mirror of
https://github.com/DxWnd/DxWnd.reloaded
synced 2024-12-30 09:25:35 +01:00
v2_04_01_src_fx4
Former-commit-id: a4d55c838ac3efbfa866251feeddc3c4ed58fe62
This commit is contained in:
parent
46ef0171d4
commit
6ece04233a
@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:980c05e0c87605ce728d6f896a4f42c8ba6bb4900af3a160f11be87dd57e81b8
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||||
size 765440
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||||
oid sha256:7f65fdf8a92233341e1a78afe42eaa72c8a3c220b535f22367285bc7d206c01b
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||||
size 765952
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||||
|
189
build/dxwnd.ini
189
build/dxwnd.ini
@ -1,10 +1,22 @@
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||||
[window]
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||||
exepath=F:\Games\Garfield\
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||||
posx=597
|
||||
posy=556
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||||
posx=1260
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||||
posy=514
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||||
sizx=320
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||||
sizy=200
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||||
exportpath=D:\DxWnd.develop\v2_04_01_fx3_src\build\exports\
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||||
exportpath=D:\DxWnd.develop\v2_04_01_fx4_src\build\
|
||||
debug=1
|
||||
autohide=0
|
||||
checkadmin=0
|
||||
namefromfolder=0
|
||||
multiprocesshook=0
|
||||
warnonexit=0
|
||||
updatepaths=1
|
||||
defaultcoord=0
|
||||
defaultposx=50
|
||||
defaultposy=50
|
||||
defaultsizx=800
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||||
defaultsizy=600
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||||
[target]
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||||
title0=Garfield - Caught in the Act
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path0=F:\Games\Garfield\GARFIELD.NOSHIM.EXE
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||||
@ -51,11 +63,11 @@ notes1=
|
||||
registry1=
|
||||
ver1=0
|
||||
monitorid1=-1
|
||||
coord1=0
|
||||
flag1=-1474293718
|
||||
flagg1=1745879072
|
||||
coord1=2
|
||||
flag1=-1474297814
|
||||
flagg1=1745879088
|
||||
flagh1=540692
|
||||
flagi1=138412036
|
||||
flagi1=138444804
|
||||
flagj1=4224
|
||||
flagk1=67584
|
||||
flagl1=269484032
|
||||
@ -76,27 +88,30 @@ slowratio1=2
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||||
scanline1=0
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||||
initresw1=800
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||||
initresh1=600
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||||
title2=Titanic
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||||
path2=F:\Games\Titanic\TI.noshim.EXE
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||||
startfolder2=
|
||||
launchpath2=
|
||||
title2=OBSCURA.EXE
|
||||
module2=
|
||||
opengllib2=
|
||||
monitorid2=-1
|
||||
dflag2=0
|
||||
scanline2=0
|
||||
initresw2=800
|
||||
initresh2=600
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||||
path2=D:\Games\Obscura - The Shadow Blade\OBSCURA.EXE
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||||
startfolder2=
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||||
launchpath2=
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||||
notes2=
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||||
registry2=
|
||||
ver2=0
|
||||
monitorid2=-1
|
||||
coord2=0
|
||||
flag2=-1474293718
|
||||
flagg2=1745879072
|
||||
flagh2=606228
|
||||
flag2=673185826
|
||||
flagg2=1207959552
|
||||
flagh2=4
|
||||
flagi2=138412036
|
||||
flagj2=4224
|
||||
flagk2=67584
|
||||
flagl2=269484032
|
||||
flagm2=9216
|
||||
flagj2=4226
|
||||
flagk2=65536
|
||||
flagl2=0
|
||||
flagm2=0
|
||||
tflag2=0
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||||
