2013-06-13 19:57:30 +02:00

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<A NAME="_S_"><!-- --></A><H2>
<B>S</B></H2>
<DL>
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#SaddleBrown"><B>SaddleBrown</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:139 G:69 B:19 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#Salmon"><B>Salmon</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:250 G:128 B:114 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/SamplerState.html" title="class in Microsoft.Xna.Framework.Graphics"><B>SamplerState</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>Contains sampler state, which determines how to sample texture data.<DT><A HREF="../Microsoft/Xna/Framework/Graphics/SamplerState.html#SamplerState()"><B>SamplerState()</B></A> -
Constructor for class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/SamplerState.html" title="class in Microsoft.Xna.Framework.Graphics">SamplerState</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#SandyBrown"><B>SandyBrown</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:244 G:164 B:96 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/Texture2D.html#SaveAsJpeg(java.io.OutputStream, int, int)"><B>SaveAsJpeg(OutputStream, int, int)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</A>
<DD>Saves texture data as a .jpg.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/Texture2D.html#SaveAsPng(java.io.OutputStream, int, int)"><B>SaveAsPng(OutputStream, int, int)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</A>
<DD>Saves texture data as a .png.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/SaveStateMode.html" title="enum in Microsoft.Xna.Framework.Graphics"><B>SaveStateMode</B></A> - Enum in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>&nbsp;<DT><A HREF="../Microsoft/Xna/Framework/Input/MouseState.html#ScrollWheelValue"><B>ScrollWheelValue</B></A> -
Variable in class Microsoft.Xna.Framework.Input.<A HREF="../Microsoft/Xna/Framework/Input/MouseState.html" title="class in Microsoft.Xna.Framework.Input">MouseState</A>
<DD>Gets the cumulative mouse scroll wheel value since the game was started.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#SeaGreen"><B>SeaGreen</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:46 G:139 B:87 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#SeaShell"><B>SeaShell</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:255 G:245 B:238 A:255.
<DT><A HREF="../System/IO/MemoryStream.html#Seek(long, System.IO.SeekOrigin)"><B>Seek(long, SeekOrigin)</B></A> -
Method in class System.IO.<A HREF="../System/IO/MemoryStream.html" title="class in System.IO">MemoryStream</A>
<DD>Sets the position within the current stream to the specified value.
<DT><A HREF="../System/IO/Stream.html#Seek(long, System.IO.SeekOrigin)"><B>Seek(long, SeekOrigin)</B></A> -
Method in class System.IO.<A HREF="../System/IO/Stream.html" title="class in System.IO">Stream</A>
<DD>When overridden in a derived class, sets the position within the current stream.
<DT><A HREF="../System/IO/SeekOrigin.html" title="enum in System.IO"><B>SeekOrigin</B></A> - Enum in <A HREF="../System/IO/package-summary.html">System.IO</A><DD>Provides the fields that represent reference points in streams for seeking.<DT><A HREF="../Microsoft/Xna/Framework/Net/SendDataOptions.html" title="enum in Microsoft.Xna.Framework.Net"><B>SendDataOptions</B></A> - Enum in <A HREF="../Microsoft/Xna/Framework/Net/package-summary.html">Microsoft.Xna.Framework.Net</A><DD>Defines options for network packet transmission.<DT><A HREF="../Microsoft/Xna/Framework/Graphics/TextureCollection.html#set(int, Microsoft.Xna.Framework.Graphics.Texture)"><B>set(int, Texture)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/TextureCollection.html" title="class in Microsoft.Xna.Framework.Graphics">TextureCollection</A>
<DD>Sets the Texture at the specified sampler number.
<DT><A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchCollection.html#set(int, Microsoft.Xna.Framework.Input.Touch.TouchLocation)"><B>set(int, TouchLocation)</B></A> -
Method in class Microsoft.Xna.Framework.Input.Touch.<A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchCollection.html" title="class in Microsoft.Xna.Framework.Input.Touch">TouchCollection</A>
<DD>Sets the information of the specified touch location.
<DT><A HREF="../System/Collections/Generic/IList.html#set(int, T)"><B>set(int, T)</B></A> -
Method in interface System.Collections.Generic.<A HREF="../System/Collections/Generic/IList.html" title="interface in System.Collections.Generic">IList</A>
<DD>&nbsp;
<DT><A HREF="../System/Collections/ObjectModel/Collection.html#set(int, T)"><B>set(int, T)</B></A> -
Method in class System.Collections.ObjectModel.<A HREF="../System/Collections/ObjectModel/Collection.html" title="class in System.Collections.ObjectModel">Collection</A>
<DD>Sets the element at the specified index.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/BlendState.html#setAlphaBlendFunction(Microsoft.Xna.Framework.Graphics.BlendFunction)"><B>setAlphaBlendFunction(BlendFunction)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/BlendState.html" title="class in Microsoft.Xna.Framework.Graphics">BlendState</A>
<DD>Sets the arithmetic operation when blending alpha values.
