693 lines
47 KiB
Plaintext
693 lines
47 KiB
Plaintext
// Microsoft Visual C++ generated resource script.
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//
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#include "resource.h"
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#define APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 2 resource.
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//
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#include "winres.h"
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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// English (United States) resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// TEXTINCLUDE
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//
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1 TEXTINCLUDE
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BEGIN
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"resource.h\0"
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END
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2 TEXTINCLUDE
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BEGIN
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"#include ""winres.h""\r\n"
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"\0"
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END
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3 TEXTINCLUDE
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BEGIN
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"\r\n"
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"\0"
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END
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#endif // APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Cursor
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//
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IDC_CURSOR1 CURSOR "cursor1.cur"
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IDC_CURSOR2 CURSOR "IDC_ARROW.cur"
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IDC_CURSOR3 CURSOR "IDC_ARROWD.cur"
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IDC_CURSOR4 CURSOR "IDC_ARROWDL.cur"
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IDC_CURSOR5 CURSOR "IDC_ARROWDR.cur"
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IDC_CURSOR6 CURSOR "IDC_ARROWL.cur"
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IDC_CURSOR7 CURSOR "IDC_ARROWR.cur"
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IDC_CURSOR8 CURSOR "IDC_ARROWU.cur"
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IDC_CURSOR9 CURSOR "IDC_ARROWUL.cur"
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IDC_CURSOR10 CURSOR "IDC_ARROWUR.cur"
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IDC_CURSOR11 CURSOR "IDC_EMPTY.cur"
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IDC_CURSOR12 CURSOR "IDC_FILL.cur"
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IDC_CURSOR13 CURSOR "IDC_MAP.cur"
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IDC_CURSOR14 CURSOR "IDC_POINTER.cur"
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IDC_CURSOR15 CURSOR "IDC_WAIT.cur"
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/////////////////////////////////////////////////////////////////////////////
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//
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// Icon
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//
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// Icon with lowest ID value placed first to ensure application icon
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// remains consistent on all systems.
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IDI_ICON1 ICON "IDR_MAINFRAME.ico"
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/////////////////////////////////////////////////////////////////////////////
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//
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// Dialog
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//
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IDD_DIALOG1 DIALOGEX 0, 0, 309, 176
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STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
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CAPTION "Dialog"
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FONT 8, "MS Shell Dlg", 400, 0, 0x1
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BEGIN
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DEFPUSHBUTTON "OK",IDOK,198,155,50,14
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PUSHBUTTON "Cancel",IDCANCEL,252,155,50,14
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END
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/////////////////////////////////////////////////////////////////////////////
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//
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// DESIGNINFO
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//
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#ifdef APSTUDIO_INVOKED
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GUIDELINES DESIGNINFO
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BEGIN
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"IDD_DIALOG1", DIALOG
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BEGIN
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LEFTMARGIN, 7
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RIGHTMARGIN, 302
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TOPMARGIN, 7
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BOTTOMMARGIN, 169
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END
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END
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#endif // APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// AFX_DIALOG_LAYOUT
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//
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IDD_DIALOG1 AFX_DIALOG_LAYOUT
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BEGIN
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0
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END
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/////////////////////////////////////////////////////////////////////////////
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//
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// Version
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 0,4,0,0
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PRODUCTVERSION 0,4,0,0
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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#else
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FILEFLAGS 0x0L
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#endif
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FILEOS 0x40004L
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FILETYPE 0x1L
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FILESUBTYPE 0x0L
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "CompanyName", "EPSITEC"
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VALUE "FileDescription", "Eggbert"
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VALUE "FileVersion", "0.4.0.0"
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VALUE "InternalName", "Speedy Eggbert"
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VALUE "LegalCopyright", "Copyright \\xA9 1997-2004 Epsitec SA"
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VALUE "OriginalFilename", "Blupi.exe"
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VALUE "ProductName", "EPSITEC Speedy Eggbert"
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VALUE "ProductVersion", "0.4.0.0"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200
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END
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END
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/////////////////////////////////////////////////////////////////////////////
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//
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// String Table
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//
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STRINGTABLE
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BEGIN
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TX_IOFREE "free"
