mirror of
https://github.com/DxWnd/DxWnd.reloaded
synced 2024-12-30 09:25:35 +01:00
v2_04_01_src_fx6
Former-commit-id: e0b9e8939ab2df9f86dff8af059008cdb877f429
This commit is contained in:
parent
6ece04233a
commit
cf719af2c1
@ -1,3 +1,3 @@
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|||||||
version https://git-lfs.github.com/spec/v1
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version https://git-lfs.github.com/spec/v1
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||||||
oid sha256:7f65fdf8a92233341e1a78afe42eaa72c8a3c220b535f22367285bc7d206c01b
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oid sha256:9c8410eab8068ad4e1b67b255732d31c5638723a78b14f0ff2ace2da0b7cab6a
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size 765952
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size 765952
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254
build/dxwnd.ini
254
build/dxwnd.ini
@ -1,254 +0,0 @@
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[window]
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exepath=F:\Games\Garfield\
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posx=1260
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posy=514
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sizx=320
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sizy=200
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exportpath=D:\DxWnd.develop\v2_04_01_fx4_src\build\
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debug=1
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autohide=0
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||||||
checkadmin=0
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||||||
namefromfolder=0
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||||||
multiprocesshook=0
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|
||||||
warnonexit=0
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||||||
updatepaths=1
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||||||
defaultcoord=0
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defaultposx=50
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defaultposy=50
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defaultsizx=800
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defaultsizy=600
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[target]
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title0=Garfield - Caught in the Act
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path0=F:\Games\Garfield\GARFIELD.NOSHIM.EXE
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startfolder0=
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launchpath0=
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module0=
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||||||
opengllib0=
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||||||
notes0=
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registry0=
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ver0=0
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monitorid0=-1
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coord0=0
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flag0=673185826
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||||||
flagg0=1208221696
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flagh0=65556
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flagi0=138412036
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flagj0=4226
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flagk0=327680
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flagl0=8421376
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flagm0=0
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tflag0=-2147477245
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dflag0=0
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posx0=50
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posy0=50
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sizx0=800
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sizy0=600
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maxfps0=0
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initts0=0
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winver0=0
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maxres0=0
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swapeffect0=0
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maxddinterface0=7
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slowratio0=2
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scanline0=0
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initresw0=320
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initresh0=224
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title1=Titanic
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path1=F:\Games\Titanic\TI.noshim.EXE
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startfolder1=
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launchpath1=
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module1=
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opengllib1=
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notes1=
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registry1=
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ver1=0
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||||||
monitorid1=-1
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||||||
coord1=2
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flag1=-1474297814
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flagg1=1745879088
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flagh1=540692
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flagi1=138444804
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flagj1=4224
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flagk1=67584
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flagl1=269484032
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flagm1=9216
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tflag1=0
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dflag1=0
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posx1=50
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posy1=50
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sizx1=800
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sizy1=600
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maxfps1=0
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initts1=0
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winver1=0
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maxres1=-1
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swapeffect1=0
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maxddinterface1=7
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slowratio1=2
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scanline1=0
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initresw1=800
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initresh1=600
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title2=OBSCURA.EXE
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module2=
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opengllib2=
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monitorid2=-1
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dflag2=0
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scanline2=0
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initresw2=800
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initresh2=600
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path2=D:\Games\Obscura - The Shadow Blade\OBSCURA.EXE
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startfolder2=
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launchpath2=
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notes2=
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registry2=
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ver2=0
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coord2=0
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flag2=673185826
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flagg2=1207959552
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flagh2=4
