Added files
This commit is contained in:
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500e1256c2
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36
.config/dotnet-tools.json
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36
.config/dotnet-tools.json
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{
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"version": 1,
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"isRoot": true,
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"tools": {
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"dotnet-mgcb": {
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"version": "3.8.2.1105",
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"commands": [
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"mgcb"
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]
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},
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"dotnet-mgcb-editor": {
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"version": "3.8.2.1105",
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"commands": [
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"mgcb-editor"
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]
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},
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"dotnet-mgcb-editor-linux": {
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"version": "3.8.2.1105",
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"commands": [
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"mgcb-editor-linux"
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]
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},
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"dotnet-mgcb-editor-windows": {
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"version": "3.8.2.1105",
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"commands": [
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"mgcb-editor-windows"
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]
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},
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"dotnet-mgcb-editor-mac": {
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"version": "3.8.2.1105",
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"commands": [
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"mgcb-editor-mac"
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]
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}
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}
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}
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63
.gitattributes
vendored
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63
.gitattributes
vendored
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###############################################################################
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# Set default behavior to automatically normalize line endings.
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###############################################################################
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* text=auto
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###############################################################################
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# Set default behavior for command prompt diff.
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#
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# This is need for earlier builds of msysgit that does not have it on by
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# default for csharp files.
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# Note: This is only used by command line
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###############################################################################
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#*.cs diff=csharp
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###############################################################################
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# Set the merge driver for project and solution files
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#
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# Merging from the command prompt will add diff markers to the files if there
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# are conflicts (Merging from VS is not affected by the settings below, in VS
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# the diff markers are never inserted). Diff markers may cause the following
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# file extensions to fail to load in VS. An alternative would be to treat
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# these files as binary and thus will always conflict and require user
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# intervention with every merge. To do so, just uncomment the entries below
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###############################################################################
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#*.sln merge=binary
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#*.csproj merge=binary
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#*.vbproj merge=binary
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#*.vcxproj merge=binary
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#*.vcproj merge=binary
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#*.dbproj merge=binary
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#*.fsproj merge=binary
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#*.lsproj merge=binary
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#*.wixproj merge=binary
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#*.modelproj merge=binary
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#*.sqlproj merge=binary
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#*.wwaproj merge=binary
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###############################################################################
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||||
# behavior for image files
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#
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||||
# image files are treated as binary by default.
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###############################################################################
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#*.jpg binary
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#*.png binary
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#*.gif binary
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###############################################################################
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# diff behavior for common document formats
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#
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# Convert binary document formats to text before diffing them. This feature
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# is only available from the command line. Turn it on by uncommenting the
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# entries below.
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###############################################################################
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#*.doc diff=astextplain
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#*.DOC diff=astextplain
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#*.docx diff=astextplain
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#*.DOCX diff=astextplain
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#*.dot diff=astextplain
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#*.DOT diff=astextplain
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#*.pdf diff=astextplain
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#*.PDF diff=astextplain
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#*.rtf diff=astextplain
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#*.RTF diff=astextplain
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242
.gitignore
vendored
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242
.gitignore
vendored
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## Ignore Visual Studio temporary files, build results, and
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## files generated by popular Visual Studio add-ons.
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# User-specific files
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||||
*.suo
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*.user
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*.userosscache
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*.sln.docstates
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# User-specific files (MonoDevelop/Xamarin Studio)
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*.userprefs
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# Build results
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[Dd]ebug/
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[Dd]ebugPublic/
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[Rr]elease/
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[Rr]eleases/
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[Xx]64/
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[Xx]86/
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[Bb]uild/
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bld/
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[Bb]in/
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[Oo]bj/
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||||
# Visual Studio 2015 cache/options directory
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.vs/
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||||
# Uncomment if you have tasks that create the project's static files in wwwroot
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#wwwroot/
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||||
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# MSTest test Results
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[Tt]est[Rr]esult*/
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[Bb]uild[Ll]og.*
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# NUNIT
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*.VisualState.xml
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TestResult.xml
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# Build Results of an ATL Project
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[Dd]ebugPS/
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[Rr]eleasePS/
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dlldata.c
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# DNX
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project.lock.json
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artifacts/
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*_i.c
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*_p.c
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||||
*_i.h
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||||
*.ilk
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||||
*.meta
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||||
*.obj
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||||
*.pch
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||||
*.pdb
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||||
*.pgc