<DT><A HREF="../Microsoft/Xna/Framework/Matrix.html#setBackward(Microsoft.Xna.Framework.Vector3)"><B>setBackward(Vector3)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A>
<DD>Sets the backward vector of the Matrix.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#setBlendFactor(Microsoft.Xna.Framework.Color)"><B>setBlendFactor(Color)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/Viewport.html#setBounds(Microsoft.Xna.Framework.Rectangle)"><B>setBounds(Rectangle)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/Viewport.html" title="class in Microsoft.Xna.Framework.Graphics">Viewport</A>
<DD>Sets the size of this resource.
<DT><A HREF="../System/IO/MemoryStream.html#setCapacity(int)"><B>setCapacity(int)</B></A> -
Method in class System.IO.<A HREF="../System/IO/MemoryStream.html" title="class in System.IO">MemoryStream</A>
<DD>Sets the number of bytes allocated for this stream.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/RasterizerState.html#setCullMode(Microsoft.Xna.Framework.Graphics.CullMode)"><B>setCullMode(CullMode)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/RasterizerState.html" title="class in Microsoft.Xna.Framework.Graphics">RasterizerState</A>
<DD>Specifies the conditions for culling or removing triangles.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/Texture2D.html#SetData(T[])"><B>SetData(T[])</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</A>
<DD>Sets 2D texture data.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/Texture2D.html#SetData(T[], int, int)"><B>SetData(T[], int, int)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</A>
<DD>Sets 2D texture data, specifying a start index, and number of elements.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/Texture2D.html#SetData(int, Microsoft.Xna.Framework.Rectangle, T[], int, int)"><B>SetData(int, Rectangle, T[], int, int)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</A>
<DD>Sets 2D texture data, specifying a mipmap level, source rectangle, start index, and number of elements.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/TextureCube.html#SetData(Microsoft.Xna.Framework.Graphics.CubeMapFace, T[])"><B>SetData(CubeMapFace, T[])</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/TextureCube.html" title="class in Microsoft.Xna.Framework.Graphics">TextureCube</A>
<DD>Sets cube texture data, specifying a cubemap face.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/TextureCube.html#SetData(Microsoft.Xna.Framework.Graphics.CubeMapFace, T[], int, int)"><B>SetData(CubeMapFace, T[], int, int)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/TextureCube.html" title="class in Microsoft.Xna.Framework.Graphics">TextureCube</A>
<DD>Sets cube texture data, specifying a cubemap face, start index, and number of elements.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/TextureCube.html#SetData(Microsoft.Xna.Framework.Graphics.CubeMapFace, int, Microsoft.Xna.Framework.Rectangle, T[], int, int)"><B>SetData(CubeMapFace, int, Rectangle, T[], int, int)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/TextureCube.html" title="class in Microsoft.Xna.Framework.Graphics">TextureCube</A>
<DD>Sets cube texture data, specifying a cubemap face, mipmap level, source rectangle, start index, and number of elements.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/VertexBuffer.html#SetData(T[])"><B>SetData(T[])</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/VertexBuffer.html" title="class in Microsoft.Xna.Framework.Graphics">VertexBuffer</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/VertexBuffer.html#SetData(T[], int, int)"><B>SetData(T[], int, int)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/VertexBuffer.html" title="class in Microsoft.Xna.Framework.Graphics">VertexBuffer</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/VertexBuffer.html#SetData(int, T[], int, int, int)"><B>SetData(int, T[], int, int, int)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/VertexBuffer.html" title="class in Microsoft.Xna.Framework.Graphics">VertexBuffer</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/RasterizerState.html#setDepthBias(float)"><B>setDepthBias(float)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/RasterizerState.html" title="class in Microsoft.Xna.Framework.Graphics">RasterizerState</A>
<DD>Sets the depth bias for polygons, which is the amount of bias to apply to the depth of a primitive to alleviate depth testing problems for primitives of similar
depth.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/DepthStencilState.html#setDepthBufferEnable(boolean)"><B>setDepthBufferEnable(boolean)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/DepthStencilState.html" title="class in Microsoft.Xna.Framework.Graphics">DepthStencilState</A>
<DD>Enables or disables depth buffering.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/SoundEffect.html#setDistanceScale(float)"><B>setDistanceScale(float)</B></A> -
Static method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/SoundEffect.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffect</A>
<DD>Sets a value that adjusts the effect of distance calculations on the sound (emitter).
<DT><A HREF="../Microsoft/Xna/Framework/Audio/AudioEmitter.html#setDopplerScale(float)"><B>setDopplerScale(float)</B></A> -
Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/AudioEmitter.html" title="class in Microsoft.Xna.Framework.Audio">AudioEmitter</A>
<DD>Sets a scalar applied to the level of Doppler effect calculated between this and any AudioListener.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/SoundEffect.html#setDopplerScale(float)"><B>setDopplerScale(float)</B></A> -
Static method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/SoundEffect.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffect</A>
<DD>Sets a value that adjusts the effect of doppler calculations on the sound (emitter).
