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<div class="subTitle">Microsoft.Xna.Framework</div>
<h2 title="Class Vector3" class="title">Class Vector3</h2>
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<div class="contentContainer">
<ul class="inheritance">
<li>java.lang.Object</li>
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<ul class="inheritance">
<li><a href="../../../System/ValueType.html" title="class in System">System.ValueType</a></li>
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<li>Microsoft.Xna.Framework.Vector3</li>
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<dt>All Implemented Interfaces:</dt>
<dd><a href="../../../System/IEquatable.html" title="interface in System">IEquatable</a>&lt;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&gt;</dd>
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<pre>public final class <span class="strong">Vector3</span>
extends <a href="../../../System/ValueType.html" title="class in System">ValueType</a>
implements <a href="../../../System/IEquatable.html" title="interface in System">IEquatable</a>&lt;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&gt;</pre>
<div class="block">Defines a vector with three components.</div>
<dl><dt><span class="strong">Author:</span></dt>
<dd>Halofreak1990</dd></dl>
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</ul>
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<h3>Field Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Backward">Backward</a></strong></code>
<div class="block">Returns a unit Vector3 designating backward in a right-handed coordinate system (0, 0, 1).</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Down">Down</a></strong></code>
<div class="block">Returns a unit Vector3 designating down (0, 1, 0).</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Forward">Forward</a></strong></code>
<div class="block">Returns a unit Vector3 designating forward in a right-handed coordinate system(0, 0, 1).</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Left">Left</a></strong></code>
<div class="block">Returns a unit Vector3 designating left (1, 0, 0).</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#One">One</a></strong></code>
<div class="block">Returns a Vector3 with ones in all of its components.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Right">Right</a></strong></code>
<div class="block">Returns a unit Vector3 pointing to the right (1, 0, 0).</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#UnitX">UnitX</a></strong></code>
<div class="block">Returns the x unit Vector3 (1, 0, 0).</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#UnitY">UnitY</a></strong></code>
<div class="block">Returns the y unit Vector3 (0, 1, 0).</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#UnitZ">UnitZ</a></strong></code>
<div class="block">Returns the z unit Vector3 (0, 0, 1).</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#X">X</a></strong></code>
<div class="block">Gets or sets the x-component of the vector.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Y">Y</a></strong></code>
<div class="block">Gets or sets the y-component of the vector.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Z">Z</a></strong></code>
<div class="block">Gets or sets the z-component of the vector.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Zero">Zero</a></strong></code>
<div class="block">Returns a Vector3 with all of its components set to zero.</div>
</td>
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<h3>Constructor Summary</h3>
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<caption><span>Constructors</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colOne" scope="col">Constructor and Description</th>
</tr>
<tr class="altColor">
<td class="colOne"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Vector3()">Vector3</a></strong>()</code>
<div class="block">Creates a new instance of Vector3.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colOne"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Vector3(float)">Vector3</a></strong>(float&nbsp;value)</code>
<div class="block">Creates a new instance of Vector3.</div>
</td>
</tr>
<tr class="altColor">
<td class="colOne"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Vector3(float, float, float)">Vector3</a></strong>(float&nbsp;x,
float&nbsp;y,
float&nbsp;z)</code>
<div class="block">Creates a new instance of Vector3.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colOne"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Vector3(Microsoft.Xna.Framework.Vector2, float)">Vector3</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a>&nbsp;value,
float&nbsp;z)</code>
<div class="block">Initializes a new instance of Vector3.</div>
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</table>
</li>
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<h3>Method Summary</h3>
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
<caption><span>Methods</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Add(Microsoft.Xna.Framework.Vector3)">Add</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;other)</code>
<div class="block">Adds the specified vector to the current vector.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Add(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Add</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2)</code>
<div class="block">Adds two vectors.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Add(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Add</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</code>
<div class="block">Adds two vectors.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Barycentric(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float, float)">Barycentric</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value3,
float&nbsp;amount1,
float&nbsp;amount2)</code>
<div class="block">Returns a Vector3 containing the 3D Cartesian coordinates of a point specified in Barycentric coordinates relative to a 3D triangle.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Barycentric(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float, float, Microsoft.Xna.Framework.Vector3)">Barycentric</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value3,
float&nbsp;amount1,
float&nbsp;amount2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</code>
<div class="block">Returns a Vector3 containing the 3D Cartesian coordinates of a point specified in Barycentric coordinates relative to a 3D triangle.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#CatmullRom(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float)">CatmullRom</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value3,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value4,
float&nbsp;amount)</code>
<div class="block">Performs a Catmull-Rom interpolation using the specified positions.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#CatmullRom(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float, Microsoft.Xna.Framework.Vector3)">CatmullRom</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value3,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value4,
float&nbsp;amount,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</code>
<div class="block">Performs a Catmull-Rom interpolation using the specified positions.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Clamp(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Clamp</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;min,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;max)</code>
<div class="block">Restricts a value to be within a specified range.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Clamp(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Clamp</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;min,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;max,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</code>
