<li><ahref="../../../../Microsoft/Xna/Framework/GameComponent.html"title="class in Microsoft.Xna.Framework">Microsoft.Xna.Framework.GameComponent</a></li>
<dd><ahref="../../../../Microsoft/Xna/Framework/IGameComponent.html"title="interface in Microsoft.Xna.Framework">IGameComponent</a>, <ahref="../../../../Microsoft/Xna/Framework/IUpdateable.html"title="interface in Microsoft.Xna.Framework">IUpdateable</a>, System.IDisposable</dd>
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<pre>public class <spanclass="strong">GamerServicesComponent</span>
extends <ahref="../../../../Microsoft/Xna/Framework/GameComponent.html"title="class in Microsoft.Xna.Framework">GameComponent</a></pre>
<divclass="block">Wraps the functionality of the GamerServicesDispatcher.</div>
<h3>Fields inherited from class Microsoft.Xna.Framework.<ahref="../../../../Microsoft/Xna/Framework/GameComponent.html"title="class in Microsoft.Xna.Framework">GameComponent</a></h3>
<thclass="colOne"scope="col">Constructor and Description</th>
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<tdclass="colOne"><code><strong><ahref="../../../../Microsoft/Xna/Framework/GamerServices/GamerServicesComponent.html#GamerServicesComponent(Microsoft.Xna.Framework.Game)">GamerServicesComponent</a></strong>(<ahref="../../../../Microsoft/Xna/Framework/Game.html"title="class in Microsoft.Xna.Framework">Game</a> game)</code>
<divclass="block">Creates a new GamerServicesComponent.</div>
<divclass="block">Initializes the GamerServicesDispatcher.</div>
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<tdclass="colFirst"><code>void</code></td>
<tdclass="colLast"><code><strong><ahref="../../../../Microsoft/Xna/Framework/GamerServices/GamerServicesComponent.html#Update(Microsoft.Xna.Framework.GameTime)">Update</a></strong>(<ahref="../../../../Microsoft/Xna/Framework/GameTime.html"title="class in Microsoft.Xna.Framework">GameTime</a> gameTime)</code>
<divclass="block">Updates the GamerServicesDispatcher.</div>
<h3>Methods inherited from class Microsoft.Xna.Framework.<ahref="../../../../Microsoft/Xna/Framework/GameComponent.html"title="class in Microsoft.Xna.Framework">GameComponent</a></h3>
<pre>public GamerServicesComponent(<ahref="../../../../Microsoft/Xna/Framework/Game.html"title="class in Microsoft.Xna.Framework">Game</a> game)</pre>
<divclass="block">Creates a new GamerServicesComponent.</div>
<dl><dt><spanclass="strong">Parameters:</span></dt><dd><code>game</code> - The game that will be associated with this component.</dd></dl>
<divclass="block">Initializes the GamerServicesDispatcher.</div>
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<dt><strong>Specified by:</strong></dt>
<dd><code><ahref="../../../../Microsoft/Xna/Framework/IGameComponent.html#Initialize()">Initialize</a></code> in interface <code><ahref="../../../../Microsoft/Xna/Framework/IGameComponent.html"title="interface in Microsoft.Xna.Framework">IGameComponent</a></code></dd>
<dt><strong>Overrides:</strong></dt>
<dd><code><ahref="../../../../Microsoft/Xna/Framework/GameComponent.html#Initialize()">Initialize</a></code> in class <code><ahref="../../../../Microsoft/Xna/Framework/GameComponent.html"title="class in Microsoft.Xna.Framework">GameComponent</a></code></dd>
<pre>public void Update(<ahref="../../../../Microsoft/Xna/Framework/GameTime.html"title="class in Microsoft.Xna.Framework">GameTime</a> gameTime)</pre>
<divclass="block">Updates the GamerServicesDispatcher.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><ahref="../../../../Microsoft/Xna/Framework/IUpdateable.html#Update(Microsoft.Xna.Framework.GameTime)">Update</a></code> in interface <code><ahref="../../../../Microsoft/Xna/Framework/IUpdateable.html"title="interface in Microsoft.Xna.Framework">IUpdateable</a></code></dd>
<dt><strong>Overrides:</strong></dt>
<dd><code><ahref="../../../../Microsoft/Xna/Framework/GameComponent.html#Update(Microsoft.Xna.Framework.GameTime)">Update</a></code> in class <code><ahref="../../../../Microsoft/Xna/Framework/GameComponent.html"title="class in Microsoft.Xna.Framework">GameComponent</a></code></dd>
<dt><spanclass="strong">Parameters:</span></dt><dd><code>gameTime</code> - The game timing state.</dd></dl>