<DT><A HREF="../Microsoft/Xna/Framework/Matrix.html#setDown(Microsoft.Xna.Framework.Vector3)"><B>setDown(Vector3)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A>
<DD>Sets the down vector of the Matrix.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/RasterizerState.html#setFillMode(Microsoft.Xna.Framework.Graphics.FillMode)"><B>setFillMode(FillMode)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/RasterizerState.html" title="class in Microsoft.Xna.Framework.Graphics">RasterizerState</A>
<DD>The fill mode, which defines how a triangle is filled during rendering.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/AudioEmitter.html#setForward(Microsoft.Xna.Framework.Vector3)"><B>setForward(Vector3)</B></A> -
Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/AudioEmitter.html" title="class in Microsoft.Xna.Framework.Audio">AudioEmitter</A>
<DD>Sets the forward orientation vector for this emitter.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/AudioListener.html#setForward(Microsoft.Xna.Framework.Vector3)"><B>setForward(Vector3)</B></A> -
Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/AudioListener.html" title="class in Microsoft.Xna.Framework.Audio">AudioListener</A>
<DD>Sets the forward orientation vector for this listener.
<DT><A HREF="../Microsoft/Xna/Framework/Matrix.html#setForward(Microsoft.Xna.Framework.Vector3)"><B>setForward(Vector3)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A>
<DD>Sets the forward vector of the Matrix.
<DT><A HREF="../System/Collections/ObjectModel/Collection.html#SetItem(int, T)"><B>SetItem(int, T)</B></A> -
Method in class System.Collections.ObjectModel.<A HREF="../System/Collections/ObjectModel/Collection.html" title="class in System.Collections.ObjectModel">Collection</A>
<DD>Replaces the element at the specified index.
<DT><A HREF="../System/IO/MemoryStream.html#SetLength(long)"><B>SetLength(long)</B></A> -
Method in class System.IO.<A HREF="../System/IO/MemoryStream.html" title="class in System.IO">MemoryStream</A>
<DD>Sets the length of the current stream to the specified value.
<DT><A HREF="../System/IO/Stream.html#SetLength(long)"><B>SetLength(long)</B></A> -
Method in class System.IO.<A HREF="../System/IO/Stream.html" title="class in System.IO">Stream</A>
<DD>When overridden in a derived class, sets the length of the current stream.
<DT><A HREF="../Microsoft/Xna/Framework/Rectangle.html#setLocation(Microsoft.Xna.Framework.Point)"><B>setLocation(Point)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</A>
<DD>Sets the upper-left value of the Rectangle.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/SoundEffect.html#setMasterVolume(float)"><B>setMasterVolume(float)</B></A> -
Static method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/SoundEffect.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffect</A>
<DD>Sets the master volume that affects all SoundEffectInstance sounds.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/RasterizerState.html#setMultiSampleAntiAlias(boolean)"><B>setMultiSampleAntiAlias(boolean)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/RasterizerState.html" title="class in Microsoft.Xna.Framework.Graphics">RasterizerState</A>
<DD>Enables or disables multisample antialiasing.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/SoundEffect.html#setName(java.lang.String)"><B>setName(String)</B></A> -
Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/SoundEffect.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffect</A>
<DD>Sets the asset name of the SoundEffect to the specified value.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/VertexElement.html#setOffset(int)"><B>setOffset(int)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/VertexElement.html" title="class in Microsoft.Xna.Framework.Graphics">VertexElement</A>
<DD>Sets the offset (if any) from the beginning of the stream to the beginning of the vertex data.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#setPackedValue(int)"><B>setPackedValue(int)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html#setPan(float)"><B>setPan(float)</B></A> -
Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffectInstance</A>
<DD>Sets the panning for the SoundEffectInstance.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html#setPitch(float)"><B>setPitch(float)</B></A> -
Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffectInstance</A>
<DD>Sets the pitch adjustment for the SoundEffectInstance.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/AudioEmitter.html#setPosition(Microsoft.Xna.Framework.Vector3)"><B>setPosition(Vector3)</B></A> -
Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/AudioEmitter.html" title="class in Microsoft.Xna.Framework.Audio">AudioEmitter</A>
<DD>Sets the position of this emitter.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/AudioListener.html#setPosition(Microsoft.Xna.Framework.Vector3)"><B>setPosition(Vector3)</B></A> -
Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/AudioListener.html" title="class in Microsoft.Xna.Framework.Audio">AudioListener</A>
<DD>Sets the position of this listener.
<DT><A HREF="../Microsoft/Xna/Framework/Input/Mouse.html#SetPosition(int, int)"><B>SetPosition(int, int)</B></A> -
Static method in class Microsoft.Xna.Framework.Input.<A HREF="../Microsoft/Xna/Framework/Input/Mouse.html" title="class in Microsoft.Xna.Framework.Input">Mouse</A>
<DD>Sets the position of the mouse cursor relative to the upper-left corner of the window.