<div class="block">Restricts a value to be within a specified range.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Cross(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Cross</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;vector1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;vector2)</code>
<div class="block">Calculates the cross product of two vectors.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Cross(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Cross</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;vector1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;vector2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</code>
<div class="block">Calculates the cross product of two vectors.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Distance(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Distance</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2)</code>
<div class="block">Calculates the distance between two vectors.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Distance(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float)">Distance</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
float&nbsp;result)</code>
<div class="block">Calculates the distance between two vectors.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#DistanceSquared(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">DistanceSquared</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2)</code>
<div class="block">Calculates the distance between two vectors squared.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#DistanceSquared(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float)">DistanceSquared</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
float&nbsp;result)</code>
<div class="block">Calculates the distance between two vectors squared.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Divide(float)">Divide</a></strong>(float&nbsp;value)</code>
<div class="block">Divides the current vector by a scalar value.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Divide(Microsoft.Xna.Framework.Vector3)">Divide</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;other)</code>
<div class="block">Divides the components of the current vector by the components of another vector.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Divide(Microsoft.Xna.Framework.Vector3, float)">Divide</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
float&nbsp;value2)</code>
<div class="block">Divides a vector by a scalar value.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Divide(Microsoft.Xna.Framework.Vector3, float, Microsoft.Xna.Framework.Vector3)">Divide</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
float&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</code>
<div class="block">Divides a vector by a scalar value.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Divide(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Divide</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2)</code>
<div class="block">Divides the components of a vector by the components of another vector.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Divide(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Divide</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</code>
<div class="block">Divides the components of a vector by the components of another vector.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Dot(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Dot</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;vector1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;vector2)</code>
<div class="block">Calculates the dot product of two vectors.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Dot(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float)">Dot</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;vector1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;vector2,
float&nbsp;result)</code>
<div class="block">Calculates the dot product of two vectors.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#equals(java.lang.Object)">equals</a></strong>(java.lang.Object&nbsp;obj)</code>
<div class="block">Returns a value that indicates whether the current instance is equal to a specified object.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Equals(Microsoft.Xna.Framework.Vector3)">Equals</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;other)</code>
<div class="block">Determines whether the specified Object is equal to the Vector3.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#hashCode()">hashCode</a></strong>()</code>
<div class="block">Gets the hash code of the vector object.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Hermite(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float)">Hermite</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;tangent1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;tangent2,
float&nbsp;amount)</code>
<div class="block">Performs a Hermite spline interpolation.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Hermite(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float, Microsoft.Xna.Framework.Vector3)">Hermite</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;tangent1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;tangent2,
float&nbsp;amount,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</code>
<div class="block">Performs a Hermite spline interpolation.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Length()">Length</a></strong>()</code>
<div class="block">Calculates the length of the vector.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>float</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#LengthSquared()">LengthSquared</a></strong>()</code>
<div class="block">Calculates the length of the vector squared.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Lerp(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float)">Lerp</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
float&nbsp;amount)</code>
<div class="block">Performs a linear interpolation between two vectors.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Lerp(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float, Microsoft.Xna.Framework.Vector3)">Lerp</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
float&nbsp;amount,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</code>
<div class="block">Performs a linear interpolation between two vectors.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Max(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Max</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2)</code>
<div class="block">Returns a vector that contains the highest value from each matching pair of components.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Max(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Max</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</code>
<div class="block">Returns a vector that contains the highest value from each matching pair of components.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Min(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Min</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2)</code>
<div class="block">Returns a vector that contains the lowest value from each matching pair of components.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Min(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Min</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</code>
<div class="block">Returns a vector that contains the lowest value from each matching pair of components.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Multiply(float)">Multiply</a></strong>(float&nbsp;scaleFactor)</code>
<div class="block">Multiplies the current vector by a scalar value.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Multiply(Microsoft.Xna.Framework.Vector3)">Multiply</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;other)</code>
<div class="block">Multiplies the components of the current vector by the components of another vector.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Multiply(Microsoft.Xna.Framework.Vector3, float)">Multiply</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