dflag2=0
|
||||
posx2=50
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||||
posy2=50
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||||
sizx2=800
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||||
@ -104,10 +119,136 @@ sizy2=600
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||||
maxfps2=0
|
||||
initts2=0
|
||||
winver2=0
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||||
maxres2=-1
|
||||
maxres2=0
|
||||
swapeffect2=0
|
||||
maxddinterface2=7
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||||
slowratio2=2
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||||
scanline2=0
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||||
initresw2=800
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||||
initresh2=600
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||||
title3=NASCAR 2000.exe
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||||
path3=F:\Games\Nascar 2000\NASCAR 2000.exe
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||||
startfolder3=
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||||
launchpath3=
|
||||
module3=
|
||||
opengllib3=
|
||||
notes3=
|
||||
registry3=
|
||||
ver3=0
|
||||
monitorid3=-1
|
||||
coord3=0
|
||||
flag3=673185826
|
||||
flagg3=1207959552
|
||||
flagh3=20
|
||||
flagi3=138412036
|
||||
flagj3=4224
|
||||
flagk3=67584
|
||||
flagl3=268435456
|
||||
flagm3=0
|
||||
tflag3=-2147477241
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||||
dflag3=0
|
||||
posx3=50
|
||||
posy3=50
|
||||
sizx3=800
|
||||
sizy3=600
|
||||
maxfps3=0
|
||||
initts3=0
|
||||
winver3=0
|
||||
maxres3=0
|
||||
swapeffect3=0
|
||||
maxddinterface3=7
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||||
slowratio3=2
|
||||
scanline3=0
|
||||
initresw3=800
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||||
initresh3=600
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||||
title4=Spearhead
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||||
path4=D:\Games\Spearhead\Spearhead.exe
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||||
startfolder4=
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||||
launchpath4=
|
||||
module4=
|
||||
opengllib4=
|
||||
notes4=
|
||||
registry4=
|
||||
ver4=0
|
||||
monitorid4=-1
|
||||
coord4=0
|
||||
flag4=744488994
|
||||
flagg4=1207959680
|
||||
flagh4=8212
|
||||
flagi4=138412036
|
||||
flagj4=268440704
|
||||
flagk4=1114112
|
||||
flagl4=32784
|
||||
flagm4=64
|
||||
tflag4=-2147477245
|
||||
dflag4=0
|
||||
posx4=50
|
||||
posy4=50
|
||||
sizx4=800
|
||||
sizy4=600
|
||||
maxfps4=0
|
||||
initts4=0
|
||||
winver4=0
|
||||
maxres4=0
|
||||
swapeffect4=0
|
||||
maxddinterface4=7
|
||||
slowratio4=2
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||||
scanline4=0
|
||||
initresw4=640
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||||
initresh4=480
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||||
title5=WINDOOM.EXE
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||||
path5=F:\Games\WinDOOM build 001\WINDOOM.EXE
|
||||
startfolder5=
|
||||
launchpath5=
|
||||
module5=
|
||||
opengllib5=
|
||||
notes5=
|
||||
registry5=
|
||||
ver5=0
|
||||
monitorid5=-1
|
||||
coord5=0
|
||||
flag5=673185826
|
||||
flagg5=1207959552
|
||||
flagh5=4
|
||||
flagi5=138412036
|
||||
flagj5=4224
|
||||
flagk5=65536
|
||||
flagl5=0
|
||||
flagm5=8192
|
||||
tflag5=0
|
||||
dflag5=0
|
||||
posx5=50
|
||||
posy5=50
|
||||
sizx5=800
|
||||
sizy5=600
|
||||
maxfps5=0
|
||||
initts5=0
|
||||
winver5=0
|
||||
maxres5=0
|
||||
swapeffect5=0
|
||||
maxddinterface5=7
|
||||
slowratio5=2
|
||||
scanline5=0
|
||||
initresw5=800
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||||
initresh5=600
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||||
[texture]
|
||||
MinTexX=0
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||||
MinTexY=0
|
||||
MaxTexX=0
|
||||
MaxTexY=0
|
||||
[keymapping]
|
||||
timetoggle=
