public class Texture3D extends Texture
_parent, Disposing, Name, Tag
Constructor and Description |
---|
Texture3D(GraphicsDevice graphicsDevice,
int width,
int height,
int depth,
boolean mipMap,
SurfaceFormat format) |
Modifier and Type | Method and Description |
---|---|
int |
Depth() |
<T> void |
GetData(int level,
int left,
int top,
int right,
int bottom,
int front,
int back,
T[] data,
int startIndex,
int elementCount) |
<T> void |
GetData(T[] data) |
<T> void |
GetData(T[] data,
int startIndex,
int elementCount) |
int |
Height() |
int |
Width() |
getFormat, getLevelCount
Dispose, Dispose, finalize, getGraphicsDevice, IsDisposed, raise_disposing, toString
public Texture3D(GraphicsDevice graphicsDevice, int width, int height, int depth, boolean mipMap, SurfaceFormat format)
public int Depth()
public int Height()
public int Width()
public <T> void GetData(T[] data)
public <T> void GetData(T[] data, int startIndex, int elementCount)
public <T> void GetData(int level, int left, int top, int right, int bottom, int front, int back, T[] data, int startIndex, int elementCount)