float&nbsp;scaleFactor)</code>
<div class="block">Multiplies a vector by a scalar value.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Multiply(Microsoft.Xna.Framework.Vector3, float, Microsoft.Xna.Framework.Vector3)">Multiply</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
float&nbsp;scaleFactor,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</code>
<div class="block">Multiplies a vector by a scalar value.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Multiply(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Multiply</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2)</code>
<div class="block">Multiplies the components of two vectors by each other.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Multiply(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Multiply</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</code>
<div class="block">Multiplies the components of two vectors by each other.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Negate()">Negate</a></strong>()</code>
<div class="block">Returns the current vector pointing in the opposite direction.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Negate(Microsoft.Xna.Framework.Vector3)">Negate</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value)</code>
<div class="block">Returns a vector pointing in the opposite direction.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Negate(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Negate</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</code>
<div class="block">Returns a vector pointing in the opposite direction.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Normalize()">Normalize</a></strong>()</code>
<div class="block">Turns the current vector into a unit vector.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Normalize(Microsoft.Xna.Framework.Vector3)">Normalize</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value)</code>
<div class="block">Creates a unit vector from the specified vector.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Normalize(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Normalize</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</code>
<div class="block">Creates a unit vector from the specified vector, writing the result to a user-specified variable.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Reflect(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Reflect</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;vector,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;normal)</code>
<div class="block">Returns the reflection of a vector off a surface that has the specified normal.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Reflect(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Reflect</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;vector,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;normal,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</code>
<div class="block">Returns the reflection of a vector off a surface that has the specified normal.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#SmoothStep(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float)">SmoothStep</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
float&nbsp;amount)</code>
<div class="block">Interpolates between two values using a cubic equation.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#SmoothStep(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float, Microsoft.Xna.Framework.Vector3)">SmoothStep</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
float&nbsp;amount,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</code>
<div class="block">Interpolates between two values using a cubic equation.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Subtract(Microsoft.Xna.Framework.Vector3)">Subtract</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;other)</code>
<div class="block">Subtracts the specified vector from the current vector.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Subtract(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Subtract</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2)</code>
<div class="block">Subtracts a vector from a vector.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Subtract(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3)">Subtract</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</code>
<div class="block">Subtracts a vector from a vector.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>java.lang.String</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#toString()">toString</a></strong>()</code>
<div class="block">Retrieves a string representation of the current object.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3[], int, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector3[], int, int)">Transform</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;sourceArray,
int&nbsp;sourceIndex,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;destinationArray,
int&nbsp;destinationIndex,
int&nbsp;length)</code>
<div class="block">Applies a specified transform Matrix to a specified range of an array of Vector3s and writes the results into a specified range of a destination array.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3[], int, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector3[], int, int)">Transform</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;sourceArray,
int&nbsp;sourceIndex,
<a href="../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</a>&nbsp;rotation,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;destinationArray,
int&nbsp;destinationIndex,
int&nbsp;length)</code>
<div class="block">Applies a specified Quaternion rotation to a specified range of an array of Vector3s and writes the results into a specified range of a destination array.</div>
</td>
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<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3[], Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector3[])">Transform</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;sourceArray,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;destinationArray)</code>
<div class="block">Transforms a source array of Vector3s by a specified Matrix and writes the results to an existing destination array.</div>
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<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3[], Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector3[])">Transform</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;sourceArray,
<a href="../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</a>&nbsp;rotation,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;destinationArray)</code>
<div class="block">Transforms a source array of Vector3s by a specified Quaternion rotation and writes the results to an existing destination array.</div>
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<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix)">Transform</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;position,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix)</code>
<div class="block">Transforms a 3D vector by the given matrix.</div>
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<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector3)">Transform</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;position,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</code>
<div class="block">Transforms a Vector3 by the given Matrix.</div>
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<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Quaternion)">Transform</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value,
<a href="../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</a>&nbsp;rotation)</code>
<div class="block">Transforms a Vector3 by a specified Quaternion rotation.</div>
