<dt><ahref="../System/IAsyncResult.html"title="interface in System"><spanclass="strong">IAsyncResult</span></a> - Interface in <ahref="../System/package-summary.html">System</a></dt>
<dd>
<divclass="block">Represents the status of an asynchronous operation.</div>
</dd>
<dt><ahref="../System/Collections/Generic/ICollection.html"title="interface in System.Collections.Generic"><spanclass="strong">ICollection</span></a><<ahref="../System/Collections/Generic/ICollection.html"title="type parameter in ICollection">T</a>> - Interface in <ahref="../System/Collections/Generic/package-summary.html">System.Collections.Generic</a></dt>
<dd>
<divclass="block">Defines methods to manipulate generic collections.</div>
</dd>
<dt><ahref="../System/IComparable.html"title="interface in System"><spanclass="strong">IComparable</span></a><<ahref="../System/IComparable.html"title="type parameter in IComparable">T</a>> - Interface in <ahref="../System/package-summary.html">System</a></dt>
<dd>
<divclass="block">Defines a generalized comparison method that a value type or class implements to create a type-specific comparison method for ordering instances.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html#Id">Id</a></span> - Variable in class Microsoft.Xna.Framework.Input.Touch.<ahref="../Microsoft/Xna/Framework/Input/Touch/TouchLocation.html"title="class in Microsoft.Xna.Framework.Input.Touch">TouchLocation</a></dt>
<dd>
<divclass="block">Gets the ID of the touch location.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Quaternion.html#Identity">Identity</a></span> - Variable in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Quaternion.html"title="class in Microsoft.Xna.Framework">Quaternion</a></dt>
<dd>
<divclass="block">Returns a Quaternion representing no rotation.</div>
</dd>
<dt><ahref="../System/IDisposable.html"title="interface in System"><spanclass="strong">IDisposable</span></a> - Interface in <ahref="../System/package-summary.html">System</a></dt>
<dd>
<divclass="block">Defines a method to release allocated unmanaged resources.</div>
</dd>
<dt><ahref="../Microsoft/Xna/Framework/Graphics/IEffectFog.html"title="interface in Microsoft.Xna.Framework.Graphics"><spanclass="strong">IEffectFog</span></a> - Interface in <ahref="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd> </dd>
<dt><ahref="../Microsoft/Xna/Framework/Graphics/IEffectLights.html"title="interface in Microsoft.Xna.Framework.Graphics"><spanclass="strong">IEffectLights</span></a> - Interface in <ahref="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>
<divclass="block">Gets or sets lighting parameters for the current effect.</div>
</dd>
<dt><ahref="../Microsoft/Xna/Framework/Graphics/IEffectMatrices.html"title="interface in Microsoft.Xna.Framework.Graphics"><spanclass="strong">IEffectMatrices</span></a> - Interface in <ahref="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>
<divclass="block">Gets or sets transformation matrix parameters for the current effect.</div>
</dd>
<dt><ahref="../System/Collections/Generic/IEqualityComparer.html"title="interface in System.Collections.Generic"><spanclass="strong">IEqualityComparer</span></a><<ahref="../System/Collections/Generic/IEqualityComparer.html"title="type parameter in IEqualityComparer">T</a>> - Interface in <ahref="../System/Collections/Generic/package-summary.html">System.Collections.Generic</a></dt>
<dd>
<divclass="block">Defines methods to support the comparison of objects for equality.</div>
</dd>
<dt><ahref="../System/IEquatable.html"title="interface in System"><spanclass="strong">IEquatable</span></a><<ahref="../System/IEquatable.html"title="type parameter in IEquatable">T</a>> - Interface in <ahref="../System/package-summary.html">System</a></dt>
<dd>
<divclass="block">Defines a generalized method that a value type or class implements to create a type-specific method for determining equality of instances.</div>
</dd>
<dt><ahref="../Microsoft/Xna/Framework/Graphics/IGraphicsDeviceService.html"title="interface in Microsoft.Xna.Framework.Graphics"><spanclass="strong">IGraphicsDeviceService</span></a> - Interface in <ahref="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>
<divclass="block">Defines a mechanism for retrieving GraphicsDevice objects.</div>
</dd>
<dt><ahref="../System/Collections/Generic/IList.html"title="interface in System.Collections.Generic"><spanclass="strong">IList</span></a><<ahref="../System/Collections/Generic/IList.html"title="type parameter in IList">T</a>> - Interface in <ahref="../System/Collections/Generic/package-summary.html">System.Collections.Generic</a></dt>
<dd>
<divclass="block">Represents a collection of objects that can be individually accessed by index.</div>
</dd>
<dt><ahref="../Microsoft/Xna/Framework/Graphics/IndexBuffer.html"title="class in Microsoft.Xna.Framework.Graphics"><spanclass="strong">IndexBuffer</span></a> - Class in <ahref="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>
<divclass="block">Describes the rendering order of the vertices in a vertex buffer.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Graphics/IndexBuffer.html#IndexBuffer(Microsoft.Xna.Framework.Graphics.GraphicsDevice, Microsoft.Xna.Framework.Graphics.IndexElementSize, int, Microsoft.Xna.Framework.Graphics.BufferUsage)">IndexBuffer(GraphicsDevice, IndexElementSize, int, BufferUsage)</a></span> - Constructor for class Microsoft.Xna.Framework.Graphics.<ahref="../Microsoft/Xna/Framework/Graphics/IndexBuffer.html"title="class in Microsoft.Xna.Framework.Graphics">IndexBuffer</a></dt>
<dd>
<divclass="block">Initializes a new instance of the IndexBuffer class.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Graphics/IndexBuffer.html#IndexBuffer(Microsoft.Xna.Framework.Graphics.GraphicsDevice, java.lang.Class, int, Microsoft.Xna.Framework.Graphics.BufferUsage)">IndexBuffer(GraphicsDevice, Class, int, BufferUsage)</a></span> - Constructor for class Microsoft.Xna.Framework.Graphics.<ahref="../Microsoft/Xna/Framework/Graphics/IndexBuffer.html"title="class in Microsoft.Xna.Framework.Graphics">IndexBuffer</a></dt>
