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mirror of https://github.com/DxWnd/DxWnd.reloaded synced 2024-12-30 09:25:35 +01:00
DxWnd.reloaded/dll/glhook.cpp

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#include "dxwnd.h"
#include "dxwcore.hpp"
#include "syslibs.h"
#include "dxhook.h"
#include "glhook.h"
glViewport_Type pglViewport;
glScissor_Type pglScissor;
glGetIntegerv_Type pglGetIntegerv;
//extern GLenum WINAPI glGetError();
extern short iPosX, iPosY, iSizX, iSizY;
void WINAPI extglViewport(GLint x, GLint y, GLsizei width, GLsizei height)
{
RECT client;
(*pGetClientRect)(dxw.GethWnd(), &client);
OutTraceD("glViewport: declared pos=(%d,%d) size=(%d,%d)\n", x, y, width, height);
if(IsDebug) OutTrace("glViewport: DEBUG win=(%d,%d) screen=(%d,%d)\n",
client.right, client.bottom, dxw.GetScreenWidth(), dxw.GetScreenHeight());
x = (x * (GLint)client.right) / (GLint)dxw.GetScreenWidth();
y = (y * (GLint)client.bottom) / (GLint)dxw.GetScreenHeight();
width = (width * (GLint)client.right) / (GLint)dxw.GetScreenWidth();
height = (height * (GLint)client.bottom) / (GLint)dxw.GetScreenHeight();
OutTraceD("glViewport: remapped pos=(%d,%d) size=(%d,%d)\n", x, y, width, height);
(*pglViewport)(x, y, width, height);
}
void WINAPI extglScissor(GLint x, GLint y, GLsizei width, GLsizei height)
{
RECT client;
(*pGetClientRect)(dxw.GethWnd(), &client);
OutTraceD("glScissor: declared pos=(%d,%d) size=(%d,%d)\n", x, y, width, height);
x = (x * (GLint)client.right) / (GLint)dxw.GetScreenWidth();
y = (y * (GLint)client.bottom) / (GLint)dxw.GetScreenHeight();
width = (width * (GLint)client.right) / (GLint)dxw.GetScreenWidth();
height = (height * (GLint)client.bottom) / (GLint)dxw.GetScreenHeight();
OutTraceD("glScissor: remapped pos=(%d,%d) size=(%d,%d)\n", x, y, width, height);
(*pglScissor)(x, y, width, height);
}
void WINAPI extglGetIntegerv(GLenum pname, GLint *params)
{
(*pglGetIntegerv)(pname, params);
OutTraceD("glGetIntegerv: pname=%d\n", pname);
// if(glGetError()!=GL_NO_ERROR) OutTraceE("glGetIntegerv: ERROR %d at %d\n", glGetError(), __LINE__);
#if 0
if (pname==GL_VIEWPORT){
OutTraceD("glGetIntegerv: pname=GL_VIEWPORT real viewport=(%d,%d)-(%d,%d)\n",
params[0], params[1], params[2], params[3]);
//params[0]=(GLboolean)iPosX;
//params[1]=(GLboolean)iPosY;
params[0]=(GLint)0;
params[1]=(GLint)0;
params[2]=(GLint)iSizX;
params[3]=(GLint)iSizY;
OutTraceD("glGetIntegerv: pname=GL_VIEWPORT remapped viewport=(%d,%d)-(%d,%d)\n",
params[0], params[1], params[2], params[3]);
}
#endif
}
FARPROC Remap_gl_ProcAddress(LPCSTR proc, HMODULE hModule)
{
if (!strcmp(proc,"glViewport")){
pglViewport=(glViewport_Type)(*pGetProcAddress)(hModule, proc);
OutTraceD("GetProcAddress: hooking proc=%s at addr=%x\n", ProcToString(proc), pglViewport);
return (FARPROC)extglViewport;
}
if (!strcmp(proc,"glScissor")){
pglScissor=(glScissor_Type)(*pGetProcAddress)(hModule, proc);
OutTraceD("GetProcAddress: hooking proc=%s at addr=%x\n", ProcToString(proc), pglScissor);
return (FARPROC)extglScissor;
}
if (!strcmp(proc,"glGetIntegerv")){
pglGetIntegerv=(glGetIntegerv_Type)(*pGetProcAddress)(hModule, proc);
OutTraceD("GetProcAddress: hooking proc=%s at addr=%x\n", ProcToString(proc), pglGetIntegerv);
return (FARPROC)extglGetIntegerv;
}
// NULL -> keep the original call address
return NULL;
}
void HookOpenGLLibs(int dxversion, char *module)
{
void *tmp;
char *DefOpenGLModule="OpenGL32.dll";
if (dxversion!=10) return;
if (!module) module=DefOpenGLModule;
tmp = HookAPI(module, NULL, "glViewport", extglViewport);
if(tmp) pglViewport = (glViewport_Type)tmp;
tmp = HookAPI(module, NULL, "glScissor", extglScissor);
if(tmp) pglScissor = (glScissor_Type)tmp;
tmp = HookAPI(module, NULL, "glGetIntegerv", extglGetIntegerv);
if(tmp) pglGetIntegerv = (glGetIntegerv_Type)tmp;
return;
}