<DT><A HREF="../Microsoft/Xna/Framework/Net/PacketReader.html#setPosition(int)"><B>setPosition(int)</B></A> -
Method in class Microsoft.Xna.Framework.Net.<A HREF="../Microsoft/Xna/Framework/Net/PacketReader.html" title="class in Microsoft.Xna.Framework.Net">PacketReader</A>
<DD>Sets the current packet read position.
<DT><A HREF="../Microsoft/Xna/Framework/Net/PacketWriter.html#setPosition(int)"><B>setPosition(int)</B></A> -
Method in class Microsoft.Xna.Framework.Net.<A HREF="../Microsoft/Xna/Framework/Net/PacketWriter.html" title="class in Microsoft.Xna.Framework.Net">PacketWriter</A>
<DD>Sets the current packet write position.
<DT><A HREF="../System/IO/MemoryStream.html#setPosition(long)"><B>setPosition(long)</B></A> -
Method in class System.IO.<A HREF="../System/IO/MemoryStream.html" title="class in System.IO">MemoryStream</A>
<DD>Sets the current position within the stream.
<DT><A HREF="../System/IO/Stream.html#setPosition(long)"><B>setPosition(long)</B></A> -
Method in class System.IO.<A HREF="../System/IO/Stream.html" title="class in System.IO">Stream</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#SetRenderTarget(Microsoft.Xna.Framework.Graphics.RenderTarget2D)"><B>SetRenderTarget(RenderTarget2D)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#SetRenderTarget(Microsoft.Xna.Framework.Graphics.RenderTargetCube, Microsoft.Xna.Framework.Graphics.CubeMapFace)"><B>SetRenderTarget(RenderTargetCube, CubeMapFace)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#SetRenderTargets(Microsoft.Xna.Framework.Graphics.RenderTargetBinding...)"><B>SetRenderTargets(RenderTargetBinding...)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Matrix.html#setRight(Microsoft.Xna.Framework.Vector3)"><B>setRight(Vector3)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A>
<DD>Sets the right vector of the Matrix.
<DT><A HREF="../Microsoft/Xna/Framework/Content/ContentManager.html#setRootDirectory(java.lang.String)"><B>setRootDirectory(String)</B></A> -
Method in class Microsoft.Xna.Framework.Content.<A HREF="../Microsoft/Xna/Framework/Content/ContentManager.html" title="class in Microsoft.Xna.Framework.Content">ContentManager</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/RasterizerState.html#setScissorTestEnable(boolean)"><B>setScissorTestEnable(boolean)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/RasterizerState.html" title="class in Microsoft.Xna.Framework.Graphics">RasterizerState</A>
<DD>Enables or disables scissor testing.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/RasterizerState.html#setSlopeScaleDepthBias(float)"><B>setSlopeScaleDepthBias(float)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/RasterizerState.html" title="class in Microsoft.Xna.Framework.Graphics">RasterizerState</A>
<DD>Sets a bias value that takes into account the slope of a polygon.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/SoundEffect.html#setSpeedOfSound(float)"><B>setSpeedOfSound(float)</B></A> -
Static method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/SoundEffect.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffect</A>
<DD>Sets the speed of sound.
<DT><A HREF="../Microsoft/Xna/Framework/Matrix.html#setTranslation(Microsoft.Xna.Framework.Vector3)"><B>setTranslation(Vector3)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A>
<DD>Sets the translation vector of the Matrix.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/AudioEmitter.html#setUp(Microsoft.Xna.Framework.Vector3)"><B>setUp(Vector3)</B></A> -
Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/AudioEmitter.html" title="class in Microsoft.Xna.Framework.Audio">AudioEmitter</A>
<DD>Sets the upward orientation vector for this emitter.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/AudioListener.html#setUp(Microsoft.Xna.Framework.Vector3)"><B>setUp(Vector3)</B></A> -
Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/AudioListener.html" title="class in Microsoft.Xna.Framework.Audio">AudioListener</A>
<DD>Sets the upward orientation vector for this listener.
<DT><A HREF="../Microsoft/Xna/Framework/Matrix.html#setUp(Microsoft.Xna.Framework.Vector3)"><B>setUp(Vector3)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A>
<DD>Sets the up vector of this Matrix.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/VertexElement.html#setUsageIndex(int)"><B>setUsageIndex(int)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/VertexElement.html" title="class in Microsoft.Xna.Framework.Graphics">VertexElement</A>
<DD>Modifies the usage data to allow the user to specify multiple usage types.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/AudioEmitter.html#setVelocity(Microsoft.Xna.Framework.Vector3)"><B>setVelocity(Vector3)</B></A> -
Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/AudioEmitter.html" title="class in Microsoft.Xna.Framework.Audio">AudioEmitter</A>
<DD>Sets the velocity vector of this emitter.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/AudioListener.html#setVelocity(Microsoft.Xna.Framework.Vector3)"><B>setVelocity(Vector3)</B></A> -
Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/AudioListener.html" title="class in Microsoft.Xna.Framework.Audio">AudioListener</A>
<DD>Sets the velocity vector of this listener.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#SetVertexBuffer(Microsoft.Xna.Framework.Graphics.VertexBuffer)"><B>SetVertexBuffer(VertexBuffer)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</A>
<DD>Sets or binds a vertex buffer to the device.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#SetVertexBuffer(Microsoft.Xna.Framework.Graphics.VertexBuffer, int)"><B>SetVertexBuffer(VertexBuffer, int)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/VertexElement.html#setVertexElementFormat(Microsoft.Xna.Framework.Graphics.VertexElementFormat)"><B>setVertexElementFormat(VertexElementFormat)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/VertexElement.html" title="class in Microsoft.Xna.Framework.Graphics">VertexElement</A>
<DD>Sets the format of this vertex element.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/VertexElement.html#setVertexElementUsage(Microsoft.Xna.Framework.Graphics.VertexElementUsage)"><B>setVertexElementUsage(VertexElementUsage)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/VertexElement.html" title="class in Microsoft.Xna.Framework.Graphics">VertexElement</A>
<DD>Sets a value describing how the vertex element is to be used.
