mirror of
https://github.com/DxWnd/DxWnd.reloaded
synced 2024-12-30 09:25:35 +01:00
102 lines
3.6 KiB
C++
102 lines
3.6 KiB
C++
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#include "dxwnd.h"
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#include "syslibs.h"
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#include "dxhook.h"
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#include "glhook.h"
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glViewport_Type pglViewport;
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glScissor_Type pglScissor;
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glGetIntegerv_Type pglGetIntegerv;
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//extern GLenum WINAPI glGetError();
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extern short iPosX, iPosY, iSizX, iSizY;
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void WINAPI extglViewport(GLint x, GLint y, GLsizei width, GLsizei height)
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{
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RECT client;
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(*pGetClientRect)(hWnd, &client);
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OutTraceD("glViewport: declared pos=(%d,%d) size=(%d,%d)\n", x, y, width, height);
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if(IsDebug) OutTrace("glViewport: DEBUG win=(%d,%d) screen=(%d,%d)\n",
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client.right, client.bottom, VirtualScr.dwWidth, VirtualScr.dwHeight);
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x = (x * (GLint)client.right) / (GLint)VirtualScr.dwWidth;
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y = (y * (GLint)client.bottom) / (GLint)VirtualScr.dwHeight;
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width = (width * (GLint)client.right) / (GLint)VirtualScr.dwWidth;
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height = (height * (GLint)client.bottom) / (GLint)VirtualScr.dwHeight;
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OutTraceD("glViewport: remapped pos=(%d,%d) size=(%d,%d)\n", x, y, width, height);
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(*pglViewport)(x, y, width, height);
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}
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void WINAPI extglScissor(GLint x, GLint y, GLsizei width, GLsizei height)
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{
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RECT client;
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(*pGetClientRect)(hWnd, &client);
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OutTraceD("glScissor: declared pos=(%d,%d) size=(%d,%d)\n", x, y, width, height);
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x = (x * (GLint)client.right) / (GLint)VirtualScr.dwWidth;
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y = (y * (GLint)client.bottom) / (GLint)VirtualScr.dwHeight;
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width = (width * (GLint)client.right) / (GLint)VirtualScr.dwWidth;
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height = (height * (GLint)client.bottom) / (GLint)VirtualScr.dwHeight;
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OutTraceD("glScissor: remapped pos=(%d,%d) size=(%d,%d)\n", x, y, width, height);
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(*pglScissor)(x, y, width, height);
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}
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void WINAPI extglGetIntegerv(GLenum pname, GLint *params)
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{
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(*pglGetIntegerv)(pname, params);
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OutTraceD("glGetIntegerv: pname=%d\n", pname);
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// if(glGetError()!=GL_NO_ERROR) OutTraceE("glGetIntegerv: ERROR %d at %d\n", glGetError(), __LINE__);
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#if 0
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if (pname==GL_VIEWPORT){
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OutTraceD("glGetIntegerv: pname=GL_VIEWPORT real viewport=(%d,%d)-(%d,%d)\n",
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params[0], params[1], params[2], params[3]);
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//params[0]=(GLboolean)iPosX;
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//params[1]=(GLboolean)iPosY;
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params[0]=(GLint)0;
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params[1]=(GLint)0;
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params[2]=(GLint)iSizX;
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params[3]=(GLint)iSizY;
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OutTraceD("glGetIntegerv: pname=GL_VIEWPORT remapped viewport=(%d,%d)-(%d,%d)\n",
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params[0], params[1], params[2], params[3]);
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}
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#endif
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}
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FARPROC Remap_gl_ProcAddress(LPCSTR proc, HMODULE hModule)
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{
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if (!strcmp(proc,"glViewport")){
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pglViewport=(glViewport_Type)(*pGetProcAddress)(hModule, proc);
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OutTraceD("GetProcAddress: hooking proc=%s at addr=%x\n", ProcToString(proc), pglViewport);
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return (FARPROC)extglViewport;
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}
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if (!strcmp(proc,"glScissor")){
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pglScissor=(glScissor_Type)(*pGetProcAddress)(hModule, proc);
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OutTraceD("GetProcAddress: hooking proc=%s at addr=%x\n", ProcToString(proc), pglScissor);
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return (FARPROC)extglScissor;
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}
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if (!strcmp(proc,"glGetIntegerv")){
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pglGetIntegerv=(glGetIntegerv_Type)(*pGetProcAddress)(hModule, proc);
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OutTraceD("GetProcAddress: hooking proc=%s at addr=%x\n", ProcToString(proc), pglGetIntegerv);
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return (FARPROC)extglGetIntegerv;
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}
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// NULL -> keep the original call address
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return NULL;
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}
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void HookOpenGLLibs(int dxversion, char *module)
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{
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void *tmp;
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char *DefOpenGLModule="OpenGL32.dll";
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if (dxversion!=10) return;
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if (!module) module=DefOpenGLModule;
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tmp = HookAPI(module, NULL, "glViewport", extglViewport);
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if(tmp) pglViewport = (glViewport_Type)tmp;
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tmp = HookAPI(module, NULL, "glScissor", extglScissor);
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if(tmp) pglScissor = (glScissor_Type)tmp;
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tmp = HookAPI(module, NULL, "glGetIntegerv", extglGetIntegerv);
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if(tmp) pglGetIntegerv = (glGetIntegerv_Type)tmp;
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return;
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}
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