Tom Lint 92e29ba3dd Fixed compiler errors
Regenerated JavaDoc
Updated whitespace usage
Added LWJGL libraries and binaries
2013-10-15 12:34:51 +02:00

675 lines
64 KiB
HTML

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</a>
<h2 class="title">T</h2>
<dl>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/GamerServices/Gamer.html#Tag">Tag</a></span> - Variable in class Microsoft.Xna.Framework.GamerServices.<a href="../Microsoft/Xna/Framework/GamerServices/Gamer.html" title="class in Microsoft.Xna.Framework.GamerServices">Gamer</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#Tag">Tag</a></span> - Variable in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</a></dt>
<dd>
<div class="block">Gets the resource tags for this resource.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/Model.html#Tag">Tag</a></span> - Variable in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/Model.html" title="class in Microsoft.Xna.Framework.Graphics">Model</a></dt>
<dd>
<div class="block">Gets or sets an object identifying this model.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/ModelMesh.html#Tag">Tag</a></span> - Variable in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/ModelMesh.html" title="class in Microsoft.Xna.Framework.Graphics">ModelMesh</a></dt>
<dd>
<div class="block">Gets or sets an object identifying this mesh.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/ModelMeshPart.html#Tag">Tag</a></span> - Variable in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/ModelMeshPart.html" title="class in Microsoft.Xna.Framework.Graphics">ModelMeshPart</a></dt>
<dd>
<div class="block">Gets or sets an object identifying this model mesh part.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#Tag">Tag</a></span> - Variable in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html" title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#Tan">Tan</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:210 G:180 B:140 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#Teal">Teal</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:0 G:128 B:128 A:255.</div>
</dd>
<dt><a href="../Microsoft/Xna/Framework/Graphics/Texture.html" title="class in Microsoft.Xna.Framework.Graphics"><span class="strong">Texture</span></a> - Class in <a href="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>
<div class="block">Represents a texture resource</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/Texture.html#Texture()">Texture()</a></span> - Constructor for class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/Texture.html" title="class in Microsoft.Xna.Framework.Graphics">Texture</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics"><span class="strong">Texture2D</span></a> - Class in <a href="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>
<div class="block">Represents a 2D grid of texels.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/Texture2D.html#Texture2D()">Texture2D()</a></span> - Constructor for class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/Texture2D.html#Texture2D(Microsoft.Xna.Framework.Graphics.GraphicsDevice, int, int)">Texture2D(GraphicsDevice, int, int)</a></span> - Constructor for class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</a></dt>
<dd>
<div class="block">Creates a new instance of this object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/Texture2D.html#Texture2D(Microsoft.Xna.Framework.Graphics.GraphicsDevice, int, int, boolean, Microsoft.Xna.Framework.Graphics.SurfaceFormat)">Texture2D(GraphicsDevice, int, int, boolean, SurfaceFormat)</a></span> - Constructor for class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/Texture2D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture2D</a></dt>
<dd>
<div class="block">Creates a new instance of this object.</div>
</dd>
<dt><a href="../Microsoft/Xna/Framework/Graphics/Texture3D.html" title="class in Microsoft.Xna.Framework.Graphics"><span class="strong">Texture3D</span></a> - Class in <a href="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>
<div class="block">Represents a 3D volume of texels.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/Texture3D.html#Texture3D(Microsoft.Xna.Framework.Graphics.GraphicsDevice, int, int, int, boolean, Microsoft.Xna.Framework.Graphics.SurfaceFormat)">Texture3D(GraphicsDevice, int, int, int, boolean, SurfaceFormat)</a></span> - Constructor for class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/Texture3D.html" title="class in Microsoft.Xna.Framework.Graphics">Texture3D</a></dt>
<dd>&nbsp;</dd>
<dt><a href="../Microsoft/Xna/Framework/Graphics/TextureAddressMode.html" title="enum in Microsoft.Xna.Framework.Graphics"><span class="strong">TextureAddressMode</span></a> - Enum in <a href="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>
<div class="block">Defines modes for addressing texels using texture coordinates that are outside of the typical range of 0.0 to 1.0.</div>
</dd>
<dt><a href="../Microsoft/Xna/Framework/Graphics/TextureCollection.html" title="class in Microsoft.Xna.Framework.Graphics"><span class="strong">TextureCollection</span></a> - Class in <a href="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>
<div class="block">Represents a collection of Texture objects.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/VertexPositionColorTexture.html#TextureCoordinate">TextureCoordinate</a></span> - Variable in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/VertexPositionColorTexture.html" title="class in Microsoft.Xna.Framework.Graphics">VertexPositionColorTexture</a></dt>