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||||
timefast=
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||||
timeslow=
|
||||
altf4=
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||||
cliptoggle=
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||||
refresh=
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||||
logtoggle=
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||||
plogtoggle=
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||||
fpstoggle=
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||||
printscreen=
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||||
corner=
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||||
freezetime=
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||||
fullscreen=
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||||
workarea=
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||||
desktop=
|
||||
minimize=
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||||
restore=
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||||
kill=
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||||
|
117
build/dxwnd.log
Normal file
117
build/dxwnd.log
Normal file
@ -0,0 +1,117 @@
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||||
OnRun idx=1 prog="F:\Games\Titanic\TI.noshim.EXE"
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self elevation
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||||
debugger mode
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||||
create process: path="F:\Games\Titanic"
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||||
create process: base=0x400000 path="F:\Games\Titanic\TI.noshim.EXE"
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||||
create thread: th=0xD0 base=0x3A4000 start=0x76828500
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||||
load dll: base=0x774F0000 path="C:\Windows\SysWOW64\ntdll.dll"
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||||
unload dll: base=0x5F0000
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||||
load dll: base=0x76800000 path="C:\Windows\SysWOW64\kernel32.dll"
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||||
unload dll: base=0x76800000
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||||
unload dll: base=0x5F0000
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||||
unload dll: base=0x5F0000
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||||
load dll: base=0x76800000 path="C:\Windows\SysWOW64\kernel32.dll"
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||||
load dll: base=0x76A40000 path="C:\Windows\SysWOW64\KernelBase.dll"
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||||
load dll: base=0x6AE60000 path="C:\Windows\SysWOW64\apphelp.dll"
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||||
load dll: base=0x76080000 path="C:\Windows\SysWOW64\user32.dll"
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||||
load dll: base=0x76440000 path="C:\Windows\SysWOW64\win32u.dll"
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||||
create thread: th=0xD0 base=0x3A7000 start=0x775267C0
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||||
load dll: base=0x77150000 path="C:\Windows\SysWOW64\gdi32.dll"
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||||
load dll: base=0x76CF0000 path="C:\Windows\SysWOW64\gdi32full.dll"
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||||
create thread: th=0xD0 base=0x3AA000 start=0x775267C0
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||||
load dll: base=0x74060000 path="C:\Windows\SysWOW64\comdlg32.dll"
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||||
create thread: th=0xD0 base=0x3AD000 start=0x775267C0
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||||
load dll: base=0x761E0000 path="C:\Windows\SysWOW64\msvcrt.dll"
|
||||
load dll: base=0x76460000 path="C:\Windows\SysWOW64\combase.dll"
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||||