<DT><A HREF="../Microsoft/Xna/Framework/Input/GamePad.html#SetVibration(Microsoft.Xna.Framework.PlayerIndex, float, float)"><B>SetVibration(PlayerIndex, float, float)</B></A> -
Static method in class Microsoft.Xna.Framework.Input.<A HREF="../Microsoft/Xna/Framework/Input/GamePad.html" title="class in Microsoft.Xna.Framework.Input">GamePad</A>
<DD>Sets the vibration motor speeds on an Xbox 360 Controller.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html#setViewport(Microsoft.Xna.Framework.Graphics.Viewport)"><B>setViewport(Viewport)</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/GraphicsDevice.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsDevice</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html#setVolume(float)"><B>setVolume(float)</B></A> -
Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffectInstance</A>
<DD>Sets the volume of the SoundEffectInstance.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/ShaderProfile.html" title="enum in Microsoft.Xna.Framework.Graphics"><B>ShaderProfile</B></A> - Enum in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>&nbsp;<DT><A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html#ShowComposeMessage(Microsoft.Xna.Framework.PlayerIndex, java.lang.String, System.Collections.Generic.IEnumerable)"><B>ShowComposeMessage(PlayerIndex, String, IEnumerable&lt;Gamer&gt;)</B></A> -
Static method in class Microsoft.Xna.Framework.GamerServices.<A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html" title="class in Microsoft.Xna.Framework.GamerServices">Guide</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html#ShowFriendRequest(Microsoft.Xna.Framework.PlayerIndex, Microsoft.Xna.Framework.GamerServices.Gamer)"><B>ShowFriendRequest(PlayerIndex, Gamer)</B></A> -
Static method in class Microsoft.Xna.Framework.GamerServices.<A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html" title="class in Microsoft.Xna.Framework.GamerServices">Guide</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html#ShowFriends(Microsoft.Xna.Framework.PlayerIndex)"><B>ShowFriends(PlayerIndex)</B></A> -
Static method in class Microsoft.Xna.Framework.GamerServices.<A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html" title="class in Microsoft.Xna.Framework.GamerServices">Guide</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html#ShowGameInvite(java.lang.String)"><B>ShowGameInvite(String)</B></A> -
Static method in class Microsoft.Xna.Framework.GamerServices.<A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html" title="class in Microsoft.Xna.Framework.GamerServices">Guide</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html#ShowGameInvite(Microsoft.Xna.Framework.PlayerIndex, System.Collections.Generic.IEnumerable)"><B>ShowGameInvite(PlayerIndex, IEnumerable&lt;Gamer&gt;)</B></A> -
Static method in class Microsoft.Xna.Framework.GamerServices.<A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html" title="class in Microsoft.Xna.Framework.GamerServices">Guide</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html#ShowGamerCard(Microsoft.Xna.Framework.PlayerIndex, Microsoft.Xna.Framework.GamerServices.Gamer)"><B>ShowGamerCard(PlayerIndex, Gamer)</B></A> -
Static method in class Microsoft.Xna.Framework.GamerServices.<A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html" title="class in Microsoft.Xna.Framework.GamerServices">Guide</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html#ShowMarketplace(Microsoft.Xna.Framework.PlayerIndex)"><B>ShowMarketplace(PlayerIndex)</B></A> -
Static method in class Microsoft.Xna.Framework.GamerServices.<A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html" title="class in Microsoft.Xna.Framework.GamerServices">Guide</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html#ShowMessages(Microsoft.Xna.Framework.PlayerIndex)"><B>ShowMessages(PlayerIndex)</B></A> -
Static method in class Microsoft.Xna.Framework.GamerServices.<A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html" title="class in Microsoft.Xna.Framework.GamerServices">Guide</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html#ShowParty(Microsoft.Xna.Framework.PlayerIndex)"><B>ShowParty(PlayerIndex)</B></A> -
Static method in class Microsoft.Xna.Framework.GamerServices.<A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html" title="class in Microsoft.Xna.Framework.GamerServices">Guide</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html#ShowPartySessions(Microsoft.Xna.Framework.PlayerIndex)"><B>ShowPartySessions(PlayerIndex)</B></A> -
Static method in class Microsoft.Xna.Framework.GamerServices.<A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html" title="class in Microsoft.Xna.Framework.GamerServices">Guide</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html#ShowPlayerReview(Microsoft.Xna.Framework.PlayerIndex, Microsoft.Xna.Framework.GamerServices.Gamer)"><B>ShowPlayerReview(PlayerIndex, Gamer)</B></A> -
Static method in class Microsoft.Xna.Framework.GamerServices.<A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html" title="class in Microsoft.Xna.Framework.GamerServices">Guide</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html#ShowPlayers(Microsoft.Xna.Framework.PlayerIndex)"><B>ShowPlayers(PlayerIndex)</B></A> -
Static method in class Microsoft.Xna.Framework.GamerServices.<A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html" title="class in Microsoft.Xna.Framework.GamerServices">Guide</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html#ShowSignIn(int, boolean)"><B>ShowSignIn(int, boolean)</B></A> -