<dd>
<divclass="block">Initializes a new instance of the IndexBuffer class.</div>
</dd>
<dt><ahref="../Microsoft/Xna/Framework/Graphics/IndexElementSize.html"title="enum in Microsoft.Xna.Framework.Graphics"><spanclass="strong">IndexElementSize</span></a> - Enum in <ahref="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>
<divclass="block">Defines the size of an element of an index buffer.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Input/Touch/TouchCollection.html#IndexOf(Microsoft.Xna.Framework.Input.Touch.TouchLocation)">IndexOf(TouchLocation)</a></span> - Method in class Microsoft.Xna.Framework.Input.Touch.<ahref="../Microsoft/Xna/Framework/Input/Touch/TouchCollection.html"title="class in Microsoft.Xna.Framework.Input.Touch">TouchCollection</a></dt>
<dd>
<divclass="block">Determines the index of a TouchLocation in the TouchCollection.</div>
</dd>
<dt><spanclass="strong"><ahref="../System/Collections/Generic/IList.html#IndexOf(T)">IndexOf(T)</a></span> - Method in interface System.Collections.Generic.<ahref="../System/Collections/Generic/IList.html"title="interface in System.Collections.Generic">IList</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../System/Collections/ObjectModel/Collection.html#IndexOf(T)">IndexOf(T)</a></span> - Method in class System.Collections.ObjectModel.<ahref="../System/Collections/ObjectModel/Collection.html"title="class in System.Collections.ObjectModel">Collection</a></dt>
<dd>
<divclass="block">Searches for the specified object and returns the zero-based index of the first occurrence within the entire Collection<>.</div>
</dd>
<dt><spanclass="strong"><ahref="../System/Collections/ObjectModel/ReadOnlyCollection.html#IndexOf(T)">IndexOf(T)</a></span> - Method in class System.Collections.ObjectModel.<ahref="../System/Collections/ObjectModel/ReadOnlyCollection.html"title="class in System.Collections.ObjectModel">ReadOnlyCollection</a></dt>
<dd>
<divclass="block">Searches for the specified object and returns the zero-based index of the first occurrence within the entire System.Collections.ObjectModel.ReadOnlyCollection<T>.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Color.html#IndianRed">IndianRed</a></span> - Static variable in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Color.html"title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<divclass="block">Gets a system-defined color with the value R:205 G:92 B:92 A:255.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Color.html#Indigo">Indigo</a></span> - Static variable in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Color.html"title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<divclass="block">Gets a system-defined color with the value R:75 G:0 B:130 A:255.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Rectangle.html#Inflate(int, int)">Inflate(int, int)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Rectangle.html"title="class in Microsoft.Xna.Framework">Rectangle</a></dt>
<dd>
<divclass="block">Pushes the edges of the Rectangle out by the horizontal and vertical values specified.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/GamerServices/GamerServicesDispatcher.html#Initialize(System.IServiceProvider)">Initialize(IServiceProvider)</a></span> - Static method in class Microsoft.Xna.Framework.GamerServices.<ahref="../Microsoft/Xna/Framework/GamerServices/GamerServicesDispatcher.html"title="class in Microsoft.Xna.Framework.GamerServices">GamerServicesDispatcher</a></dt>
<dd>
<divclass="block">Initializes gamer services functionality for the game, automatically choosing the most appropriate gamer service type for the platform.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Input/Touch/TouchCollection.html#Insert(int, Microsoft.Xna.Framework.Input.Touch.TouchLocation)">Insert(int, TouchLocation)</a></span> - Method in class Microsoft.Xna.Framework.Input.Touch.<ahref="../Microsoft/Xna/Framework/Input/Touch/TouchCollection.html"title="class in Microsoft.Xna.Framework.Input.Touch">TouchCollection</a></dt>
<dd>
<divclass="block">Inserts a new TouchLocation into the TouchCollection at a specified index.</div>
</dd>
<dt><spanclass="strong"><ahref="../System/Collections/Generic/IList.html#Insert(int, T)">Insert(int, T)</a></span> - Method in interface System.Collections.Generic.<ahref="../System/Collections/Generic/IList.html"title="interface in System.Collections.Generic">IList</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../System/Collections/ObjectModel/Collection.html#Insert(int, T)">Insert(int, T)</a></span> - Method in class System.Collections.ObjectModel.<ahref="../System/Collections/ObjectModel/Collection.html"title="class in System.Collections.ObjectModel">Collection</a></dt>
<dd>
<divclass="block">Inserts an element into the Collection<> at the specified index.</div>
</dd>
<dt><spanclass="strong"><ahref="../System/Collections/ObjectModel/Collection.html#InsertItem(int, T)">InsertItem(int, T)</a></span> - Method in class System.Collections.ObjectModel.<ahref="../System/Collections/ObjectModel/Collection.html"title="class in System.Collections.ObjectModel">Collection</a></dt>
<dd>
<divclass="block">Inserts an element into the Collection<> at the specified index.</div>
</dd>
<dt><spanclass="strong"><ahref="../System/Collections/ObjectModel/KeyedCollection.html#InsertItem(int, TItem)">InsertItem(int, TItem)</a></span> - Method in class System.Collections.ObjectModel.<ahref="../System/Collections/ObjectModel/KeyedCollection.html"title="class in System.Collections.ObjectModel">KeyedCollection</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/GamerServices/GamerServicesDispatcher.html#InstallingTitleUpdate">InstallingTitleUpdate</a></span> - Static variable in class Microsoft.Xna.Framework.GamerServices.<ahref="../Microsoft/Xna/Framework/GamerServices/GamerServicesDispatcher.html"title="class in Microsoft.Xna.Framework.GamerServices">GamerServicesDispatcher</a></dt>
<dd>
