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<A NAME="_D_"><!-- --></A><H2>
<B>D</B></H2>
<DL>
<DT><A HREF="../Microsoft/Xna/Framework/Plane.html#D"><B>D</B></A> -
Variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</A>
<DD>The distance of the Plane along its normal from the origin.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#DarkBlue"><B>DarkBlue</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:0 G:0 B:139 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#DarkCyan"><B>DarkCyan</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:0 G:139 B:139 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#DarkGoldenrod"><B>DarkGoldenrod</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:184 G:134 B:11 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#DarkGray"><B>DarkGray</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:169 G:169 B:169 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#DarkGreen"><B>DarkGreen</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:0 G:100 B:0 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#DarkKhaki"><B>DarkKhaki</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:189 G:183 B:107 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#DarkMagenta"><B>DarkMagenta</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:139 G:0 B:139 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#DarkOliveGreen"><B>DarkOliveGreen</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:85 G:107 B:47 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#DarkOrange"><B>DarkOrange</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:255 G:140 B:0 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#DarkOrchid"><B>DarkOrchid</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:153 G:50 B:204 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#DarkRed"><B>DarkRed</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:139 G:0 B:0 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#DarkSalmon"><B>DarkSalmon</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:233 G:150 B:122 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#DarkSeaGreen"><B>DarkSeaGreen</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:143 G:188 B:139 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#DarkSlateBlue"><B>DarkSlateBlue</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:72 G:61 B:139 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#DarkSlateGray"><B>DarkSlateGray</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:47 G:79 B:79 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#DarkTurquoise"><B>DarkTurquoise</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:0 G:206 B:209 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#DarkViolet"><B>DarkViolet</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:148 G:0 B:211 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#DeepPink"><B>DeepPink</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:255 G:20 B:147 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#DeepSkyBlue"><B>DeepSkyBlue</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:0 G:191 B:255 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/DepthStencilState.html#Default"><B>Default</B></A> -
Static variable in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/DepthStencilState.html" title="class in Microsoft.Xna.Framework.Graphics">DepthStencilState</A>
<DD>A built-in state object with default settings for using a depth stencil buffer.
<DT><A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html#DelayNotifications(System.TimeSpan)"><B>DelayNotifications(TimeSpan)</B></A> -
Static method in class Microsoft.Xna.Framework.GamerServices.<A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html" title="class in Microsoft.Xna.Framework.GamerServices">Guide</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Input/Touch/GestureSample.html#Delta"><B>Delta</B></A> -
Variable in class Microsoft.Xna.Framework.Input.Touch.<A HREF="../Microsoft/Xna/Framework/Input/Touch/GestureSample.html" title="class in Microsoft.Xna.Framework.Input.Touch">GestureSample</A>
<DD>Holds delta information about the first touchpoint in a multitouch gesture.
<DT><A HREF="../Microsoft/Xna/Framework/Input/Touch/GestureSample.html#Delta2"><B>Delta2</B></A> -
Variable in class Microsoft.Xna.Framework.Input.Touch.<A HREF="../Microsoft/Xna/Framework/Input/Touch/GestureSample.html" title="class in Microsoft.Xna.Framework.Input.Touch">GestureSample</A>
<DD>Holds delta information about the second touchpoint in a multitouch gesture.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/Texture3D.html#Depth()"><B>Depth()</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/Texture3D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture3D</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/DepthFormat.html" title="enum in Microsoft.Xna.Framework.Graphics"><B>DepthFormat</B></A> - Enum in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>Defines the format of data in a depth-stencil buffer.<DT><A HREF="../Microsoft/Xna/Framework/Graphics/DepthStencilState.html#DepthRead"><B>DepthRead</B></A> -
Static variable in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/DepthStencilState.html" title="class in Microsoft.Xna.Framework.Graphics">DepthStencilState</A>
<DD>A built-in state object with settings for enabling a read-only depth stencil buffer.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/PresentationParameters.html#DepthStencilFormat"><B>DepthStencilFormat</B></A> -
Variable in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/PresentationParameters.html" title="class in Microsoft.Xna.Framework.Graphics">PresentationParameters</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/DepthStencilState.html" title="class in Microsoft.Xna.Framework.Graphics"><B>DepthStencilState</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>Contains depth-stencil state for the device.<DT><A HREF="../Microsoft/Xna/Framework/Graphics/DepthStencilState.html#DepthStencilState()"><B>DepthStencilState()</B></A> -
Constructor for class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/DepthStencilState.html" title="class in Microsoft.Xna.Framework.Graphics">DepthStencilState</A>
<DD>Creates an instance of DepthStencilState with default values.