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TX_OWNMISSION "Own mission"
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TX_TESTMISSION "Test this mission"
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TX_BUTTON_JOUER "Missions"
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TX_BUTTON_APPRENDRE "Training"
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TX_BUTTON_QUITTER "Quit BLUPI"
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TX_BUTTON_PREVP "Previous mission"
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TX_BUTTON_NEXTP "Next mission"
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TX_BUTTON_PLAYP "Play"
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TX_BUTTON_BUILDP "Design this mission"
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TX_BUTTON_TERM "Finish"
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END
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STRINGTABLE
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BEGIN
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TX_BUTTON_READP "Open mission in folder \\User"
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TX_BUTTON_WRITEP "Save this mission in folder \\User"
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TX_BUTTON_CANCELP "Quit this mission"
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TX_BUTTON_CONTP "Continue this mission"
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TX_BUTTON_REPEAT "Restart"
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TX_CHOOSEPLAYER "Choose player"
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TX_PLAYERSNAME "Player's name"
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TX_BUTTON_TERMC "Quit the design"
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TX_CHOOSESIZE "Choose the size"
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TX_BUTTON_HVSCROLL "Horizontal and vertical scrolling"
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TX_BUTTON_ONLYHSCROLL "Horizontal scrolling"
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TX_BUTTON_ONLYVSCROLL "Vertical scrolling"
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TX_BUTTON_TESTMISSION "Test the mission"
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TX_PAUSE "<<<< P A U S E >>>>"
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TX_TINY "Tiny"
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TX_CLEARPLAYER "Clear player"
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END
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STRINGTABLE
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BEGIN
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TX_SETTINGS "Settings"
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TX_CHOOSEMUSIC "Choose music"
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TX_BUTTON_SETUP1 "Volume down"
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TX_BUTTON_SETUP2 "Volume up"
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TX_BUTTON_SETUP3 "Volume down"
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TX_BUTTON_SETUP4 "Volume up"
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TX_NOMUSIC "No music"
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TX_MUSIC1 "Music #1"
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TX_MUSIC2 "Music #2"
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TX_MUSIC3 "Music #3"
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TX_MUSIC4 "Music #4"
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TX_MUSIC5 "Music #5"
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TX_MUSIC6 "Music #6"
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TX_MUSIC7 "Music #7"
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TX_MUSIC8 "Music #8"
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TX_MUSIC9 "Music #9"
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END
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STRINGTABLE
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BEGIN
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IDS_STRING240 "Connection type :"
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IDS_STRING241 "Show the next connections"
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IDS_STRING242 "Show the previous connections"
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IDS_STRING243 "Multiplayer"
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IDS_STRING244 "Available games on the network :"
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IDS_STRING245 "Show the next games"
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IDS_STRING246 "Show the previous games"
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IDS_STRING247 "Join selected game"
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IDS_STRING248 "New game"
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IDS_STRING249 "Update list"
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TX_MULTI_CREATE "New mutliplayer game"
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IDS_STRING251 "Type in name of the new game :"
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IDS_STRING252 "Start the game on the network"
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IDS_STRING253 "Settings with the other players before starting the game"
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IDS_STRING254 "Player list :"
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IDS_STRING255 "Level #%d"
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END
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STRINGTABLE
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BEGIN
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IDS_STRING208 "Click here when you are ready"
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IDS_STRING209 "Skill level"
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IDS_STRING210 "Easy"
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IDS_STRING211 "Hard"
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IDS_STRING212 "Demo"
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TX_DEMOREC "REC"
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TX_DEMOPLAY "Demo"
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IDS_STRING215 "Technical"
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IDS_STRING216 "Red lava"
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IDS_STRING217 "Stones"
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IDS_STRING218 "Wood"
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IDS_STRING219 "Slime 2"
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IDS_STRING220 "Printed circuit"
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IDS_STRING221 "Soil"
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IDS_STRING222 "Starry sky"
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IDS_STRING223 "Greenery"
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END
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STRINGTABLE
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BEGIN
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IDS_STRING192 "Show next files"
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IDS_STRING193 "Show previous files"
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IDS_STRING194 "Content of folder \\User :"
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IDS_STRING195 "Single player"
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IDS_STRING196 "Multiplayer"
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TX_GAMEPAUSE "Game paused"
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TX_CANCELLAST "Choose music"
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IDS_STRING199 "You have played the DEMO version of Speedy Blupi."
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IDS_STRING200 "We hope you have had as much fun playing the game as we had making it !"
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IDS_STRING201 "This game is an original creation of EPSITEC SA, CH-1400 Yverdon-les-Bains"
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IDS_STRING202 "http://www.blupi.org info@blupi.org"
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IDS_STRING203 "You have played Speedy Blupi."
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IDS_STRING204 "We hope you have had as much fun playing the game as we had making it !"
