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<div class="subTitle">Microsoft.Xna.Framework.GamerServices</div>
<h2 title="Class GamerServicesComponent" class="title">Class GamerServicesComponent</h2>
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<li>java.lang.Object</li>
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<li><a href="../../../../Microsoft/Xna/Framework/GameComponent.html" title="class in Microsoft.Xna.Framework">Microsoft.Xna.Framework.GameComponent</a></li>
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<li>Microsoft.Xna.Framework.GamerServices.GamerServicesComponent</li>
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<dt>All Implemented Interfaces:</dt>
<dd><a href="../../../../Microsoft/Xna/Framework/IGameComponent.html" title="interface in Microsoft.Xna.Framework">IGameComponent</a>, <a href="../../../../Microsoft/Xna/Framework/IUpdateable.html" title="interface in Microsoft.Xna.Framework">IUpdateable</a>, System.IDisposable</dd>
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<pre>public class <span class="strong">GamerServicesComponent</span>
extends <a href="../../../../Microsoft/Xna/Framework/GameComponent.html" title="class in Microsoft.Xna.Framework">GameComponent</a></pre>
<div class="block">Wraps the functionality of the GamerServicesDispatcher.</div>
<dl><dt><span class="strong">Author:</span></dt>
  <dd>Halofreak1990</dd></dl>
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<h3>Fields inherited from class&nbsp;Microsoft.Xna.Framework.<a href="../../../../Microsoft/Xna/Framework/GameComponent.html" title="class in Microsoft.Xna.Framework">GameComponent</a></h3>
<code><a href="../../../../Microsoft/Xna/Framework/GameComponent.html#Disposed">Disposed</a>, <a href="../../../../Microsoft/Xna/Framework/GameComponent.html#EnabledChanged">EnabledChanged</a>, <a href="../../../../Microsoft/Xna/Framework/GameComponent.html#UpdateOrderChanged">UpdateOrderChanged</a></code></li>
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<td class="colOne"><code><strong><a href="../../../../Microsoft/Xna/Framework/GamerServices/GamerServicesComponent.html#GamerServicesComponent(Microsoft.Xna.Framework.Game)">GamerServicesComponent</a></strong>(<a href="../../../../Microsoft/Xna/Framework/Game.html" title="class in Microsoft.Xna.Framework">Game</a>&nbsp;game)</code>
<div class="block">Creates a new GamerServicesComponent.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/GamerServices/GamerServicesComponent.html#Initialize()">Initialize</a></strong>()</code>
<div class="block">Initializes the GamerServicesDispatcher.</div>
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<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/GamerServices/GamerServicesComponent.html#Update(Microsoft.Xna.Framework.GameTime)">Update</a></strong>(<a href="../../../../Microsoft/Xna/Framework/GameTime.html" title="class in Microsoft.Xna.Framework">GameTime</a>&nbsp;gameTime)</code>
<div class="block">Updates the GamerServicesDispatcher.</div>
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<h3>Methods inherited from class&nbsp;Microsoft.Xna.Framework.<a href="../../../../Microsoft/Xna/Framework/GameComponent.html" title="class in Microsoft.Xna.Framework">GameComponent</a></h3>
<code><a href="../../../../Microsoft/Xna/Framework/GameComponent.html#Dispose()">Dispose</a>, <a href="../../../../Microsoft/Xna/Framework/GameComponent.html#Dispose(boolean)">Dispose</a>, <a href="../../../../Microsoft/Xna/Framework/GameComponent.html#getEnabled()">getEnabled</a>, <a href="../../../../Microsoft/Xna/Framework/GameComponent.html#getGame()">getGame</a>, <a href="../../../../Microsoft/Xna/Framework/GameComponent.html#getUpdateOrder()">getUpdateOrder</a>, <a href="../../../../Microsoft/Xna/Framework/GameComponent.html#OnEnabledChanged(java.lang.Object, System.EventArgs)">OnEnabledChanged</a>, <a href="../../../../Microsoft/Xna/Framework/GameComponent.html#OnUpdateOrderChanged(java.lang.Object, System.EventArgs)">OnUpdateOrderChanged</a>, <a href="../../../../Microsoft/Xna/Framework/GameComponent.html#setEnabled(boolean)">setEnabled</a>, <a href="../../../../Microsoft/Xna/Framework/GameComponent.html#setUpdateOrder(int)">setUpdateOrder</a></code></li>
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<h4>GamerServicesComponent</h4>
<pre>public&nbsp;GamerServicesComponent(<a href="../../../../Microsoft/Xna/Framework/Game.html" title="class in Microsoft.Xna.Framework">Game</a>&nbsp;game)</pre>
<div class="block">Creates a new GamerServicesComponent.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>game</code> - The game that will be associated with this component.</dd></dl>
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<h4>Initialize</h4>
<pre>public&nbsp;void&nbsp;Initialize()</pre>
<div class="block">Initializes the GamerServicesDispatcher.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../Microsoft/Xna/Framework/IGameComponent.html#Initialize()">Initialize</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../Microsoft/Xna/Framework/IGameComponent.html" title="interface in Microsoft.Xna.Framework">IGameComponent</a></code></dd>
<dt><strong>Overrides:</strong></dt>
<dd><code><a href="../../../../Microsoft/Xna/Framework/GameComponent.html#Initialize()">Initialize</a></code>&nbsp;in class&nbsp;<code><a href="../../../../Microsoft/Xna/Framework/GameComponent.html" title="class in Microsoft.Xna.Framework">GameComponent</a></code></dd>
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<h4>Update</h4>
<pre>public&nbsp;void&nbsp;Update(<a href="../../../../Microsoft/Xna/Framework/GameTime.html" title="class in Microsoft.Xna.Framework">GameTime</a>&nbsp;gameTime)</pre>
<div class="block">Updates the GamerServicesDispatcher.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../Microsoft/Xna/Framework/IUpdateable.html#Update(Microsoft.Xna.Framework.GameTime)">Update</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../Microsoft/Xna/Framework/IUpdateable.html" title="interface in Microsoft.Xna.Framework">IUpdateable</a></code></dd>
<dt><strong>Overrides:</strong></dt>
<dd><code><a href="../../../../Microsoft/Xna/Framework/GameComponent.html#Update(Microsoft.Xna.Framework.GameTime)">Update</a></code>&nbsp;in class&nbsp;<code><a href="../../../../Microsoft/Xna/Framework/GameComponent.html" title="class in Microsoft.Xna.Framework">GameComponent</a></code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>gameTime</code> - The game timing state.</dd></dl>
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