<divclass="block">Notifies the game when a Games for Windows - LIVE title update is being installed</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Graphics/ModelEffectCollection.html#interator()">interator()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<ahref="../Microsoft/Xna/Framework/Graphics/ModelEffectCollection.html"title="class in Microsoft.Xna.Framework.Graphics">ModelEffectCollection</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Rectangle.html#Intersect(Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Rectangle)">Intersect(Rectangle, Rectangle)</a></span> - Static method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Rectangle.html"title="class in Microsoft.Xna.Framework">Rectangle</a></dt>
<dd>
<divclass="block">Creates a Rectangle defining the area where one rectangle overlaps with another rectangle.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Rectangle.html#Intersect(Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Rectangle, Microsoft.Xna.Framework.Rectangle)">Intersect(Rectangle, Rectangle, Rectangle)</a></span> - Static method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Rectangle.html"title="class in Microsoft.Xna.Framework">Rectangle</a></dt>
<dd>
<divclass="block">Creates a Rectangle defining the area where one rectangle overlaps with another rectangle.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/BoundingBox.html#Intersects(Microsoft.Xna.Framework.BoundingBox)">Intersects(BoundingBox)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/BoundingBox.html"title="class in Microsoft.Xna.Framework">BoundingBox</a></dt>
<dd>
<divclass="block">Checks whether the current BoundingBox intersects another BoundingBox.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/BoundingBox.html#Intersects(Microsoft.Xna.Framework.BoundingSphere)">Intersects(BoundingSphere)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/BoundingBox.html"title="class in Microsoft.Xna.Framework">BoundingBox</a></dt>
<dd>
<divclass="block">Checks whether the current BoundingBox intersects a BoundingSphere.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/BoundingBox.html#Intersects(Microsoft.Xna.Framework.Plane)">Intersects(Plane)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/BoundingBox.html"title="class in Microsoft.Xna.Framework">BoundingBox</a></dt>
<dd>
<divclass="block">Checks whether the current BoundingBox intersects a Plane.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/BoundingBox.html#Intersects(Microsoft.Xna.Framework.Ray)">Intersects(Ray)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/BoundingBox.html"title="class in Microsoft.Xna.Framework">BoundingBox</a></dt>
<dd>
<divclass="block">Checks whether the current BoundingBox intersects a Ray.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/BoundingBox.html#Intersects(Microsoft.Xna.Framework.BoundingBox, boolean)">Intersects(BoundingBox, boolean)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/BoundingBox.html"title="class in Microsoft.Xna.Framework">BoundingBox</a></dt>
<dd>
<divclass="block">Checks whether the current BoundingBox intersects another BoundingBox.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/BoundingBox.html#Intersects(Microsoft.Xna.Framework.BoundingSphere, boolean)">Intersects(BoundingSphere, boolean)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/BoundingBox.html"title="class in Microsoft.Xna.Framework">BoundingBox</a></dt>
<dd>
<divclass="block">Checks whether the current BoundingBox intersects a BoundingSphere.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/BoundingBox.html#Intersects(Microsoft.Xna.Framework.Plane, Microsoft.Xna.Framework.PlaneIntersectionType)">Intersects(Plane, PlaneIntersectionType)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/BoundingBox.html"title="class in Microsoft.Xna.Framework">BoundingBox</a></dt>
<dd>
<divclass="block">Checks whether the current BoundingBox intersects a Plane.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/BoundingBox.html#Intersects(Microsoft.Xna.Framework.Ray, java.lang.Float)">Intersects(Ray, Float)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/BoundingBox.html"title="class in Microsoft.Xna.Framework">BoundingBox</a></dt>
<dd>
<divclass="block">Checks whether the current BoundingBox intersects a Ray.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/BoundingSphere.html#Intersects(Microsoft.Xna.Framework.BoundingBox)">Intersects(BoundingBox)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/BoundingSphere.html"title="class in Microsoft.Xna.Framework">BoundingSphere</a></dt>
<dd>
<divclass="block">Checks whether the current BoundingSphere intersects with a specified BoundingBox.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/BoundingSphere.html#Intersects(Microsoft.Xna.Framework.BoundingSphere)">Intersects(BoundingSphere)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/BoundingSphere.html"title="class in Microsoft.Xna.Framework">BoundingSphere</a></dt>
<dd>
<divclass="block">Checks whether the current BoundingSphere intersects with a specified BoundingSphere.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/BoundingSphere.html#Intersects(Microsoft.Xna.Framework.Plane)">Intersects(Plane)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/BoundingSphere.html"title="class in Microsoft.Xna.Framework">BoundingSphere</a></dt>
<dd>
<divclass="block">Checks whether the current BoundingSphere intersects with a specified Plane.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/BoundingSphere.html#Intersects(Microsoft.Xna.Framework.Ray)">Intersects(Ray)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/BoundingSphere.html"title="class in Microsoft.Xna.Framework">BoundingSphere</a></dt>
<dd>
<divclass="block">Checks whether the current BoundingSphere intersects with a specified Ray.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/BoundingSphere.html#Intersects(Microsoft.Xna.Framework.BoundingBox, boolean)">Intersects(BoundingBox, boolean)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/BoundingSphere.html"title="class in Microsoft.Xna.Framework">BoundingSphere</a></dt>