<dd>
<div class="block">UV texture coordinates.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/VertexPositionNormalTexture.html#TextureCoordinate">TextureCoordinate</a></span> - Variable in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/VertexPositionNormalTexture.html" title="class in Microsoft.Xna.Framework.Graphics">VertexPositionNormalTexture</a></dt>
<dd>
<div class="block">UV texture coordinates.</div>
</dd>
<dt><a href="../Microsoft/Xna/Framework/Graphics/TextureCube.html" title="class in Microsoft.Xna.Framework.Graphics"><span class="strong">TextureCube</span></a> - Class in <a href="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>
<div class="block">Represents a set of six 2D textures, one for each face of a cube.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/TextureCube.html#TextureCube(Microsoft.Xna.Framework.Graphics.GraphicsDevice, int, boolean, Microsoft.Xna.Framework.Graphics.SurfaceFormat)">TextureCube(GraphicsDevice, int, boolean, SurfaceFormat)</a></span> - Constructor for class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/TextureCube.html" title="class in Microsoft.Xna.Framework.Graphics">TextureCube</a></dt>
<dd>
<div class="block">Creates a new instance of this Object.</div>
</dd>
<dt><a href="../Microsoft/Xna/Framework/Graphics/TextureFilter.html" title="enum in Microsoft.Xna.Framework.Graphics"><span class="strong">TextureFilter</span></a> - Enum in <a href="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>
<div class="block">Defines filtering types during texture sampling.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#Thistle">Thistle</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:216 G:191 B:216 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Input/GamePadState.html#ThumbSticks">ThumbSticks</a></span> - Variable in class Microsoft.Xna.Framework.Input.<a href="../Microsoft/Xna/Framework/Input/GamePadState.html" title="class in Microsoft.Xna.Framework.Input">GamePadState</a></dt>
<dd>
<div class="block">Returns a structure that indicates the position of the Xbox 360 Controller sticks (thumbsticks).</div>
</dd>
<dt><span class="strong"><a href="../System/TimeSpan.html#TicksPerDay">TicksPerDay</a></span> - Static variable in class System.<a href="../System/TimeSpan.html" title="class in System">TimeSpan</a></dt>
<dd>
<div class="block">Represents the number of ticks in 1 day.</div>
</dd>
<dt><span class="strong"><a href="../System/TimeSpan.html#TicksPerHour">TicksPerHour</a></span> - Static variable in class System.<a href="../System/TimeSpan.html" title="class in System">TimeSpan</a></dt>
<dd>
<div class="block">Represents the number of ticks in 1 hour.</div>
</dd>
<dt><span class="strong"><a href="../System/TimeSpan.html#TicksPerMillisecond">TicksPerMillisecond</a></span> - Static variable in class System.<a href="../System/TimeSpan.html" title="class in System">TimeSpan</a></dt>
<dd>
<div class="block">Represents the number of ticks in 1 millisecond.</div>
</dd>
<dt><span class="strong"><a href="../System/TimeSpan.html#TicksPerMinute">TicksPerMinute</a></span> - Static variable in class System.<a href="../System/TimeSpan.html" title="class in System">TimeSpan</a></dt>
<dd>
<div class="block">Represents the number of ticks in 1 minute.</div>
</dd>
<dt><span class="strong"><a href="../System/TimeSpan.html#TicksPerSecond">TicksPerSecond</a></span> - Static variable in class System.<a href="../System/TimeSpan.html" title="class in System">TimeSpan</a></dt>
<dd>
<div class="block">Represents the number of ticks in 1 second.</div>
</dd>
<dt><a href="../System/TimeSpan.html" title="class in System"><span class="strong">TimeSpan</span></a> - Class in <a href="../System/package-summary.html">System</a></dt>
<dd>
<div class="block">Represents a time interval.</div>
</dd>
<dt><span class="strong"><a href="../System/TimeSpan.html#TimeSpan(long)">TimeSpan(long)</a></span> - Constructor for class System.<a href="../System/TimeSpan.html" title="class in System">TimeSpan</a></dt>
<dd>
<div class="block">Initializes a new TimeSpan to the specified number of ticks.</div>
</dd>
<dt><span class="strong"><a href="../System/TimeSpan.html#TimeSpan(int, int, int)">TimeSpan(int, int, int)</a></span> - Constructor for class System.<a href="../System/TimeSpan.html" title="class in System">TimeSpan</a></dt>
<dd>
<div class="block">Initializes a new TimeSpan to a specified number of hours, minutes, and seconds.</div>
</dd>
<dt><span class="strong"><a href="../System/TimeSpan.html#TimeSpan(int, int, int, int)">TimeSpan(int, int, int, int)</a></span> - Constructor for class System.<a href="../System/TimeSpan.html" title="class in System">TimeSpan</a></dt>
<dd>
<div class="block">Initializes a new TimeSpan to a specified number of days, hours, minutes, and seconds.</div>
</dd>
<dt><span class="strong"><a href="../System/TimeSpan.html#TimeSpan(int, int, int, int, int)">TimeSpan(int, int, int, int, int)</a></span> - Constructor for class System.<a href="../System/TimeSpan.html" title="class in System">TimeSpan</a></dt>
<dd>
