narzoul
|
66e0d20897
|
Fixed GDI updates interrupted by presentation sync
|
2019-08-25 22:05:29 +02:00 |
|
narzoul
|
77bdff3f1c
|
Added bounds checking to blits and color fills
|
2019-08-24 21:23:27 +02:00 |
|
narzoul
|
b8456cc1d4
|
Fixed deadlock in ScrollWindow(Ex)
|
2019-08-24 15:50:29 +02:00 |
|
narzoul
|
898c7e819c
|
Added timeout for sysmem preference of blits
Improves performance in Dungeon Keeper 2.
|
2019-08-22 21:13:50 +02:00 |
|
narzoul
|
a45e5768ae
|
Restrict lock surfaces to off-screen plain and render target surfaces
|
2019-08-22 15:24:07 +02:00 |
|
narzoul
|
590b6f1ad0
|
Use HeapAlloc for lock surface memory allocations
|
2019-08-21 14:51:48 +02:00 |
|
narzoul
|
55e08f62d4
|
Avoid initial lock surface copy for unmodified surfaces
|
2019-08-19 22:42:48 +02:00 |
|
narzoul
|
d0289de9a2
|
Fixed a crash when DPI scaling is set higher than 100%
|
2019-08-19 14:29:10 +02:00 |
|
narzoul
|
32a67548ae
|
Changed surface alignment to work around performance issues on some drivers
|
2019-08-19 14:29:05 +02:00 |
|
narzoul
|
8cc73dc68d
|
Moved lock surface handling to UMD level
|
2019-08-11 23:55:52 +02:00 |
|
narzoul
|
9b24a9b306
|
Removed the GetDDInterface override
Fixes a crash in UEFA Challenge (issue #50).
|
2019-08-11 12:48:02 +02:00 |
|
narzoul
|
bb6092e0bd
|
Partial workaround for black D3DTA_DIFFUSE color on some drivers when RHW=0
Fixes black screen issues under some circumstances (e.g. underwater) in
Might and Magic 9 (issue #48).
|
2019-08-10 14:23:52 +02:00 |
|
narzoul
|
7068d282ff
|
Improved palette handling
Fixes windowed-mode palette issues in SimCopter (issue #46)
|
2019-08-03 12:09:19 +02:00 |
|
narzoul
|
b747448330
|
Readded buffer overflow fix for Diablo 1
See issue #3.
|
2019-08-03 12:09:19 +02:00 |
|
narzoul
|
f9f4b6fb00
|
Fixed bitmap orientation for Create*Bitmap functions
Fixes upside-down save game screenshots in Siege of Avalon (issue #42)
|
2019-08-03 12:09:18 +02:00 |
|
narzoul
|
b6f6f2acf0
|
Limit maximum video memory
Fixes blurry textures in Rayman 2 and crash in Settlers 4
|
2019-08-03 12:09:17 +02:00 |
|
narzoul
|
e83371afed
|
Moved GDI synchronization to UMD level
Fixes deadlock when starting Rayman 2 (issue #30).
|
2019-08-03 12:09:12 +02:00 |
|
narzoul
|
7b6b7c911c
|
Resync source surface from system memory during presentation blit
Fixes issues with writing to unlocked primary surfaces (e.g. Nox).