Static method in class Microsoft.Xna.Framework.GamerServices.<A HREF="../Microsoft/Xna/Framework/GamerServices/Guide.html" title="class in Microsoft.Xna.Framework.GamerServices">Guide</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#Sienna"><B>Sienna</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:160 G:82 B:45 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#Silver"><B>Silver</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:192 G:192 B:192 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/TextureCube.html#Size()"><B>Size()</B></A> -
Method in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/TextureCube.html" title="class in Microsoft.Xna.Framework.Graphics">TextureCube</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#SkyBlue"><B>SkyBlue</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:135 G:206 B:235 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#SlateBlue"><B>SlateBlue</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:106 G:90 B:205 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#SlateGray"><B>SlateGray</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:112 G:128 B:144 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Quaternion.html#Slerp(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion, float)"><B>Slerp(Quaternion, Quaternion, float)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>
<DD>Interpolates between two quaternions, using spherical linear interpolation.
<DT><A HREF="../Microsoft/Xna/Framework/Quaternion.html#Slerp(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion, float, Microsoft.Xna.Framework.Quaternion)"><B>Slerp(Quaternion, Quaternion, float, Quaternion)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>
<DD>Interpolates between two quaternions, using spherical linear interpolation.
<DT><A HREF="../Microsoft/Xna/Framework/MathHelper.html#SmoothStep(float, float, float)"><B>SmoothStep(float, float, float)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/MathHelper.html" title="class in Microsoft.Xna.Framework">MathHelper</A>
<DD>Interpolates between two values using a cubic equation.
<DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#SmoothStep(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, float)"><B>SmoothStep(Vector2, Vector2, float)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>
<DD>Interpolates between two values using a cubic equation.
<DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#SmoothStep(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, float, Microsoft.Xna.Framework.Vector2)"><B>SmoothStep(Vector2, Vector2, float, Vector2)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>
<DD>Interpolates between two values using a cubic equation.
<DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#SmoothStep(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float)"><B>SmoothStep(Vector3, Vector3, float)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>
<DD>Interpolates between two values using a cubic equation.
<DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#SmoothStep(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float, Microsoft.Xna.Framework.Vector3)"><B>SmoothStep(Vector3, Vector3, float, Vector3)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>
<DD>Interpolates between two values using a cubic equation.
<DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#SmoothStep(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4, float)"><B>SmoothStep(Vector4, Vector4, float)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>
<DD>Interpolates between two values using a cubic equation.
<DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#SmoothStep(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4, float, Microsoft.Xna.Framework.Vector4)"><B>SmoothStep(Vector4, Vector4, float, Vector4)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>
<DD>Interpolates between two values using a cubic equation.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#Snow"><B>Snow</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:255 G:250 B:250 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/SoundEffect.html" title="class in Microsoft.Xna.Framework.Audio"><B>SoundEffect</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/Audio/package-summary.html">Microsoft.Xna.Framework.Audio</A><DD>Reference page contains links to related code samples.<DT><A HREF="../Microsoft/Xna/Framework/Audio/SoundEffect.html#SoundEffect(byte[], int, Microsoft.Xna.Framework.Audio.AudioChannels)"><B>SoundEffect(byte[], int, AudioChannels)</B></A> -
Constructor for class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/SoundEffect.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffect</A>
<DD>Initializes a new instance of SoundEffect based on an audio buffer, sample rate, and number of audio channels.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/SoundEffect.html#SoundEffect(byte[], int, int, int, Microsoft.Xna.Framework.Audio.AudioChannels, int, int)"><B>SoundEffect(byte[], int, int, int, AudioChannels, int, int)</B></A> -
Constructor for class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/SoundEffect.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffect</A>