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flagi2=138412036
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flagj2=4226
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flagk2=65536
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flagl2=0
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flagm2=0
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tflag2=0
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posx2=50
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posy2=50
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sizx2=800
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sizy2=600
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maxfps2=0
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initts2=0
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winver2=0
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maxres2=0
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swapeffect2=0
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maxddinterface2=7
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slowratio2=2
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title3=NASCAR 2000.exe
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path3=F:\Games\Nascar 2000\NASCAR 2000.exe
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startfolder3=
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launchpath3=
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module3=
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opengllib3=
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notes3=
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registry3=
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ver3=0
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monitorid3=-1
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coord3=0
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flag3=673185826
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flagg3=1207959552
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flagh3=20
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flagi3=138412036
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flagj3=4224
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flagk3=67584
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flagl3=268435456
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flagm3=0
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tflag3=-2147477241
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dflag3=0
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posx3=50
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posy3=50
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sizx3=800
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sizy3=600
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maxfps3=0
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initts3=0
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winver3=0
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maxres3=0
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swapeffect3=0
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maxddinterface3=7
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slowratio3=2
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scanline3=0
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initresw3=800
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initresh3=600
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title4=Spearhead
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path4=D:\Games\Spearhead\Spearhead.exe
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startfolder4=
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launchpath4=
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module4=
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opengllib4=
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notes4=
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registry4=
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ver4=0
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monitorid4=-1
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coord4=0
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flag4=744488994
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flagg4=1207959680
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flagh4=8212
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flagi4=138412036
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flagj4=268440704
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flagk4=1114112
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flagl4=32784
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flagm4=64
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tflag4=-2147477245
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dflag4=0
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posx4=50
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posy4=50
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sizx4=800
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sizy4=600
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maxfps4=0
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initts4=0
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winver4=0
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maxres4=0
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swapeffect4=0
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maxddinterface4=7
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slowratio4=2
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scanline4=0
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initresw4=640
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initresh4=480
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title5=WINDOOM.EXE
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path5=F:\Games\WinDOOM build 001\WINDOOM.EXE
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startfolder5=
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launchpath5=
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module5=
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opengllib5=
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notes5=
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registry5=
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ver5=0
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monitorid5=-1
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coord5=0
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flag5=673185826
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flagg5=1207959552
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flagh5=4
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flagi5=138412036
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flagj5=4224
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flagk5=65536
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flagl5=0
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flagm5=8192
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tflag5=0
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dflag5=0
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posx5=50
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posy5=50
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sizx5=800
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sizy5=600
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maxfps5=0
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initts5=0
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winver5=0
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maxres5=0
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swapeffect5=0
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maxddinterface5=7
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slowratio5=2
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scanline5=0
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initresw5=800
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initresh5=600
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[texture]
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MinTexX=0
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MinTexY=0