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IDS_STRING205 "This game is an original creation of EPSITEC SA, CH-1400 Yverdon-les-Bains"
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IDS_STRING206 "http://www.blupi.org info@blupi.org"
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IDS_STRING207 "Choose your color"
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END
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STRINGTABLE
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BEGIN
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TX_CHOOSEBACK "Choose background"
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TX_CONFIRMCLEARGAME "Do you really want to discard the game"
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TX_BLUPI "Blupi"
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TX_DESIGNMISSIONS "Design your own missions"
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TX_CHOOSEPLAYER2 "Choose player"
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TX_CHOOSEMUSIC2 "Choose music"
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TX_TRAININGNUM "Choose background"
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TX_MISSIONNUM "Mission #"
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IDS_STRING152 "mission %d, time %d"
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IDS_STRING153 "Choose size"
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IDS_STRING154 "Use 256 colors for backgrounds"
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IDS_STRING155 "Use 65'000 colors for backgrounds"
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IDS_STRING156 "Keyboard"
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IDS_STRING157 "Joystick"
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IDS_STRING158 "Yes"
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IDS_STRING159 "No"
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END
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STRINGTABLE
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BEGIN
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TX_LOST1 "You have failed, try again..."
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TX_LOST2 "No, wrong way..."
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TX_LOST3 "Bang, failed again!"
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TX_LOST4 "Another mistake..."
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END
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STRINGTABLE
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BEGIN
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TX_LOST5 "No, not that way!"
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END
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STRINGTABLE
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BEGIN
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TX_WIN1 "Well done!"
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TX_WIN2 "Yes, great..."
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TX_WIN3 "Very good."
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TX_WIN4 "Excellent..."
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TX_WIN5 "Mission over..."
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END
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STRINGTABLE
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BEGIN
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IDS_STRING256 "Chat zone :"
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IDS_STRING257 "%s has left the game ..."
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IDS_STRING258 "%s has been just knocked out ..."
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IDS_STRING259 "%s has %d lifes left !"
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IDS_STRING260 "%s has only one more life left !"
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IDS_STRING261 "%s has no life left !"
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IDS_STRING262 "Send message"
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IDS_STRING263 "Save current game"
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IDS_STRING264 "Open game"
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IDS_STRING265 "Continue game"
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IDS_STRING266 "Quit game"
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IDS_STRING267 "Help"
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IDS_STRING268 "Available commands"
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TX_LOAD_CGAME "Open game"
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TX_SAVE_CGAME "Save current game"
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IDS_STRING271 "List of saved games :"
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END
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STRINGTABLE
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BEGIN
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IDS_STRING160 "Settings"
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IDS_STRING161 "Save current mission in folder \\User"
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IDS_STRING162 "Sound volume"
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IDS_STRING163 "Music volume"
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IDS_STRING164 "Color depth"
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IDS_STRING165 "Choose input device"
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IDS_STRING166 "Open mission in folder \\User"
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IDS_STRING167 "Player #%d"
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IDS_STRING168 "<free>"
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IDS_STRING169 " (%d door open)"
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IDS_STRING170 " (%d doors open)"
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IDS_STRING171 "Music #10"
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IDS_STRING172 "What's your name ?"
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IDS_STRING173 "None"
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IDS_STRING174 "Okay"
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IDS_STRING175 "Cancel"
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END
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STRINGTABLE
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BEGIN
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IDS_STRING176 "Yes"
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IDS_STRING177 "No"
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IDS_STRING178 "Choose background"
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IDS_STRING179 "Suspend"
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IDS_STRING180 "Settings"
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IDS_STRING181 "Save"
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IDS_STRING182 "Insert the Speedy Blupi CD-Rom and wait a few seconds..."