<DD>Initializes a new instance of SoundEffect with specified parameters such as audio sample rate, channels, looping criteria, and a buffer to hold the audio.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html" title="class in Microsoft.Xna.Framework.Audio"><B>SoundEffectInstance</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/Audio/package-summary.html">Microsoft.Xna.Framework.Audio</A><DD>Provides a single playing, paused, or stopped instance of a SoundEffect sound.<DT><A HREF="../Microsoft/Xna/Framework/Audio/SoundState.html" title="enum in Microsoft.Xna.Framework.Audio"><B>SoundState</B></A> - Enum in <A HREF="../Microsoft/Xna/Framework/Audio/package-summary.html">Microsoft.Xna.Framework.Audio</A><DD>Current state (playing, paused, or stopped) of a SoundEffectInstance.<DT><A HREF="../Microsoft/Xna/Framework/Graphics/SpriteFont.html#Spacing"><B>Spacing</B></A> -
Variable in class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/SpriteFont.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteFont</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#SpringGreen"><B>SpringGreen</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:0 G:255 B:127 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics"><B>SpriteBatch</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>Enables a group of Sprites to be drawn using the same settings.<DT><A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#SpriteBatch(Microsoft.Xna.Framework.Graphics.GraphicsDevice)"><B>SpriteBatch(GraphicsDevice)</B></A> -
Constructor for class Microsoft.Xna.Framework.Graphics.<A HREF="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</A>
<DD>&nbsp;
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/SpriteEffects.html" title="enum in Microsoft.Xna.Framework.Graphics"><B>SpriteEffects</B></A> - Enum in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>Defines sprite mirroring options.<DT><A HREF="../Microsoft/Xna/Framework/Graphics/SpriteFont.html" title="class in Microsoft.Xna.Framework.Graphics"><B>SpriteFont</B></A> - Class in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>&nbsp;<DT><A HREF="../Microsoft/Xna/Framework/Graphics/SpriteSortMode.html" title="enum in Microsoft.Xna.Framework.Graphics"><B>SpriteSortMode</B></A> - Enum in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>Defines sprite sort-rendering options.<DT><A HREF="../Microsoft/Xna/Framework/Input/GamePadButtons.html#Start"><B>Start</B></A> -
Variable in class Microsoft.Xna.Framework.Input.<A HREF="../Microsoft/Xna/Framework/Input/GamePadButtons.html" title="class in Microsoft.Xna.Framework.Input">GamePadButtons</A>
<DD>Identifies whether the START button on the Xbox 360 Controller is pressed.
<DT><A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html#State"><B>State</B></A> -
Variable in class Microsoft.Xna.Framework.Input.Touch.<A HREF="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html" title="class in Microsoft.Xna.Framework.Input.Touch">TouchLocation</A>
<DD>Gets the state of the touch location.
<DT><A HREF="../Microsoft/Xna/Framework/Color.html#SteelBlue"><B>SteelBlue</B></A> -
Static variable in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</A>
<DD>Gets a system-defined color with the value R:70 G:130 B:180 A:255.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/StencilOperation.html" title="enum in Microsoft.Xna.Framework.Graphics"><B>StencilOperation</B></A> - Enum in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>Defines stencil buffer operations.<DT><A HREF="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html#Stop()"><B>Stop()</B></A> -
Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffectInstance</A>
<DD>Immediately stops playing a SoundEffectInstance.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html#Stop(boolean)"><B>Stop(boolean)</B></A> -
Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html" title="class in Microsoft.Xna.Framework.Audio">SoundEffectInstance</A>
<DD>Stops playing a SoundEffectInstance, either immediately or as authored.
<DT><A HREF="../System/IO/Stream.html" title="class in System.IO"><B>Stream</B></A> - Class in <A HREF="../System/IO/package-summary.html">System.IO</A><DD>Provides a generic view of a sequence of bytes.<DT><A HREF="../System/IO/Stream.html#Stream()"><B>Stream()</B></A> -
Constructor for class System.IO.<A HREF="../System/IO/Stream.html" title="class in System.IO">Stream</A>
<DD>Initializes a new instance of the System.IO.Stream class.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/DynamicSoundEffectInstance.html#SubmitBuffer(byte[])"><B>SubmitBuffer(byte[])</B></A> -
Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/DynamicSoundEffectInstance.html" title="class in Microsoft.Xna.Framework.Audio">DynamicSoundEffectInstance</A>
<DD>Submits an audio buffer for playback.
<DT><A HREF="../Microsoft/Xna/Framework/Audio/DynamicSoundEffectInstance.html#SubmitBuffer(byte[], int, int)"><B>SubmitBuffer(byte[], int, int)</B></A> -
Method in class Microsoft.Xna.Framework.Audio.<A HREF="../Microsoft/Xna/Framework/Audio/DynamicSoundEffectInstance.html" title="class in Microsoft.Xna.Framework.Audio">DynamicSoundEffectInstance</A>
<DD>Submits an audio buffer for playback.
<DT><A HREF="../Microsoft/Xna/Framework/Matrix.html#Subtract(Microsoft.Xna.Framework.Matrix)"><B>Subtract(Matrix)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A>
<DD>Subtracts the specified matrix from the current matrix.
<DT><A HREF="../Microsoft/Xna/Framework/Matrix.html#Subtract(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix)"><B>Subtract(Matrix, Matrix)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A>
<DD>Subtracts matrices.