<DT><A HREF="../Microsoft/Xna/Framework/Matrix.html#Determinant()"><B>Determinant()</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A>
<DD>Calculates the determinant of the matrix.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#DeviceLost"><B>DeviceLost</B></A> -
Variable in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/DeviceLostException.html" title="class in Microsoft.Xna.Framework.Graphics"><B>DeviceLostException</B></A> - Exception in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>The exception that is thrown when the device has been lost, but cannot be reset at this time.<DT><A HREF="../Microsoft/Xna/Framework/Graphics/DeviceLostException.html#DeviceLostException()"><B>DeviceLostException()</B></A> -
Constructor for exception Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/DeviceLostException.html" title="class in Microsoft.Xna.Framework.Graphics">DeviceLostException</A>
<DD>Initializes a new instance of this class.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/DeviceLostException.html#DeviceLostException(java.lang.String)"><B>DeviceLostException(String)</B></A> -
Constructor for exception Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/DeviceLostException.html" title="class in Microsoft.Xna.Framework.Graphics">DeviceLostException</A>
<DD>Initializes a new instance of this class with the specified error message.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/DeviceLostException.html#DeviceLostException(java.lang.String, java.lang.RuntimeException)"><B>DeviceLostException(String, RuntimeException)</B></A> -
Constructor for exception Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/DeviceLostException.html" title="class in Microsoft.Xna.Framework.Graphics">DeviceLostException</A>
<DD>Initializes a new instance of this class with the specified error message and a reference to the inner exception that is the cause of this exception.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/DeviceNotResetException.html" title="class in Microsoft.Xna.Framework.Graphics"><B>DeviceNotResetException</B></A> - Exception in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>The exception that is thrown when the device has been lost, but can be reset at this time.<DT><A HREF="../Microsoft/Xna/Framework/Graphics/DeviceNotResetException.html#DeviceNotResetException()"><B>DeviceNotResetException()</B></A> -
Constructor for exception Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/DeviceNotResetException.html" title="class in Microsoft.Xna.Framework.Graphics">DeviceNotResetException</A>
<DD>Initializes a new instance of this class.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/DeviceNotResetException.html#DeviceNotResetException(java.lang.String)"><B>DeviceNotResetException(String)</B></A> -
Constructor for exception Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/DeviceNotResetException.html" title="class in Microsoft.Xna.Framework.Graphics">DeviceNotResetException</A>
<DD>Initializes a new instance of this class with the specified error message.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/DeviceNotResetException.html#DeviceNotResetException(java.lang.String, java.lang.RuntimeException)"><B>DeviceNotResetException(String, RuntimeException)</B></A> -
Constructor for exception Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/DeviceNotResetException.html" title="class in Microsoft.Xna.Framework.Graphics">DeviceNotResetException</A>
<DD>Initializes a new instance of this class with the specified error message and a reference to the inner exception that is the cause of this exception.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#DeviceReset"><B>DeviceReset</B></A> -
Variable in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#DeviceResetting"><B>DeviceResetting</B></A> -
Variable in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/DeviceType.html" title="enum in Microsoft.Xna.Framework.Graphics"><B>DeviceType</B></A> - Enum in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>&nbsp;<DT><A HREF="../Microsoft/Xna/Framework/Color.html#DimGray"><B>DimGray</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:105 G:105 B:105 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Ray.html#Direction"><B>Direction</B></A> -
Variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Ray.html" title="class in Microsoft.Xna.Framework">Ray</A>
<DD>Unit vector specifying the direction the Ray is pointing.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/DisplayMode.html" title="class in Microsoft.Xna.Framework.Graphics"><B>DisplayMode</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>Describes the display mode.<DT><A HREF="../Microsoft/Xna/Framework/DisplayOrientation.html" title="enum in Microsoft.Xna.Framework"><B>DisplayOrientation</B></A> - Enum in <A HREF="../Microsoft/Xna/Framework/package-summary.html">Microsoft.Xna.Framework</A><DD>Defines the display orientation.<DT><A HREF="../Microsoft/Xna/Framework/Graphics/PresentationParameters.html#DisplayOrientation"><B>DisplayOrientation</B></A> -