<div class="block">Initializes a new TimeSpan to a specified number of days, hours, minutes, seconds, and milliseconds.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Input/Touch/GestureSample.html#Timestamp">Timestamp</a></span> - Variable in class Microsoft.Xna.Framework.Input.Touch.<a href="../Microsoft/Xna/Framework/Input/Touch/GestureSample.html" title="class in Microsoft.Xna.Framework.Input.Touch">GestureSample</a></dt>
<dd>
<div class="block">Holds the starting time for this touch gesture sample.</div>
</dd>
<dt><a href="../Microsoft/Xna/Framework/TitleContainer.html" title="class in Microsoft.Xna.Framework"><span class="strong">TitleContainer</span></a> - Class in <a href="../Microsoft/Xna/Framework/package-summary.html">Microsoft.Xna.Framework</a></dt>
<dd>
<div class="block">Provides file stream access to the title's default storage location.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/Viewport.html#TitleSafeArea()">TitleSafeArea()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/Viewport.html" title="class in Microsoft.Xna.Framework.Graphics">Viewport</a></dt>
<dd>
<div class="block">Returns the title safe area of the current viewport.</div>
</dd>
<dt><span class="strong"><a href="../System/IO/MemoryStream.html#ToArray()">ToArray()</a></span> - Method in class System.IO.<a href="../System/IO/MemoryStream.html" title="class in System.IO">MemoryStream</a></dt>
<dd>
<div class="block">Writes the entire stream contents to a byte array, regardless of the Position property.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/MathHelper.html#ToDegrees(float)">ToDegrees(float)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/MathHelper.html" title="class in Microsoft.Xna.Framework">MathHelper</a></dt>
<dd>
<div class="block">Converts radians to degrees.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#Tomato">Tomato</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:255 G:99 B:71 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Rectangle.html#Top()">Top()</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</a></dt>
<dd>
<div class="block">Returns the y-coordinate of the top of the rectangle.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/MathHelper.html#ToRadians(float)">ToRadians(float)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/MathHelper.html" title="class in Microsoft.Xna.Framework">MathHelper</a></dt>
<dd>
<div class="block">Converts degrees to radians.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/BoundingBox.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/BoundingBox.html" title="class in Microsoft.Xna.Framework">BoundingBox</a></dt>
<dd>
<div class="block">Returns a String that represents the current BoundingBox.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/BoundingSphere.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/BoundingSphere.html" title="class in Microsoft.Xna.Framework">BoundingSphere</a></dt>
<dd>
<div class="block">Returns a String that represents the current BoundingSphere.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a string representation of this object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/GamerServices/Gamer.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.GamerServices.<a href="../Microsoft/Xna/Framework/GamerServices/Gamer.html" title="class in Microsoft.Xna.Framework.GamerServices">Gamer</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/DisplayMode.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/DisplayMode.html" title="class in Microsoft.Xna.Framework.Graphics">DisplayMode</a></dt>
<dd>
<div class="block">Retrieves a string representation of this object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html" title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</a></dt>
<dd>
<div class="block">Gets a string representation of the current instance.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/VertexBuffer.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/VertexBuffer.html" title="class in Microsoft.Xna.Framework.Graphics">VertexBuffer</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/VertexElement.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/VertexElement.html" title="class in Microsoft.Xna.Framework.Graphics">VertexElement</a></dt>
<dd>
<div class="block">Retrieves a string representation of this object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/VertexPositionColor.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/VertexPositionColor.html" title="class in Microsoft.Xna.Framework.Graphics">VertexPositionColor</a></dt>
<dd>
<div class="block">Retrieves a string representation of this object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/VertexPositionColorTexture.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/VertexPositionColorTexture.html" title="class in Microsoft.Xna.Framework.Graphics">VertexPositionColorTexture</a></dt>
<dd>
<div class="block">Retrieves a string representation of this object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/VertexPositionTexture.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/VertexPositionTexture.html" title="class in Microsoft.Xna.Framework.Graphics">VertexPositionTexture</a></dt>
<dd>
<div class="block">Retrieves a string representation of this object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/Viewport.html#ToString()">ToString()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/Viewport.html" title="class in Microsoft.Xna.Framework.Graphics">Viewport</a></dt>
<dd>