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*.pgd
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||||
*.rsp
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||||
*.sbr
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||||
*.tlb
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||||
*.tli
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||||
*.tlh
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||||
*.tmp
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||||
*.tmp_proj
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||||
*.log
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||||
*.vspscc
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||||
*.vssscc
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||||
.builds
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||||
*.pidb
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*.svclog
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*.scc
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||||
|
||||
# Chutzpah Test files
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_Chutzpah*
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|
||||
# Visual C++ cache files
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ipch/
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*.aps
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*.ncb
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*.opendb
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*.opensdf
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*.sdf
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||||
*.cachefile
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||||
*.VC.db
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||||
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||||
# Visual Studio profiler
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||||
*.psess
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*.vsp
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*.vspx
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*.sap
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||||
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||||
# TFS 2012 Local Workspace
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||||
$tf/
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||||
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||||
# Guidance Automation Toolkit
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*.gpState
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||||
# ReSharper is a .NET coding add-in
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_ReSharper*/
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*.[Rr]e[Ss]harper
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*.DotSettings.user
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|
||||
# JustCode is a .NET coding add-in
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.JustCode
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# TeamCity is a build add-in
|
||||
_TeamCity*
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||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
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||||
|
||||
# NCrunch
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_NCrunch_*
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.*crunch*.local.xml
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nCrunchTemp_*
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||||
|
||||
# MightyMoose
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||||
*.mm.*
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||||
AutoTest.Net/
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||||
|
||||
# Web workbench (sass)
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||||
.sass-cache/
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||||
|
||||
# Installshield output folder
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||||
[Ee]xpress/
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||||
|
||||
# DocProject is a documentation generator add-in
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||||
DocProject/buildhelp/
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||||
DocProject/Help/*.HxT
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||||
DocProject/Help/*.HxC
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||||
DocProject/Help/*.hhc
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||||
DocProject/Help/*.hhk
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||||
DocProject/Help/*.hhp
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||||
DocProject/Help/Html2
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||||
DocProject/Help/html
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||||
|
||||
# Click-Once directory
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publish/
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||||
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# Publish Web Output
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||||
*.[Pp]ublish.xml
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||||
*.azurePubxml
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||||
|
||||
# TODO: Un-comment the next line if you do not want to checkin
|
||||
# your web deploy settings because they may include unencrypted
|
||||
# passwords
|
||||
#*.pubxml
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||||
*.publishproj
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||||
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||||
# NuGet Packages
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||||
*.nupkg
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||||
# The packages folder can be ignored because of Package Restore
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||||
**/packages/*
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||||
# except build/, which is used as an MSBuild target.
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||||
!**/packages/build/
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||||
# Uncomment if necessary however generally it will be regenerated when needed
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||||
#!**/packages/repositories.config
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||||
# NuGet v3's project.json files produces more ignoreable files
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*.nuget.props
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*.nuget.targets
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||||
|
||||
# Microsoft Azure Build Output
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||||
csx/
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||||
*.build.csdef
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||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
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||||
rcf/
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||||
|
||||
# Windows Store app package directory
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
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||||
# but keep track of directories ending in .cache
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||||
!*.[Cc]ache/
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||||
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||||
# Others
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||||
ClientBin/
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||||
[Ss]tyle[Cc]op.*
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||||
~$*
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||||
*~
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||||
*.dbmdl
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||||
*.dbproj.schemaview
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||||
*.pfx
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||||
*.publishsettings
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||||
node_modules/
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||||
orleans.codegen.cs
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||||
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||||
# RIA/Silverlight projects
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||||
Generated_Code/
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||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
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||||
# because we have git ;-)
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||||
_UpgradeReport_Files/
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Backup*/
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UpgradeLog*.XML
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||||
UpgradeLog*.htm
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||||
|
||||
# SQL Server files
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||||
*.mdf
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||||
*.ldf
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||||
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||||
# Business Intelligence projects
|
||||
*.rdl.data
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||||
*.bim.layout
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||||
*.bim_*.settings
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||||
|
||||
# Microsoft Fakes
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||||
FakesAssemblies/
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||||
|
||||
# GhostDoc plugin setting file
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||||
*.GhostDoc.xml
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||||
|
||||
# Node.js Tools for Visual Studio
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||||
.ntvs_analysis.dat
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||||
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||||
# Visual Studio 6 build log
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||||
*.plg
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||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
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||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
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||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
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||||
_Pvt_Extensions
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||||
|
||||
# LightSwitch generated files
|
||||
GeneratedArtifacts/
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||||
ModelManifest.xml
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||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
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||||
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||||
# FAKE - F# Make
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||||
.fake/
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41
AssemblyInfo.cs
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41
AssemblyInfo.cs
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using System.Reflection;
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||||
using System.Runtime.CompilerServices;
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||||
using System.Runtime.InteropServices;
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||||
using System.Resources;
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||||
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||||
// General Information about an assembly is controlled through the following
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||||
// set of attributes. Change these attribute values to modify the information
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||||
// associated with an assembly.