<DT><A HREF="../Microsoft/Xna/Framework/Matrix.html#Subtract(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix)"><B>Subtract(Matrix, Matrix, Matrix)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</A>
<DD>Subtracts matrices.
<DT><A HREF="../Microsoft/Xna/Framework/Quaternion.html#Subtract(Microsoft.Xna.Framework.Quaternion)"><B>Subtract(Quaternion)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>
<DD>Subtracts the specified Quaternion from the current quaternion.
<DT><A HREF="../Microsoft/Xna/Framework/Quaternion.html#Subtract(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)"><B>Subtract(Quaternion, Quaternion)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>
<DD>Subtracts a quaternion from another quaternion.
<DT><A HREF="../Microsoft/Xna/Framework/Quaternion.html#Subtract(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)"><B>Subtract(Quaternion, Quaternion, Quaternion)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</A>
<DD>Subtracts a quaternion from another quaternion.
<DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Subtract(Microsoft.Xna.Framework.Vector2)"><B>Subtract(Vector2)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>
<DD>Subtracts a vector from the current vector.
<DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Subtract(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2)"><B>Subtract(Vector2, Vector2)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>
<DD>Subtracts a vector from a vector.
<DT><A HREF="../Microsoft/Xna/Framework/Vector2.html#Subtract(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2)"><B>Subtract(Vector2, Vector2, Vector2)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</A>
<DD>Subtracts a vector from a vector.
<DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Subtract(Microsoft.Xna.Framework.Vector3)"><B>Subtract(Vector3)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>
<DD>Subtracts the specified vector from the current vector.
<DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Subtract(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)"><B>Subtract(Vector3, Vector3)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>
<DD>Subtracts a vector from a vector.
<DT><A HREF="../Microsoft/Xna/Framework/Vector3.html#Subtract(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)"><B>Subtract(Vector3, Vector3, Vector3)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</A>
<DD>Subtracts a vector from a vector.
<DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Subtract(Microsoft.Xna.Framework.Vector4)"><B>Subtract(Vector4)</B></A> -
Method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>
<DD>Subtracts a vector from the current vector.
<DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Subtract(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4)"><B>Subtract(Vector4, Vector4)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>
<DD>Subtracts a vector from a vector.
<DT><A HREF="../Microsoft/Xna/Framework/Vector4.html#Subtract(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector4)"><B>Subtract(Vector4, Vector4, Vector4)</B></A> -
Static method in class Microsoft.Xna.Framework.<A HREF="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</A>
<DD>Subtracts a vector from a vector.
<DT><A HREF="../System/TimeSpan.html#Subtract(System.TimeSpan)"><B>Subtract(TimeSpan)</B></A> -
Method in class System.<A HREF="../System/TimeSpan.html" title="class in System">TimeSpan</A>
<DD>Subtracts the specified TimeSpan from this instance.
<DT><A HREF="../Microsoft/Xna/Framework/Graphics/SurfaceFormat.html" title="enum in Microsoft.Xna.Framework.Graphics"><B>SurfaceFormat</B></A> - Enum in <A HREF="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</A><DD>Defines various types of surface formats.<DT><A HREF="../System/package-summary.html"><B>System</B></A> - package System<DD>&nbsp;<DT><A HREF="../System/Collections/Generic/package-summary.html"><B>System.Collections.Generic</B></A> - package System.Collections.Generic<DD>&nbsp;<DT><A HREF="../System/Collections/ObjectModel/package-summary.html"><B>System.Collections.ObjectModel</B></A> - package System.Collections.ObjectModel<DD>&nbsp;<DT><A HREF="../System/IO/package-summary.html"><B>System.IO</B></A> - package System.IO<DD>&nbsp;<DT><A HREF="../System/Runtime/InteropServices/package-summary.html"><B>System.Runtime.InteropServices</B></A> - package System.Runtime.InteropServices<DD>&nbsp;<DT><A HREF="../System/SystemException.html" title="class in System"><B>SystemException</B></A> - Exception in <A HREF="../System/package-summary.html">System</A><DD>Defines the base class for predefined exceptions in the System namespace.<DT><A HREF="../System/SystemException.html#SystemException()"><B>SystemException()</B></A> -
Constructor for exception System.<A HREF="../System/SystemException.html" title="class in System">SystemException</A>
<DD>Initializes a new instance of the SystemException class.
<DT><A HREF="../System/SystemException.html#SystemException(java.lang.String)"><B>SystemException(String)</B></A> -
Constructor for exception System.<A HREF="../System/SystemException.html" title="class in System">SystemException</A>
<DD>Initializes a new instance of the SystemException class with a specified error message.
<DT><A HREF="../System/SystemException.html#SystemException(java.lang.String, java.lang.Exception)"><B>SystemException(String, Exception)</B></A> -
Constructor for exception System.<A HREF="../System/SystemException.html" title="class in System">SystemException</A>
<DD>Initializes a new instance of the SystemException class with a specified error message and a reference to the inner exception that is the cause of this exception.
</DL>
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