load dll: base=0x76C10000 path="C:\Windows\SysWOW64\ucrtbase.dll"
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||||
load dll: base=0x77330000 path="C:\Windows\SysWOW64\rpcrt4.dll"
|
||||
load dll: base=0x73FB0000 path="C:\Windows\SysWOW64\sspicli.dll"
|
||||
load dll: base=0x73FA0000 path="C:\Windows\SysWOW64\cryptbase.dll"
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||||
load dll: base=0x73FD0000 path="C:\Windows\SysWOW64\bcryptprimitives.dll"
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||||
load dll: base=0x769E0000 path="C:\Windows\SysWOW64\sechost.dll"
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||||
load dll: base=0x77460000 path="C:\Windows\SysWOW64\SHCore.dll"
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||||
load dll: base=0x76E50000 path="C:\Windows\SysWOW64\shlwapi.dll"
|
||||
load dll: base=0x741D0000 path="C:\Windows\SysWOW64\shell32.dll"
|
||||
load dll: base=0x725E0000 path="C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.14393.447_none_5507ded2cb4f7f4c\comctl32.dll"
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||||
load dll: base=0x76400000 path="C:\Windows\SysWOW64\cfgmgr32.dll"
|
||||
load dll: base=0x762B0000 path="C:\Windows\SysWOW64\advapi32.dll"
|
||||
load dll: base=0x755B0000 path="C:\Windows\SysWOW64\windows.storage.dll"
|
||||
load dll: base=0x75FA0000 path="C:\Windows\SysWOW64\powrprof.dll"
|
||||
load dll: base=0x76BF0000 path="C:\Windows\SysWOW64\kernel.appcore.dll"
|
||||
load dll: base=0x762A0000 path="C:\Windows\SysWOW64\profapi.dll"
|
||||
load dll: base=0x72750000 path="C:\Windows\SysWOW64\winmm.dll"
|
||||
load dll: base=0x72720000 path="C:\Windows\SysWOW64\winmmbase.dll"
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||||
load dll: base=0x1D0000 path="C:\Windows\SysWOW64\winmmbase.dll"
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||||
load dll: base=0x630000 path="C:\Windows\SysWOW64\winmmbase.dll"
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||||
unload dll: base=0x1D0000
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||||
unload dll: base=0x630000
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||||
exception: code=0x80000003(Breakpoint) addr=0x7759748C first=1
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||||
load dll: base=0x74030000 path="C:\Windows\SysWOW64\imm32.dll"
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||||
load dll: base=0x10000000 path="D:\DxWnd.develop\v2_04_01_fx4_src\build\dxwnd.dll"
|
||||
load dll: base=0x5F290000 path="C:\Windows\SysWOW64\ddraw.dll"
|
||||
load dll: base=0x61910000 path="C:\Windows\SysWOW64\dciman32.dll"
|
||||
unload dll: base=0x61910000
|
||||
unload dll: base=0x5F290000
|
||||
exit thread: exitcode=0x10000000
|
||||
load dll: base=0x57B40000 path="C:\Windows\SysWOW64\dinput.dll"
|
||||
load dll: base=0x5D4B0000 path="C:\Windows\SysWOW64\hid.dll"
|
||||
load dll: base=0x75B20000 path="C:\Windows\SysWOW64\setupapi.dll"
|
||||
load dll: base=0x686E0000 path="C:\Windows\SysWOW64\devobj.dll"
|
||||
load dll: base=0x77180000 path="C:\Windows\SysWOW64\wintrust.dll"
|
||||
load dll: base=0x76350000 path="C:\Windows\SysWOW64\msasn1.dll"
|
||||
load dll: base=0x76680000 path="C:\Windows\SysWOW64\crypt32.dll"
|
||||
create thread: th=0xB4 base=0x3B0000 start=0x7272EF70
|
||||
output debug: len=22 unicode=0
|
||||
output debug: len=56 unicode=0
|
||||
output debug: len=22 unicode=0
|
||||
output debug: len=56 unicode=0
|
||||
output debug: len=22 unicode=0
|
||||
output debug: len=56 unicode=0
|
||||
output debug: len=22 unicode=0
|
||||
output debug: len=56 unicode=0
|
||||
output debug: len=22 unicode=0
|
||||
output debug: len=56 unicode=0
|
||||
load dll: base=0x6AB70000 path="C:\Windows\SysWOW64\uxtheme.dll"
|
||||
load dll: base=0x77010000 path="C:\Windows\SysWOW64\msctf.dll"
|
||||
load dll: base=0x77230000 path="C:\Windows\SysWOW64\oleaut32.dll"
|
||||