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<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#Transform(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Quaternion, Microsoft.Xna.Framework.Vector3)">Transform</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value,
<a href="../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</a>&nbsp;rotation,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</code>
<div class="block">Transforms a Vector3 by a specified Quaternion rotation.</div>
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<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#TransformNormal(Microsoft.Xna.Framework.Vector3[], int, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector3[], int, int)">TransformNormal</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;sourceArray,
int&nbsp;sourceIndex,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;destinationArray,
int&nbsp;destinationIndex,
int&nbsp;length)</code>
<div class="block">Transforms a specified range in an array of 3D vector normals by a specified Matrix and writes the results to a specified range in a destination array.</div>
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<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#TransformNormal(Microsoft.Xna.Framework.Vector3[], Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector3[])">TransformNormal</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;sourceArray,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;destinationArray)</code>
<div class="block">Transforms an array of 3D vector normals by a specified Matrix.</div>
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<td class="colFirst"><code>static <a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a></code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#TransformNormal(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix)">TransformNormal</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;normal,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix)</code>
<div class="block">Transforms a 3D vector normal by a matrix.</div>
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<tr class="rowColor">
<td class="colFirst"><code>static void</code></td>
<td class="colLast"><code><strong><a href="../../../Microsoft/Xna/Framework/Vector3.html#TransformNormal(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Matrix, Microsoft.Xna.Framework.Vector3)">TransformNormal</a></strong>(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;normal,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</code>
<div class="block">Transforms a vector normal by a matrix.</div>
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<code>clone, finalize, getClass, notify, notifyAll, wait, wait, wait</code></li>
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<pre>public static final&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a> Backward</pre>
<div class="block">Returns a unit Vector3 designating backward in a right-handed coordinate system (0, 0, 1).</div>
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<pre>public static final&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a> Down</pre>
<div class="block">Returns a unit Vector3 designating down (0, 1, 0).</div>
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<pre>public static final&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a> Forward</pre>
<div class="block">Returns a unit Vector3 designating forward in a right-handed coordinate system(0, 0, 1).</div>
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<pre>public static final&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a> Left</pre>
<div class="block">Returns a unit Vector3 designating left (1, 0, 0).</div>
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<pre>public static final&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a> One</pre>
<div class="block">Returns a Vector3 with ones in all of its components.</div>
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<pre>public static final&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a> Right</pre>
<div class="block">Returns a unit Vector3 pointing to the right (1, 0, 0).</div>
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<pre>public static final&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a> UnitX</pre>
<div class="block">Returns the x unit Vector3 (1, 0, 0).</div>
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<pre>public static final&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a> UnitY</pre>
<div class="block">Returns the y unit Vector3 (0, 1, 0).</div>
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<pre>public static final&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a> UnitZ</pre>
<div class="block">Returns the z unit Vector3 (0, 0, 1).</div>
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<pre>public&nbsp;float X</pre>
<div class="block">Gets or sets the x-component of the vector.</div>
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<pre>public&nbsp;float Y</pre>
<div class="block">Gets or sets the y-component of the vector.</div>
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<pre>public&nbsp;float Z</pre>
<div class="block">Gets or sets the z-component of the vector.</div>
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<h4>Zero</h4>
<pre>public static final&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a> Zero</pre>
<div class="block">Returns a Vector3 with all of its components set to zero.</div>
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<pre>public&nbsp;Vector3(float&nbsp;value)</pre>
<div class="block">Creates a new instance of Vector3.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value</code> - Value to initialize each component to.</dd></dl>
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<pre>public&nbsp;Vector3(<a href="../../../Microsoft/Xna/Framework/Vector2.html" title="class in Microsoft.Xna.Framework">Vector2</a>&nbsp;value,
float&nbsp;z)</pre>
<div class="block">Initializes a new instance of Vector3.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value</code> - A vector containing the values to initialize x and y components with.</dd><dd><code>z</code> - Initial value for the z-component of the vector.</dd></dl>
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<pre>public&nbsp;Vector3(float&nbsp;x,
float&nbsp;y,
float&nbsp;z)</pre>
<div class="block">Creates a new instance of Vector3.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>x</code> - Initial value for the x-component of the vector.</dd><dd><code>y</code> - Initial value for the y-component of the vector.</dd><dd><code>z</code> - Initial value for the z-component of the vector.</dd></dl>
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<pre>public&nbsp;Vector3()</pre>
<div class="block">Creates a new instance of Vector3.</div>
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<pre>public&nbsp;void&nbsp;Add(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;other)</pre>
<div class="block">Adds the specified vector to the current vector.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>other</code> - Source vector.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;Add(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2)</pre>
<div class="block">Adds two vectors.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source vector.</dd><dd><code>value2</code> - Source vector.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Add(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</pre>
<div class="block">Adds two vectors.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source vector.</dd><dd><code>value2</code> - Source vector.</dd><dd><code>result</code> - [OutAttribute] Sum of the source vectors.</dd></dl>
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<h4>Barycentric</h4>
<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;Barycentric(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value3,
float&nbsp;amount1,
float&nbsp;amount2)</pre>