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MaxTexX=0
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MaxTexY=0
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[keymapping]
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timetoggle=
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timefast=
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timeslow=
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altf4=
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cliptoggle=
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refresh=
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logtoggle=
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plogtoggle=
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fpstoggle=
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printscreen=
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corner=
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freezetime=
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fullscreen=
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workarea=
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desktop=
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minimize=
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restore=
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kill=
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135
build/dxwnd.log
135
build/dxwnd.log
@ -1,117 +1,20 @@
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OnRun idx=1 prog="F:\Games\Titanic\TI.noshim.EXE"
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OnRun idx=6 prog="D:\Games\Tomb Raider III\tomb3.exe"
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self elevation
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setwindowshook mode
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debugger mode
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OnRun idx=4 prog="D:\Games\Spearhead\Spearhead.exe"
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create process: path="F:\Games\Titanic"
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create process: base=0x400000 path="F:\Games\Titanic\TI.noshim.EXE"
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create thread: th=0xD0 base=0x3A4000 start=0x76828500
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load dll: base=0x774F0000 path="C:\Windows\SysWOW64\ntdll.dll"
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unload dll: base=0x5F0000
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load dll: base=0x76800000 path="C:\Windows\SysWOW64\kernel32.dll"
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unload dll: base=0x76800000
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unload dll: base=0x5F0000
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unload dll: base=0x5F0000
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load dll: base=0x76800000 path="C:\Windows\SysWOW64\kernel32.dll"
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load dll: base=0x76A40000 path="C:\Windows\SysWOW64\KernelBase.dll"
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load dll: base=0x6AE60000 path="C:\Windows\SysWOW64\apphelp.dll"
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load dll: base=0x76080000 path="C:\Windows\SysWOW64\user32.dll"
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load dll: base=0x76440000 path="C:\Windows\SysWOW64\win32u.dll"
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create thread: th=0xD0 base=0x3A7000 start=0x775267C0
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load dll: base=0x77150000 path="C:\Windows\SysWOW64\gdi32.dll"
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load dll: base=0x76CF0000 path="C:\Windows\SysWOW64\gdi32full.dll"
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create thread: th=0xD0 base=0x3AA000 start=0x775267C0
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load dll: base=0x74060000 path="C:\Windows\SysWOW64\comdlg32.dll"
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create thread: th=0xD0 base=0x3AD000 start=0x775267C0
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load dll: base=0x761E0000 path="C:\Windows\SysWOW64\msvcrt.dll"
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load dll: base=0x76460000 path="C:\Windows\SysWOW64\combase.dll"
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load dll: base=0x76C10000 path="C:\Windows\SysWOW64\ucrtbase.dll"
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load dll: base=0x77330000 path="C:\Windows\SysWOW64\rpcrt4.dll"
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load dll: base=0x73FB0000 path="C:\Windows\SysWOW64\sspicli.dll"
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load dll: base=0x73FA0000 path="C:\Windows\SysWOW64\cryptbase.dll"
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load dll: base=0x73FD0000 path="C:\Windows\SysWOW64\bcryptprimitives.dll"
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load dll: base=0x769E0000 path="C:\Windows\SysWOW64\sechost.dll"
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load dll: base=0x77460000 path="C:\Windows\SysWOW64\SHCore.dll"
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load dll: base=0x76E50000 path="C:\Windows\SysWOW64\shlwapi.dll"
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load dll: base=0x741D0000 path="C:\Windows\SysWOW64\shell32.dll"
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load dll: base=0x725E0000 path="C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.14393.447_none_5507ded2cb4f7f4c\comctl32.dll"
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load dll: base=0x76400000 path="C:\Windows\SysWOW64\cfgmgr32.dll"
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load dll: base=0x762B0000 path="C:\Windows\SysWOW64\advapi32.dll"
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load dll: base=0x755B0000 path="C:\Windows\SysWOW64\windows.storage.dll"
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load dll: base=0x75FA0000 path="C:\Windows\SysWOW64\powrprof.dll"
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load dll: base=0x76BF0000 path="C:\Windows\SysWOW64\kernel.appcore.dll"
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load dll: base=0x762A0000 path="C:\Windows\SysWOW64\profapi.dll"
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load dll: base=0x72750000 path="C:\Windows\SysWOW64\winmm.dll"
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load dll: base=0x72720000 path="C:\Windows\SysWOW64\winmmbase.dll"
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load dll: base=0x1D0000 path="C:\Windows\SysWOW64\winmmbase.dll"
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load dll: base=0x630000 path="C:\Windows\SysWOW64\winmmbase.dll"
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unload dll: base=0x1D0000
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unload dll: base=0x630000
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||||||
exception: code=0x80000003(Breakpoint) addr=0x7759748C first=1
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load dll: base=0x74030000 path="C:\Windows\SysWOW64\imm32.dll"
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load dll: base=0x10000000 path="D:\DxWnd.develop\v2_04_01_fx4_src\build\dxwnd.dll"
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||||||
load dll: base=0x5F290000 path="C:\Windows\SysWOW64\ddraw.dll"
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||||||
load dll: base=0x61910000 path="C:\Windows\SysWOW64\dciman32.dll"
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|
||||||
unload dll: base=0x61910000
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||||||
unload dll: base=0x5F290000
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|
||||||
exit thread: exitcode=0x10000000
|
|
||||||
load dll: base=0x57B40000 path="C:\Windows\SysWOW64\dinput.dll"
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|
||||||
load dll: base=0x5D4B0000 path="C:\Windows\SysWOW64\hid.dll"
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|
||||||
load dll: base=0x75B20000 path="C:\Windows\SysWOW64\setupapi.dll"
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||||||