Variable in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/PresentationParameters.html" title="class in Microsoft.Xna.Framework.Graphics">PresentationParameters</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Audio/DynamicSoundEffectInstance.html#Dispose(boolean)"><B>Dispose(boolean)</B></A> -
Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/DynamicSoundEffectInstance.html" title="class in Microsoft.Xna.Framework.Audio">DynamicSoundEffectInstance</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Audio/SoundEffect.html#Dispose()"><B>Dispose()</B></A> -
Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/SoundEffect.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffect</A>
<DD>Releases the resources used by the SoundEffect.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/SoundEffect.html#Dispose(boolean)"><B>Dispose(boolean)</B></A> -
Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/SoundEffect.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffect</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html#Dispose()"><B>Dispose()</B></A> -
Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffectInstance</A>
<DD>Releases unmanaged resources held by this SoundEffectInstance.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html#Dispose(boolean)"><B>Dispose(boolean)</B></A> -
Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffectInstance</A>
<DD>Releases the unmanaged resources held by this SoundEffectInstance, and optionally releases the managed resources.
<DT><A HREF="../Microsoft/Xna/Framework/Content/ContentManager.html#Dispose()"><B>Dispose()</B></A> -
Method in class Microsoft.Xna.Framework.Content.<A HREF="../Microsoft/Xna/Framework/Content/ContentManager.html" title="class in Microsoft.Xna.Framework.Content">ContentManager</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Content/ContentManager.html#Dispose(boolean)"><B>Dispose(boolean)</B></A> -
Method in class Microsoft.Xna.Framework.Content.<A HREF="../Microsoft/Xna/Framework/Content/ContentManager.html" title="class in Microsoft.Xna.Framework.Content">ContentManager</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/GamerServices/GamerProfile.html#Dispose()"><B>Dispose()</B></A> -
Method in class Microsoft.Xna.Framework.GamerServices.<A HREF="../Microsoft/Xna/Framework/GamerServices/GamerProfile.html" title="class in Microsoft.Xna.Framework.GamerServices">GamerProfile</A>
<DD>Immediately releases the unmanaged resources used by this object.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/BlendState.html#Dispose(boolean)"><B>Dispose(boolean)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/BlendState.html" title="class in Microsoft.Xna.Framework.Graphics">BlendState</A>
<DD>Immediately releases the unmanaged resources used by this object.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#Dispose()"><B>Dispose()</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#Dispose(boolean)"><B>Dispose(boolean)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Dispose()"><B>Dispose()</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</A>
<DD>Immediately releases the unmanaged resources used by this Object.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Dispose(boolean)"><B>Dispose(boolean)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</A>
<DD>Immediately releases the unmanaged resources used by this Object.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Dispose()"><B>Dispose()</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Dispose(boolean)"><B>Dispose(boolean)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/Texture2D.html#Dispose(boolean)"><B>Dispose(boolean)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/TextureCube.html#Dispose(boolean)"><B>Dispose(boolean)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/TextureCube.html" title="class in Microsoft.Xna.Framework.Graphics">TextureCube</A>
<DD>&nbsp;
<DT><A HREF="../System/IDisposable.html#Dispose()"><B>Dispose()</B></A> -
Method in interface System.<A HREF="../System/IDisposable.html" title="interface in System">IDisposable</A>
<DD>Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
<DT><A HREF="../System/IO/BinaryReader.html#Dispose()"><B>Dispose()</B></A> -
Method in class System.IO.<A HREF="../System/IO/BinaryReader.html" title="class in System.IO">BinaryReader</A>
<DD>&nbsp;
<DT><A HREF="../System/IO/BinaryReader.html#Dispose(boolean)"><B>Dispose(boolean)</B></A> -
Method in class System.IO.<A HREF="../System/IO/BinaryReader.html" title="class in System.IO">BinaryReader</A>
<DD>Releases the unmanaged resources used by the BinaryReader and optionally releases the managed resources.