<div class="block">Returns a Vector3 containing the 3D Cartesian coordinates of a point specified in Barycentric coordinates relative to a 3D triangle.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - A Vector3 containing the 3D Cartesian coordinates of vertex 1 of the triangle.</dd><dd><code>value2</code> - A Vector3 containing the 3D Cartesian coordinates of vertex 2 of the triangle.</dd><dd><code>value3</code> - A Vector3 containing the 3D Cartesian coordinates of vertex 3 of the triangle.</dd><dd><code>amount1</code> - Barycentric coordinate b2, which expresses the weighting factor toward vertex 2 (specified in value2).</dd><dd><code>amount2</code> - Barycentric coordinate b3, which expresses the weighting factor toward vertex 3 (specified in value3).</dd></dl>
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<h4>Barycentric</h4>
<pre>public static&nbsp;void&nbsp;Barycentric(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value3,
float&nbsp;amount1,
float&nbsp;amount2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</pre>
<div class="block">Returns a Vector3 containing the 3D Cartesian coordinates of a point specified in Barycentric coordinates relative to a 3D triangle.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - A Vector3 containing the 3D Cartesian coordinates of vertex 1 of the triangle.</dd><dd><code>value2</code> - A Vector3 containing the 3D Cartesian coordinates of vertex 2 of the triangle.</dd><dd><code>value3</code> - A Vector3 containing the 3D Cartesian coordinates of vertex 3 of the triangle.</dd><dd><code>amount1</code> - Barycentric coordinate b2, which expresses the weighting factor toward vertex 2 (specified in value2).</dd><dd><code>amount2</code> - Barycentric coordinate b3, which expresses the weighting factor toward vertex 3 (specified in value3).</dd><dd><code>result</code> - [OutAttribute] The 3D Cartesian coordinates of the specified point are placed in this Vector3 on exit.</dd></dl>
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<h4>CatmullRom</h4>
<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;CatmullRom(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value3,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value4,
float&nbsp;amount)</pre>
<div class="block">Performs a Catmull-Rom interpolation using the specified positions.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - The first position in the interpolation.</dd><dd><code>value2</code> - The second position in the interpolation.</dd><dd><code>value3</code> - The third position in the interpolation.</dd><dd><code>value4</code> - The fourth position in the interpolation.</dd><dd><code>amount</code> - Weighting factor.</dd></dl>
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<pre>public static&nbsp;void&nbsp;CatmullRom(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value3,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value4,
float&nbsp;amount,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</pre>
<div class="block">Performs a Catmull-Rom interpolation using the specified positions.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - The first position in the interpolation.</dd><dd><code>value2</code> - The second position in the interpolation.</dd><dd><code>value3</code> - The third position in the interpolation.</dd><dd><code>value4</code> - The fourth position in the interpolation.</dd><dd><code>amount</code> - Weighting factor.</dd><dd><code>result</code> - [OutAttribute] A vector that is the result of the Catmull-Rom interpolation.</dd></dl>
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<h4>Clamp</h4>
<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;Clamp(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;min,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;max)</pre>
<div class="block">Restricts a value to be within a specified range.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - The value to clamp.</dd><dd><code>min</code> - The minimum value.</dd><dd><code>max</code> - The maximum value.</dd></dl>
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<h4>Clamp</h4>
<pre>public static&nbsp;void&nbsp;Clamp(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;min,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;max,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</pre>
<div class="block">Restricts a value to be within a specified range.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - The value to clamp.</dd><dd><code>min</code> - The minimum value.</dd><dd><code>max</code> - The maximum value.</dd><dd><code>result</code> - [OutAttribute] The clamped value.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;Cross(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;vector1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;vector2)</pre>
<div class="block">Calculates the cross product of two vectors.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>vector1</code> - Source vector.</dd><dd><code>vector2</code> - Source vector.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Cross(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;vector1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;vector2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</pre>
<div class="block">Calculates the cross product of two vectors.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>vector1</code> - Source vector.</dd><dd><code>vector2</code> - Source vector.</dd><dd><code>result</code> - [OutAttribute] The cross product of the vectors.</dd></dl>
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<pre>public static&nbsp;float&nbsp;Distance(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2)</pre>
<div class="block">Calculates the distance between two vectors.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source vector.</dd><dd><code>value2</code> - Source vector.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Distance(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
float&nbsp;result)</pre>
<div class="block">Calculates the distance between two vectors.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source vector.</dd><dd><code>value2</code> - Source vector.</dd><dd><code>result</code> - [OutAttribute] The distance between the vectors.</dd></dl>
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<pre>public static&nbsp;float&nbsp;DistanceSquared(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2)</pre>
<div class="block">Calculates the distance between two vectors squared.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source vector.</dd><dd><code>value2</code> - Source vector.</dd></dl>
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<pre>public static&nbsp;void&nbsp;DistanceSquared(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
float&nbsp;result)</pre>
<div class="block">Calculates the distance between two vectors squared.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source vector.</dd><dd><code>value2</code> - Source vector.</dd><dd><code>result</code> - [OutAttribute] The distance between the two vectors squared.</dd></dl>
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<pre>public&nbsp;void&nbsp;Divide(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;other)</pre>
<div class="block">Divides the components of the current vector by the components of another vector.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>other</code> - Source vector.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;Divide(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2)</pre>
<div class="block">Divides the components of a vector by the components of another vector.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source vector.</dd><dd><code>value2</code> - Source vector.</dd></dl>
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<pre>public&nbsp;void&nbsp;Divide(float&nbsp;value)</pre>
<div class="block">Divides the current vector by a scalar value.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value</code> - The divisor.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;Divide(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
float&nbsp;value2)</pre>