load dll: base=0x74150000 path="C:\Windows\SysWOW64\msvcp_win.dll"
|
||||
load dll: base=0x44BD0000 path="C:\Program Files (x86)\Microsoft Visual Studio 9.0\Common7\Tools\spyxxhk.dll"
|
||||
load dll: base=0x704E0000 path="C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9247_none_5090cb78bcba4a35\msvcr90.dll"
|
||||
load dll: base=0x718F0000 path="C:\Windows\SysWOW64\dwmapi.dll"
|
||||
load dll: base=0x685A0000 path="C:\Windows\SysWOW64\MMDevAPI.dll"
|
||||
load dll: base=0x689E0000 path="C:\Windows\SysWOW64\propsys.dll"
|
||||
load dll: base=0x5CAD0000 path="C:\Windows\SysWOW64\wdmaud.drv"
|
||||
load dll: base=0x73370000 path="C:\Windows\SysWOW64\avrt.dll"
|
||||
load dll: base=0x671D0000 path="C:\Windows\SysWOW64\ksuser.dll"
|
||||
load dll: base=0x65240000 path="C:\Windows\SysWOW64\AudioSes.dll"
|
||||
load dll: base=0x66550000 path="C:\Windows\SysWOW64\WinTypes.dll"
|
||||
load dll: base=0x5D4D0000 path="C:\Windows\SysWOW64\msacm32.drv"
|
||||
load dll: base=0x727C0000 path="C:\Windows\SysWOW64\msacm32.dll"
|
||||
load dll: base=0x5D4C0000 path="C:\Windows\SysWOW64\midimap.dll"
|
||||
load dll: base=0x728C0000 path="C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.14393.447_none_89c64d28dafea4b9\comctl32.dll"
|
||||
create thread: th=0x2D0 base=0x3B3000 start=0x5CADA060
|
||||
load dll: base=0x3B70000 path="C:\Windows\SysWOW64\clbcatq.dll"
|
||||
create thread: th=0xD8 base=0x3B6000 start=0x775267C0
|
||||
create thread: th=0x2D0 base=0x3B9000 start=0x775267C0
|
||||
create thread: th=0x2D0 base=0x3BC000 start=0x775267C0
|
||||
create thread: th=0x2D0 base=0x3BF000 start=0x775267C0
|
||||
exit thread: exitcode=0x0
|
||||
exit thread: exitcode=0x0
|
||||
exit thread: exitcode=0x0
|
||||
exit thread: exitcode=0x0
|
||||
exit thread: exitcode=0x0
|
||||
exit thread: exitcode=0x0
|
||||
exit thread: exitcode=0x0
|
||||
exit thread: exitcode=0x0
|
||||
exit thread: exitcode=0x0
|
||||
exit process
|
||||
OnRun idx=0 prog="F:\Games\Garfield\GARFIELD.NOSHIM.EXE"
|
||||
injectsuspended mode
|
||||
InjectSuspended: exe=F:\Games\Garfield\GARFIELD.NOSHIM.EXE dir=F:\Games\Garfield
|
||||
Target handle=2d0
|
||||
NT Header offset=100
|
||||
AddressOfEntryPoint=10000 ImageBase=400000
|
||||
Thread start address=410000
|
||||
wait cycle 0 eip=77560970
|
||||
wait cycle 1 eip=77560970
|
||||
wait cycle 2 eip=410000
|
36
build/exports/Spearhead.dxw
Normal file
36
build/exports/Spearhead.dxw
Normal file
@ -0,0 +1,36 @@
|
||||
[target]
|
||||
title0=Spearhead
|
||||
path0=D:\Games\Spearhead\Spearhead.exe
|
||||
startfolder0=
|
||||
launchpath0=
|
||||
module0=
|
||||
opengllib0=
|
||||
notes0=
|
||||
registry0=
|
||||
ver0=0
|
||||
monitorid0=-1
|
||||
coord0=0
|
||||
flag0=744488994
|
||||
flagg0=1216348288
|
||||
flagh0=8212
|
||||
flagi0=138412036
|
||||
flagj0=4224
|
||||
flagk0=1114112
|
||||
flagl0=32784
|
||||
flagm0=64
|
||||
tflag0=0
|
||||
dflag0=0
|
||||
posx0=50
|
||||
posy0=50
|
||||
sizx0=800
|
||||
sizy0=600
|
||||
maxfps0=0
|
||||
initts0=0
|
||||
winver0=0
|
||||
maxres0=0
|
||||
swapeffect0=0
|
||||
maxddinterface0=7
|
||||
slowratio0=2
|
||||
scanline0=0
|
||||
initresw0=640
|
||||
initresh0=480
|
@ -1393,7 +1393,7 @@ fix: bug in Hybrid and GDI ddraw surface rendering
|
||||
fix: missing "No HAL Device" flag default to disabled
|
||||
fix: improvements in texture handling, dds format support for DirectDraw textures
|
||||
|
||||
v2.04.01/fx2
|
||||
v2.04.01/fx4
|
||||
add: preliminary WinG32 handling
|
||||
add: minimal WinG32 replacement, thank to Wine source code
|
||||
add: DirectX(2)/"Create a Desktop Win" option. Fixes "Man TT Super Bike"
|
||||
@ -1405,3 +1405,5 @@ add: added SmackW32 hooking to bypass SmackColorRemapWithTrans and SmackColorRem
|
||||
fix: some log messages
|
||||
fix: SetWindowLong hooker: eliminated a unassigned variable condition
|
||||
fix: added hooker for GDI32/SetROP2 call to insert a InvalidateRect as in older OS. Makes "Titanic" working.