|
2019-08-01 16:00:22 +02:00 |
|
narzoul
|
d23904afd2
|
Prefer color fills in system memory
|
2019-08-01 16:00:22 +02:00 |
|
narzoul
|
c526cc2506
|
Prefer locks and blits in system memory
|
2019-08-01 16:00:21 +02:00 |
|
narzoul
|
545b08c55b
|
Minor logging improvements
|
2019-08-01 16:00:20 +02:00 |
|
narzoul
|
063cefb46e
|
Simplified Surface implementation
|
2019-08-01 16:00:19 +02:00 |
|
narzoul
|
b0c5736bbf
|
Updated project to VS2019 and SDK/WDK 10.0.17763.0
|
2019-08-01 16:00:18 +02:00 |
|
narzoul
|
07de716af9
|
Reworked oversized surface support
|
2019-08-01 16:00:18 +02:00 |
|
narzoul
|
3e0eada40d
|
Refactored adapter and device references
|
2019-08-01 16:00:17 +02:00 |
|
narzoul
|
d817c4bfb3
|
Simplified 8/16 bit display mode emulation
|
2019-08-01 16:00:16 +02:00 |
|
narzoul
|
26f8742dc2
|
Reverted forcing surfaces to system memory
|
2019-08-01 16:00:10 +02:00 |
|
narzoul
|
5b171691f0
|
Separate DirectDraw and UMD critical sections
|
2019-06-08 15:59:17 +02:00 |
|
narzoul
|
180811bda1
|
Handle forwarded exports in getProcAddress
|
2019-06-08 15:58:07 +02:00 |
|
narzoul
|
0f88271668
|
Fixed compatibility issue with Windows 10 v1903
See issue #43
|
2019-06-07 21:19:22 +02:00 |
|
narzoul
|
8e8eeb083a
|
Fixed deadlock when hooking NVIDIA user-mode display drivers
See issue #28
|
2019-01-02 18:52:06 +01:00 |
|
narzoul
|
14104894b2
|
Generate full debug info for all build types
|
2019-01-02 18:17:30 +01:00 |
|
narzoul
|
3de50d98ad
|
Fixed wrong palette returned by GetSystemPaletteEntries
|
2019-01-02 18:17:19 +01:00 |
|
narzoul
|
7fe68a6e1e
|
Reverting commit 6a225516 due to possible BSOD on AMD drivers
|
2018-12-31 20:32:09 +01:00 |
|
narzoul
|
587af2c855
|
Fixed incorrect DC used for opening GDI adapter
|
2018-12-31 20:32:09 +01:00 |
|
narzoul
|
d655947f18
|
Fixed crash when rehooking a user-mode display driver
|
2018-12-31 20:32:08 +01:00 |
|
narzoul
|
c1b35e0434
|
Workaround for VirtualizeDesktopPainting shim
|
2018-12-31 20:32:08 +01:00 |
|
narzoul
|
403037c0da
|
Workaround for ForceSimpleWindow shim
|
2018-12-31 20:32:07 +01:00 |
|
narzoul
|
ec61179b84
|
Track layered window transparency and position changes
|
2018-12-31 20:32:07 +01:00 |
|
narzoul
|
291a9c2f9a
|
Fixed various multi-monitor display issues
|
2018-12-31 20:32:06 +01:00 |
|
narzoul
|
727be63db1
|
Implement GDI system palette emulation
|
2018-12-31 20:31:58 +01:00 |
|
narzoul
|
12e78aab84
|
Moved presentation windows to dedicated thread
|
2018-12-08 21:58:19 +01:00 |
|
narzoul
|
906ef5ebe2
|
Added ReleaseWithDebugLogs configuration
|
2018-12-08 21:58:18 +01:00 |
|
narzoul
|
cd674d54c8
|
Fixed potential deadlocks during WM_ACTIVATEAPP
|
2018-12-08 21:57:15 +01:00 |
|
narzoul
|
7785133d02
|
Improved GDI performance
|
2018-12-08 21:57:14 +01:00 |
|
narzoul
|
c53ffab664
|
Indented function logging
|
2018-12-08 21:57:14 +01:00 |
|
narzoul
|
58aba66ca2
|
Hook all GDI threads
|
2018-12-08 21:57:13 +01:00 |
|
narzoul
|
4717b9aa1b
|
Fixed caret display issues
|
2018-12-08 21:57:12 +01:00 |
|
narzoul
|
2f00b74a56
|
Fixed display issues with user32 controls
|
2018-12-08 21:57:12 +01:00 |
|
narzoul
|
537ef9c595
|
Improved presentation scheduling
Fixes cursor flickering issues in Siege of Avalon (issue #34)
and multimon flip issues on Windows 8.1 (issue #28).
|
2018-12-08 21:57:09 +01:00 |
|