<div class="block">Retrieves a string representation of this object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Input/GamePadButtons.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.Input.<a href="../Microsoft/Xna/Framework/Input/GamePadButtons.html" title="class in Microsoft.Xna.Framework.Input">GamePadButtons</a></dt>
<dd>
<div class="block">Retrieves a string representation of this object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Input/GamePadDPad.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.Input.<a href="../Microsoft/Xna/Framework/Input/GamePadDPad.html" title="class in Microsoft.Xna.Framework.Input">GamePadDPad</a></dt>
<dd>
<div class="block">Retrieves a string representation of this object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Input/GamePadState.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.Input.<a href="../Microsoft/Xna/Framework/Input/GamePadState.html" title="class in Microsoft.Xna.Framework.Input">GamePadState</a></dt>
<dd>
<div class="block">Retrieves a string representation of this object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Input/GamePadThumbSticks.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.Input.<a href="../Microsoft/Xna/Framework/Input/GamePadThumbSticks.html" title="class in Microsoft.Xna.Framework.Input">GamePadThumbSticks</a></dt>
<dd>
<div class="block">Retrieves a string representation of this object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Input/GamePadTriggers.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.Input.<a href="../Microsoft/Xna/Framework/Input/GamePadTriggers.html" title="class in Microsoft.Xna.Framework.Input">GamePadTriggers</a></dt>
<dd>
<div class="block">Retrieves a string representation of this object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Input/MouseState.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.Input.<a href="../Microsoft/Xna/Framework/Input/MouseState.html" title="class in Microsoft.Xna.Framework.Input">MouseState</a></dt>
<dd>
<div class="block">Retrieves a string representation of this object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.Input.Touch.<a href="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html" title="class in Microsoft.Xna.Framework.Input.Touch">TouchLocation</a></dt>
<dd>
<div class="block">Gets a string representation of the TouchLocation.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Matrix.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></dt>
<dd>
<div class="block">Retrieves a string representation of the current object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Plane.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</a></dt>
<dd>
<div class="block">Returns a String that represents the current Plane.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Point.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Point.html" title="class in Microsoft.Xna.Framework">Point</a></dt>
<dd>
<div class="block">Returns a String that represents the current Point.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Quaternion.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</a></dt>
<dd>
<div class="block">Retrieves a string representation of the current object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Ray.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Ray.html" title="class in Microsoft.Xna.Framework">Ray</a></dt>
<dd>
<div class="block">Returns a String that represents the current Ray.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Rectangle.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Rectangle.html" title="class in Microsoft.Xna.Framework">Rectangle</a></dt>
<dd>
<div class="block">Retrieves a string representation of the current object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Retrieves a string representation of the current object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Retrieves a string representation of the current object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#toString()">toString()</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Retrieves a string representation of the current object.</div>
</dd>
<dt><span class="strong"><a href="../System/Collections/Generic/KeyValuePair.html#ToString()">ToString()</a></span> - Method in class System.Collections.Generic.<a href="../System/Collections/Generic/KeyValuePair.html" title="class in System.Collections.Generic">KeyValuePair</a></dt>
<dd>
<div class="block">Returns a string representation of the KeyValuePair<,>, using the string representations of the key and value.</div>
</dd>
<dt><span class="strong"><a href="../System/TimeSpan.html#toString()">toString()</a></span> - Method in class System.<a href="../System/TimeSpan.html" title="class in System">TimeSpan</a></dt>
<dd>
<div class="block">Returns the string representation of the value of this instance.</div>
</dd>
<dt><a href="../Microsoft/Xna/Framework/Input/Touch/TouchCollection.html" title="class in Microsoft.Xna.Framework.Input.Touch"><span class="strong">TouchCollection</span></a> - Class in <a href="../Microsoft/Xna/Framework/Input/Touch/package-summary.html">Microsoft.Xna.Framework.Input.Touch</a></dt>
<dd>
<div class="block">Provides methods and properties for accessing state information for the touch screen of a touch-enabled device.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Input/Touch/TouchCollection.html#TouchCollection(Microsoft.Xna.Framework.Input.Touch.TouchLocation[])">TouchCollection(TouchLocation[])</a></span> - Constructor for class Microsoft.Xna.Framework.Input.Touch.<a href="../Microsoft/Xna/Framework/Input/Touch/TouchCollection.html" title="class in Microsoft.Xna.Framework.Input.Touch">TouchCollection</a></dt>