<dd>
<divclass="block">Checks whether the current BoundingSphere intersects a BoundingBox.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/BoundingSphere.html#Intersects(Microsoft.Xna.Framework.BoundingSphere, boolean)">Intersects(BoundingSphere, boolean)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/BoundingSphere.html"title="class in Microsoft.Xna.Framework">BoundingSphere</a></dt>
<dd>
<divclass="block">Checks whether the current BoundingSphere intersects another BoundingSphere.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/BoundingSphere.html#Intersects(Microsoft.Xna.Framework.Plane, Microsoft.Xna.Framework.PlaneIntersectionType)">Intersects(Plane, PlaneIntersectionType)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/BoundingSphere.html"title="class in Microsoft.Xna.Framework">BoundingSphere</a></dt>
<dd>
<divclass="block">Checks whether the current BoundingSphere intersects a Plane.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/BoundingSphere.html#Intersects(Microsoft.Xna.Framework.Ray, java.lang.Float)">Intersects(Ray, Float)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/BoundingSphere.html"title="class in Microsoft.Xna.Framework">BoundingSphere</a></dt>
<dd>
<divclass="block">Checks whether the current BoundingSphere intersects a Ray.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Plane.html#Intersects(Microsoft.Xna.Framework.BoundingBox)">Intersects(BoundingBox)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Plane.html"title="class in Microsoft.Xna.Framework">Plane</a></dt>
<dd>
<divclass="block">Checks whether the current Plane intersects a specified BoundingBox.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Plane.html#Intersects(Microsoft.Xna.Framework.BoundingSphere)">Intersects(BoundingSphere)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Plane.html"title="class in Microsoft.Xna.Framework">Plane</a></dt>
<dd>
<divclass="block">Checks whether the current Plane intersects a specified BoundingSphere.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Plane.html#Intersects(Microsoft.Xna.Framework.BoundingBox, Microsoft.Xna.Framework.PlaneIntersectionType)">Intersects(BoundingBox, PlaneIntersectionType)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Plane.html"title="class in Microsoft.Xna.Framework">Plane</a></dt>
<dd>
<divclass="block">Checks whether the current Plane intersects a BoundingBox.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Plane.html#Intersects(Microsoft.Xna.Framework.BoundingSphere, Microsoft.Xna.Framework.PlaneIntersectionType)">Intersects(BoundingSphere, PlaneIntersectionType)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Plane.html"title="class in Microsoft.Xna.Framework">Plane</a></dt>
<dd>
<divclass="block">Checks whether the current Plane intersects a BoundingSphere.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Ray.html#Intersects(Microsoft.Xna.Framework.BoundingBox)">Intersects(BoundingBox)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Ray.html"title="class in Microsoft.Xna.Framework">Ray</a></dt>
<dd>
<divclass="block">Checks whether the Ray intersects a specified BoundingBox.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Ray.html#Intersects(Microsoft.Xna.Framework.BoundingSphere)">Intersects(BoundingSphere)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Ray.html"title="class in Microsoft.Xna.Framework">Ray</a></dt>
<dd>
<divclass="block">Checks whether the Ray intersects a specified BoundingSphere.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Ray.html#Intersects(Microsoft.Xna.Framework.Plane)">Intersects(Plane)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Ray.html"title="class in Microsoft.Xna.Framework">Ray</a></dt>
<dd>
<divclass="block">Determines whether this Ray intersects a specified Plane.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Ray.html#Intersects(Microsoft.Xna.Framework.BoundingBox, java.lang.Float)">Intersects(BoundingBox, Float)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Ray.html"title="class in Microsoft.Xna.Framework">Ray</a></dt>
<dd>
<divclass="block">Checks whether the current Ray intersects a BoundingBox.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Ray.html#Intersects(Microsoft.Xna.Framework.BoundingSphere, java.lang.Float)">Intersects(BoundingSphere, Float)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Ray.html"title="class in Microsoft.Xna.Framework">Ray</a></dt>
<dd>
<divclass="block">Checks whether the current Ray intersects a BoundingSphere.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Ray.html#Intersects(Microsoft.Xna.Framework.Plane, java.lang.Float)">Intersects(Plane, Float)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Ray.html"title="class in Microsoft.Xna.Framework">Ray</a></dt>
<dd>
<divclass="block">Determines whether this Ray intersects a specified Plane.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Rectangle.html#Intersects(Microsoft.Xna.Framework.Rectangle)">Intersects(Rectangle)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Rectangle.html"title="class in Microsoft.Xna.Framework">Rectangle</a></dt>
<dd>
<divclass="block">Determines whether a specified Rectangle intersects with this Rectangle.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Rectangle.html#Intersects(Microsoft.Xna.Framework.Rectangle, boolean)">Intersects(Rectangle, boolean)</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Rectangle.html"title="class in Microsoft.Xna.Framework">Rectangle</a></dt>
<dd>
<divclass="block">Determines whether a specified Rectangle intersects with this Rectangle.</div>
</dd>
<dt><ahref="../System/InvalidOperationException.html"title="class in System"><spanclass="strong">InvalidOperationException</span></a> - Exception in <ahref="../System/package-summary.html">System</a></dt>
<dd>
<divclass="block">The exception that is thrown when a method call is invalid for the object's current state.</div>
</dd>