|
||||
fix: added hooker for Smack32/SmackSetSystemRes call to prevent resolution change and set proper virtual screen size: see "Spearhead"
|
||||
fix: fixed virtual screen size initialization so that it doesn't override settings defined before first window creation: see "Spearhead"
|
||||
|
@ -52,6 +52,8 @@ dxwCore::dxwCore()
|
||||
iRefreshDelays[1]=17;
|
||||
iRefreshDelayCount=2;
|
||||
TimeFreeze = FALSE;
|
||||
dwScreenWidth = 0;
|
||||
dwScreenHeight = 0;
|
||||
}
|
||||
|
||||
dxwCore::~dxwCore()
|
||||
@ -139,8 +141,11 @@ void dxwCore::InitTarget(TARGETMAP *target)
|
||||
// AutoScale: when iSizX == iSizY == 0, size is set to current screen resolution
|
||||
bAutoScale = !(iSizX && iSizY);
|
||||
// guessed initial screen resolution
|
||||
dwScreenWidth = 800;
|
||||
dwScreenHeight = 600;
|
||||
// v2.04.01.fx4: set default value ONLY when zero, because some program may initialize
|
||||
// them before creating a window that triggers second initialization, like "Spearhead"
|
||||
// through the Smack32 SmackSetSystemRes call
|
||||
if(!dwScreenWidth) dwScreenWidth = 800;
|
||||
if(!dwScreenHeight) dwScreenHeight = 600;
|
||||
|
||||
SlowRatio = target->SlowRatio;
|
||||
ScanLine = target->ScanLine;
|
||||
@ -518,6 +523,8 @@ void dxwCore::DumpPalette(DWORD dwcount, LPPALETTEENTRY lpentries)
|
||||
{
|
||||
char sInfo[(14*256)+1];
|
||||
sInfo[0]=0;
|
||||
// "Spearhead" has a bug that sets 897 palette entries!
|
||||
if(dwcount > 256) dwcount=256;
|
||||
for(DWORD idx=0; idx<dwcount; idx++)
|
||||
sprintf(sInfo, "%s(%02x.%02x.%02x:%02x)", sInfo,
|
||||
lpentries[idx].peRed, lpentries[idx].peGreen, lpentries[idx].peBlue, lpentries[idx].peFlags);
|
||||
|
@ -27,7 +27,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "TlHelp32.h"
|
||||
|
||||
#define VERSION "2.04.01.fx3"
|
||||
#define VERSION "2.04.01.fx4"
|
||||
|
||||
#define DDTHREADLOCK 1
|
||||
|
||||
|
Binary file not shown.
@ -26,12 +26,14 @@ typedef Smack * (WINAPI *Smacker_Type)(HANDLE);
|
||||
typedef Smack * (WINAPI *Smacker2_Type)(HANDLE, UINT32);
|
||||
typedef Smack * (WINAPI *SmackColorRemap_Type)(HANDLE, const void PTR4 *, u32, u32);
|
||||
typedef Smack * (WINAPI *SmackColorRemapWithTrans_Type)(HANDLE, const void PTR4 *, u32, u32, u32);
|
||||
typedef u32 (RADEXPLINK *SmackSetSystemRes_Type)(u32);
|
||||
|
||||
SmackOpen_Type pSmackOpen;
|
||||
Smacker_Type pSmackClose, pSmackWait, pSmackDoFrame, pSmackNextFrame, pSmackSoundUseMSS, pSmackSoundUseDirectSound;
|
||||
Smacker2_Type pSmackSoundOnOff, pSmackGoto;
|
||||
SmackColorRemap_Type pSmackColorRemap;
|
||||
SmackColorRemapWithTrans_Type pSmackColorRemapWithTrans;
|
||||
SmackSetSystemRes_Type pSmackSetSystemRes;
|
||||
|
||||
Smack * WINAPI extSmackOpen(HANDLE, UINT32, INT32);
|
||||
Smack * WINAPI extSmackClose(HANDLE);
|
||||
@ -44,6 +46,7 @@ Smack * WINAPI extSmackSoundOnOff(HANDLE, UINT32);
|
||||
Smack * WINAPI extSmackGoto(HANDLE, UINT32);
|
||||
Smack * WINAPI extSmackColorRemap(HANDLE, const void PTR4 *, u32, u32);
|
||||
Smack * WINAPI extSmackColorRemapWithTrans(HANDLE, const void PTR4 *, u32, u32, u32);
|
||||
u32 RADEXPLINK extSmackSetSystemRes(u32 mode);
|
||||
|
||||
static HookEntryEx_Type Hooks[]={