<dd>
<div class="block">Initializes a new instance of the TouchCollection structure with a set of touch locations.</div>
</dd>
<dt><a href="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html" title="class in Microsoft.Xna.Framework.Input.Touch"><span class="strong">TouchLocation</span></a> - Class in <a href="../Microsoft/Xna/Framework/Input/Touch/package-summary.html">Microsoft.Xna.Framework.Input.Touch</a></dt>
<dd>
<div class="block">Provides methods and properties for interacting with a touch location on a touch screen device.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html#TouchLocation(int, Microsoft.Xna.Framework.Input.Touch.TouchLocationState, Microsoft.Xna.Framework.Vector2)">TouchLocation(int, TouchLocationState, Vector2)</a></span> - Constructor for class Microsoft.Xna.Framework.Input.Touch.<a href="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html" title="class in Microsoft.Xna.Framework.Input.Touch">TouchLocation</a></dt>
<dd>
<div class="block">Initializes a new TouchLocation with an ID, state, position, and pressure.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html#TouchLocation(int, Microsoft.Xna.Framework.Input.Touch.TouchLocationState, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Input.Touch.TouchLocationState, Microsoft.Xna.Framework.Vector2)">TouchLocation(int, TouchLocationState, Vector2, TouchLocationState, Vector2)</a></span> - Constructor for class Microsoft.Xna.Framework.Input.Touch.<a href="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html" title="class in Microsoft.Xna.Framework.Input.Touch">TouchLocation</a></dt>
<dd>
<div class="block">Initializes a new TouchLocation with an ID, and a set of both current and previous state, position, and pressure values.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html#TouchLocation()">TouchLocation()</a></span> - Constructor for class Microsoft.Xna.Framework.Input.Touch.<a href="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html" title="class in Microsoft.Xna.Framework.Input.Touch">TouchLocation</a></dt>
<dd>
<div class="block">Creates an empty instance of TouchLocation.</div>
</dd>
<dt><a href="../Microsoft/Xna/Framework/Input/Touch/TouchLocationState.html" title="enum in Microsoft.Xna.Framework.Input.Touch"><span class="strong">TouchLocationState</span></a> - Enum in <a href="../Microsoft/Xna/Framework/Input/Touch/package-summary.html">Microsoft.Xna.Framework.Input.Touch</a></dt>
<dd>
<div class="block">Defines the possible states of a touch location.</div>
</dd>
<dt><a href="../Microsoft/Xna/Framework/Input/Touch/TouchPanel.html" title="class in Microsoft.Xna.Framework.Input.Touch"><span class="strong">TouchPanel</span></a> - Class in <a href="../Microsoft/Xna/Framework/Input/Touch/package-summary.html">Microsoft.Xna.Framework.Input.Touch</a></dt>
<dd>
<div class="block">Provides methods for retrieving touch panel device information.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Input/Touch/TouchPanel.html#TouchPanel()">TouchPanel()</a></span> - Constructor for class Microsoft.Xna.Framework.Input.Touch.<a href="../Microsoft/Xna/Framework/Input/Touch/TouchPanel.html" title="class in Microsoft.Xna.Framework.Input.Touch">TouchPanel</a></dt>
<dd>&nbsp;</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#ToVector3()">ToVector3()</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a three-component vector representation for this object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#ToVector4()">ToVector4()</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a four-component vector representation for this object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/BoundingSphere.html#Transform(Microsoft.Xna.Framework.Matrix)">Transform(Matrix)</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/BoundingSphere.html" title="class in Microsoft.Xna.Framework">BoundingSphere</a></dt>
<dd>
<div class="block">Translates and scales the BoundingSphere using a given Matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/BoundingSphere.html#Transform(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.BoundingSphere)">Transform(Matrix, BoundingSphere)</a></span> - Method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/BoundingSphere.html" title="class in Microsoft.Xna.Framework">BoundingSphere</a></dt>
<dd>
<div class="block">Translates and scales the BoundingSphere using a given Matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/ModelBone.html#Transform">Transform</a></span> - Variable in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/ModelBone.html" title="class in Microsoft.Xna.Framework.Graphics">ModelBone</a></dt>
<dd>
<div class="block">Gets or sets the matrix used to transform this bone relative to its parent bone.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Matrix.html#Transform(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Quaternion)">Transform(Matrix, Quaternion)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></dt>
<dd>
<div class="block">Transforms a Matrix by applying a Quaternion rotation.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Matrix.html#Transform(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Matrix)">Transform(Matrix, Quaternion, Matrix)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></dt>