<dt><spanclass="strong"><ahref="../System/InvalidOperationException.html#InvalidOperationException()">InvalidOperationException()</a></span> - Constructor for exception System.<ahref="../System/InvalidOperationException.html"title="class in System">InvalidOperationException</a></dt>
<dd>
<divclass="block">Initializes a new instance of the InvalidOperationException class.</div>
</dd>
<dt><spanclass="strong"><ahref="../System/InvalidOperationException.html#InvalidOperationException(java.lang.String)">InvalidOperationException(String)</a></span> - Constructor for exception System.<ahref="../System/InvalidOperationException.html"title="class in System">InvalidOperationException</a></dt>
<dd>
<divclass="block">Initializes a new instance of the InvalidOperationException class with a specified error message.</div>
</dd>
<dt><spanclass="strong"><ahref="../System/InvalidOperationException.html#InvalidOperationException(java.lang.String, java.lang.RuntimeException)">InvalidOperationException(String, RuntimeException)</a></span> - Constructor for exception System.<ahref="../System/InvalidOperationException.html"title="class in System">InvalidOperationException</a></dt>
<dd>
<divclass="block">Initializes a new instance of the InvalidOperationException class with a specified error message and a reference to the inner exception that is the cause of this exception.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Quaternion.html#Inverse(Microsoft.Xna.Framework.Quaternion)">Inverse(Quaternion)</a></span> - Static method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Quaternion.html"title="class in Microsoft.Xna.Framework">Quaternion</a></dt>
<dd>
<divclass="block">Returns the inverse of a Quaternion.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Quaternion.html#Inverse(Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Quaternion)">Inverse(Quaternion, Quaternion)</a></span> - Static method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Quaternion.html"title="class in Microsoft.Xna.Framework">Quaternion</a></dt>
<dd>
<divclass="block">Returns the inverse of a Quaternion.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Matrix.html#Invert(Microsoft.Xna.Framework.Matrix)">Invert(Matrix)</a></span> - Static method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Matrix.html"title="class in Microsoft.Xna.Framework">Matrix</a></dt>
<dd>
<divclass="block">Calculates the inverse of a matrix.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Matrix.html#Invert(Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Matrix)">Invert(Matrix, Matrix)</a></span> - Static method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Matrix.html"title="class in Microsoft.Xna.Framework">Matrix</a></dt>
<dd>
<divclass="block">Calculates the inverse of a matrix.</div>
</dd>
<dt><spanclass="strong"><ahref="../System/Action.html#Invoke(T)">Invoke(T)</a></span> - Method in class System.<ahref="../System/Action.html"title="class in System">Action</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../System/AsyncCallback.html#Invoke(System.IAsyncResult)">Invoke(IAsyncResult)</a></span> - Method in class System.<ahref="../System/AsyncCallback.html"title="class in System">AsyncCallback</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../System/EventHandler.html#Invoke(java.lang.Object, T)">Invoke(Object, T)</a></span> - Method in interface System.<ahref="../System/EventHandler.html"title="interface in System">EventHandler</a></dt>
<dd> </dd>
<dt><ahref="../System/IO/IOException.html"title="class in System.IO"><spanclass="strong">IOException</span></a> - Exception in <ahref="../System/IO/package-summary.html">System.IO</a></dt>
<dd>
<divclass="block">The exception that is thrown when an I/O error occurs.</div>
</dd>
<dt><spanclass="strong"><ahref="../System/IO/IOException.html#IOException()">IOException()</a></span> - Constructor for exception System.IO.<ahref="../System/IO/IOException.html"title="class in System.IO">IOException</a></dt>
<dd>
<divclass="block">Initializes a new instance of the <ahref="../System/IO/IOException.html"title="class in System.IO"><code>IOException</code></a> class with its message string set to the empty string ("").</div>
</dd>
<dt><spanclass="strong"><ahref="../System/IO/IOException.html#IOException(java.lang.String)">IOException(String)</a></span> - Constructor for exception System.IO.<ahref="../System/IO/IOException.html"title="class in System.IO">IOException</a></dt>
<dd>
<divclass="block">Initializes a new instance of the <ahref="../System/IO/IOException.html"title="class in System.IO"><code>IOException</code></a> class with its message string set to message.</div>
</dd>
<dt><spanclass="strong"><ahref="../System/IO/IOException.html#IOException(java.lang.String, java.lang.Throwable)">IOException(String, Throwable)</a></span> - Constructor for exception System.IO.<ahref="../System/IO/IOException.html"title="class in System.IO">IOException</a></dt>
<dd>
<divclass="block">Initializes a new instance of the <ahref="../System/IO/IOException.html"title="class in System.IO"><code>IOException</code></a> class with a specified error message and a reference to the inner exception that is the cause of this exception.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Net/QualityOfService.html#IsAvailable()">IsAvailable()</a></span> - Method in class Microsoft.Xna.Framework.Net.<ahref="../Microsoft/Xna/Framework/Net/QualityOfService.html"title="class in Microsoft.Xna.Framework.Net">QualityOfService</a></dt>
<dd>
<divclass="block">Checks whether this quality of service operation has completed.</div>
</dd>
<dt><spanclass="strong"><ahref="../System/IAsyncResult.html#IsCompleted()">IsCompleted()</a></span> - Method in interface System.<ahref="../System/IAsyncResult.html"title="interface in System">IAsyncResult</a></dt>
<dd>
<divclass="block">Gets an indication whether the asynchronous operation has completed.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Input/GamePadCapabilities.html#IsConnected">IsConnected</a></span> - Variable in class Microsoft.Xna.Framework.Input.<ahref="../Microsoft/Xna/Framework/Input/GamePadCapabilities.html"title="class in Microsoft.Xna.Framework.Input">GamePadCapabilities</a></dt>