load dll: base=0x686E0000 path="C:\Windows\SysWOW64\devobj.dll"
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|
||||||
load dll: base=0x77180000 path="C:\Windows\SysWOW64\wintrust.dll"
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load dll: base=0x76350000 path="C:\Windows\SysWOW64\msasn1.dll"
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|
||||||
load dll: base=0x76680000 path="C:\Windows\SysWOW64\crypt32.dll"
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|
||||||
create thread: th=0xB4 base=0x3B0000 start=0x7272EF70
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|
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output debug: len=22 unicode=0
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||||||
output debug: len=56 unicode=0
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output debug: len=22 unicode=0
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output debug: len=56 unicode=0
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||||||
output debug: len=22 unicode=0
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||||||
output debug: len=56 unicode=0
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|
||||||
output debug: len=22 unicode=0
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|
||||||
output debug: len=56 unicode=0
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|
||||||
output debug: len=22 unicode=0
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|
||||||
output debug: len=56 unicode=0
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|
||||||
load dll: base=0x6AB70000 path="C:\Windows\SysWOW64\uxtheme.dll"
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|
||||||
load dll: base=0x77010000 path="C:\Windows\SysWOW64\msctf.dll"
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|
||||||
load dll: base=0x77230000 path="C:\Windows\SysWOW64\oleaut32.dll"
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|
||||||
load dll: base=0x74150000 path="C:\Windows\SysWOW64\msvcp_win.dll"
|
|
||||||
load dll: base=0x44BD0000 path="C:\Program Files (x86)\Microsoft Visual Studio 9.0\Common7\Tools\spyxxhk.dll"
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|
||||||
load dll: base=0x704E0000 path="C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9247_none_5090cb78bcba4a35\msvcr90.dll"
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|
||||||
load dll: base=0x718F0000 path="C:\Windows\SysWOW64\dwmapi.dll"
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|
||||||
load dll: base=0x685A0000 path="C:\Windows\SysWOW64\MMDevAPI.dll"
|
|
||||||
load dll: base=0x689E0000 path="C:\Windows\SysWOW64\propsys.dll"
|
|
||||||
load dll: base=0x5CAD0000 path="C:\Windows\SysWOW64\wdmaud.drv"
|
|
||||||
load dll: base=0x73370000 path="C:\Windows\SysWOW64\avrt.dll"
|
|
||||||
load dll: base=0x671D0000 path="C:\Windows\SysWOW64\ksuser.dll"
|
|
||||||
load dll: base=0x65240000 path="C:\Windows\SysWOW64\AudioSes.dll"
|
|
||||||
load dll: base=0x66550000 path="C:\Windows\SysWOW64\WinTypes.dll"
|
|
||||||
load dll: base=0x5D4D0000 path="C:\Windows\SysWOW64\msacm32.drv"
|
|
||||||
load dll: base=0x727C0000 path="C:\Windows\SysWOW64\msacm32.dll"
|
|
||||||
load dll: base=0x5D4C0000 path="C:\Windows\SysWOW64\midimap.dll"
|
|
||||||
load dll: base=0x728C0000 path="C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.14393.447_none_89c64d28dafea4b9\comctl32.dll"
|
|
||||||
create thread: th=0x2D0 base=0x3B3000 start=0x5CADA060
|
|
||||||
load dll: base=0x3B70000 path="C:\Windows\SysWOW64\clbcatq.dll"
|
|
||||||
create thread: th=0xD8 base=0x3B6000 start=0x775267C0
|
|
||||||
create thread: th=0x2D0 base=0x3B9000 start=0x775267C0
|
|
||||||
create thread: th=0x2D0 base=0x3BC000 start=0x775267C0
|
|
||||||
create thread: th=0x2D0 base=0x3BF000 start=0x775267C0
|
|
||||||
exit thread: exitcode=0x0
|
|
||||||
exit thread: exitcode=0x0
|
|
||||||
exit thread: exitcode=0x0
|
|
||||||
exit thread: exitcode=0x0
|
|
||||||
exit thread: exitcode=0x0
|
|
||||||
exit thread: exitcode=0x0
|
|
||||||
exit thread: exitcode=0x0
|
|
||||||
exit thread: exitcode=0x0
|
|
||||||
exit thread: exitcode=0x0
|
|
||||||
exit process
|
|
||||||
OnRun idx=0 prog="F:\Games\Garfield\GARFIELD.NOSHIM.EXE"
|
|
||||||
injectsuspended mode
|
injectsuspended mode
|
||||||
InjectSuspended: exe=F:\Games\Garfield\GARFIELD.NOSHIM.EXE dir=F:\Games\Garfield
|
InjectSuspended: exe=D:\Games\Spearhead\Spearhead.exe dir=D:\Games\Spearhead
|
||||||
Target handle=2d0
|
Target handle=7ac
|
||||||
NT Header offset=100
|
NT Header offset=80
|
||||||
AddressOfEntryPoint=10000 ImageBase=400000
|
AddressOfEntryPoint=1AA380 ImageBase=400000
|
||||||
Thread start address=410000
|
Thread start address=5aa380
|
||||||
wait cycle 0 eip=77560970
|
wait cycle 0 eip=5aa380
|
||||||
wait cycle 1 eip=77560970
|
OnRun idx=4 prog="D:\Games\Spearhead\Spearhead.exe"
|
||||||
wait cycle 2 eip=410000
|
injectsuspended mode
|
||||||
|
InjectSuspended: exe=D:\Games\Spearhead\Spearhead.exe dir=D:\Games\Spearhead
|
||||||
|
Target handle=768
|
||||||
|
NT Header offset=80
|
||||||
|
AddressOfEntryPoint=1AA380 ImageBase=400000
|
||||||
|
Thread start address=5aa380
|
||||||
|
wait cycle 0 eip=5aa380
|
||||||
|
OnRun idx=3 prog="F:\Games\Nascar 2000\NASCAR 2000.exe"
|
||||||
|
setwindowshook mode
|
||||||
|
@ -5,10 +5,10 @@ module0=
|
|||||||
opengllib0=
|
opengllib0=
|
||||||
ver0=0
|
ver0=0
|
||||||
coord0=0
|
coord0=0
|
||||||
flag0=134217760
|
flag0=134217762
|
||||||
flagg0=1241513984
|
flagg0=1241513984
|
||||||
flagh0=25165844
|
flagh0=25165844
|
||||||
flagi0=0
|
flagi0=4194304
|
||||||
tflag0=0
|
tflag0=0
|
||||||
initx0=0
|
initx0=0
|
||||||
inity0=0
|
inity0=0
|
||||||
@ -22,5 +22,23 @@ sizx0=800
|
|||||||
sizy0=600
|
sizy0=600
|
||||||
maxfps0=0
|
maxfps0=0
|
||||||
initts0=0
|
initts0=0
|
||||||
|
startfolder0=
|
||||||
|
launchpath0=
|
||||||
|
notes0=
|
||||||
|
registry0=
|
||||||
|
monitorid0=0
|
||||||
|
flagj0=128
|
||||||
|
flagk0=65536
|
||||||
|
flagl0=0
|
||||||
|
flagm0=0
|
||||||
|
dflag0=0
|
||||||
|
winver0=0
|
||||||
|
maxres0=0
|
||||||
|
swapeffect0=0
|
||||||
|
maxddinterface0=7
|
||||||
|
slowratio0=1
|
||||||
|
scanline0=1
|
||||||
|
initresw0=0
|
||||||
|
initresh0=0
|
||||||
|
|
||||||
; remember to set HW accelerated mode and turn ZBUFFER option off in game setup panel
|
; remember to set HW accelerated mode and turn ZBUFFER option off in game setup panel
|
@ -1,12 +1,4 @@
|
|||||||
OnRun idx=23 prog="D:\Games\Crimson_Skies\crimson.exe"
|
OnRun idx=6 prog="D:\Games\Tomb Raider III\tomb3.exe"
|
||||||
setwindowshook mode
|
setwindowshook mode
|
||||||
OnRun idx=23 prog="D:\Games\Crimson_Skies\crimson.exe"
|
OnRun idx=6 prog="D:\Games\Tomb Raider III\tomb3.exe"
|
||||||
setwindowshook mode
|
setwindowshook mode
|
||||||
OnRun idx=23 prog="D:\Games\Crimson_Skies\crimson.exe"
|
|
||||||
injectsuspended mode
|
|
||||||
InjectSuspended: exe=D:\Games\Crimson_Skies\crimson.exe dir=D:\Games\Crimson_Skies
|
|
||||||
Target handle=844
|
|
||||||
NT Header offset=F8
|
|
||||||
AddressOfEntryPoint=1F7056 ImageBase=400000
|
|
||||||
Thread start address=5f7056
|
|
||||||
wait cycle 0 eip=5f7056
|
|
||||||
|
@ -1393,7 +1393,7 @@ fix: bug in Hybrid and GDI ddraw surface rendering
|
|||||||
fix: missing "No HAL Device" flag default to disabled
|
fix: missing "No HAL Device" flag default to disabled
|
||||||
fix: improvements in texture handling, dds format support for DirectDraw textures
|
fix: improvements in texture handling, dds format support for DirectDraw textures
|
||||||
|
|
||||||
v2.04.01/fx4
|
v2.04.01/fx6
|
||||||
add: preliminary WinG32 handling
|
add: preliminary WinG32 handling
|
||||||
add: minimal WinG32 replacement, thank to Wine source code
|
add: minimal WinG32 replacement, thank to Wine source code
|
||||||
add: DirectX(2)/"Create a Desktop Win" option. Fixes "Man TT Super Bike"
|
add: DirectX(2)/"Create a Desktop Win" option. Fixes "Man TT Super Bike"
|
||||||
@ -1407,3 +1407,6 @@ fix: SetWindowLong hooker: eliminated a unassigned variable condition
|
|||||||
fix: added hooker for GDI32/SetROP2 call to insert a InvalidateRect as in older OS. Makes "Titanic" working.
|
fix: added hooker for GDI32/SetROP2 call to insert a InvalidateRect as in older OS. Makes "Titanic" working.