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IDS_STRING183 "Delete mission"
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IDS_STRING184 "Do you really want to delete mission %d"
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IDS_STRING185 "Name of mission"
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IDS_STRING186 "Name of the mission :"
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IDS_STRING187 "<no name>"
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IDS_STRING188 "Design"
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IDS_STRING189 "Design #%d"
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IDS_STRING190 "Design %d, time %d"
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IDS_STRING191 "Mission%.2d"
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END
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STRINGTABLE
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BEGIN
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IDS_STRING224 "Cheese"
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IDS_STRING225 "Hexagones"
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IDS_STRING226 "Dark sky"
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IDS_STRING227 "Colored spots"
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IDS_STRING228 "Pinkish mechanic"
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IDS_STRING229 "Blueish mechanic"
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IDS_STRING230 "Grey sky"
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IDS_STRING231 "Heavy cloudy sky"
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IDS_STRING232 "Light cloudy sky"
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IDS_STRING233 "Blue bark"
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IDS_STRING234 "Brown marble"
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IDS_STRING235 "Red marble"
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IDS_STRING236 "Volcano"
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IDS_STRING237 "Stripy spots"
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IDS_STRING238 "Mosaic 2"
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IDS_STRING239 "Multiplayer"
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END
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STRINGTABLE
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BEGIN
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IDS_STRING272 "< free >"
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IDS_STRING273 "Design #%d\nChests=%d/%d"
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IDS_STRING274 "Start, mission #%d\nOpen=%d, Lives=%d, Chests=%d/%d"
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IDS_STRING275 "Training, mission #%d\nOpen=%d, Lives=%d, Chests=%d/%d"
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IDS_STRING276 "Rocks, mission #%d\nOpen=%d, Lives=%d, Chests=%d/%d"
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IDS_STRING277 "Houses, mission #%d\nOpen=%d, Lives=%d, Chests=%d/%d"
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IDS_STRING278 "Technical, mission #%d\nOpen=%d, Lives=%d, Chests=%d/%d"
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IDS_STRING279 "Mechanical, mission #%d\nOpen=%d, Lives=%d, Chests=%d/%d"
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IDS_STRING280 "Dream, mission #%d\nOpen=%d, Lives=%d, Chests=%d/%d"
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IDS_STRING281 "Kid's stuff, mission #%d\nOpen=%d, Lives=%d, Chests=%d/%d"
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IDS_STRING282 "#8, mission #%d\nOpen=%d, Lives=%d, Chests=%d/%d"
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IDS_STRING283 "#9, mission #%d\nOpen=%d, Lives=%d, Chests=%d/%d"
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IDS_STRING284 "Final\nOpen=%d, Lives=%d, Chests=%d/%d"
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IDS_STRING285 "Mission #%d\nOpen=%d, Lives=%d, Chests=%d/%d"
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IDS_STRING286 "Ready ?"
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IDS_STRING287 "Congratulations, you won, you're the only survivor!"
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END
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STRINGTABLE
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BEGIN
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IDS_STRING288 "Game saved ..."
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IDS_STRING289 "Only available in the FULL version"
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IDS_STRING290 "The FULL version contains :"
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IDS_STRING291 "- More than 60 various single player missions"
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IDS_STRING292 "- 10 multiplayer missions"
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IDS_STRING293 "- Additional features for the mission designer"
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IDS_STRING294 "- Save and restore functions during the game"
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IDS_STRING295 "- Settings for 10 differents players"
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IDS_STRING296 "http://www.blupi.org"
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IDS_STRING297 "Wall"
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IDS_STRING298 "Mosaic 1"
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IDS_STRING299 "Blue lava"
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IDS_STRING300 "Cave"
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IDS_STRING301 "Embossed sheet metal"
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IDS_STRING302 "Lava behind windows"
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IDS_STRING303 "Vegetation"
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END
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STRINGTABLE
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BEGIN
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IDS_STRING304 "Green slime 1"
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IDS_STRING305 "Use 256 colors for scenery"
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IDS_STRING306 "Use 65'000 colors for scenery"
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END
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STRINGTABLE
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BEGIN
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IDS_STRING400 "Hi, I'm Blupi. Press the Right arrow to make me move ..."
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IDS_STRING401 "Press now on Ctrl to make me jump."
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IDS_STRING402 "Nice, you got the first chest !"
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IDS_STRING403 "Press the Right arrow and Ctrl to make me jump forward."
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IDS_STRING404 "Press the Up arrow and Ctrl to make me jump really high ..."
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IDS_STRING405 "Wow, what a jump ..."
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IDS_STRING406 "Maintain the Up key and then press Right and Ctrl to make a huge jump."
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IDS_STRING407 "Very nice !"
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IDS_STRING408 "Move right to the edge, then jump (not an extra big jump), and that's it."
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IDS_STRING409 "Catch the lift at the right moment ..."
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IDS_STRING410 "Step onto the moving block and duck using the Down arrow !"
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IDS_STRING411 "Go along and make small jumps using Ctrl and the Down arrow."
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IDS_STRING412 "You'll need to take a huge jump to catch the first key : Press Ctrl, Up and Right arrows !"