<dd>
<divclass="block">Indicates whether the Xbox 360 Controller is connected.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Input/GamePadState.html#IsConnected">IsConnected</a></span> - Variable in class Microsoft.Xna.Framework.Input.<ahref="../Microsoft/Xna/Framework/Input/GamePadState.html"title="class in Microsoft.Xna.Framework.Input">GamePadState</a></dt>
<dd>
<divclass="block">Indicates whether the Xbox 360 Controller is connected.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Input/Touch/TouchCollection.html#IsConnected">IsConnected</a></span> - Variable in class Microsoft.Xna.Framework.Input.Touch.<ahref="../Microsoft/Xna/Framework/Input/Touch/TouchCollection.html"title="class in Microsoft.Xna.Framework.Input.Touch">TouchCollection</a></dt>
<dd>
<divclass="block">Indicates if the touch screen is available for use.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Storage/StorageDevice.html#IsConnected()">IsConnected()</a></span> - Method in class Microsoft.Xna.Framework.Storage.<ahref="../Microsoft/Xna/Framework/Storage/StorageDevice.html"title="class in Microsoft.Xna.Framework.Storage">StorageDevice</a></dt>
<dd>
<divclass="block">Gets whether the device is connected.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Graphics/DynamicIndexBuffer.html#IsContentLost()">IsContentLost()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<ahref="../Microsoft/Xna/Framework/Graphics/DynamicIndexBuffer.html"title="class in Microsoft.Xna.Framework.Graphics">DynamicIndexBuffer</a></dt>
<dd>
<divclass="block">Determines if the index buffer data has been lost due to a lost device event.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Graphics/RenderTarget2D.html#IsContentLost()">IsContentLost()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<ahref="../Microsoft/Xna/Framework/Graphics/RenderTarget2D.html"title="class in Microsoft.Xna.Framework.Graphics">RenderTarget2D</a></dt>
<dd>
<divclass="block">Determines if the index buffer data has been lost due to a lost device event.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html#IsContentLost()">IsContentLost()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<ahref="../Microsoft/Xna/Framework/Graphics/RenderTargetCube.html"title="class in Microsoft.Xna.Framework.Graphics">RenderTargetCube</a></dt>
<dd>
<divclass="block">Determines if the data has been lost due to a lost device event.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Audio/SoundEffect.html#IsDisposed()">IsDisposed()</a></span> - Method in class Microsoft.Xna.Framework.Audio.<ahref="../Microsoft/Xna/Framework/Audio/SoundEffect.html"title="class in Microsoft.Xna.Framework.Audio">SoundEffect</a></dt>
<dd>
<divclass="block">Gets a value that indicates whether the object is disposed.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html#IsDisposed()">IsDisposed()</a></span> - Method in class Microsoft.Xna.Framework.Audio.<ahref="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html"title="class in Microsoft.Xna.Framework.Audio">SoundEffectInstance</a></dt>
<dd>
<divclass="block">Gets a value that indicates whether the object is disposed.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/GamerServices/Gamer.html#IsDisposed()">IsDisposed()</a></span> - Method in class Microsoft.Xna.Framework.GamerServices.<ahref="../Microsoft/Xna/Framework/GamerServices/Gamer.html"title="class in Microsoft.Xna.Framework.GamerServices">Gamer</a></dt>
<dd>
<divclass="block">Gets a value indicating whether the object is disposed.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/GamerServices/GamerProfile.html#IsDisposed()">IsDisposed()</a></span> - Method in class Microsoft.Xna.Framework.GamerServices.<ahref="../Microsoft/Xna/Framework/GamerServices/GamerProfile.html"title="class in Microsoft.Xna.Framework.GamerServices">GamerProfile</a></dt>
<dd>
<divclass="block">Gets a value that indicates whether the object is disposed.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html#IsDisposed()">IsDisposed()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<ahref="../Microsoft/Xna/Framework/Graphics/GraphicsResource.html"title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</a></dt>
<dd>
<divclass="block">Gets a value that indicates whether the object is disposed.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html#IsDisposed()">IsDisposed()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<ahref="../Microsoft/Xna/Framework/Graphics/SpriteBatch.html"title="class in Microsoft.Xna.Framework.Graphics">SpriteBatch</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Storage/StorageContainer.html#IsDisposed()">IsDisposed()</a></span> - Method in class Microsoft.Xna.Framework.Storage.<ahref="../Microsoft/Xna/Framework/Storage/StorageContainer.html"title="class in Microsoft.Xna.Framework.Storage">StorageContainer</a></dt>
<dd>
<divclass="block">Gets a value that indicates whether the object is disposed.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Rectangle.html#IsEmpty()">IsEmpty()</a></span> - Method in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Rectangle.html"title="class in Microsoft.Xna.Framework">Rectangle</a></dt>
<dd>
<divclass="block">Gets a value that indicates whether the Rectangle is empty.</div>
</dd>
<dt><ahref="../System/IServiceProvider.html"title="interface in System"><spanclass="strong">IServiceProvider</span></a> - Interface in <ahref="../System/package-summary.html">System</a></dt>
<dd>