<div class="block">Divides a vector by a scalar value.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source vector.</dd><dd><code>value2</code> - The divisor.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Divide(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</pre>
<div class="block">Divides the components of a vector by the components of another vector.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source vector.</dd><dd><code>value2</code> - The divisor.</dd><dd><code>result</code> - [OutAttribute] The result of the division.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Divide(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
float&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</pre>
<div class="block">Divides a vector by a scalar value.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source vector.</dd><dd><code>value2</code> - The divisor.</dd><dd><code>result</code> - [OutAttribute] The result of the division.</dd></dl>
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<pre>public static&nbsp;float&nbsp;Dot(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;vector1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;vector2)</pre>
<div class="block">Calculates the dot product of two vectors. If the two vectors are unit vectors, the dot product returns a floating point value between -1 and 1 that can be used to
determine some properties of the angle between two vectors. For example, it can show whether the vectors are orthogonal, parallel, or have an acute or obtuse
angle between them.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>vector1</code> - Source vector.</dd><dd><code>vector2</code> - Source vector.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Dot(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;vector1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;vector2,
float&nbsp;result)</pre>
<div class="block">Calculates the dot product of two vectors. If the two vectors are unit vectors, the dot product returns a floating point value between -1 and 1 that can be used to
determine some properties of the angle between two vectors. For example, it can show whether the vectors are orthogonal, parallel, or have an acute or obtuse
angle between them.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>vector1</code> - Source vector.</dd><dd><code>vector2</code> - Source vector.</dd><dd><code>result</code> - [OutAttribute] The dot product of the two vectors.</dd></dl>
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<pre>public&nbsp;boolean&nbsp;equals(java.lang.Object&nbsp;obj)</pre>
<div class="block">Returns a value that indicates whether the current instance is equal to a specified object.</div>
<dl>
<dt><strong>Overrides:</strong></dt>
<dd><code>equals</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>obj</code> - Object to make the comparison with.</dd></dl>
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<pre>public&nbsp;boolean&nbsp;Equals(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;other)</pre>
<div class="block">Determines whether the specified Object is equal to the Vector3.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../System/IEquatable.html#Equals(T)">Equals</a></code>&nbsp;in interface&nbsp;<code><a href="../../../System/IEquatable.html" title="interface in System">IEquatable</a>&lt;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&gt;</code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>other</code> - The Vector3 to compare with the current Vector3.</dd>
<dt><span class="strong">Returns:</span></dt><dd>true if the current object is equal to the other parameter; otherwise, false.</dd></dl>
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<h4>hashCode</h4>
<pre>public&nbsp;int&nbsp;hashCode()</pre>
<div class="block">Gets the hash code of the vector object.</div>
<dl>
<dt><strong>Overrides:</strong></dt>
<dd><code>hashCode</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
</dl>
</li>
</ul>
<a name="Hermite(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float)">
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<h4>Hermite</h4>
<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;Hermite(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;tangent1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;tangent2,
float&nbsp;amount)</pre>
<div class="block">Performs a Hermite spline interpolation.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source position vector.</dd><dd><code>tangent1</code> - Source tangent vector.</dd><dd><code>value2</code> - Source position vector.</dd><dd><code>tangent2</code> - Source tangent vector.</dd><dd><code>amount</code> - Weighting factor.</dd></dl>
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<a name="Hermite(Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, Microsoft.Xna.Framework.Vector3, float, Microsoft.Xna.Framework.Vector3)">
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<pre>public static&nbsp;void&nbsp;Hermite(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;tangent1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;tangent2,
float&nbsp;amount,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</pre>
<div class="block">Performs a Hermite spline interpolation.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source position vector.</dd><dd><code>tangent1</code> - Source tangent vector.</dd><dd><code>value2</code> - Source position vector.</dd><dd><code>tangent2</code> - Source tangent vector.</dd><dd><code>amount</code> - Weighting factor.</dd><dd><code>result</code> - [OutAttribute] The result of the Hermite spline interpolation.</dd></dl>
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<pre>public&nbsp;float&nbsp;Length()</pre>
<div class="block">Calculates the length of the vector.</div>
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<pre>public&nbsp;float&nbsp;LengthSquared()</pre>
<div class="block">Calculates the length of the vector squared.</div>
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<h4>Lerp</h4>
<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;Lerp(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
float&nbsp;amount)</pre>
<div class="block">Performs a linear interpolation between two vectors.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source vector.</dd><dd><code>value2</code> - Source vector.</dd><dd><code>amount</code> - Value between 0 and 1 indicating the weight of value2.</dd></dl>
</li>
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<pre>public static&nbsp;void&nbsp;Lerp(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
float&nbsp;amount,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</pre>
<div class="block">Performs a linear interpolation between two vectors.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source vector.</dd><dd><code>value2</code> - Source vector.</dd><dd><code>amount</code> - Value between 0 and 1 indicating the weight of value2.</dd><dd><code>result</code> - [OutAttribute] The result of the interpolation.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;Max(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2)</pre>
<div class="block">Returns a vector that contains the highest value from each matching pair of components.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source vector.</dd><dd><code>value2</code> - Source vector.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Max(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</pre>
<div class="block">Returns a vector that contains the highest value from each matching pair of components.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source vector.</dd><dd><code>value2</code> - Source vector.</dd><dd><code>result</code> - [OutAttribute] The maximized vector.</dd></dl>
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<h4>Min</h4>
<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;Min(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2)</pre>