<DT><A HREF="../System/IO/BinaryWriter.html#Dispose()"><B>Dispose()</B></A> -
Method in class System.IO.<A HREF="../System/IO/BinaryWriter.html" title="class in System.IO">BinaryWriter</A>
<DD>&nbsp;
<DT><A HREF="../System/IO/BinaryWriter.html#Dispose(boolean)"><B>Dispose(boolean)</B></A> -
Method in class System.IO.<A HREF="../System/IO/BinaryWriter.html" title="class in System.IO">BinaryWriter</A>
<DD>&nbsp;
<DT><A HREF="../System/IO/MemoryStream.html#Dispose(boolean)"><B>Dispose(boolean)</B></A> -
Method in class System.IO.<A HREF="../System/IO/MemoryStream.html" title="class in System.IO">MemoryStream</A>
<DD>Releases the unmanaged resources used by the MemoryStream and optionally releases the managed resources.
<DT><A HREF="../System/IO/Stream.html#Dispose()"><B>Dispose()</B></A> -
Method in class System.IO.<A HREF="../System/IO/Stream.html" title="class in System.IO">Stream</A>
<DD>Releases all resources used by the System.IO.Stream.
<DT><A HREF="../System/IO/Stream.html#Dispose(boolean)"><B>Dispose(boolean)</B></A> -
Method in class System.IO.<A HREF="../System/IO/Stream.html" title="class in System.IO">Stream</A>
<DD>Releases the unmanaged resources used by the System.IO.Stream and optionally releases the managed resources.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#Disposing"><B>Disposing</B></A> -
Variable in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Disposing"><B>Disposing</B></A> -
Variable in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</A>
<DD>Occurs when Dispose is called or when this object is finalized and collected by the garbage collector of the Microsoft .NET common language runtime.
<DT><A HREF="../Microsoft/Xna/Framework/MathHelper.html#Distance(float, float)"><B>Distance(float, float)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/MathHelper.html" title="class in Microsoft.Xna.Framework">MathHelper</A>
<DD>Calculates the absolute value of the difference of two values.
<DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Distance(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2)"><B>Distance(Vector2, Vector2)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>
<DD>Calculates the distance between two vectors.
<DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Distance(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, float)"><B>Distance(Vector2, Vector2, float)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>
<DD>Calculates the distance between two vectors.
<DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Distance(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)"><B>Distance(Vector3, Vector3)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>
<DD>Calculates the distance between two vectors.
<DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Distance(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float)"><B>Distance(Vector3, Vector3, float)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>
<DD>Calculates the distance between two vectors.
<DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Distance(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4)"><B>Distance(Vector4, Vector4)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>
<DD>Calculates the distance between two vectors.
<DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Distance(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4, float)"><B>Distance(Vector4, Vector4, float)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>
<DD>Calculates the distance between two vectors.
<DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#DistanceSquared(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2)"><B>DistanceSquared(Vector2, Vector2)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>
<DD>Calculates the distance between two vectors squared.
<DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#DistanceSquared(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, float)"><B>DistanceSquared(Vector2, Vector2, float)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>
<DD>Calculates the distance between two vectors squared.
<DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#DistanceSquared(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)"><B>DistanceSquared(Vector3, Vector3)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>
<DD>Calculates the distance between two vectors squared.
<DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#DistanceSquared(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float)"><B>DistanceSquared(Vector3, Vector3, float)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>
<DD>Calculates the distance between two vectors squared.
<DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#DistanceSquared(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4)"><B>DistanceSquared(Vector4, Vector4)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>
<DD>Calculates the distance between two vectors squared.
<DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#DistanceSquared(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4, float)"><B>DistanceSquared(Vector4, Vector4, float)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>
<DD>Calculates the distance between two vectors squared.
