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<li><ahref="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html"title="class in Microsoft.Xna.Framework.Graphics">Microsoft.Xna.Framework.Graphics.GraphicsResource</a></li>
<dd><ahref="../../../../System/IDisposable.html"title="interface in System">IDisposable</a></dd>
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<pre>public class <spanclass="strong">RasterizerState</span>
extends <ahref="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html"title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</a></pre>
<divclass="block">Contains Rasterizer State, which determines how to convert vector data (shapes) into raster data (pixels).</div>
<thclass="colFirst"scope="col">Modifier and Type</th>
<thclass="colLast"scope="col">Field and Description</th>
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<tdclass="colFirst"><code>static <ahref="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html"title="class in Microsoft.Xna.Framework.Graphics">RasterizerState</a></code></td>
<divclass="block">A built-in state object with settings for culling primitives with clockwise winding order.</div>
</td>
</tr>
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<tdclass="colFirst"><code>static <ahref="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html"title="class in Microsoft.Xna.Framework.Graphics">RasterizerState</a></code></td>
<divclass="block">A built-in state object with settings for culling primitives with counter-clockwise winding order.</div>
</td>
</tr>
<trclass="altColor">
<tdclass="colFirst"><code>static <ahref="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html"title="class in Microsoft.Xna.Framework.Graphics">RasterizerState</a></code></td>
<h3>Fields inherited from class Microsoft.Xna.Framework.Graphics.<ahref="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html"title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</a></h3>
<thclass="colFirst"scope="col">Modifier and Type</th>
<thclass="colLast"scope="col">Method and Description</th>
</tr>
<trclass="altColor">
<tdclass="colFirst"><code><ahref="../../../../Microsoft/Xna/Framework/Graphics/CullMode.html"title="enum in Microsoft.Xna.Framework.Graphics">CullMode</a></code></td>
<divclass="block">Retrieves the depth bias for polygons, which is the amount of bias to apply to the depth of a primitive to alleviate depth testing problems for primitives of similar
depth.</div>
</td>
</tr>
<trclass="altColor">
<tdclass="colFirst"><code><ahref="../../../../Microsoft/Xna/Framework/Graphics/FillMode.html"title="enum in Microsoft.Xna.Framework.Graphics">FillMode</a></code></td>
<divclass="block">Gets a bias value that takes into account the slope of a polygon.</div>
</td>
</tr>
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<tdclass="colFirst"><code>void</code></td>
<tdclass="colLast"><code><strong><ahref="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html#setCullMode(Microsoft.Xna.Framework.Graphics.CullMode)">setCullMode</a></strong>(<ahref="../../../../Microsoft/Xna/Framework/Graphics/CullMode.html"title="enum in Microsoft.Xna.Framework.Graphics">CullMode</a> value)</code>
<divclass="block">Specifies the conditions for culling or removing triangles.</div>
<divclass="block">Sets the depth bias for polygons, which is the amount of bias to apply to the depth of a primitive to alleviate depth testing problems for primitives of similar
depth.</div>
</td>
</tr>
<trclass="altColor">
<tdclass="colFirst"><code>void</code></td>
<tdclass="colLast"><code><strong><ahref="../../../../Microsoft/Xna/Framework/Graphics/RasterizerState.html#setFillMode(Microsoft.Xna.Framework.Graphics.FillMode)">setFillMode</a></strong>(<ahref="../../../../Microsoft/Xna/Framework/Graphics/FillMode.html"title="enum in Microsoft.Xna.Framework.Graphics">FillMode</a> value)</code>
<divclass="block">The fill mode, which defines how a triangle is filled during rendering.</div>
<h3>Methods inherited from class Microsoft.Xna.Framework.Graphics.<ahref="../../../../Microsoft/Xna/Framework/Graphics/GraphicsResource.html"title="class in Microsoft.Xna.Framework.Graphics">GraphicsResource</a></h3>
<pre>public <ahref="../../../../Microsoft/Xna/Framework/Graphics/CullMode.html"title="enum in Microsoft.Xna.Framework.Graphics">CullMode</a> getCullMode()</pre>
<pre>public void setCullMode(<ahref="../../../../Microsoft/Xna/Framework/Graphics/CullMode.html"title="enum in Microsoft.Xna.Framework.Graphics">CullMode</a> value)</pre>
<divclass="block">Specifies the conditions for culling or removing triangles. The default value is CullMode.CounterClockwise.</div>
<divclass="block">Retrieves the depth bias for polygons, which is the amount of bias to apply to the depth of a primitive to alleviate depth testing problems for primitives of similar
<divclass="block">Sets the depth bias for polygons, which is the amount of bias to apply to the depth of a primitive to alleviate depth testing problems for primitives of similar
depth. The default value is 0.</div>
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<aname="getFillMode()">
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<h4>getFillMode</h4>
<pre>public <ahref="../../../../Microsoft/Xna/Framework/Graphics/FillMode.html"title="enum in Microsoft.Xna.Framework.Graphics">FillMode</a> getFillMode()</pre>
<pre>public void setFillMode(<ahref="../../../../Microsoft/Xna/Framework/Graphics/FillMode.html"title="enum in Microsoft.Xna.Framework.Graphics">FillMode</a> value)</pre>
<divclass="block">The fill mode, which defines how a triangle is filled during rendering. The default is FillMode.Solid.</div>
<divclass="block">Gets a bias value that takes into account the slope of a polygon. This bias value is applied to coplanar primitives to reduce aliasing and other rendering artifacts
<divclass="block">Sets a bias value that takes into account the slope of a polygon. This bias value is applied to coplanar primitives to reduce aliasing and other rendering artifacts
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