<div class="block">Returns a vector that contains the lowest value from each matching pair of components.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source vector.</dd><dd><code>value2</code> - Source vector.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Min(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</pre>
<div class="block">Returns a vector that contains the lowest value from each matching pair of components.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source vector.</dd><dd><code>value2</code> - Source vector.</dd><dd><code>result</code> - [OutAttribute] The minimized vector.</dd></dl>
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<pre>public&nbsp;void&nbsp;Multiply(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;other)</pre>
<div class="block">Multiplies the components of the current vector by the components of another vector.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>other</code> - Source vector.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;Multiply(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2)</pre>
<div class="block">Multiplies the components of two vectors by each other.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source vector.</dd><dd><code>value2</code> - Source vector.</dd></dl>
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<pre>public&nbsp;void&nbsp;Multiply(float&nbsp;scaleFactor)</pre>
<div class="block">Multiplies the current vector by a scalar value.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>scaleFactor</code> - Scalar value.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;Multiply(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
float&nbsp;scaleFactor)</pre>
<div class="block">Multiplies a vector by a scalar value.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source vector.</dd><dd><code>scaleFactor</code> - Scalar value.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Multiply(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
float&nbsp;scaleFactor,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</pre>
<div class="block">Multiplies a vector by a scalar value.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source vector.</dd><dd><code>scaleFactor</code> - Scalar value.</dd><dd><code>result</code> - [OutAttribute] The result of the multiplication.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Multiply(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</pre>
<div class="block">Multiplies the components of two vectors by each other.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source vector.</dd><dd><code>value2</code> - Source vector.</dd><dd><code>result</code> - [OutAttribute] The result of the multiplication.</dd></dl>
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<pre>public&nbsp;void&nbsp;Negate()</pre>
<div class="block">Returns the current vector pointing in the opposite direction.</div>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;Negate(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value)</pre>
<div class="block">Returns a vector pointing in the opposite direction.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value</code> - Source vector.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Negate(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</pre>
<div class="block">Returns a vector pointing in the opposite direction.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value</code> - Source vector.</dd><dd><code>result</code> - [OutAttribute] Vector pointing in the opposite direction.</dd></dl>
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<pre>public&nbsp;void&nbsp;Normalize()</pre>
<div class="block">Turns the current vector into a unit vector. The result is a vector one unit in length pointing in the same direction as the original vector.</div>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;Normalize(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value)</pre>
<div class="block">Creates a unit vector from the specified vector. The result is a vector one unit in length pointing in the same direction as the original vector.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value</code> - Source vector.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Normalize(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</pre>
<div class="block">Creates a unit vector from the specified vector, writing the result to a user-specified variable. The result is a vector one unit in length pointing in the same direction
as the original vector.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value</code> - Source vector.</dd><dd><code>result</code> - [OutAttribute] The normalized vector.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;Reflect(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;vector,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;normal)</pre>
<div class="block">Returns the reflection of a vector off a surface that has the specified normal.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>vector</code> - Source vector.</dd><dd><code>normal</code> - Normal of the surface.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Reflect(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;vector,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;normal,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</pre>
<div class="block">Returns the reflection of a vector off a surface that has the specified normal.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>vector</code> - Source vector.</dd><dd><code>normal</code> - Normal of the surface.</dd><dd><code>result</code> - [OutAttribute] The reflected vector.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;SmoothStep(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
float&nbsp;amount)</pre>
<div class="block">Interpolates between two values using a cubic equation.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source value.</dd><dd><code>value2</code> - Source value.</dd><dd><code>amount</code> - Weighting value.</dd></dl>
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<pre>public static&nbsp;void&nbsp;SmoothStep(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
float&nbsp;amount,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</pre>
<div class="block">Interpolates between two values using a cubic equation.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source value.</dd><dd><code>value2</code> - Source value.</dd><dd><code>amount</code> - Weighting value.</dd><dd><code>result</code> - [OutAttribute] The interpolated value.</dd></dl>
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<pre>public&nbsp;void&nbsp;Subtract(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;other)</pre>
<div class="block">Subtracts the specified vector from the current vector.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>other</code> - Source vector.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;Subtract(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2)</pre>
<div class="block">Subtracts a vector from a vector.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source vector.</dd><dd><code>value2</code> - Source vector.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Subtract(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value1,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value2,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</pre>
<div class="block">Subtracts a vector from a vector.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value1</code> - Source vector.</dd><dd><code>value2</code> - Source vector.</dd><dd><code>result</code> - [OutAttribute] The result of the subtraction.</dd></dl>
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<pre>public&nbsp;java.lang.String&nbsp;toString()</pre>
<div class="block">Retrieves a string representation of the current object.</div>
<dl>
<dt><strong>Overrides:</strong></dt>
<dd><code>toString</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;Transform(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;position,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix)</pre>
<div class="block">Transforms a 3D vector by the given matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>position</code> - The source vector.</dd><dd><code>matrix</code> - The transformation matrix.</dd></dl>