|
||||
{HOOK_IAT_CANDIDATE, 0x000E, "_SmackOpen@12", (FARPROC)NULL, (FARPROC *)&pSmackOpen, (FARPROC)extSmackOpen},
|
||||
@ -57,6 +60,7 @@ static HookEntryEx_Type Hooks[]={
|
||||
{HOOK_IAT_CANDIDATE, 0x0026, "_SmackSoundUseDirectSound@4", (FARPROC)NULL, (FARPROC *)&pSmackSoundUseDirectSound, (FARPROC)extSmackSoundUseDirectSound},
|
||||
{HOOK_IAT_CANDIDATE, 0x0000, "_SmackColorRemap@16", (FARPROC)NULL, (FARPROC *)&pSmackColorRemap, (FARPROC)extSmackColorRemap},
|
||||
{HOOK_IAT_CANDIDATE, 0x0000, "_SmackColorRemapWithTrans@20", (FARPROC)NULL, (FARPROC *)&pSmackColorRemapWithTrans, (FARPROC)extSmackColorRemapWithTrans},
|
||||
{HOOK_IAT_CANDIDATE, 0x0000, "_SmackSetSystemRes@4", (FARPROC)NULL, (FARPROC *)&pSmackSetSystemRes, (FARPROC)extSmackSetSystemRes},
|
||||
{HOOK_IAT_CANDIDATE, 0, 0, NULL, 0, 0} // terminator
|
||||
};
|
||||
|
||||
@ -211,6 +215,46 @@ Smack * WINAPI extSmackColorRemapWithTrans(HANDLE h, const void PTR4 *remappal,
|
||||
return (Smack *)h;
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------
|
||||
#define SMACKRESRESET 0
|
||||
#define SMACKRES640X400 1
|
||||
#define SMACKRES640X480 2
|
||||
#define SMACKRES800X600 3
|
||||
#define SMACKRES1024X768 4
|
||||
|
||||
RADEXPFUNC u32 RADEXPLINK SmackSetSystemRes(u32 mode); // use SMACKRES* values
|
||||
|
||||
#define SMACKNOCUSTOMBLIT 128
|
||||
#define SMACKSMOOTHBLIT 256
|
||||
#define SMACKINTERLACEBLIT 512
|
||||
/* ------------------------------------------------------------ */
|
||||
|
||||
u32 RADEXPLINK extSmackSetSystemRes(u32 mode)
|
||||
{
|
||||
char *modes[5]={"reset", "640X400", "640X480", "800X600", "1024X768"};
|
||||
int width, height;
|
||||
static int prevwidth, prevheight;
|
||||
OutTraceDW("SmackSetSystemRes: mode=%x(%s)\n", mode, modes[mode % 5]);
|
||||
// BYPASS the call to avoid resolution changes
|
||||
//return (*pSmackSetSystemRes)(h);
|
||||
mode = mode % 5;
|
||||
// save previous screen resolution for later mode=0 usage
|
||||
if(mode){
|
||||
prevwidth=dxw.GetScreenWidth();
|
||||
prevheight=dxw.GetScreenHeight();
|
||||
dxw.SetFullScreen(TRUE);
|
||||
}
|
||||
switch(mode){
|
||||
case 0: width=prevwidth; height=prevheight; break;
|
||||
case 1: width=640; height=400; break;
|
||||
case 2: width=640; height=480; break;
|
||||
case 3: width=800; height=600; break;
|
||||
case 4: width=1024; height=768; break;
|
||||
}
|
||||
dxw.SetScreenSize(width, height);
|
||||
if(dxw.Windowize && dxw.GethWnd()) AdjustWindowFrame(dxw.GethWnd(), width, height);
|
||||
return 0;
|
||||
}
|
||||
/* ---------------------------------------------------------------
|
||||
Used by M2 Tank Platoon II:
|
||||
Ordinal 0x0015 name _SmackNextFrame@4
|
||||
|
@ -1468,7 +1468,8 @@ HWND WINAPI extGetDesktopWindow(void)
|
||||
}
|
||||
|
||||
OutTraceDW("GetDesktopWindow: FullScreen=%x\n", dxw.IsFullScreen());
|
||||
if (dxw.IsFullScreen()){
|
||||
// v2.04.01.fx4: do not return the main window if we still don't have one (dxw.GethWnd() == NULL)
|
||||
if (dxw.IsFullScreen() && dxw.GethWnd()){
|
||||
OutTraceDW("GetDesktopWindow: returning main window hwnd=%x\n", dxw.GethWnd());
|
||||
return dxw.GethWnd();
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user