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html" title="class in Microsoft.Xna.Framework.Graphics">DualTextureEffect</a></dt>
<dd>
<div class="block">Creates a new DualTextureEffect by cloning parameter settings from an existing instance.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html#DualTextureEffect(Microsoft.Xna.Framework.Graphics.GraphicsDevice)">DualTextureEffect(GraphicsDevice)</a></span> - Constructor for class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/DualTextureEffect.html" title="class in Microsoft.Xna.Framework.Graphics">DualTextureEffect</a></dt>
<dd>
<div class="block">Creates a new DualTextureEffect with default parameter settings.</div>
</dd>
<dt><span class="strong"><a href="../System/TimeSpan.html#Duration()">Duration()</a></span> - Method in class System.<a href="../System/TimeSpan.html" title="class in System">TimeSpan</a></dt>
<dd>
<div class="block">Returns a new TimeSpan object whose value is the absolute value of the current TimeSpan object.</div>
</dd>
<dt><a href="../Microsoft/Xna/Framework/Graphics/DynamicIndexBuffer.html" title="class in Microsoft.Xna.Framework.Graphics"><span class="strong">DynamicIndexBuffer</span></a> - Class in <a href="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/DynamicIndexBuffer.html#DynamicIndexBuffer(Microsoft.Xna.Framework.Graphics.GraphicsDevice, Microsoft.Xna.Framework.Graphics.IndexElementSize, int, Microsoft.Xna.Framework.Graphics.BufferUsage)">DynamicIndexBuffer(GraphicsDevice, IndexElementSize, int, BufferUsage)</a></span> - Constructor for class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/DynamicIndexBuffer.html" title="class in Microsoft.Xna.Framework.Graphics">DynamicIndexBuffer</a></dt>
<dd>
<div class="block">Create a new instance of this class.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/DynamicIndexBuffer.html#DynamicIndexBuffer(Microsoft.Xna.Framework.Graphics.GraphicsDevice, java.lang.Class, int, Microsoft.Xna.Framework.Graphics.BufferUsage)">DynamicIndexBuffer(GraphicsDevice, Class, int, BufferUsage)</a></span> - Constructor for class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/DynamicIndexBuffer.html" title="class in Microsoft.Xna.Framework.Graphics">DynamicIndexBuffer</a></dt>
<dd>
<div class="block">Create a new instance of this class.</div>
</dd>
<dt><a href="../Microsoft/Xna/Framework/Audio/DynamicSoundEffectInstance.html" title="class in Microsoft.Xna.Framework.Audio"><span class="strong">DynamicSoundEffectInstance</span></a> - Class in <a href="../Microsoft/Xna/Framework/Audio/package-summary.html">Microsoft.Xna.Framework.Audio</a></dt>
<dd>
<div class="block">Provides properties, methods, and events for play back of the audio buffer.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Audio/DynamicSoundEffectInstance.html#DynamicSoundEffectInstance(int, Microsoft.Xna.Framework.Audio.AudioChannels)">DynamicSoundEffectInstance(int, AudioChannels)</a></span> - Constructor for class Microsoft.Xna.Framework.Audio.<a href="../Microsoft/Xna/Framework/Audio/DynamicSoundEffectInstance.html" title="class in Microsoft.Xna.Framework.Audio">DynamicSoundEffectInstance</a></dt>
<dd>
<div class="block">Initializes a new instance of this class, which creates a dynamic sound effect based on the specified sample rate and audio channel.</div>
</dd>
<dt><a href="../Microsoft/Xna/Framework/Graphics/DynamicVertexBuffer.html" title="class in Microsoft.Xna.Framework.Graphics"><span class="strong">DynamicVertexBuffer</span></a> - Class in <a href="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/DynamicVertexBuffer.html#DynamicVertexBuffer(Microsoft.Xna.Framework.Graphics.GraphicsDevice, Microsoft.Xna.Framework.Graphics.VertexDeclaration, int, Microsoft.Xna.Framework.Graphics.BufferUsage)">DynamicVertexBuffer(GraphicsDevice, VertexDeclaration, int, BufferUsage)</a></span> - Constructor for class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/DynamicVertexBuffer.html" title="class in Microsoft.Xna.Framework.Graphics">DynamicVertexBuffer</a></dt>
<dd>
<div class="block">Creates a new instance of this object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/DynamicVertexBuffer.html#DynamicVertexBuffer(Microsoft.Xna.Framework.Graphics.GraphicsDevice, java.lang.Class, int, Microsoft.Xna.Framework.Graphics.BufferUsage)">DynamicVertexBuffer(GraphicsDevice, Class, int, BufferUsage)</a></span> - Constructor for class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/DynamicVertexBuffer.html" title="class in Microsoft.Xna.Framework.Graphics">DynamicVertexBuffer</a></dt>
<dd>
<div class="block">Creates a new instance of this object.</div>
</dd>
</dl>
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