|
||||||
fix: added hooker for Smack32/SmackSetSystemRes call to prevent resolution change and set proper virtual screen size: see "Spearhead"
|
fix: added hooker for Smack32/SmackSetSystemRes call to prevent resolution change and set proper virtual screen size: see "Spearhead"
|
||||||
fix: fixed virtual screen size initialization so that it doesn't override settings defined before first window creation: see "Spearhead"
|
fix: fixed virtual screen size initialization so that it doesn't override settings defined before first window creation: see "Spearhead"
|
||||||
|
fix: fixed error condition when DirectDraw::GetCaps is invoked with wrong length - fix "Spearhead" bug
|
||||||
|
fix?: ZBUFFER original capabilities passed to new surface created by QueryInterface - so far, useless
|
||||||
|
fix: bug causing crash when using fast bilinear filtering 2X
|
||||||
|
136
dll/ddraw.cpp
136
dll/ddraw.cpp
@ -30,7 +30,7 @@ static void NullMethodPointer(char *s)
|
|||||||
|
|
||||||
extern BOOL IsChangeDisplaySettingsHotPatched;
|
extern BOOL IsChangeDisplaySettingsHotPatched;
|
||||||
extern void TextureHandling(LPDIRECTDRAWSURFACE, int);
|
extern void TextureHandling(LPDIRECTDRAWSURFACE, int);
|
||||||
extern void SetMinimalCaps(LPDDCAPS, LPDDCAPS);
|
extern void SetMinimalCaps(int, LPDDCAPS, LPDDCAPS);
|
||||||
ColorConversion_Type pColorConversion = NULL;
|
ColorConversion_Type pColorConversion = NULL;
|
||||||
|
|
||||||
HDC hFlippedDC = NULL;
|
HDC hFlippedDC = NULL;
|
||||||
@ -1648,7 +1648,7 @@ static HRESULT WINAPI extGetCapsD(int dxversion, GetCapsD_Type pGetCapsD, LPDIRE
|
|||||||
HandleCapsD("D-HW(NoHAL)", c1);
|
HandleCapsD("D-HW(NoHAL)", c1);
|
||||||
}
|
}
|
||||||
|
|
||||||
if((dxw.dwFlags3 & MINIMALCAPS)) SetMinimalCaps(c1, c2);
|
if((dxw.dwFlags3 & MINIMALCAPS)) SetMinimalCaps(dxversion, c1, c2);
|
||||||
|
|
||||||
if(dxw.dwFlags3 & CAPMASK) MaskCapsD(c1, c2);
|
if(dxw.dwFlags3 & CAPMASK) MaskCapsD(c1, c2);
|
||||||
|
|
||||||
@ -2178,6 +2178,11 @@ static HRESULT WINAPI extQueryInterfaceS(int dxversion, QueryInterface_Type pQue
|
|||||||
// v2.02.13: seems that hooking inconditionally gives troubles. What is the proper safe hook condition?
|
// v2.02.13: seems that hooking inconditionally gives troubles. What is the proper safe hook condition?
|
||||||
HookDDSurface((LPDIRECTDRAWSURFACE *)obp, dxw.dwDDVersion, FALSE);
|
HookDDSurface((LPDIRECTDRAWSURFACE *)obp, dxw.dwDDVersion, FALSE);
|
||||||
}
|
}
|
||||||
|
DWORD dwCaps;
|
||||||
|
if (dwCaps = dxwcdb.GetCaps((LPDIRECTDRAWSURFACE)lpdds)) {
|
||||||
|
OutTrace("QueryInterface(S): PASS caps=%x lpdds=%x->%x\n", dwCaps, lpdds, *obp);
|
||||||
|
dxwcdb.PushCaps(*(LPDIRECTDRAWSURFACE *)obp,dwCaps);
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -3117,6 +3122,7 @@ HRESULT WINAPI ColorConversionEmulated(int dxversion, LPDIRECTDRAWSURFACE lpdds,
|
|||||||
{
|
{
|
||||||
HRESULT res;
|
HRESULT res;
|
||||||
Blt_Type pBlt;
|
Blt_Type pBlt;
|
||||||
|
RECT srcrect, destrect;
|
||||||
switch(dxversion){
|
switch(dxversion){
|
||||||
case 1: pBlt=pBlt1; break;
|
case 1: pBlt=pBlt1; break;
|
||||||
case 2: pBlt=pBlt2; break;
|
case 2: pBlt=pBlt2; break;
|
||||||
@ -3124,11 +3130,15 @@ HRESULT WINAPI ColorConversionEmulated(int dxversion, LPDIRECTDRAWSURFACE lpdds,
|
|||||||
case 4: pBlt=pBlt4; break;
|
case 4: pBlt=pBlt4; break;
|
||||||
case 7: pBlt=pBlt7; break;
|
case 7: pBlt=pBlt7; break;
|
||||||
}
|
}
|
||||||
res=(*pEmuBlt)(dxversion, pBlt, lpDDSEmu_Back, &emurect, lpdds, &emurect, DDBLT_WAIT, 0);
|
// v2.04.01.fx6: copy emurect since pEmuBlt will alter values!
|
||||||
|
srcrect=destrect=emurect;
|
||||||
|
res=(*pEmuBlt)(dxversion, pBlt, lpDDSEmu_Back, &destrect, lpdds, &srcrect, DDBLT_WAIT, 0);
|
||||||
if(res==DDERR_SURFACEBUSY){
|
if(res==DDERR_SURFACEBUSY){
|
||||||
(*pUnlockMethod(dxversion))(lpdds, NULL);
|
(*pUnlockMethod(dxversion))(lpdds, NULL);
|
||||||
(*pUnlockMethod(dxversion))(lpDDSEmu_Back, NULL);
|
(*pUnlockMethod(dxversion))(lpDDSEmu_Back, NULL);
|
||||||
res=(*pEmuBlt)(dxversion, pBlt, lpDDSEmu_Back, &emurect, lpdds, &emurect, DDBLT_WAIT, 0);
|
//srcrect=destrect=emurect;
|
||||||
|
//res=(*pEmuBlt)(dxversion, pBlt, lpDDSEmu_Back, &destrect, lpdds, &srcrect, DDBLT_WAIT, 0);
|
||||||
|
res=DD_OK;
|
||||||
}
|
}
|
||||||
if(res) {
|
if(res) {
|
||||||
BlitError(res, &emurect, &emurect, __LINE__);
|
BlitError(res, &emurect, &emurect, __LINE__);
|
||||||
@ -4802,7 +4812,7 @@ static HRESULT WINAPI extAddAttachedSurface(AddAttachedSurface_Type pAddAttached
|
|||||||
// is set in the game "Options" menu.