<divclass="block">Defines a mechanism for retrieving a service object; that is, an object that provides custom support to other objects.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/GamerServices/SignedInGamer.html#IsFriend(Microsoft.Xna.Framework.GamerServices.Gamer)">IsFriend(Gamer)</a></span> - Method in class Microsoft.Xna.Framework.GamerServices.<ahref="../Microsoft/Xna/Framework/GamerServices/SignedInGamer.html"title="class in Microsoft.Xna.Framework.GamerServices">SignedInGamer</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Graphics/PresentationParameters.html#IsFullScreen">IsFullScreen</a></span> - Variable in class Microsoft.Xna.Framework.Graphics.<ahref="../Microsoft/Xna/Framework/Graphics/PresentationParameters.html"title="class in Microsoft.Xna.Framework.Graphics">PresentationParameters</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/GamerServices/SignedInGamer.html#IsGuest()">IsGuest()</a></span> - Method in class Microsoft.Xna.Framework.GamerServices.<ahref="../Microsoft/Xna/Framework/GamerServices/SignedInGamer.html"title="class in Microsoft.Xna.Framework.GamerServices">SignedInGamer</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/GamerServices/GamerServicesDispatcher.html#IsInitialized()">IsInitialized()</a></span> - Static method in class Microsoft.Xna.Framework.GamerServices.<ahref="../Microsoft/Xna/Framework/GamerServices/GamerServicesDispatcher.html"title="class in Microsoft.Xna.Framework.GamerServices">GamerServicesDispatcher</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Input/KeyboardState.html#IsKeyDown(Microsoft.Xna.Framework.Input.Keys)">IsKeyDown(Keys)</a></span> - Method in class Microsoft.Xna.Framework.Input.<ahref="../Microsoft/Xna/Framework/Input/KeyboardState.html"title="class in Microsoft.Xna.Framework.Input">KeyboardState</a></dt>
<dd>
<divclass="block">Returns whether a specified key is currently being pressed.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Input/KeyboardState.html#IsKeyUp(Microsoft.Xna.Framework.Input.Keys)">IsKeyUp(Keys)</a></span> - Method in class Microsoft.Xna.Framework.Input.<ahref="../Microsoft/Xna/Framework/Input/KeyboardState.html"title="class in Microsoft.Xna.Framework.Input">KeyboardState</a></dt>
<dd>
<divclass="block">Returns whether a specified key is currently not pressed.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html#IsLooped">IsLooped</a></span> - Variable in class Microsoft.Xna.Framework.Audio.<ahref="../Microsoft/Xna/Framework/Audio/SoundEffectInstance.html"title="class in Microsoft.Xna.Framework.Audio">SoundEffectInstance</a></dt>
<dd>
<divclass="block">Gets a value that indicates whether looping is enabled for the SoundEffectInstance.</div>
</dd>
<dt><ahref="../System/IO/IsolatedStorage/IsolatedStorageException.html"title="class in System.IO.IsolatedStorage"><spanclass="strong">IsolatedStorageException</span></a> - Exception in <ahref="../System/IO/IsolatedStorage/package-summary.html">System.IO.IsolatedStorage</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../System/IO/IsolatedStorage/IsolatedStorageException.html#IsolatedStorageException()">IsolatedStorageException()</a></span> - Constructor for exception System.IO.IsolatedStorage.<ahref="../System/IO/IsolatedStorage/IsolatedStorageException.html"title="class in System.IO.IsolatedStorage">IsolatedStorageException</a></dt>
<dd> </dd>
<dt><ahref="../System/IO/IsolatedStorage/IsolatedStorageFile.html"title="class in System.IO.IsolatedStorage"><spanclass="strong">IsolatedStorageFile</span></a> - Class in <ahref="../System/IO/IsolatedStorage/package-summary.html">System.IO.IsolatedStorage</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../System/IO/IsolatedStorage/IsolatedStorageFile.html#IsolatedStorageFile()">IsolatedStorageFile()</a></span> - Constructor for class System.IO.IsolatedStorage.<ahref="../System/IO/IsolatedStorage/IsolatedStorageFile.html"title="class in System.IO.IsolatedStorage">IsolatedStorageFile</a></dt>
<dd> </dd>
<dt><ahref="../System/IO/IsolatedStorage/IsolatedStorageFileStream.html"title="class in System.IO.IsolatedStorage"><spanclass="strong">IsolatedStorageFileStream</span></a> - Class in <ahref="../System/IO/IsolatedStorage/package-summary.html">System.IO.IsolatedStorage</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../System/IO/IsolatedStorage/IsolatedStorageFileStream.html#IsolatedStorageFileStream(java.lang.String, System.IO.FileMode, java.util.EnumSet, java.util.EnumSet, System.IO.IsolatedStorage.IsolatedStorageFile)">IsolatedStorageFileStream(String, FileMode, EnumSet<FileAccess>, EnumSet<FileShare>, IsolatedStorageFile)</a></span> - Constructor for class System.IO.IsolatedStorage.<ahref="../System/IO/IsolatedStorage/IsolatedStorageFileStream.html"title="class in System.IO.IsolatedStorage">IsolatedStorageFileStream</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../System/IO/IsolatedStorage/IsolatedStorageFileStream.html#IsolatedStorageFileStream(java.lang.String, System.IO.FileMode, java.util.EnumSet, System.IO.IsolatedStorage.IsolatedStorageFile)">IsolatedStorageFileStream(String, FileMode, EnumSet<FileAccess>, IsolatedStorageFile)</a></span> - Constructor for class System.IO.IsolatedStorage.<ahref="../System/IO/IsolatedStorage/IsolatedStorageFileStream.html"title="class in System.IO.IsolatedStorage">IsolatedStorageFileStream</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../System/IO/IsolatedStorage/IsolatedStorageFileStream.html#IsolatedStorageFileStream(java.lang.String, System.IO.FileMode, System.IO.IsolatedStorage.IsolatedStorageFile)">IsolatedStorageFileStream(String, FileMode, IsolatedStorageFile)</a></span> - Constructor for class System.IO.IsolatedStorage.<ahref="../System/IO/IsolatedStorage/IsolatedStorageFileStream.html"title="class in System.IO.IsolatedStorage">IsolatedStorageFileStream</a></dt>
<dd>
<divclass="block">Initializes a new instance of the System.IO.IsolatedStorage.IsolatedStorageFileStream class giving access to the file designated by path, in the specified mode, and in the context of the System.IO.IsolatedStorage.IsolatedStorageFile specified by isf.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Graphics/GraphicsAdapter.html#IsProfileSupported(Microsoft.Xna.Framework.Graphics.GraphicsProfile)">IsProfileSupported(GraphicsProfile)</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<ahref="../Microsoft/Xna/Framework/Graphics/GraphicsAdapter.html"title="class in Microsoft.Xna.Framework.Graphics">GraphicsAdapter</a></dt>
<dd>