<dd>
<div class="block">Transforms a Matrix by applying a Quaternion rotation.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Plane.html#Transform(Microsoft.Xna.Framework.Plane, Microsoft.Xna.Framework.Matrix)">Transform(Plane, Matrix)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</a></dt>
<dd>
<div class="block">Transforms a normalized Plane by a Matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Plane.html#Transform(Microsoft.Xna.Framework.Plane, Microsoft.Xna.Framework.Quaternion)">Transform(Plane, Quaternion)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</a></dt>
<dd>
<div class="block">Transforms a normalized Plane by a Quaternion rotation.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Plane.html#Transform(Microsoft.Xna.Framework.Plane, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Plane)">Transform(Plane, Matrix, Plane)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</a></dt>
<dd>
<div class="block">Transforms a normalized Plane by a Matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Plane.html#Transform(Microsoft.Xna.Framework.Plane, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Plane)">Transform(Plane, Quaternion, Plane)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Plane.html" title="class in Microsoft.Xna.Framework">Plane</a></dt>
<dd>
<div class="block">Transforms a normalized Plane by a Quaternion rotation.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#Transform(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Matrix)">Transform(Vector2, Matrix)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Transforms the vector (x, y, 0, 1) by the specified matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#Transform(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Quaternion)">Transform(Vector2, Quaternion)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Transforms a single Vector2, or the vector normal (x, y, 0, 0), by a specified Quaternion rotation.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#Transform(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector2)">Transform(Vector2, Matrix, Vector2)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Transforms the vector (x, y, 0, 1) by the specified matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#Transform(Microsoft.Xna.Framework.Vector2[], Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector2[])">Transform(Vector2[], Matrix, Vector2[])</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Transforms an array of Vector2s by a specified Matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#Transform(Microsoft.Xna.Framework.Vector2[], Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector2[])">Transform(Vector2[], Quaternion, Vector2[])</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Transforms an array of Vector2s by a specified Quaternion.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#Transform(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector2)">Transform(Vector2, Quaternion, Vector2)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Transforms a Vector2, or the vector normal (x, y, 0, 0), by a specified Quaternion rotation.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#Transform(Microsoft.Xna.Framework.Vector2[], int, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector2[], int, int)">Transform(Vector2[], int, Matrix, Vector2[], int, int)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Transforms a specified range in an array of Vector2s by a specified Matrix and places the results in a specified range in a destination array.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#Transform(Microsoft.Xna.Framework.Vector2[], int, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector2[], int, int)">Transform(Vector2[], int, Quaternion, Vector2[], int, int)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Transforms a specified range in an array of Vector2s by a specified Quaternion and places the results in a specified range in a destination array.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix)">Transform(Vector3, Matrix)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Transforms a 3D vector by the given matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Quaternion)">Transform(Vector3, Quaternion)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Transforms a Vector3 by a specified Quaternion rotation.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3[], Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector3[])">Transform(Vector3[], Matrix, Vector3[])</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Transforms a source array of Vector3s by a specified Matrix and writes the results to an existing destination array.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3[], Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector3[])">Transform(Vector3[], Quaternion, Vector3[])</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Transforms a source array of Vector3s by a specified Quaternion rotation and writes the results to an existing destination array.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector3)">Transform(Vector3, Matrix, Vector3)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Transforms a Vector3 by the given Matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector3)">Transform(Vector3, Quaternion, Vector3)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Transforms a Vector3 by a specified Quaternion rotation.