|
// is set in the game "Options" menu.
|
||||||
if (sd.ddsCaps.dwCaps & DDSCAPS_ZBUFFER) // DDSCAPS_BACKBUFFER for double buffering ???
|
if (sd.ddsCaps.dwCaps & DDSCAPS_ZBUFFER) // DDSCAPS_BACKBUFFER for double buffering ???
|
||||||
if ((dxw.dwFlags1 & EMULATESURFACE) && (res==DDERR_CANNOTATTACHSURFACE)){
|
if ((dxw.dwFlags1 & EMULATESURFACE) && (res==DDERR_CANNOTATTACHSURFACE)){
|
||||||
OutTraceDW("AddAttachedSurface: emulating ZBUFFER attach on BACKBUFFER\n");
|
OutTraceDW("AddAttachedSurface: emulating ZBUFFER attach on %s surface\n", IsBack ? "BACKBUFFER" : "PLAIN");
|
||||||
if (pAddRefS) (*pAddRefS)(lpdds);
|
if (pAddRefS) (*pAddRefS)(lpdds);
|
||||||
res=DD_OK;
|
res=DD_OK;
|
||||||
}
|
}
|
||||||
@ -4888,35 +4898,38 @@ static HRESULT WINAPI extGetCapsS(int dxInterface, GetCapsS_Type pGetCapsS, LPDI
|
|||||||
|
|
||||||
if(!(dxw.IsEmulated || dxw.Windowize)) return res;
|
if(!(dxw.IsEmulated || dxw.Windowize)) return res;
|
||||||
|
|
||||||
if (IsPrim) {
|
while(TRUE){ // fake loop
|
||||||
IsFixed=TRUE;
|
if (IsPrim) {
|
||||||
caps->dwCaps |= DDSD_Prim.ddsCaps.dwCaps;
|
|
||||||
caps->dwCaps |= DDSCAPS_PRIMARYSURFACE|DDSCAPS_FLIP|DDSCAPS_FRONTBUFFER|DDSCAPS_VIDEOMEMORY|DDSCAPS_VISIBLE; // primary surfaces must be this way
|
|
||||||
caps->dwCaps &= ~(DDSCAPS_SYSTEMMEMORY|DDSCAPS_OFFSCREENPLAIN); // primary surfaces can't be this way
|
|
||||||
if(caps->dwCaps & DDSCAPS_3DDEVICE) caps->dwCaps |= DDSCAPS_LOCALVIDMEM;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (IsBack) {
|
|
||||||
IsFixed=TRUE;
|
|
||||||
// v2.03.11: added DDSCAPS_FLIP capability to backbuffer surface: "Ignition" checks for it before Flip-ping to primary
|
|
||||||
caps->dwCaps |= (DDSCAPS_BACKBUFFER|DDSCAPS_VIDEOMEMORY|DDSCAPS_FLIP|DDSCAPS_LOCALVIDMEM); // you never know....
|
|
||||||
caps->dwCaps &= ~(DDSCAPS_SYSTEMMEMORY|DDSCAPS_OFFSCREENPLAIN); // backbuffer surfaces can't be this way
|
|
||||||
if(caps->dwCaps & DDSCAPS_3DDEVICE) caps->dwCaps |= DDSCAPS_LOCALVIDMEM;
|
|
||||||
//if(caps->dwCaps & DDSCAPS_3DDEVICE) caps->dwCaps |= (DDSCAPS_LOCALVIDMEM | DDSCAPS_COMPLEX);
|
|
||||||
}
|
|
||||||
|
|
||||||
// v2.03.82: fixed logic for ZBUFFER capabilities: "The Creed" may have two, in SYSTEMMEMORY or in VIDEOMEMORY ...
|
|
||||||
// v2.03.90: "Galapagos" fix - if there's a DDSCAPS_SYSTEMMEMORY or DDSCAPS_VIDEOMEMORY spec, let it be.
|
|
||||||
// v2.03.97: "Galapagos" fix erased.
|
|
||||||
if (IsZBuf) {
|
|
||||||
DWORD dwCaps = dxwcdb.GetCaps(lpdds);
|
|
||||||
// beware! the ZBUFFER surface could have never been registered!
|
|
||||||
// in this case better keep the original capabilities (or adapt to the primary/backbuffer ones?)
|
|
||||||
if(dwCaps) {
|
|
||||||
IsFixed=TRUE;
|
IsFixed=TRUE;
|
||||||
sLabel="(REG.ZBUFFER)";
|
caps->dwCaps |= DDSD_Prim.ddsCaps.dwCaps;
|
||||||
caps->dwCaps = dwCaps;
|
caps->dwCaps |= DDSCAPS_PRIMARYSURFACE|DDSCAPS_FLIP|DDSCAPS_FRONTBUFFER|DDSCAPS_VIDEOMEMORY|DDSCAPS_VISIBLE; // primary surfaces must be this way
|
||||||
|
caps->dwCaps &= ~(DDSCAPS_SYSTEMMEMORY|DDSCAPS_OFFSCREENPLAIN); // primary surfaces can't be this way
|
||||||
|
if(caps->dwCaps & DDSCAPS_3DDEVICE) caps->dwCaps |= DDSCAPS_LOCALVIDMEM;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (IsBack) {
|
||||||
|
IsFixed=TRUE;
|
||||||
|
// v2.03.11: added DDSCAPS_FLIP capability to backbuffer surface: "Ignition" checks for it before Flip-ping to primary
|
||||||
|
caps->dwCaps |= (DDSCAPS_BACKBUFFER|DDSCAPS_VIDEOMEMORY|DDSCAPS_FLIP|DDSCAPS_LOCALVIDMEM); // you never know....