<divclass="block">Tests to see if the adapter supports the requested profile.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Input/Touch/TouchCollection.html#IsReadOnly()">IsReadOnly()</a></span> - Method in class Microsoft.Xna.Framework.Input.Touch.<ahref="../Microsoft/Xna/Framework/Input/Touch/TouchCollection.html"title="class in Microsoft.Xna.Framework.Input.Touch">TouchCollection</a></dt>
<dd>
<divclass="block">Determines if the touch location array is read-only.</div>
</dd>
<dt><spanclass="strong"><ahref="../System/Collections/Generic/ICollection.html#IsReadOnly()">IsReadOnly()</a></span> - Method in interface System.Collections.Generic.<ahref="../System/Collections/Generic/ICollection.html"title="interface in System.Collections.Generic">ICollection</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/GamerServices/Guide.html#IsVisible()">IsVisible()</a></span> - Static method in class Microsoft.Xna.Framework.GamerServices.<ahref="../Microsoft/Xna/Framework/GamerServices/Guide.html"title="class in Microsoft.Xna.Framework.GamerServices">Guide</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/GamerServices/GamerCollection.html#iterator()">iterator()</a></span> - Method in class Microsoft.Xna.Framework.GamerServices.<ahref="../Microsoft/Xna/Framework/GamerServices/GamerCollection.html"title="class in Microsoft.Xna.Framework.GamerServices">GamerCollection</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Graphics/DisplayModeCollection.html#iterator()">iterator()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<ahref="../Microsoft/Xna/Framework/Graphics/DisplayModeCollection.html"title="class in Microsoft.Xna.Framework.Graphics">DisplayModeCollection</a></dt>
<dd>
<divclass="block">Gets an iterator that can iterate through the DisplayModeCollection.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Graphics/EffectAnnotationCollection.html#iterator()">iterator()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<ahref="../Microsoft/Xna/Framework/Graphics/EffectAnnotationCollection.html"title="class in Microsoft.Xna.Framework.Graphics">EffectAnnotationCollection</a></dt>
<dd>
<divclass="block">Gets an iterator that can iterate through the EffectAnnotationCollection.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Graphics/EffectParameterCollection.html#iterator()">iterator()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<ahref="../Microsoft/Xna/Framework/Graphics/EffectParameterCollection.html"title="class in Microsoft.Xna.Framework.Graphics">EffectParameterCollection</a></dt>
<dd>
<divclass="block">Gets an iterator that can iterate through EffectParameterCollection.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Graphics/EffectPassCollection.html#iterator()">iterator()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<ahref="../Microsoft/Xna/Framework/Graphics/EffectPassCollection.html"title="class in Microsoft.Xna.Framework.Graphics">EffectPassCollection</a></dt>
<dd>
<divclass="block">Gets an enumerator that can iterate through the EffectPassCollection.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Graphics/EffectTechniqueCollection.html#iterator()">iterator()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<ahref="../Microsoft/Xna/Framework/Graphics/EffectTechniqueCollection.html"title="class in Microsoft.Xna.Framework.Graphics">EffectTechniqueCollection</a></dt>
<dd>
<divclass="block">Gets an iterator that can iterate through the EffectTechniqueCollection.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Graphics/ModelMeshCollection.html#iterator()">iterator()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<ahref="../Microsoft/Xna/Framework/Graphics/ModelMeshCollection.html"title="class in Microsoft.Xna.Framework.Graphics">ModelMeshCollection</a></dt>
<dd>
<divclass="block">Returns a ModelMeshCollection.Enumerator that can iterate through a ModelMeshCollection.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Graphics/ModelMeshPartCollection.html#iterator()">iterator()</a></span> - Method in class Microsoft.Xna.Framework.Graphics.<ahref="../Microsoft/Xna/Framework/Graphics/ModelMeshPartCollection.html"title="class in Microsoft.Xna.Framework.Graphics">ModelMeshPartCollection</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Input/Touch/TouchCollection.html#iterator()">iterator()</a></span> - Method in class Microsoft.Xna.Framework.Input.Touch.<ahref="../Microsoft/Xna/Framework/Input/Touch/TouchCollection.html"title="class in Microsoft.Xna.Framework.Input.Touch">TouchCollection</a></dt>
<dd>
<divclass="block">Returns an iterator that iterates through the TouchCollection.</div>
</dd>
<dt><spanclass="strong"><ahref="../System/Collections/ObjectModel/Collection.html#iterator()">iterator()</a></span> - Method in class System.Collections.ObjectModel.<ahref="../System/Collections/ObjectModel/Collection.html"title="class in System.Collections.ObjectModel">Collection</a></dt>
<dd> </dd>
<dt><spanclass="strong"><ahref="../System/Collections/ObjectModel/ReadOnlyCollection.html#iterator()">iterator()</a></span> - Method in class System.Collections.ObjectModel.<ahref="../System/Collections/ObjectModel/ReadOnlyCollection.html"title="class in System.Collections.ObjectModel">ReadOnlyCollection</a></dt>
<dd>
<divclass="block">Returns an iterator that iterates through the System.Collections.ObjectModel.ReadOnlyCollection<T>.</div>
</dd>
<dt><ahref="../Microsoft/Xna/Framework/Graphics/IVertexType.html"title="interface in Microsoft.Xna.Framework.Graphics"><spanclass="strong">IVertexType</span></a> - Interface in <ahref="../Microsoft/Xna/Framework/Graphics/package-summary.html">Microsoft.Xna.Framework.Graphics</a></dt>
<dd>
<divclass="block">Vertex type interface which is implemented by a custom vertex type structure.</div>
</dd>
<dt><spanclass="strong"><ahref="../Microsoft/Xna/Framework/Color.html#Ivory">Ivory</a></span> - Static variable in class Microsoft.Xna.Framework.<ahref="../Microsoft/Xna/Framework/Color.html"title="class in Microsoft.Xna.Framework">Color</a></dt>
<dd>
<divclass="block">Gets a system-defined color with the value R:255 G:255 B:240 A:255.</div>