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3[], int, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector3[], int, int)">Transform(Vector3[], int, Matrix, Vector3[], int, int)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Applies a specified transform Matrix to a specified range of an array of Vector3s and writes the results into a specified range of a destination array.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3[], int, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector3[], int, int)">Transform(Vector3[], int, Quaternion, Vector3[], int, int)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Applies a specified Quaternion rotation to a specified range of an array of Vector3s and writes the results into a specified range of a destination array.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Matrix)">Transform(Vector2, Matrix)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Transforms a Vector2 by the given Matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Quaternion)">Transform(Vector2, Quaternion)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Transforms a Vector2 by a specified Quaternion into a Vector4.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix)">Transform(Vector3, Matrix)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Transforms a Vector3 by the given Matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Quaternion)">Transform(Vector3, Quaternion)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Transforms a Vector3 by a specified Quaternion into a Vector4.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Matrix)">Transform(Vector4, Matrix)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Transforms a Vector4 by the specified Matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Quaternion)">Transform(Vector4, Quaternion)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Transforms a Vector4 by a specified Quaternion.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector4[], Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector4[])">Transform(Vector4[], Quaternion, Vector4[])</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Transforms an array of Vector4s by a specified Quaternion.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector4)">Transform(Vector2, Matrix, Vector4)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Transforms a Vector2 by the given Matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector4)">Transform(Vector2, Quaternion, Vector4)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Transforms a Vector2 by a specified Quaternion into a Vector4.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector4[], Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector4[])">Transform(Vector4[], Matrix, Vector4[])</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Transforms an array of Vector4s by a specified Matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector4)">Transform(Vector3, Matrix, Vector4)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Transforms a Vector3 by the given Matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector4)">Transform(Vector3, Quaternion, Vector4)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Transforms a Vector3 by a specified Quaternion into a Vector4.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector4)">Transform(Vector4, Matrix, Vector4)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Transforms a Vector4 by the given Matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector4)">Transform(Vector4, Quaternion, Vector4)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Transforms a Vector4 by a specified Quaternion.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector4[], int, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector4[], int, int)">Transform(Vector4[], int, Matrix, Vector4[], int, int)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Transforms a specified range in an array of Vector4s by a specified Matrix into a specified range in a destination array.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector4.html#Transform(Microsoft.Xna.Framework.Vector4[], int, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector4[], int, int)">Transform(Vector4[], int, Quaternion, Vector4[], int, int)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector4.html" title="class in Microsoft.Xna.Framework">Vector4</a></dt>
<dd>
<div class="block">Transforms a specified range in an array of Vector4s by a specified Quaternion into a specified range in a destination array.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#TransformNormal(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Matrix)">TransformNormal(Vector2, Matrix)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Transforms a 2D vector normal by a matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#TransformNormal(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector2)">TransformNormal(Vector2, Matrix, Vector2)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Transforms a vector normal by a matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#TransformNormal(Microsoft.Xna.Framework.Vector2[], Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector2[])">TransformNormal(Vector2[], Matrix, Vector2[])</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Transforms an array of Vector2 vector normals by a specified Matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector2.html#TransformNormal(Microsoft.Xna.Framework.Vector2[], int, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector2[], int, int)">TransformNormal(Vector2[], int, Matrix, Vector2[], int, int)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a></dt>