|
||||||
|
caps->dwCaps &= ~(DDSCAPS_SYSTEMMEMORY|DDSCAPS_OFFSCREENPLAIN); // backbuffer surfaces can't be this way
|
||||||
|
if(caps->dwCaps & DDSCAPS_3DDEVICE) caps->dwCaps |= DDSCAPS_LOCALVIDMEM;
|
||||||
|
//if(caps->dwCaps & DDSCAPS_3DDEVICE) caps->dwCaps |= (DDSCAPS_LOCALVIDMEM | DDSCAPS_COMPLEX);
|
||||||
|
}
|
||||||
|
|
||||||
|
// v2.03.82: fixed logic for ZBUFFER capabilities: "The Creed" may have two, in SYSTEMMEMORY or in VIDEOMEMORY ...
|
||||||
|
// v2.03.90: "Galapagos" fix - if there's a DDSCAPS_SYSTEMMEMORY or DDSCAPS_VIDEOMEMORY spec, let it be.
|
||||||
|
// v2.03.97: "Galapagos" fix erased.
|
||||||
|
if (IsZBuf) {
|
||||||
|
DWORD dwCaps = dxwcdb.GetCaps(lpdds);
|
||||||
|
// beware! the ZBUFFER surface could have never been registered!
|
||||||
|
// in this case better keep the original capabilities (or adapt to the primary/backbuffer ones?)
|
||||||
|
if(dwCaps) {
|
||||||
|
IsFixed=TRUE;
|
||||||
|
sLabel="(REG.ZBUFFER)";
|
||||||
|
caps->dwCaps = dwCaps;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break; // inconditional break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(IsFixed) OutTraceDW("GetCaps(S%d): lpdds=%x FIXED %s caps=%x(%s)\n", dxInterface, lpdds, sLabel, caps->dwCaps, ExplainDDSCaps(caps->dwCaps));
|
if(IsFixed) OutTraceDW("GetCaps(S%d): lpdds=%x FIXED %s caps=%x(%s)\n", dxInterface, lpdds, sLabel, caps->dwCaps, ExplainDDSCaps(caps->dwCaps));
|
||||||
@ -4978,34 +4991,41 @@ static HRESULT WINAPI extGetSurfaceDesc(int dxversion, GetSurfaceDesc_Type pGetS
|
|||||||
|
|
||||||
if(!(dxw.IsEmulated || dxw.Windowize)) return res;
|
if(!(dxw.IsEmulated || dxw.Windowize)) return res;
|
||||||
|
|
||||||
if (IsPrim) {
|
while(TRUE){ // fake loop
|
||||||
IsFixed=TRUE;
|
if (IsPrim) {
|
||||||
if (dxw.dwFlags1 & EMULATESURFACE) lpddsd->ddpfPixelFormat = dxw.VirtualPixelFormat;
|
|
||||||
lpddsd->ddsCaps.dwCaps |= DDSD_Prim.ddsCaps.dwCaps;
|
|
||||||
lpddsd->ddsCaps.dwCaps |= (DDSCAPS_PRIMARYSURFACE|DDSCAPS_FLIP|DDSCAPS_FRONTBUFFER|DDSCAPS_VIDEOMEMORY|DDSCAPS_VISIBLE); // primary surfaces must be this way
|
|
||||||
lpddsd->ddsCaps.dwCaps &= ~(DDSCAPS_SYSTEMMEMORY|DDSCAPS_OFFSCREENPLAIN); // primary surfaces can't be this way
|
|
||||||
if(lpddsd->ddsCaps.dwCaps & DDSCAPS_3DDEVICE) lpddsd->ddsCaps.dwCaps |= DDSCAPS_LOCALVIDMEM;
|
|
||||||
lpddsd->dwBackBufferCount=DDSD_Prim.dwBackBufferCount;
|
|
||||||
lpddsd->dwHeight=dxw.GetScreenHeight();
|
|
||||||
lpddsd->dwWidth=dxw.GetScreenWidth();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (IsBack) {
|
|
||||||
IsFixed=TRUE;
|
|
||||||
// flags that backbuffer surfaces must have set
|
|
||||||
lpddsd->ddsCaps.dwCaps |= (DDSCAPS_BACKBUFFER|DDSCAPS_VIDEOMEMORY|DDSCAPS_FLIP|DDSCAPS_LOCALVIDMEM);;
|
|
||||||
lpddsd->ddsCaps.dwCaps &= ~(DDSCAPS_SYSTEMMEMORY|DDSCAPS_OFFSCREENPLAIN); // backbuffer surfaces can't be this way
|
|
||||||
if(lpddsd->ddsCaps.dwCaps & DDSCAPS_3DDEVICE) lpddsd->ddsCaps.dwCaps |= DDSCAPS_LOCALVIDMEM;
|
|
||||||
}
|
|
||||||
|
|
||||||
// v2.03.82: fixed logic for ZBUFFER capabilities: "The Creed" may have two, in SYSTEMMEMORY or in VIDEOMEMORY ...