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END
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STRINGTABLE
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BEGIN
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IDS_STRING500 "Hi, I'm Blupi. Press the Right arrow to make me move ..."
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IDS_STRING501 "Now press A to make me jump."
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IDS_STRING502 "Great, you got the first chest !"
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IDS_STRING503 "Go to the right and press A to make me jump forward."
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IDS_STRING504 "Press B to make me jump higher ..."
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IDS_STRING505 "Wow, what a jump ..."
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IDS_STRING506 "Go to the right and make a huge jump by pressing B."
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IDS_STRING507 "Very good !"
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IDS_STRING508 "Walk right to the edge, then jump by pressing A, that's it."
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IDS_STRING509 "Catch the lift at the right moment..."
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IDS_STRING510 "Step onto the moving block and duck by pressing the Down arrow !"
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IDS_STRING511 "Go along and make small jumps using the C button."
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END
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STRINGTABLE
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BEGIN
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IDS_STRING512 "Make one last big jump with the B button to take the first key !"
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END
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STRINGTABLE
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BEGIN
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IDS_STRING600 "Left or Right"
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IDS_STRING601 "Left or Right"
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IDS_STRING602 "Move as long as the key is pressed."
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IDS_STRING603 "Ctrl"
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IDS_STRING604 "A"
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IDS_STRING605 "Medium jump (high = 2 squares)."
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IDS_STRING606 "Ctrl+Up"
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IDS_STRING607 "B"
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END
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STRINGTABLE
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BEGIN
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IDS_STRING608 "High jump (high = 4 squares)."
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|
IDS_STRING609 "Ctrl+Down"
|
|
IDS_STRING610 "C"
|
|
IDS_STRING611 "Small jump (high = 1 square)."
|
|
IDS_STRING612 "Up"
|
|
IDS_STRING613 "Up"
|
|
IDS_STRING614 "Look up."
|
|
IDS_STRING615 "Down"
|
|
IDS_STRING616 "Down"
|
|
IDS_STRING617 "Duck, look down and pick up a bomb."
|
|
IDS_STRING618 "Space"
|
|
IDS_STRING619 "D"
|
|
IDS_STRING620 "Fire a glue missile or drop a bomb."
|
|
IDS_STRING621 " "
|
|
IDS_STRING622 " "
|
|
IDS_STRING623 " "
|
|
END
|
|
|
|
STRINGTABLE
|
|
BEGIN
|
|
IDS_STRING1000 "Delete"
|
|
IDS_STRING1001 "Square tech-blocks"
|
|
IDS_STRING1002 "Special tech-blocks"
|
|
IDS_STRING1003 "Triangular tech-blocks"
|
|
IDS_STRING1004 "Chest"
|
|
IDS_STRING1005 "Egg"
|
|
IDS_STRING1006 "Bomb"
|
|
IDS_STRING1007 "Hanging bomb"