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<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;Transform(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value,
<a href="../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</a>&nbsp;rotation)</pre>
<div class="block">Transforms a Vector3 by a specified Quaternion rotation.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value</code> - The Vector3 to rotate.</dd><dd><code>rotation</code> - The Quaternion rotation to apply.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Transform(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;sourceArray,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;destinationArray)</pre>
<div class="block">Transforms a source array of Vector3s by a specified Matrix and writes the results to an existing destination array.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>sourceArray</code> - The source array.</dd><dd><code>matrix</code> - The transform Matrix to apply.</dd><dd><code>destinationArray</code> - An existing destination array into which the transformed Vector3s are written.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Transform(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;sourceArray,
<a href="../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</a>&nbsp;rotation,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;destinationArray)</pre>
<div class="block">Transforms a source array of Vector3s by a specified Quaternion rotation and writes the results to an existing destination array.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>sourceArray</code> - The source array.</dd><dd><code>rotation</code> - The Quaternion rotation to apply.</dd><dd><code>destinationArray</code> - An existing destination array into which the transformed Vector3s are written.</dd></dl>
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<h4>Transform</h4>
<pre>public static&nbsp;void&nbsp;Transform(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;position,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</pre>
<div class="block">Transforms a Vector3 by the given Matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>position</code> - The source Vector3.</dd><dd><code>matrix</code> - The transformation Matrix.</dd><dd><code>result</code> - [OutAttribute] The transformed vector.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Transform(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;value,
<a href="../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</a>&nbsp;rotation,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</pre>
<div class="block">Transforms a Vector3 by a specified Quaternion rotation.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>value</code> - The Vector3 to rotate.</dd><dd><code>rotation</code> - The Quaternion rotation to apply.</dd><dd><code>result</code> - [OutAttribute] An existing Vector3 filled in with the results of the rotation.</dd></dl>
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<h4>Transform</h4>
<pre>public static&nbsp;void&nbsp;Transform(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;sourceArray,
int&nbsp;sourceIndex,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;destinationArray,
int&nbsp;destinationIndex,
int&nbsp;length)</pre>
<div class="block">Applies a specified transform Matrix to a specified range of an array of Vector3s and writes the results into a specified range of a destination array.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>sourceArray</code> - The source array.</dd><dd><code>sourceIndex</code> - The index in the source array at which to start.</dd><dd><code>matrix</code> - The transform Matrix to apply.</dd><dd><code>destinationArray</code> - The existing destination array.</dd><dd><code>destinationIndex</code> - The index in the destination array at which to start.</dd><dd><code>length</code> - The number of Vector3s to transform.</dd></dl>
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<pre>public static&nbsp;void&nbsp;Transform(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;sourceArray,
int&nbsp;sourceIndex,
<a href="../../../Microsoft/Xna/Framework/Quaternion.html" title="class in Microsoft.Xna.Framework">Quaternion</a>&nbsp;rotation,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;destinationArray,
int&nbsp;destinationIndex,
int&nbsp;length)</pre>
<div class="block">Applies a specified Quaternion rotation to a specified range of an array of Vector3s and writes the results into a specified range of a destination array.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>sourceArray</code> - The source array.</dd><dd><code>sourceIndex</code> - The index in the source array at which to start.</dd><dd><code>rotation</code> - The Quaternion rotation to apply.</dd><dd><code>destinationArray</code> - The existing destination array.</dd><dd><code>destinationIndex</code> - The index in the destination array at which to start.</dd><dd><code>length</code> - The number of Vector3s to transform.</dd></dl>
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<h4>TransformNormal</h4>
<pre>public static&nbsp;<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;TransformNormal(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;normal,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix)</pre>
<div class="block">Transforms a 3D vector normal by a matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>normal</code> - The source vector.</dd><dd><code>matrix</code> - The transformation matrix.</dd></dl>
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<pre>public static&nbsp;void&nbsp;TransformNormal(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;sourceArray,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;destinationArray)</pre>
<div class="block">Transforms an array of 3D vector normals by a specified Matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>sourceArray</code> - The array of Vector3 normals to transform.</dd><dd><code>matrix</code> - The transform matrix to apply.</dd><dd><code>destinationArray</code> - An existing Vector3 array into which the results of the transforms are written.</dd></dl>
</li>
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<h4>TransformNormal</h4>
<pre>public static&nbsp;void&nbsp;TransformNormal(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;normal,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>&nbsp;result)</pre>
<div class="block">Transforms a vector normal by a matrix.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>normal</code> - The source vector.</dd><dd><code>matrix</code> - The transformation Matrix.</dd><dd><code>result</code> - [OutAttribute] The Vector3 resulting from the transformation.</dd></dl>
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<h4>TransformNormal</h4>
<pre>public static&nbsp;void&nbsp;TransformNormal(<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;sourceArray,
int&nbsp;sourceIndex,
<a href="../../../Microsoft/Xna/Framework/Matrix.html" title="class in Microsoft.Xna.Framework">Matrix</a>&nbsp;matrix,
<a href="../../../Microsoft/Xna/Framework/Vector3.html" title="class in Microsoft.Xna.Framework">Vector3</a>[]&nbsp;destinationArray,
int&nbsp;destinationIndex,
int&nbsp;length)</pre>
<div class="block">Transforms a specified range in an array of 3D vector normals by a specified Matrix and writes the results to a specified range in a destination array.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>sourceArray</code> - The source array of Vector3 normals.</dd><dd><code>sourceIndex</code> - The starting index in the source array.</dd><dd><code>matrix</code> - The transform Matrix to apply.</dd><dd><code>destinationArray</code> - The destination Vector3 array.</dd><dd><code>destinationIndex</code> - The starting index in the destination array.</dd><dd><code>length</code> - The number of vectors to transform.</dd></dl>
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