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||||
[assembly: AssemblyTitle("Speedy Blupi")]
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[assembly: AssemblyProduct("Speedy Blupi")]
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[assembly: AssemblyDescription("")]
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||||
[assembly: AssemblyCompany("Dada Games")]
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||||
[assembly: AssemblyCopyright("Copyright © 2013")]
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||||
[assembly: AssemblyTrademark("")]
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||||
[assembly: AssemblyCulture("")]
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||||
[assembly: NeutralResourcesLanguage("en-US")]
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||||
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||||
// Configuration
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||||
[assembly: AssemblyConfiguration("")]
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||||
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
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||||
[assembly: CompilationRelaxations(8)]
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||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
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||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
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||||
[assembly: Guid("4b6c546f-6967-447a-8eda-c3236043dcf7")]
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||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Revision and Build Numbers
|
||||
// by using the '*' as shown below:
|
||||
[assembly: AssemblyVersion("1.0.0.5")]
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||||
[assembly: AssemblyFileVersion("1.0.0.0")]
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15
Content/Content.mgcb
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15
Content/Content.mgcb
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#----------------------------- Global Properties ----------------------------#
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||||
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||||
/outputDir:bin/$(Platform)
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||||
/intermediateDir:obj/$(Platform)
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||||
/platform:DesktopGL
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||||
/config:
|
||||
/profile:Reach
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||||
/compress:False
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||||
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#-------------------------------- References --------------------------------#
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#---------------------------------- Content ---------------------------------#
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||||
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BIN
Content/backgrounds/blupiyoupie.xnb
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Content/backgrounds/blupiyoupie.xnb
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Content/backgrounds/decor000.xnb
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Content/backgrounds/decor000.xnb
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Content/backgrounds/decor001.xnb
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Content/backgrounds/decor001.xnb
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Content/backgrounds/decor002.xnb
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Content/backgrounds/decor003.xnb
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Content/backgrounds/decor004.xnb
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Content/backgrounds/decor006.xnb
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Content/backgrounds/decor007.xnb
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Content/backgrounds/decor008.xnb
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Content/backgrounds/decor009.xnb
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Content/backgrounds/decor010.xnb
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Content/backgrounds/decor010.xnb
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Content/backgrounds/decor011.xnb
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Content/backgrounds/decor012.xnb
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Content/backgrounds/decor013.xnb
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Content/backgrounds/decor013.xnb
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Content/backgrounds/decor015.xnb
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Content/backgrounds/decor016.xnb
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Content/backgrounds/decor016.xnb
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Content/backgrounds/decor018.xnb
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Content/backgrounds/decor019.xnb
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Content/backgrounds/decor020.xnb
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Content/backgrounds/decor021.xnb
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Content/backgrounds/decor022.xnb
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Content/backgrounds/decor024.xnb
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Content/backgrounds/decor024.xnb
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Content/backgrounds/decor025.xnb
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Content/backgrounds/decor025.xnb
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Content/backgrounds/decor026.xnb
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Content/backgrounds/decor026.xnb
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Content/backgrounds/decor027.xnb
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Content/backgrounds/decor028.xnb
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Content/backgrounds/decor029.xnb
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Content/backgrounds/decor030.xnb
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Content/backgrounds/decor031.xnb
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Content/backgrounds/decor031.xnb
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Content/backgrounds/gear.xnb
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Content/backgrounds/gear.xnb
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Content/backgrounds/init.xnb
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Content/backgrounds/init.xnb
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Content/backgrounds/lost.xnb
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Content/backgrounds/lost.xnb
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Content/backgrounds/pause.xnb
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Content/backgrounds/pause.xnb
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Content/backgrounds/setup.xnb
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Content/backgrounds/setup.xnb
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Content/backgrounds/speedyblupi.xnb
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Content/backgrounds/speedyblupi.xnb
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Content/backgrounds/trial.xnb
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Content/backgrounds/trial.xnb
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Content/backgrounds/wait.xnb
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Content/backgrounds/wait.xnb
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Content/backgrounds/win.xnb
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Content/backgrounds/win.xnb
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Content/icons/blupi.xnb