|
|
||||||
if(IsZBuf) {
|
|
||||||
DWORD dwCaps = dxwcdb.GetCaps(lpdds);
|
|
||||||
if(dwCaps) {
|
|
||||||
IsFixed=TRUE;
|
IsFixed=TRUE;
|
||||||
sLabel="(REG.ZBUFFER)";
|
if (dxw.dwFlags1 & EMULATESURFACE) lpddsd->ddpfPixelFormat = dxw.VirtualPixelFormat;
|
||||||
lpddsd->ddsCaps.dwCaps = dwCaps;
|
lpddsd->ddsCaps.dwCaps |= DDSD_Prim.ddsCaps.dwCaps;
|
||||||
|
lpddsd->ddsCaps.dwCaps |= (DDSCAPS_PRIMARYSURFACE|DDSCAPS_FLIP|DDSCAPS_FRONTBUFFER|DDSCAPS_VIDEOMEMORY|DDSCAPS_VISIBLE); // primary surfaces must be this way
|
||||||
|
lpddsd->ddsCaps.dwCaps &= ~(DDSCAPS_SYSTEMMEMORY|DDSCAPS_OFFSCREENPLAIN); // primary surfaces can't be this way
|
||||||
|
if(lpddsd->ddsCaps.dwCaps & DDSCAPS_3DDEVICE) lpddsd->ddsCaps.dwCaps |= DDSCAPS_LOCALVIDMEM;
|
||||||
|
lpddsd->dwBackBufferCount=DDSD_Prim.dwBackBufferCount;
|
||||||
|
lpddsd->dwHeight=dxw.GetScreenHeight();
|
||||||
|
lpddsd->dwWidth=dxw.GetScreenWidth();
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (IsBack) {
|
||||||
|
IsFixed=TRUE;
|
||||||
|
// flags that backbuffer surfaces must have set
|
||||||
|
lpddsd->ddsCaps.dwCaps |= (DDSCAPS_BACKBUFFER|DDSCAPS_VIDEOMEMORY|DDSCAPS_FLIP|DDSCAPS_LOCALVIDMEM);;
|
||||||
|
lpddsd->ddsCaps.dwCaps &= ~(DDSCAPS_SYSTEMMEMORY|DDSCAPS_OFFSCREENPLAIN); // backbuffer surfaces can't be this way
|
||||||
|
if(lpddsd->ddsCaps.dwCaps & DDSCAPS_3DDEVICE) lpddsd->ddsCaps.dwCaps |= DDSCAPS_LOCALVIDMEM;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// v2.03.82: fixed logic for ZBUFFER capabilities: "The Creed" may have two, in SYSTEMMEMORY or in VIDEOMEMORY ...
|
||||||
|
if(IsZBuf) {
|
||||||
|
DWORD dwCaps = dxwcdb.GetCaps(lpdds);
|
||||||
|
if(dwCaps) {
|
||||||
|
IsFixed=TRUE;
|
||||||
|
sLabel="(REG.ZBUFFER)";
|
||||||
|
lpddsd->ddsCaps.dwCaps = dwCaps;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
break; // inconditional break
|
||||||
}
|
}
|
||||||
|
|
||||||
if(IsFixed){
|
if(IsFixed){
|
||||||
|
@ -27,7 +27,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||||||
|
|
||||||
#include "TlHelp32.h"
|
#include "TlHelp32.h"
|
||||||
|
|
||||||
#define VERSION "2.04.01.fx4"
|
#define VERSION "2.04.01.fx6"
|
||||||
|
|
||||||
#define DDTHREADLOCK 1
|
#define DDTHREADLOCK 1
|
||||||
|
|
||||||
|
Binary file not shown.
@ -79,8 +79,27 @@ typedef struct _DDCAPS_DX7
|
|||||||
typedef DDCAPS_DX7 FAR* LPDDCAPS_DX7;
|
typedef DDCAPS_DX7 FAR* LPDDCAPS_DX7;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
void SetMinimalCaps(LPDDCAPS c1, LPDDCAPS c2)
|
void SetMinimalCaps(int dxversion, LPDDCAPS c1, LPDDCAPS c2)
|
||||||
{
|
{
|
||||||
|
DWORD dwMaxSize;
|
||||||
|
switch(dxversion){
|
||||||
|
case 1:
|
||||||
|
case 2:
|
||||||
|
case 3:
|
||||||
|
dwMaxSize=sizeof(DDCAPS_DX3);
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
case 5:
|
||||||
|
dwMaxSize=sizeof(DDCAPS_DX5);
|
||||||
|
break;
|
||||||
|
case 6:
|
||||||
|
dwMaxSize=sizeof(DDCAPS_DX6);
|
||||||
|
break;
|
||||||
|
case 7:
|
||||||
|
dwMaxSize=sizeof(DDCAPS_DX7);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
#ifdef VIRTUAL_CAPS_VMWARE
|
#ifdef VIRTUAL_CAPS_VMWARE
|
||||||
if(c1){
|
if(c1){
|
||||||
int dwSize = c1->dwSize;
|
int dwSize = c1->dwSize;
|
||||||
@ -198,6 +217,7 @@ CapsDump(c2:SW)=
|
|||||||
*/
|
*/
|
||||||
if(c1){
|
if(c1){
|
||||||
DWORD dwSize = c1->dwSize;
|
DWORD dwSize = c1->dwSize;
|
||||||
|
if(dwSize > dwMaxSize) dwSize = dwMaxSize;
|
||||||
DWORD dwVidMemTotal = c1->dwVidMemTotal;
|
DWORD dwVidMemTotal = c1->dwVidMemTotal;
|
||||||
DWORD dwVidMemFree = c1->dwVidMemFree;
|
DWORD dwVidMemFree = c1->dwVidMemFree;
|
||||||
memset((void *)c1, 0, dwSize);
|
memset((void *)c1, 0, dwSize);
|
||||||
@ -219,7 +239,8 @@ CapsDump(c2:SW)=
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(c2){
|
if(c2){
|
||||||
int dwSize = c2->dwSize;
|
DWORD dwSize = c2->dwSize;
|
||||||
|
if(dwSize > dwMaxSize) dwSize = dwMaxSize;
|
||||||
DWORD dwVidMemTotal = c2->dwVidMemTotal;
|
DWORD dwVidMemTotal = c2->dwVidMemTotal;
|
||||||
DWORD dwVidMemFree = c2->dwVidMemFree;
|
DWORD dwVidMemFree = c2->dwVidMemFree;
|
||||||
memset((void *)c2, 0, dwSize);
|
memset((void *)c2, 0, dwSize);
|
||||||
|
Loading…
x
Reference in New Issue
Block a user