|
|
END
|
|
|
|
STRINGTABLE
|
|
BEGIN
|
|
IDS_STRING1008 "Goal"
|
|
IDS_STRING1009 "Slow lift"
|
|
IDS_STRING1010 "Normal lift"
|
|
IDS_STRING1011 "Fast lift"
|
|
IDS_STRING1012 "Bulldozer"
|
|
IDS_STRING1013 "Wooden case"
|
|
IDS_STRING1014 "Secret wooden case"
|
|
IDS_STRING1015 "Wooden wall"
|
|
IDS_STRING1016 "Helicopter"
|
|
IDS_STRING1017 "Dream"
|
|
IDS_STRING1018 "Lava"
|
|
IDS_STRING1019 "Fast/Slow lift"
|
|
IDS_STRING1020 "Secret tech-block"
|
|
IDS_STRING1021 "Support"
|
|
IDS_STRING1022 "Invisible block"
|
|
IDS_STRING1023 "Palmtree"
|
|
END
|
|
|
|
STRINGTABLE
|
|
BEGIN
|
|
IDS_STRING1024 "Mechanical square"
|
|
IDS_STRING1025 "Special mechanical"
|
|
IDS_STRING1026 "Mechanical background"
|
|
IDS_STRING1027 "Wind"
|
|
IDS_STRING1028 "Fan"
|
|
IDS_STRING1029 "Moving bomb"
|
|
IDS_STRING1030 "Fish"
|
|
IDS_STRING1031 "Furniture"
|
|
IDS_STRING1032 "Triangular rock"
|
|
IDS_STRING1033 "Bird"
|
|
IDS_STRING1034 "Mission start"
|
|
IDS_STRING1035 "Door"
|
|
IDS_STRING1036 "Key"
|
|
IDS_STRING1037 "Secret rock"
|
|
IDS_STRING1038 "Secret mechanical"
|
|
IDS_STRING1039 "Building facade"
|
|
END
|
|
|
|
STRINGTABLE
|
|
BEGIN
|
|
IDS_STRING1040 "Roof"
|
|
IDS_STRING1041 "Bar to hang from"
|
|
IDS_STRING1042 "Marine plant"
|
|
IDS_STRING1043 "Spring"
|
|
IDS_STRING1044 "Skateboard"
|
|
IDS_STRING1045 "Shield"
|
|
IDS_STRING1046 "Lollypop"
|
|
IDS_STRING1047 "Kid's stuff square"
|
|
IDS_STRING1048 "Special Kid's stuff"
|
|
IDS_STRING1049 "Kid's stuff background"
|
|
IDS_STRING1050 "Glue tank"
|
|
IDS_STRING1051 "Glue supply"
|
|
IDS_STRING1052 "Invisibility potion"
|
|
IDS_STRING1053 "Personal bomb"
|
|
IDS_STRING1054 "Recharging device"
|
|
IDS_STRING1055 "Yellow blupi (1)"
|
|
END
|
|
|
|
STRINGTABLE
|
|
BEGIN
|
|
IDS_STRING1056 "Orange Blupi (2)"
|
|
IDS_STRING1057 "Blue Blupi (3)"
|
|
IDS_STRING1058 "Green Blupi (4)"
|
|
IDS_STRING1059 "Heliported ennemy"
|
|
IDS_STRING1060 "Motorized ennemy"
|
|
IDS_STRING1061 "Cheese"
|
|
IDS_STRING1062 "Pipes"
|
|
IDS_STRING1063 "Homing bomb"
|
|
IDS_STRING1064 "Inverter"
|
|
IDS_STRING1065 "Bricks"
|
|
IDS_STRING1066 "Wasp"
|
|
IDS_STRING1067 "Cave"
|
|
IDS_STRING1068 "Hovercraft"
|
|
IDS_STRING1069 "Lightning"
|
|
IDS_STRING1070 "Lift with conveyor belt"
|
|
IDS_STRING1071 "Crusher"
|
|
END
|
|
|
|
STRINGTABLE
|
|
BEGIN
|
|
IDS_STRING1072 "Vanishing bloc"
|
|
IDS_STRING1073 "Teleporter"
|
|
IDS_STRING1074 "Secret cheese"
|
|
IDS_STRING1075 "Secret cave"
|
|
IDS_STRING1076 "Green slime 2"
|
|
IDS_STRING1077 "Slime trap"
|
|
IDS_STRING1078 "Circular saw"
|
|
IDS_STRING1079 "Palace"
|
|
IDS_STRING1080 "Element for Palace"
|
|
IDS_STRING1081 "Slime creature"
|
|
IDS_STRING1082 "Spider's web"
|
|
IDS_STRING1083 "Slime trap"
|
|
IDS_STRING1084 "Closed while not all chests have been found"
|
|
END
|
|
|
|
STRINGTABLE
|
|
BEGIN
|
|
IDS_STRING2004 "Jeep"
|
|
IDS_STRING2007 "Dynamite"
|
|
IDS_STRING2009 "Tomatoes"
|
|
END
|
|
|
|
STRINGTABLE
|
|
BEGIN
|
|
IDS_STRING2030 "Tree"
|
|
END
|
|
|
|
STRINGTABLE
|
|
BEGIN
|
|
IDS_STRING2033 "Square rock"
|
|
IDS_STRING2038 "Grass"
|
|
IDS_STRING2041 "Water"
|
|
IDS_STRING2044 "Fragile bridge"
|
|
IDS_STRING2047 "House"
|
|
END
|
|
|
|
STRINGTABLE
|
|
BEGIN
|
|
IDS_STRING2072 "Decorative plant"
|
|
END
|
|
|
|
STRINGTABLE
|
|
BEGIN
|
|
IDS_STRING3200 "Now go on mission."
|
|
IDS_STRING3201 "Very good, success on all missions !"
|
|
IDS_STRING3202 "Last design resolved !"
|
|
END
|
|
|
|
#endif // English (United States) resources
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
#ifndef APSTUDIO_INVOKED
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Generated from the TEXTINCLUDE 3 resource.
|
|
//
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
#endif // not APSTUDIO_INVOKED
|
|
|