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Packages that use IEnumerable | |
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Microsoft.Xna.Framework.GamerServices | |
Microsoft.Xna.Framework.Input.Touch | |
System.Collections.Generic |
Uses of IEnumerable in Microsoft.Xna.Framework.GamerServices |
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Methods in Microsoft.Xna.Framework.GamerServices with parameters of type IEnumerable | |
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static IAsyncResult |
Guide.BeginShowMessageBox(PlayerIndex player,
java.lang.String title,
java.lang.String text,
IEnumerable<java.lang.String> buttons,
int focusButton,
MessageBoxIcon icon,
AsyncCallback callback,
java.lang.Object state)
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static IAsyncResult |
Guide.BeginShowMessageBox(java.lang.String title,
java.lang.String text,
IEnumerable<java.lang.String> buttons,
int focusButton,
MessageBoxIcon icon,
AsyncCallback callback,
java.lang.Object state)
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static void |
Guide.ShowComposeMessage(PlayerIndex player,
java.lang.String text,
IEnumerable<Gamer> recipients)
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static void |
Guide.ShowGameInvite(PlayerIndex player,
IEnumerable<Gamer> recipients)
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Uses of IEnumerable in Microsoft.Xna.Framework.Input.Touch |
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Classes in Microsoft.Xna.Framework.Input.Touch that implement IEnumerable | |
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class |
TouchCollection
Provides methods and properties for accessing state information for the touch screen of a touch-enabled device. |
Uses of IEnumerable in System.Collections.Generic |
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Subinterfaces of IEnumerable in System.Collections.Generic | |
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interface |
ICollection<T>
Defines methods to manipulate generic collections. |
interface |
IList<T>
Represents a collection of objects that can be individually accessed by index. |
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