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Content/icons/blupi.xnb
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Content/icons/blupi1.xnb
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Content/icons/blupi1.xnb
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Content/icons/button.xnb
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Content/icons/button.xnb
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Content/icons/element.xnb
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Content/icons/element.xnb
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Content/icons/explo.xnb
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Content/icons/jauge.xnb
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Content/icons/jauge.xnb
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Content/icons/object-m.xnb
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Content/icons/object-m.xnb
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Content/icons/pad.xnb
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Content/icons/pad.xnb
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Content/icons/text.xnb
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Content/icons/text.xnb
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Content/sounds/sound000.xnb
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Content/sounds/sound000.xnb
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Content/sounds/sound001.xnb
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Content/sounds/sound001.xnb
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Content/sounds/sound002.xnb
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Content/sounds/sound002.xnb
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Content/sounds/sound003.xnb
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Content/sounds/sound003.xnb
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BIN
Content/sounds/sound004.xnb
Normal file
BIN
Content/sounds/sound004.xnb
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BIN
Content/sounds/sound005.xnb
Normal file
BIN
Content/sounds/sound005.xnb
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BIN
Content/sounds/sound006.xnb
Normal file
BIN
Content/sounds/sound006.xnb
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BIN
Content/sounds/sound007.xnb
Normal file
BIN
Content/sounds/sound007.xnb
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BIN
Content/sounds/sound008.xnb
Normal file
BIN
Content/sounds/sound008.xnb
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BIN
Content/sounds/sound009.xnb
Normal file
BIN
Content/sounds/sound009.xnb
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BIN
Content/sounds/sound010.xnb
Normal file
BIN
Content/sounds/sound010.xnb
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BIN
Content/sounds/sound011.xnb
Normal file
BIN
Content/sounds/sound011.xnb
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BIN
Content/sounds/sound012.xnb
Normal file
BIN
Content/sounds/sound012.xnb
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BIN
Content/sounds/sound013.xnb
Normal file
BIN
Content/sounds/sound013.xnb
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BIN
Content/sounds/sound014.xnb
Normal file
BIN
Content/sounds/sound014.xnb
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BIN
Content/sounds/sound015.xnb
Normal file
BIN
Content/sounds/sound015.xnb
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BIN
Content/sounds/sound016.xnb
Normal file
BIN
Content/sounds/sound016.xnb
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BIN
Content/sounds/sound017.xnb
Normal file
BIN
Content/sounds/sound017.xnb
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BIN
Content/sounds/sound018.xnb
Normal file
BIN
Content/sounds/sound018.xnb
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BIN
Content/sounds/sound019.xnb
Normal file
BIN
Content/sounds/sound019.xnb
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BIN
Content/sounds/sound020.xnb
Normal file
BIN
Content/sounds/sound020.xnb
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BIN
Content/sounds/sound021.xnb
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BIN
Content/sounds/sound021.xnb
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BIN
Content/sounds/sound022.xnb
Normal file
BIN
Content/sounds/sound022.xnb
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BIN
Content/sounds/sound023.xnb
Normal file
BIN
Content/sounds/sound023.xnb
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BIN
Content/sounds/sound024.xnb
Normal file
BIN
Content/sounds/sound024.xnb
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BIN
Content/sounds/sound025.xnb
Normal file
BIN
Content/sounds/sound025.xnb
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BIN
Content/sounds/sound026.xnb
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Content/sounds/sound026.xnb
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BIN
Content/sounds/sound027.xnb
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Content/sounds/sound027.xnb
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BIN
Content/sounds/sound028.xnb
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BIN
Content/sounds/sound028.xnb
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BIN
Content/sounds/sound029.xnb
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BIN
Content/sounds/sound029.xnb
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BIN
Content/sounds/sound030.xnb
Normal file
BIN
Content/sounds/sound030.xnb
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BIN
Content/sounds/sound031.xnb
Normal file
BIN
Content/sounds/sound031.xnb
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BIN
Content/sounds/sound032.xnb
Normal file
BIN
Content/sounds/sound032.xnb
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BIN
Content/sounds/sound033.xnb
Normal file
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Content/sounds/sound033.xnb
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BIN
Content/sounds/sound034.xnb
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BIN
Content/sounds/sound034.xnb
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BIN
Content/sounds/sound035.xnb
Normal file
BIN
Content/sounds/sound035.xnb
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BIN
Content/sounds/sound036.xnb
Normal file
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Content/sounds/sound036.xnb
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Content/sounds/sound037.xnb
Normal file
BIN
Content/sounds/sound037.xnb
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BIN
Content/sounds/sound038.xnb
Normal file
BIN
Content/sounds/sound038.xnb
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BIN
Content/sounds/sound039.xnb
Normal file
BIN
Content/sounds/sound039.xnb
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BIN
Content/sounds/sound040.xnb
Normal file
BIN
Content/sounds/sound040.xnb
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BIN
Content/sounds/sound041.xnb
Normal file
BIN
Content/sounds/sound041.xnb
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BIN
Content/sounds/sound042.xnb
Normal file
BIN
Content/sounds/sound042.xnb
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BIN
Content/sounds/sound043.xnb
Normal file
BIN
Content/sounds/sound043.xnb
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BIN
Content/sounds/sound044.xnb
Normal file
BIN
Content/sounds/sound044.xnb
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BIN
Content/sounds/sound045.xnb
Normal file
BIN
Content/sounds/sound045.xnb
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BIN
Content/sounds/sound046.xnb
Normal file
BIN
Content/sounds/sound046.xnb
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BIN
Content/sounds/sound047.xnb
Normal file
BIN
Content/sounds/sound047.xnb
Normal file
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Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user