<DT><A HREF="../Microsoft/Xna/Framework/Matrix.html#Divide(Microsoft.Xna.Framework.Matrix)"><B>Divide(Matrix)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A>
<DD>Divides the components of the current matrix by the corresponding components of another matrix.
<DT><A HREF="../Microsoft/Xna/Framework/Matrix.html#Divide(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix)"><B>Divide(Matrix, Matrix)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A>
<DD>Divides the components of a matrix by the corresponding components of another matrix.
<DT><A HREF="../Microsoft/Xna/Framework/Matrix.html#Divide(float)"><B>Divide(float)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A>
<DD>Divides the components of the current matrix by a scalar.
<DT><A HREF="../Microsoft/Xna/Framework/Matrix.html#Divide(Microsoft.Xna.Framework.Matrix, float)"><B>Divide(Matrix, float)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A>
<DD>Divides the components of a matrix by a scalar.
<DT><A HREF="../Microsoft/Xna/Framework/Matrix.html#Divide(Microsoft.Xna.Framework.Matrix, float, Microsoft.Xna.Framework.Matrix)"><B>Divide(Matrix, float, Matrix)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A>
<DD>Divides the components of a matrix by a scalar.
<DT><A HREF="../Microsoft/Xna/Framework/Matrix.html#Divide(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix)"><B>Divide(Matrix, Matrix, Matrix)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A>
<DD>Divides the components of a matrix by the corresponding components of another matrix.
<DT><A HREF="../Microsoft/Xna/Framework/Quaternion.html#Divide(Microsoft.Xna.Framework.Quaternion)"><B>Divide(Quaternion)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>
<DD>Divides the current quaternion by the specified quaternion.
<DT><A HREF="../Microsoft/Xna/Framework/Quaternion.html#Divide(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)"><B>Divide(Quaternion, Quaternion)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>
<DD>Divides a Quaternion by another Quaternion.
<DT><A HREF="../Microsoft/Xna/Framework/Quaternion.html#Divide(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)"><B>Divide(Quaternion, Quaternion, Quaternion)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>
<DD>Divides a Quaternion by another Quaternion.
<DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Divide(Microsoft.Xna.Framework.Vector2)"><B>Divide(Vector2)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>
<DD>Divides the components of the current vector by the components of another vector.
<DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Divide(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2)"><B>Divide(Vector2, Vector2)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>
<DD>Divides the components of a vector by the components of another vector.
<DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Divide(float)"><B>Divide(float)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>
<DD>Divides the current vector by a scalar value.
<DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Divide(Microsoft.Xna.Framework.Vector2, float)"><B>Divide(Vector2, float)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>
<DD>Divides a vector by a scalar value.
<DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Divide(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2)"><B>Divide(Vector2, Vector2, Vector2)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>
<DD>Divides the components of a vector by the components of another vector.
<DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Divide(Microsoft.Xna.Framework.Vector2, float, Microsoft.Xna.Framework.Vector2)"><B>Divide(Vector2, float, Vector2)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>
<DD>Divides a vector by a scalar value.
<DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Divide(Microsoft.Xna.Framework.Vector3)"><B>Divide(Vector3)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>
<DD>Divides the components of the current vector by the components of another vector.
<DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Divide(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)"><B>Divide(Vector3, Vector3)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>
<DD>Divides the components of a vector by the components of another vector.
<DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Divide(float)"><B>Divide(float)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>
<DD>Divides the current vector by a scalar value.
<DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Divide(Microsoft.Xna.Framework.Vector3, float)"><B>Divide(Vector3, float)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>
<DD>Divides a vector by a scalar value.
<DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Divide(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)"><B>Divide(Vector3, Vector3, Vector3)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>
<DD>Divides the components of a vector by the components of another vector.
<DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Divide(Microsoft.Xna.Framework.Vector3, float, Microsoft.Xna.Framework.Vector3)"><B>Divide(Vector3, float, Vector3)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>
<DD>Divides a vector by a scalar value.
<DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Divide(Microsoft.Xna.Framework.Vector4)"><B>Divide(Vector4)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>
<DD>Divides the components of the current vector by the components of another vector.
<DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Divide(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4)"><B>Divide(Vector4, Vector4)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>
<DD>Divides the components of a vector by the components of another vector.
<DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Divide(float)"><B>Divide(float)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>
<DD>Divides the current vector by a scalar value.
<DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Divide(Microsoft.Xna.Framework.Vector4, float)"><B>Divide(Vector4, float)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>
<DD>Divides a vector by a scalar value.
<DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Divide(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4)"><B>Divide(Vector4, Vector4, Vector4)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>
<DD>Divides the components of a vector by the components of another vector.
<DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Divide(Microsoft.Xna.Framework.Vector4, float, Microsoft.Xna.Framework.Vector4)"><B>Divide(Vector4, float, Vector4)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>
<DD>Divides a vector by a scalar value.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#DodgerBlue"><B>DodgerBlue</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:30 G:144 B:255 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Plane.html#Dot(Microsoft.Xna.Framework.Vector4)"><B>Dot(Vector4)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</A>
<DD>Calculates the dot product of a specified Vector4 and this Plane.
<DT><A HREF="../Microsoft/Xna/Framework/Plane.html#Dot(Microsoft.Xna.Framework.Vector4, float)"><B>Dot(Vector4, float)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</A>
<DD>Calculates the dot product of a specified Vector4 and this Plane.
<DT><A HREF="../Microsoft/Xna/Framework/Quaternion.html#Dot(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)"><B>Dot(Quaternion, Quaternion)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>
<DD>Calculates the dot product of two Quaternions.
<DT><A HREF="../Microsoft/Xna/Framework/Quaternion.html#Dot(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion, float)"><B>Dot(Quaternion, Quaternion, float)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>
<DD>Calculates the dot product of two Quaternions.
<DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Dot(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2)"><B>Dot(Vector2, Vector2)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>
<DD>Calculates the dot product of two vectors.
<DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Dot(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, float)"><B>Dot(Vector2, Vector2, float)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>
<DD>Calculates the dot product of two vectors and writes the result to a user-specified variable.
<DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Dot(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)"><B>Dot(Vector3, Vector3)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>
<DD>Calculates the dot product of two vectors.
<DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Dot(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float)"><B>Dot(Vector3, Vector3, float)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>
<DD>Calculates the dot product of two vectors.
<DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Dot(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4)"><B>Dot(Vector4, Vector4)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>
<DD>Calculates the dot product of two vectors.
<DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Dot(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4, float)"><B>Dot(Vector4, Vector4, float)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>
<DD>Calculates the dot product of two vectors.
<DT><A HREF="../Microsoft/Xna/Framework/Plane.html#DotCoordinate(Microsoft.Xna.Framework.Vector3)"><B>DotCoordinate(Vector3)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</A>
<DD>Returns the dot product of a specified Vector3 and the Normal vector of this Plane plus the distance (D) value of the Plane.
<DT><A HREF="../Microsoft/Xna/Framework/Plane.html#DotCoordinate(Microsoft.Xna.Framework.Vector3, float)"><B>DotCoordinate(Vector3, float)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</A>
<DD>Returns the dot product of a specified Vector3 and the Normal vector of this Plane plus the distance (D) value of the Plane.
<DT><A HREF="../Microsoft/Xna/Framework/Plane.html#DotNormal(Microsoft.Xna.Framework.Vector3)"><B>DotNormal(Vector3)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</A>
<DD>Returns the dot product of a specified Vector3 and the Normal vector of this Plane.
<DT><A HREF="../Microsoft/Xna/Framework/Plane.html#DotNormal(Microsoft.Xna.Framework.Vector3, float)"><B>DotNormal(Vector3, float)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</A>
<DD>Returns the dot product of a specified Vector3 and the Normal vector of this Plane.
<DT><A HREF="../Microsoft/Xna/Framework/Input/GamePadDPad.html#Down"><B>Down</B></A> -
Variable in class Microsoft.Xna.Framework.Input.<A HREF="../Microsoft/Xna/Framework/Input/GamePadDPad.html" title="class in Microsoft.Xna.Framework.Input">GamePadDPad</A>
<DD>Identifies whether the Down direction on the Xbox 360 Controller directional pad is pressed.
<DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Down"><B>Down</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>
<DD>Returns a unit Vector3 designating down (0, 1, 0).
<DT><A HREF="../Microsoft/Xna/Framework/Input/GamePadState.html#DPad"><B>DPad</B></A> -
Variable in class Microsoft.Xna.Framework.Input.<A HREF="../Microsoft/Xna/Framework/Input/GamePadState.html" title="class in Microsoft.Xna.Framework.Input">GamePadState</A>
<DD>Returns a structure that identifies what directions of the directional pad on the Xbox 360 Controller are pressed.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Color)"><B>Draw(Texture2D, Rectangle, Color)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</A>
<DD>Adds a sprite to a batch of sprites for rendering using the specified texture, destination rectangle, and color.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color)"><B>Draw(Texture2D, Vector2, Color)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</A>
<DD>Adds a sprite to a batch of sprites for rendering using the specified texture, position and color.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Color)"><B>Draw(Texture2D, Rectangle, Rectangle, Color)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</A>
<DD>Adds a sprite to a batch of sprites for rendering using the specified texture, destination rectangle, source rectangle, and color.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Color)"><B>Draw(Texture2D, Vector2, Rectangle, Color)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</A>
<DD>Adds a sprite to a batch of sprites for rendering using the specified texture, position, source rectangle, and color.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Color, float, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, float)"><B>Draw(Texture2D, Rectangle, Rectangle, Color, float, Vector2, SpriteEffects, float)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Color, float, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, float)"><B>Draw(Texture2D, Vector2, Rectangle, Color, float, Vector2, Vector2, SpriteEffects, float)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Color, float, Microsoft.Xna.Framework.Vector2, float, Microsoft.Xna.Framework.Graphics.SpriteEffects, float)"><B>Draw(Texture2D, Vector2, Rectangle, Color, float, Vector2, float, SpriteEffects, float)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</A>
<DD>Adds a sprite to a batch of sprites for rendering using the specified texture, destination rectangle, source rectangle, color, rotation, origin, effects and layer.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#DrawString(Microsoft.Xna.Framework.Graphics.SpriteFont, java.lang.String, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color)"><B>DrawString(SpriteFont, String, Vector2, Color)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</A>
<DD>Adds a string to a batch of sprites for rendering using the specified font, text, position, and color.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#DrawString(Microsoft.Xna.Framework.Graphics.SpriteFont, java.lang.String, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color, float, Microsoft.Xna.Framework.Vector2, float, Microsoft.Xna.Framework.Graphics.SpriteEffects, float)"><B>DrawString(SpriteFont, String, Vector2, Color, float, Vector2, float, SpriteEffects, float)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</A>
<DD>Adds a string to a batch of sprites for rendering using the specified font, text, position, color, rotation, origin, scale, effects and layer.
<DT><A HREF="../System/TimeSpan.html#Duration()"><B>Duration()</B></A> -
Method in class System.<A HREF="../System/TimeSpan.html" title="class in System">TimeSpan</A>
<DD>Returns a new TimeSpan object whose value is the absolute value of the current TimeSpan object.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/DynamicSoundEffectInstance.html" title="class in Microsoft.Xna.Framework.Audio"><B>DynamicSoundEffectInstance</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/Audio/package-summary.html">Microsoft.Xna.Framework.Audio</A><DD>Provides properties, methods, and events for play back of the audio buffer.<DT><A HREF="../Microsoft/Xna/Framework/Audio/DynamicSoundEffectInstance.html#DynamicSoundEffectInstance(int, Microsoft.Xna.Framework.Audio.AudioChannels)"><B>DynamicSoundEffectInstance(int, AudioChannels)</B></A> -
Constructor for class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/DynamicSoundEffectInstance.html" title="class in Microsoft.Xna.Framework.Audio">DynamicSoundEffectInstance</A>
<DD>Initializes a new instance of this class, which creates a dynamic sound effect based on the specified sample rate and audio channel.
</DL>
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