<dd>
<div class="block">Transforms a specified range in an array of Vector2 vector normals by a specified Matrix and places the results in a specified range in a destination array.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#TransformNormal(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix)">TransformNormal(Vector3, Matrix)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Transforms a 3D vector normal by a matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#TransformNormal(Microsoft.Xna.Framework.Vector3[], Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector3[])">TransformNormal(Vector3[], Matrix, Vector3[])</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Transforms an array of 3D vector normals by a specified Matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#TransformNormal(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector3)">TransformNormal(Vector3, Matrix, Vector3)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Transforms a vector normal by a matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Vector3.html#TransformNormal(Microsoft.Xna.Framework.Vector3[], int, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector3[], int, int)">TransformNormal(Vector3[], int, Matrix, Vector3[], int, int)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></dt>
<dd>
<div class="block">Transforms a specified range in an array of 3D vector normals by a specified Matrix and writes the results to a specified range in a destination array.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#Transparent">Transparent</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:0 G:0 B:0 A:0.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Matrix.html#Transpose(Microsoft.Xna.Framework.Matrix)">Transpose(Matrix)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></dt>
<dd>
<div class="block">Transposes the rows and columns of a matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Matrix.html#Transpose(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix)">Transpose(Matrix, Matrix)</a></span> - Static method in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a></dt>
<dd>
<div class="block">Transposes the rows and columns of a matrix.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Input/GamePadState.html#Triggers">Triggers</a></span> - Variable in class Microsoft.Xna.Framework.Input.<a href="../Microsoft/Xna/Framework/Input/GamePadState.html" title="class in Microsoft.Xna.Framework.Input">GamePadState</a></dt>
<dd>
<div class="block">Returns a structure that identifies the position of triggers on the Xbox 360 controller.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html#TryGetPreviousLocation(Microsoft.Xna.Framework.Input.Touch.TouchLocation)">TryGetPreviousLocation(TouchLocation)</a></span> - Method in class Microsoft.Xna.Framework.Input.Touch.<a href="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html" title="class in Microsoft.Xna.Framework.Input.Touch">TouchLocation</a></dt>
<dd>
<div class="block">Attempts to get the previous location of this touch location object.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/ModelBoneCollection.html#TryGetValue(java.lang.String, Microsoft.Xna.Framework.Graphics.ModelBone)">TryGetValue(String, ModelBone)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/ModelBoneCollection.html" title="class in Microsoft.Xna.Framework.Graphics">ModelBoneCollection</a></dt>
<dd>
<div class="block">Finds a bone with a given name if it exists in the collection.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Graphics/ModelMeshCollection.html#TryGetValue(java.lang.String, Microsoft.Xna.Framework.Graphics.ModelMesh)">TryGetValue(String, ModelMesh)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<a href="../Microsoft/Xna/Framework/Graphics/ModelMeshCollection.html" title="class in Microsoft.Xna.Framework.Graphics">ModelMeshCollection</a></dt>
<dd>
<div class="block">Finds a mesh with a given name if it exists in the collection.</div>
</dd>
<dt><span class="strong"><a href="../System/TimeSpan.html#TryParse(java.lang.String, System.TimeSpan)">TryParse(String, TimeSpan)</a></span> - Static method in class System.<a href="../System/TimeSpan.html" title="class in System">TimeSpan</a></dt>
<dd>
<div class="block">Constructs a new TimeSpan object from a time interval specified in a string.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/Color.html#Turquoise">Turquoise</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/Color.html" title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<div class="block">Gets a system-defined color with the value R:64 G:224 B:208 A:255.</div>
</dd>
<dt><span class="strong"><a href="../Microsoft/Xna/Framework/MathHelper.html#TwoPi">TwoPi</a></span> - Static variable in class Microsoft.Xna.Framework.<a href="../Microsoft/Xna/Framework/MathHelper.html" title="class in Microsoft.Xna.Framework">MathHelper</a></dt>
<dd>
<div class="block">Represents the value of pi times two.</div>
</dd>
</dl>
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